I found the first part to be boring and a missed chance. Instead of us flying around in our own ship and doing things that are common for Starfleet captains we should have beamed onto the Lukari ship and acted as an on-board advisor to them with our own ship off somewhere else (in hailing distance if needed).
That would have been so much better and much more engaging than what it is now.
This was a beautiful episode, nearly brought a tear to my. A true joy. More like this. More like this.
And credit to our Star Trek veteran voice actress. She has always infused Kuumaarke with a sense of joy and wonderment at exploration that always elevates the episodes she's in. Bravo.
good episode. great twist. would like to see more of that bronze age civilization. maybe we will even go to the time when k-13 was lost... play as one of them and not even our own toon. that would be interesting.
What do you mean? We saw it lost in a Temporal Agent mission. Back to the 1500s.
EDIT: Almost forgot. I want Kuumarke's boots for my chars. They're damned sexy, they are.
Actually I want the whole outfit.
"Rise like Lions after slumber, In unvanquishable number, Shake your chains to earth like dew, Which in sleep had fallen on you-Ye are many they are few"
I'm resurrecting this existing thread rather than create a new one (might be frowned upon) just to tell you how much I loved Echoes of Light and how much I hope the next missions in this scenaristic arc will keep to this spirit.
Exploration, mystery, and this enthusiasm for the unknown that is the mark of the Star Trek Universe... Might be my favourite STO mission (so far). And the new puzzle was nice also. We could use new puzzles from time to time, to make sure to keep the odd braincell alive :)
My congratulations to your team for that fantastic work!
I'll agree with most things said here. It's absolutely one of my top STO missions, I'd say easily in the top three. Please Cryptic, we really love these missions where we actually get to explore for once with limited combat. We have plenty of time for pew pew but very little exploration.
I would agree that the way in which Kuumarkhe (spell that right?) interacted with us was a little off, it felt like she was leading us around when it was suppose to be the other way around to an extent it being their first time away from their home solar system for potentially a few centuries. Other than that though, I have no quibbles with the story at all. Awesome to see the Tzenkethi get a mention, the first time we've heard of them in STO and it would be cool to see them fleshed out. I just hope that like the first mission we met the Lukari in it's not a precursor to another few FE's of nothing but pew pew.
That outfit Kuumarkhe has though, I really freaking want that lol.
Looking for a dedicated Star Trek community? Visit www.ufplanets.com for details.
> @ufpterrell said: > I'll agree with most things said here. It's absolutely one of my top STO missions, I'd say easily in the top three. Please Cryptic, we really love these missions where we actually get to explore for once with limited combat. We have plenty of time for pew pew but very little exploration. > > I would agree that the way in which Kuumarkhe (spell that right?) interacted with us was a little off, it felt like she was leading us around when it was suppose to be the other way around to an extent it being their first time away from their home solar system for potentially a few centuries. Other than that though, I have no quibbles with the story at all. Awesome to see the Tzenkethi get a mention, the first time we've heard of them in STO and it would be cool to see them fleshed out. I just hope that like the first mission we met the Lukari in it's not a precursor to another few FE's of nothing but pew pew. > > That outfit Kuumarkhe has though, I really freaking want that lol.
Well, first thing first : yeah, it's all mostly pewpew in absolutely every game out there. I like pewpew myself, just not all the time, and I do not think that it is the thing that really bring people to the Star Trek universe. So it's nice to be offered an alternative. Right now, Echoes of Light is proof that such an alternative exists. As of now, there is no "Explo-Archeo-Humanitary" arc, but to be honest I think it would be very hard to make that work in a F2P game. So right now, each step in the "right" direction constitutes an effort worth some praise. And I only have praise for the guys who gave us that mission.
Secondly : well, knowing Starfleet, we wouldn't have been sent to lord it over the Lukari. We've been sent to ADVISE them in their first exploration mission. Which means that the Lukari ship captain is as much a captain as we are, and, well, politics and diplomacy notwithstanding, there can be only one guy in charge of an expedition. And THIS IS A LUKARI EXPEDITION. Their very first one. The one that will give them the enthusiasm, the drive, the passion necessary to reach out to the rest of the galaxy, to grow outwards. It's not the future of the Federation at stake out there - it's the future of the Lukari as a spacefaring species. The results of this expedition will shape the mental landscape of generations to come. The Lukari need a win.
Which means following their lead, and just watching their backs. Which means letting them marvel at the beauty of the universe, while we keep a weather eye out. Which means letting that smart, dashing Lukari captain "finding" ways to extract data and find answers, while our scientists consider this all rather basic.
They're not being arrogant - they're treading in our very steps. They're eager to discover new mysteries, proud to find solutions, confident to leave said or said system wiser or at least more knowledgeable than they were coming in. As we were.
In a way, this is the Prime Directive at its finest. We're not telling them what to do. Nor how to do it. We're telling them that they can do it, and we hold back, ready to step in if (when?) the situation gets out of hand. And every step of the way we watch them advance towards the unknown, confident and proud.
