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Full faction announcement before market research?

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  • snoggymack22snoggymack22 Member Posts: 7,084 Arc User
    edited October 2016
    Guys, seriously, guys. Let's start the crowd sourcing initiative. Let's lay down the idea, outline, groundwork and foundation for this Klingon Defense Force Online game that you all keep posting you want.

    Start here.

    What ships, what storyline, how is this new game going to work?

    Stop complaining about what you don't have. Because 6 years later, it's not happening. Instead, start building what you want! GO!
    [SIGPIC][/SIGPIC]
  • anodynesanodynes Member Posts: 1,999 Arc User
    anodynes wrote: »
    No, the reason that it says opposing faction is that it's not the main faction. Why people would have selected Starfleet as an opposing faction is anybody's guess, but the main ones that come to mind are effectively-delusional belief that a Star Trek MMO would have something other than Starfleet as the main faction and still exist within 6 months of launch, a desire for the game to have some kind of factions within Starfleet (a civil war scenario) as at least part of the story, or as a "none of the above " option, filled in by those who didn't desire an opposing faction or PvP content. Additionally, we don't know how the survey itself was set up. Was Federation (Starfleet) even one of the preset answers, or was it filled in as an "Other" option?
    Olivia actually linked that: this one.

    But it doesn't actually show a "blank" of the survey form. I'd guess from the result format that Starfleet was a listed option, since there's an Other category, but I don't know that.
    This is an MMO, not a Star Trek episode simulator. That would make for a terrible game.
  • gaalomgaalom Member Posts: 531 Arc User
    I do not know about the survey but what I do remember from those days were some other facts. For whatever reason the people who were originally making sto, were offered a job by the head developer of the time for cryptic, and not a single one agreed to come on board. Lets not forget the first original developer was forced out and so was the second. They started dropping like flies shortly after launch. I think the time frame was what two years or one year into the game. The KDF has never been done the justice it deserves. More history to add to the mix.

    I once put together a lore list of all the mistakes made on klingon ships, interior, and exterior. Along with several other things in the kdf faction that were to be blunt all wrong. I expected to get flamed instead several other klingon posters came along and agreed with most of my findings, and those points where I was wrong were adjusted. Even further to my surprise they pointed out that friends of theirs that had played the game quit because of the sad state of the KDF via support.

    Now moving along only one aspect remains unique now to the KDF universal bridge officer slots for our bird of preys. Veteran KDF players could go and on about the history of the KDF. More so then myself. It was quite a grind back in those days, that required you to pace yourself carefully.

    My point is if those polls are authentic I find them most interesting. I find it most interesting that the Klingon was near the top of list each time. Especially find it interesting the one that had the Borg at the top of the list. Not to stray to far from the point, but this is something gaming companies refuse to adhere to regardless of facts. They refuse to accept that fact that players love being the evil faction/evil guys. Would I be interested in a liberated Borg faction? HELL NO. Would I be interested in serving the collective and assimilating people? HELL YES! show me were to sign. I think this poll proves something else. If this game needs a infusion, what it needs is more resources/support thrown at the KDF. Not another playable faction.

    The Klingon Academy in game shutters and pales in comparison to the one seen in the 2000 game Klingon Academy. Just a few points from one player.
  • apulseapulse Member Posts: 456 Arc User
    We can't deny the past of STO at the beginning. The development time of STO was aggressively rushed. The game was half broken when it launched, the game was bleeding; Losing players and revenue at a fast speed.
    That the game was able to survive 2 years and go to F2P was probably a matter of luck, I don't want to know how many who wanted to pull the plug.

    I believe the game is doing quite well for itself. I often see about 40# different instances when I am at ESD or in sector space. We get missions with VO (VO is expensive and can easily be ignored expense by the devs and let us read instead), we have a steady pace of updates, we have a steady pace of release of new ships.

    With all that said, I wonder if PWE/Crypticis not milking this game in the last few months. It all started (IMO) with the Kelvin Lockbox. A iconic ship that you cannot buy, but have to spend money in HOPE to get. Then we get the old connie with the same drill.
    Cryptic has must made a fortune with the lockboxes and the R&D since july, and I hope those money will spent well on the game.

