Feel free to make your own in game reason as Cryptic hasn't worked any of that into the STO lore. Simply put, if you see a T6 23c (TOS) Connie in space, it means someone has traveled back in time from the 26th century to 2410 as that's where these ships (in game lore) originate from.
I don't get how a 2410 ship can be T6.
Should be like T .0004 or something, rofl
Klingons don't get drunk.
They just get less sober.
Feel free to make your own in game reason as Cryptic hasn't worked any of that into the STO lore. Simply put, if you see a T6 23c (TOS) Connie in space, it means someone has traveled back in time from the 26th century to 2410 as that's where these ships (in game lore) originate from.
I don't get how a 2410 ship can be T6.
Should be like T .0004 or something, rofl
Same with a Federation officer flying a Tholian Tarantula for normal missions ("Hi Tuvok-chan, howd'ya like my ride?"). So a lock box / lobi / R &D pack makes sense -- they're ships that have no "story" reason to exist.
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Should be like T .0004 or something, rofl
They just get less sober.
Same with a Federation officer flying a Tholian Tarantula for normal missions ("Hi Tuvok-chan, howd'ya like my ride?"). So a lock box / lobi / R &D pack makes sense -- they're ships that have no "story" reason to exist.