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Anyone not like this new graphics update? (PC)

Everything in "Starbase Fleet Defense" glows white now. Yea there are some improvements I can see. But there are some instance's where it is a step backwards when it comes to graphics. Has anyone else have this ship/starbase white glow problem?
On the other hand, I am sitting in the SOL system right now, and all graphics are great.
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  • markhawkmanmarkhawkman Member Posts: 35,236 Arc User
    you'll probably have to tinker with the settings to get it to look right.
    -=-=-=-=-=-=-=-
    My character Tsin'xing
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  • saurializardsaurializard Member Posts: 4,404 Arc User
    edited November 2016
    No, the FA-instance starbase does have a problem the normal starbase doesn't have, causing it and the rest of the installations to glow a very bright blue. Just like how Intel ships become white in system maps (except Drozana, for some reasons).
    #TASforSTO
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  • rattler2rattler2 Member, Star Trek Online Moderator Posts: 58,673 Community Moderator
    You don't have to use the Lighting 2.0. You can turn it off and pretty much revert to the older lighting system. Its in the options.
    db80k0m-89201ed8-eadb-45d3-830f-bb2f0d4c0fe7.png?token=eyJ0eXAiOiJKV1QiLCJhbGciOiJIUzI1NiJ9.eyJzdWIiOiJ1cm46YXBwOjdlMGQxODg5ODIyNjQzNzNhNWYwZDQxNWVhMGQyNmUwIiwiaXNzIjoidXJuOmFwcDo3ZTBkMTg4OTgyMjY0MzczYTVmMGQ0MTVlYTBkMjZlMCIsIm9iaiI6W1t7InBhdGgiOiJcL2ZcL2ExOGQ4ZWM2LTUyZjQtNDdiMS05YTI1LTVlYmZkYmJkOGM3N1wvZGI4MGswbS04OTIwMWVkOC1lYWRiLTQ1ZDMtODMwZi1iYjJmMGQ0YzBmZTcucG5nIn1dXSwiYXVkIjpbInVybjpzZXJ2aWNlOmZpbGUuZG93bmxvYWQiXX0.8G-Pg35Qi8qxiKLjAofaKRH6fmNH3qAAEI628gW0eXc
    I can't take it anymore! Could everyone just chill out for two seconds before something CRAZY happens again?!
    The nut who actually ground out many packs. The resident forum voice of reason (I HAZ FORUM REP! YAY!)
    normal text = me speaking as fellow formite
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  • annemarie30annemarie30 Member Posts: 2,698 Arc User
    I reran blood of the ancients and the. Lue-black of the dreadnought weapon looks horrible now
    We Want Vic Fontaine
  • turbomagnusturbomagnus Member Posts: 3,479 Arc User
    Depends... out of curiousity, has anyone else noticed KDF Lower - Tight - Bortasqu pants seeming to... glow since the update? (Even on Lighting 1.0 with bottomed out settings, there seems to be a glow coming from the knee/thigh area... at least to me)
    "If you can't take a little bloody nose, maybe you ought to go back home and crawl under your bed. It's not safe out here. It's wondrous, with treasures to satiate desires both subtle and gross; but it's not for the timid." -- Q, TNG: "Q-Who?"
    ^Words that every player should keep in mind, especially whenever there's a problem with the game...
  • rattler2rattler2 Member, Star Trek Online Moderator Posts: 58,673 Community Moderator
    As my KDF typically wears a skirt or something other than the bortasqu pants... uh... nope?
    db80k0m-89201ed8-eadb-45d3-830f-bb2f0d4c0fe7.png?token=eyJ0eXAiOiJKV1QiLCJhbGciOiJIUzI1NiJ9.eyJzdWIiOiJ1cm46YXBwOjdlMGQxODg5ODIyNjQzNzNhNWYwZDQxNWVhMGQyNmUwIiwiaXNzIjoidXJuOmFwcDo3ZTBkMTg4OTgyMjY0MzczYTVmMGQ0MTVlYTBkMjZlMCIsIm9iaiI6W1t7InBhdGgiOiJcL2ZcL2ExOGQ4ZWM2LTUyZjQtNDdiMS05YTI1LTVlYmZkYmJkOGM3N1wvZGI4MGswbS04OTIwMWVkOC1lYWRiLTQ1ZDMtODMwZi1iYjJmMGQ0YzBmZTcucG5nIn1dXSwiYXVkIjpbInVybjpzZXJ2aWNlOmZpbGUuZG93bmxvYWQiXX0.8G-Pg35Qi8qxiKLjAofaKRH6fmNH3qAAEI628gW0eXc
    I can't take it anymore! Could everyone just chill out for two seconds before something CRAZY happens again?!
    The nut who actually ground out many packs. The resident forum voice of reason (I HAZ FORUM REP! YAY!)
    normal text = me speaking as fellow formite
    colored text = mod mode
  • smokebaileysmokebailey Member Posts: 4,668 Arc User
    too resource thirsty for me. I did not notice improved textures and displays in normal, though,
    dvZq2Aj.jpg
  • radagast75radagast75 Member Posts: 333 Arc User
    Well, yesterday when i was tweaking my character, the whole face gloved so white that doing anything was impossible. Even the darkest skin color seemed to glow super bright.
    Captain Hunt, at your service!
    [SIGPIC][/SIGPIC]
  • kjfettkjfett Member Posts: 370 Arc User
    You are allowed to turn off 2.0 so I don't see the point in complaining about it really. Personally did some changes in Options and tweaked it enough to be content.
    kjfett_14091.jpg
  • crypticarmsmancrypticarmsman Member Posts: 4,115 Arc User
    They REALLY need to tweak the settings on the entire thing. In space it's noot too bad but on Ground maps across the game, Ugh.