    Since I am a pessimist, I would not be surprised if all those money goes into the Board of directors pockets in a salary bonus or whatever :)
    21ajpqt.png
  • starkaosstarkaos Member Posts: 11,556 Arc User
    apulse wrote: »
    We can't deny the past of STO at the beginning. The development time of STO was aggressively rushed. The game was half broken when it launched, the game was bleeding; Losing players and revenue at a fast speed.
    That the game was able to survive 2 years and go to F2P was probably a matter of luck, I don't want to know how many who wanted to pull the plug.

    I believe the game is doing quite well for itself. I often see about 40# different instances when I am at ESD or in sector space. We get missions with VO (VO is expensive and can easily be ignored expense by the devs and let us read instead), we have a steady pace of updates, we have a steady pace of release of new ships.

    With all that said, I wonder if PWE/Crypticis not milking this game in the last few months. It all started (IMO) with the Kelvin Lockbox. A iconic ship that you cannot buy, but have to spend money in HOPE to get. Then we get the old connie with the same drill.
    Cryptic has must made a fortune with the lockboxes and the R&D since july, and I hope those money will spent well on the game.

    Since I am a pessimist, I would not be surprised if all those money goes into the Board of directors pockets in a salary bonus or whatever :)

    It is the reason why people should always be wary about making any virtual purchase. STO is not going be around forever and when it is gone, then every C-Store purchase you made is gone forever. So it is possible that STO will close tomorrow and you have just wasted hundreds or thousands of dollars. The only small amount of relief is whether the amount of joy caused by these C-Store purchases is greater than or equal to the amount of money spent. Of course, this problem applies to Steam, GOG, iTunes, Youtube, and other forms of Digital Distribution. Once their servers are shut down, all the games and music you bought and all the videos you posted or possibly bookmarked are gone forever. It all depends on if the owner of the video kept a digital copy of the video after they uploaded it to Youtube or some other free video digital distribution website.
  • apulseapulse Member Posts: 456 Arc User
    edited October 2016
    starkaos wrote: »
    apulse wrote: »
    We can't deny the past of STO at the beginning. The development time of STO was aggressively rushed. The game was half broken when it launched, the game was bleeding; Losing players and revenue at a fast speed.
    That the game was able to survive 2 years and go to F2P was probably a matter of luck, I don't want to know how many who wanted to pull the plug.

    I believe the game is doing quite well for itself. I often see about 40# different instances when I am at ESD or in sector space. We get missions with VO (VO is expensive and can easily be ignored expense by the devs and let us read instead), we have a steady pace of updates, we have a steady pace of release of new ships.

    With all that said, I wonder if PWE/Crypticis not milking this game in the last few months. It all started (IMO) with the Kelvin Lockbox. A iconic ship that you cannot buy, but have to spend money in HOPE to get. Then we get the old connie with the same drill.
    Cryptic has must made a fortune with the lockboxes and the R&D since july, and I hope those money will spent well on the game.

    Since I am a pessimist, I would not be surprised if all those money goes into the Board of directors pockets in a salary bonus or whatever :)

    It is the reason why people should always be wary about making any virtual purchase. STO is not going be around forever and when it is gone, then every C-Store purchase you made is gone forever. So it is possible that STO will close tomorrow and you have just wasted hundreds or thousands of dollars. The only small amount of relief is whether the amount of joy caused by these C-Store purchases is greater than or equal to the amount of money spent. Of course, this problem applies to Steam, GOG, iTunes, Youtube, and other forms of Digital Distribution. Once their servers are shut down, all the games and music you bought and all the videos you posted or possibly bookmarked are gone forever. It all depends on if the owner of the video kept a digital copy of the video after they uploaded it to Youtube or some other free video digital distribution website.

    I spend alot of money on STO, mostly cause I have a full time job and married so I don't have the grind-time and go the easy way out and spending real money.
    My friends and wife have asked me; is the money worth it? Yes, it is worth it, cause I get much entertainment value out of it. I can spend 20 dollars to see a movie for 2 hours, or I can spend 20 dollars on STO and get things I can enjoy for a month.

