Lock Trajectory "puts ship in a controlled skid while maintaining current speed and trajectory. sets inertia to 0"
With the new patch where lots of usefull things were removed, including inertia stats...this inertia based skill no longer works right. The turn of the skid has become much..... much slower than pre-patch making it extremely difficult, if not impossible to maintain cannon lock on target within firing arc in situations that could previously be done with ease.
Either this is caused by the turn rate bug, or more likely removing inertia stats (for absolutely no obvious reason other than breaking the game) IS THE CAUSE of the turn rate bug.
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