    You'd think a 'lighting update' would IMPROVE the way a game looks - not require you to use sunglasses or don radiation protection. I have to wonder if anyone LOOKED at what they were doing as they implemented this for the PC version. If they hadn't given us (thankfully) the option to disable it, I would have dropped this game entirely.
    Formerly known as Armsman from June 2008 to June 20, 2012
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  • bossheisenbergbossheisenberg Member Posts: 603 Arc User
    What I want to know is why the game won't allow me to select lighting 2.0 with my brand new gaming laptop?
  • markhawkmanmarkhawkman Member Posts: 35,236 Arc User
    edited November 2016
    What I want to know is why the game won't allow me to select lighting 2.0 with my brand new gaming laptop?
    You might need to tell it to use Dx11 first. If it's running on DX9 by default it won't let you use 2.0.
    -=-=-=-=-=-=-=-
    My character Tsin'xing
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  • warpangelwarpangel Member Posts: 9,427 Arc User
    No, the FA-instance starbase does have a problem the normal starbase doesn't have, causing it and the rest of the installations to glow a very bright blue. Just like how Intel ships become white in system maps (except Drozana, for some reasons).

    You can fix that by turning off the reflection in the graphic settings.
  • where2r1where2r1 Member Posts: 6,054 Arc User
    Do not like. Sick of futzing around with it.

    Just going with Lighting 2.0 off, and with whatever settings get me by without making the animations crawl or having to adjust shadows constantly.
    "Spend your life doing strange things with weird people." -- UNK

    “Tell me and I forget. Teach me and I remember. Involve me and I learn.” -- Benjamin Franklin
  • nephitisnephitis Member Posts: 456 Arc User
    The white glow that everyone seems to be experiencing comes from one thing, I noticed. Namely Shadows. At least it did for me.

    Lighting 2.0 with Shadows (and probably what it should look like).
    ZQuYLGa.jpg

    Lighting 2.0 with intense glow. Shadows disabled (happens on Low too).
    NYxG9X9.jpg

    Lighting 2.0 completely disabled. Old graphics fully maxed.
    StorCJ2.jpg
  • theraven2378theraven2378 Member Posts: 6,016 Arc User
    rattler2 wrote: »
    You don't have to use the Lighting 2.0. You can turn it off and pretty much revert to the older lighting system. Its in the options.

    Thanks, it should not be resource heavy now.
    NMXb2ph.png
      "The meaning of victory is not to merely defeat your enemy but to destroy him, to completely eradicate him from living memory, to leave no remnant of his endeavours, to crush utterly his achievement and remove from all record his every trace of existence. From that defeat no enemy can ever recover. That is the meaning of victory."
      -Lord Commander Solar Macharius
    • dragonsbitedragonsbite Member Posts: 530 Arc User
      edited November 2016
      The problem is the overall lighting is to bright. Blacks are grey and whites are blindingly bright. Gamma correction can fix some of this. But reducing gamma or if they reduced the overall lighting they'd have to increase the amount of lights on ground maps. Which btw is the proper way to do it and I hope this is their intent. They are still working on it so we'll see what progress they'll make.


      Here's a pic with 2.0 enabled and post processing effects smaa and fxaa on top of msaa*8 and Lift Gamma 0.82. Settings between 80%-82.5% of original gamma worked best for my tastes. Make a note of that Cryptic.

      sISBVtj.jpg


      That was using Reshade 3.03 which works amazingly well. This is a lot closer to what the game should look like. Although it will not fix any of the problems. It only lessens some of the problems. And lessening some problems like making greys into blacks means dark areas without the much needed added lights is just to dark. So it's a tradeoff until they correct it.