Hell... The Lukari are but the latest children to join our great family. And like any young parent, we should focus on their strongest qualities. They are keen. They are open-minded. They are brave.
Like any young parent, we should be proud. And if they strut a bit from to time, well, let them strut. They're learning. Growing.
It was a good Episode. What would have made it better is NO MINI-GAMES.
'But to be logical is not to be right', and 'nothing' on God's earth could ever 'make it' right!'
Judge Dan Haywood
'As l speak now, the words are forming in my head.
l don't know.
l really don't know what l'm about to say, except l have a feeling about it.
That l must repeat the words that come without my knowledge.'
Comments
That would have been so much better and much more engaging than what it is now.
And credit to our Star Trek veteran voice actress. She has always infused Kuumaarke with a sense of joy and wonderment at exploration that always elevates the episodes she's in. Bravo.
What do you mean? We saw it lost in a Temporal Agent mission. Back to the 1500s.
Actually I want the whole outfit.
I'm resurrecting this existing thread rather than create a new one (might be frowned upon) just to tell you how much I loved Echoes of Light and how much I hope the next missions in this scenaristic arc will keep to this spirit.
Exploration, mystery, and this enthusiasm for the unknown that is the mark of the Star Trek Universe... Might be my favourite STO mission (so far). And the new puzzle was nice also. We could use new puzzles from time to time, to make sure to keep the odd braincell alive :)
My congratulations to your team for that fantastic work!
Thunder.
I would agree that the way in which Kuumarkhe (spell that right?) interacted with us was a little off, it felt like she was leading us around when it was suppose to be the other way around to an extent it being their first time away from their home solar system for potentially a few centuries. Other than that though, I have no quibbles with the story at all. Awesome to see the Tzenkethi get a mention, the first time we've heard of them in STO and it would be cool to see them fleshed out. I just hope that like the first mission we met the Lukari in it's not a precursor to another few FE's of nothing but pew pew.
That outfit Kuumarkhe has though, I really freaking want that lol.
Looking for a dedicated Star Trek community? Visit www.ufplanets.com for details.
> I'll agree with most things said here. It's absolutely one of my top STO missions, I'd say easily in the top three. Please Cryptic, we really love these missions where we actually get to explore for once with limited combat. We have plenty of time for pew pew but very little exploration.
>
> I would agree that the way in which Kuumarkhe (spell that right?) interacted with us was a little off, it felt like she was leading us around when it was suppose to be the other way around to an extent it being their first time away from their home solar system for potentially a few centuries. Other than that though, I have no quibbles with the story at all. Awesome to see the Tzenkethi get a mention, the first time we've heard of them in STO and it would be cool to see them fleshed out. I just hope that like the first mission we met the Lukari in it's not a precursor to another few FE's of nothing but pew pew.
>
> That outfit Kuumarkhe has though, I really freaking want that lol.
Well, first thing first : yeah, it's all mostly pewpew in absolutely every game out there. I like pewpew myself, just not all the time, and I do not think that it is the thing that really bring people to the Star Trek universe. So it's nice to be offered an alternative. Right now, Echoes of Light is proof that such an alternative exists. As of now, there is no "Explo-Archeo-Humanitary" arc, but to be honest I think it would be very hard to make that work in a F2P game. So right now, each step in the "right" direction constitutes an effort worth some praise. And I only have praise for the guys who gave us that mission.
Secondly : well, knowing Starfleet, we wouldn't have been sent to lord it over the Lukari. We've been sent to ADVISE them in their first exploration mission. Which means that the Lukari ship captain is as much a captain as we are, and, well, politics and diplomacy notwithstanding, there can be only one guy in charge of an expedition. And THIS IS A LUKARI EXPEDITION. Their very first one. The one that will give them the enthusiasm, the drive, the passion necessary to reach out to the rest of the galaxy, to grow outwards. It's not the future of the Federation at stake out there - it's the future of the Lukari as a spacefaring species. The results of this expedition will shape the mental landscape of generations to come. The Lukari need a win.
Which means following their lead, and just watching their backs. Which means letting them marvel at the beauty of the universe, while we keep a weather eye out. Which means letting that smart, dashing Lukari captain "finding" ways to extract data and find answers, while our scientists consider this all rather basic.
They're not being arrogant - they're treading in our very steps. They're eager to discover new mysteries, proud to find solutions, confident to leave said or said system wiser or at least more knowledgeable than they were coming in. As we were.
In a way, this is the Prime Directive at its finest. We're not telling them what to do. Nor how to do it. We're telling them that they can do it, and we hold back, ready to step in if (when?) the situation gets out of hand. And every step of the way we watch them advance towards the unknown, confident and proud.
Hell... The Lukari are but the latest children to join our great family. And like any young parent, we should focus on their strongest qualities. They are keen. They are open-minded. They are brave.
Like any young parent, we should be proud. And if they strut a bit from to time, well, let them strut. They're learning. Growing.
l don't know.
l really don't know what l'm about to say, except l have a feeling about it.
That l must repeat the words that come without my knowledge.'