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  • tempusmagustempusmagus Member Posts: 107 Arc User
    Well @darkknightucf, you are overlooking some things. Take Pvp for example, as a Fawtard, a full team of 5 players using FBP would tear me to shreds, but nada to the torp guy. Talk about overpowered.

    But it doesn't stop there. When I fire my Faw, I have no control over where it goes. But let's say I use a torp spread and I can make those torps go to one target by using Kinetic Magnet. Talk about way too much power. I wish I could focus all my Faw attacks on one target.

    1. That's called a counter. There's also another counter to FBP for energy weapons. Now what? Here's a counter to your counter; plasma explosion consoles work with ALL weapon energy attacks, but not with projectile attacks. Talk about overpowered! (for the record, I am one to say that they shouldn't, and deal with the intensity of plasma explosions and the sources that can buff said explosions).

    2. It's been a long while since I tested Kinetic magnet. It didn't behave that way under spread iirc, due to the 'fragile' effect (it breaks after a paltry 20K damage). If it does now, ROTFLMAO! WOW... El Oh GLORIOUS El! Such a trolling ability.

    Next thing you will be telling me is that I can't put beams on my Faeht.
  • darkknightucfdarkknightucf Member Posts: 1,546 Media Corps
    Well @darkknightucf, you are overlooking some things. Take Pvp for example, as a Fawtard, a full team of 5 players using FBP would tear me to shreds, but nada to the torp guy. Talk about overpowered.

    But it doesn't stop there. When I fire my Faw, I have no control over where it goes. But let's say I use a torp spread and I can make those torps go to one target by using Kinetic Magnet. Talk about way too much power. I wish I could focus all my Faw attacks on one target.

    1. That's called a counter. There's also another counter to FBP for energy weapons. Now what? Here's a counter to your counter; plasma explosion consoles work with ALL weapon energy attacks, but not with projectile attacks. Talk about overpowered! (for the record, I am one to say that they shouldn't, and deal with the intensity of plasma explosions and the sources that can buff said explosions).

    2. It's been a long while since I tested Kinetic magnet. It didn't behave that way under spread iirc, due to the 'fragile' effect (it breaks after a paltry 20K damage). If it does now, ROTFLMAO! WOW... El Oh GLORIOUS El! Such a trolling ability.

    Next thing you will be telling me is that I can't put beams on my Faeht.


    Blaspheming TRIBBLE!
    @Odenknight | U.S.S. Challenger | "Remember The Seven"
    Fleet Defiant Kinetic Heavy Fire Support | Fleet Manticore Kinetic Strike Ship | Tactical Command Kinetic Siege Refit | Fleet Defiant Quantum Phase Escort | Fleet Valiant Kinetic Heavy Fire Support
    Turning the Galaxy-X into a Torpedo Dreadnought & torpedo tutorial, with written torpedo guide.
    "A good weapon and a great strategy will win you many battles." - Marshall
    I knew using Kinetics would be playing the game on hard mode, but what I didn't realize was how bad the deck is stacked against Kinetics.
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