      Personally even with lighting 2.0 enabled faults I am liking it more then having it disabled. Making that gamma change helped a lot for me and after taking screenshots of a few areas I can see the improvement. I find it difficult to switch back now. But yes it most definitely still needs more luving.


      Post edited by dragonsbite on
      U.S. ARMY CAVALRY SCOUT/DRAGOON DISABLED VETERAN
    • where2r1where2r1 Member Posts: 6,054 Arc User
      Hmmm... I just looked around on the game after this patch.... is seems as if they are still changing things with lighting.

      It looks nicer for me. Still a bit of glare....but not as bad as it was.
      I think they may have adjusted the default contrast on the game.

      I think I will wait another couple of patches and then go through all my settings, again.
      "Spend your life doing strange things with weird people." -- UNK

      “Tell me and I forget. Teach me and I remember. Involve me and I learn.” -- Benjamin Franklin
    • goodscotchgoodscotch Member Posts: 1,680 Arc User
      Thanks for the Shadows tip. Going to check that out.
      klingon-bridge.jpg




    • fl219fl219 Member Posts: 211 Arc User
      Disabled the lighting 2.0 solved my problem. Thanks for the help.
    • fl219fl219 Member Posts: 211 Arc User
      New update. After disableing the lighting 2.0. My defiant has brand new nacelles that glow pink! Enableing the setting doesn't fix it either. Guess she supports breast cancer awareness! (as do I.. I am a male). B)
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    • kjfettkjfett Member Posts: 370 Arc User
      nephitis wrote: »
      The white glow that everyone seems to be experiencing comes from one thing, I noticed. Namely Shadows. At least it did for me.

      Lighting 2.0 with Shadows (and probably what it should look like).


      Lighting 2.0 with intense glow. Shadows disabled (happens on Low too).


      Lighting 2.0 completely disabled. Old graphics fully maxed.

      This would explain a lot. I have shadows enabled and never noticed a glow. I know disabling shadows helps with improving performance, but if players have shadows disabled because they are that tight on resources, they probably shouldn't be running with lightening 2.0 either.
      kjfett_14091.jpg
    • goodscotchgoodscotch Member Posts: 1,680 Arc User
      The more I play with the new lighting, the more I like it. Even in the bright spots. In most places I go, it seems more realistic to me.
      klingon-bridge.jpg




    • scarlingscarling Member Posts: 708 Arc User
      Terrible.
    • dragonsbitedragonsbite Member Posts: 530 Arc User
      coldnapalm wrote: »
      Well...the good thing is that if you diable the new stuff, the whole thing runs smoother.

      The bad thing is that things are WAY too shiney. But I guess I am willing to live with it for better performance.

      True for some and not true for others. I've found the opposite to be true. My 2600k@4.4ghz with my gtx970 performs extremely well. Lighting 2.0 enabled is from 10%-40% increased fps vs disabled. However lesser systems will actually perform worse. So it's really dependent on your system.
      U.S. ARMY CAVALRY SCOUT/DRAGOON DISABLED VETERAN
    • drakethewhitedrakethewhite Member Posts: 1,240 Arc User
      rattler2 wrote: »
      You don't have to use the Lighting 2.0. You can turn it off and pretty much revert to the older lighting system. Its in the options.

      Not really true. I've had newer maps such as echos of Lights go really nuts when I turned it off.

      I dislike it, and I dislike playing with settings as well. Designers should present their work as it should be seen under default settings and they've done a poor job here.
    • markhawkmanmarkhawkman Member Posts: 35,236 Arc User
      rattler2 wrote: »
      You don't have to use the Lighting 2.0. You can turn it off and pretty much revert to the older lighting system. Its in the options.

      Not really true. I've had newer maps such as echos of Lights go really nuts when I turned it off.

      I dislike it, and I dislike playing with settings as well. Designers should present their work as it should be seen under default settings and they've done a poor job here.
      the problem with "default settings" is that they only really work for a small section of the playerbase, and probably will always work that way. this is simply because players have all sorts of hardware, some of which the devs may or may not have heard of...
      -=-=-=-=-=-=-=-
      My character Tsin'xing
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    • starmanjstarmanj Member Posts: 719 Arc User
      I like it so Crisp a Clear too
    • ilithynilithyn Member Posts: 903 Arc User
      Definitely going to check out that shadow tip because I am beginning to feel like Slamek.
      Logic is the beginning of wisdom, not the end of it.
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