    AL Riviera twitted earlier this month that they are now having meetings on what to come in STO till 2018, so I don't think the game will close tomorrow. But if it would, I would just tap myself on the back tell myself that it was fun while it lasted.
    21ajpqt.png
  • mustrumridcully0mustrumridcully0 Member Posts: 12,963 Arc User
    starkaos wrote: »
    apulse wrote: »
    We can't deny the past of STO at the beginning. The development time of STO was aggressively rushed. The game was half broken when it launched, the game was bleeding; Losing players and revenue at a fast speed.
    That the game was able to survive 2 years and go to F2P was probably a matter of luck, I don't want to know how many who wanted to pull the plug.

    I believe the game is doing quite well for itself. I often see about 40# different instances when I am at ESD or in sector space. We get missions with VO (VO is expensive and can easily be ignored expense by the devs and let us read instead), we have a steady pace of updates, we have a steady pace of release of new ships.

    With all that said, I wonder if PWE/Crypticis not milking this game in the last few months. It all started (IMO) with the Kelvin Lockbox. A iconic ship that you cannot buy, but have to spend money in HOPE to get. Then we get the old connie with the same drill.
    Cryptic has must made a fortune with the lockboxes and the R&D since july, and I hope those money will spent well on the game.

    Since I am a pessimist, I would not be surprised if all those money goes into the Board of directors pockets in a salary bonus or whatever :)

    It is the reason why people should always be wary about making any virtual purchase. STO is not going be around forever and when it is gone, then every C-Store purchase you made is gone forever. So it is possible that STO will close tomorrow and you have just wasted hundreds or thousands of dollars. The only small amount of relief is whether the amount of joy caused by these C-Store purchases is greater than or equal to the amount of money spent. Of course, this problem applies to Steam, GOG, iTunes, Youtube, and other forms of Digital Distribution. Once their servers are shut down, all the games and music you bought and all the videos you posted or possibly bookmarked are gone forever. It all depends on if the owner of the video kept a digital copy of the video after they uploaded it to Youtube or some other free video digital distribution website.
    The fun I had with the game however is not gone forever. Until I get Alzheimers or something like that, at least.

    Entertainment expenditures are always a fleeting thing.
    Star Trek Online Advancement: You start with lowbie gear, you end with Lobi gear.
  • theraven2378theraven2378 Member Posts: 6,016 Arc User
    STO has come a long way, the metrics do not lie, most players are federation as star trek is more fedcentric anyways.
    NMXb2ph.png
      "The meaning of victory is not to merely defeat your enemy but to destroy him, to completely eradicate him from living memory, to leave no remnant of his endeavours, to crush utterly his achievement and remove from all record his every trace of existence. From that defeat no enemy can ever recover. That is the meaning of victory."
      -Lord Commander Solar Macharius
    • avantgarde01avantgarde01 Member Posts: 273 Arc User
      [Derailing post removed]
    • This content has been removed.
    • snoggymack22snoggymack22 Member Posts: 7,084 Arc User
      patrickngo wrote: »
      Guys, seriously, guys. Let's start the crowd sourcing initiative. Let's lay down the idea, outline, groundwork and foundation for this Klingon Defense Force Online game that you all keep posting you want.

      Start here.

      What ships, what storyline, how is this new game going to work?

      Stop complaining about what you don't have. Because 6 years later, it's not happening. Instead, start building what you want! GO!

      lol!

      OH-kay...



      You wanna be the EP or the Lead Dev, Mack?

      I'd rather be a systems guy. Like I'll help build the rewards/reps and stuff.

      :)

      I've got so many bat'leth ideas right now!

      [SIGPIC][/SIGPIC]
    • starkaosstarkaos Member Posts: 11,556 Arc User
      patrickngo wrote: »
      Guys, seriously, guys. Let's start the crowd sourcing initiative. Let's lay down the idea, outline, groundwork and foundation for this Klingon Defense Force Online game that you all keep posting you want.

      Start here.

      What ships, what storyline, how is this new game going to work?

      Stop complaining about what you don't have. Because 6 years later, it's not happening. Instead, start building what you want! GO!

      lol!

      OH-kay...



      You wanna be the EP or the Lead Dev, Mack?

      I'd rather be a systems guy. Like I'll help build the rewards/reps and stuff.

      :)

      I've got so many bat'leth ideas right now!

      Any Bat'leth Disruptors?
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