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Warp out sequence in slo-mo

Apart from all the other bugs reported in this forum (prob with reflective surfaces, unbalanced brightness etc), after the update, the warp out sequence in battle maps is played in slow motion. The first time I saw it I thought somebody has stolen all my antimatter....
Please fix these bugs.

Comments

  • cklibcklib Member Posts: 188 Arc User
    edited October 2016
    Borked warp-out animations have been around for a long time, specifically on the KDF side when using Transwarp from the button next to the minimap. On the Fed side they were fine until AOY when suddenly you got a mix of normal and prolonged fly-away warp-out animations there, too.

    I guess Cryptic just can't do warp-out animations, or properly test them first, to begin with.
  • spectrusregentspectrusregent Member Posts: 18 Arc User
    Indeed. It seems the concepts of QA and UAT (quality assurance and user acceptance testing) are alien to Cryptic. Even when players spot things on the test server.
  • rimmarierimmarie Member Posts: 419 Arc User
    I experience this bug only when my Primary Specialization is Pilot
    I will do more testing with other character professions and specializations and update this post

    so far, the only thing my characters who experience this bug have in common is the Pilot Tree primary

    a Fleet mate of mine also experiences the same bug and he also has Pilot as his Primary Specialization

    I hope this gives the devs a place to start looking.
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