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Got hit w/the AFK n MU event for closing rifts and powering the station?

i Have 7 alts doing this event just today i got hit by the AFK 4x. Doing it on my alts who dont have uber gear and dont kill things n few hits and if i get into a fight pretty much doing that one fight for rest of the 10m or i just flat out die. So to be more helpful to the team i close rifts and power the station up and attack the last boss. now i was told you have to do x amount of dmg to get credit well thats BS due to me helping in other ways like closing rifts when other ppl are attacking the mobs as well power the station up not sitting there like a bump on a log.

Now i have had few alts who sat at a dish just powering and closing rifts with in range and not moving until the station is up to 5 and go around closing rifts let other ppl tick off mobs and i close rifts and move on.

Just erks me that i have to go around and doing x dmg to get credit and TRIBBLE on everything else cuz it just there for S&G's. today wasted over an hr of doing something and not getting anything cuz i rather help my team out then just blow TRIBBLE up and worry about nothing else.

I had a team that just blew things up by looking at them had a rift i closed at 12'clock by the time i got to the station they had the boss dead and he was at 6'clock.

They need to change it from got to do TRIBBLE amount of Dmg to also include oh he shut down rifts and/or power up the station because as of now gonna TRIBBLE on everything in MU event just go pew pew so i wont get hit by the damn AFK.

Also dont know if this is a factor but most of my teams had nothing to do n avg of 3m some was at 5 some was at 1 but at 3-5m seen people as well me just stop flying until time ran out dont know if AFK will hit you for that.
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Comments

  • berginsbergins Member Posts: 3,453 Arc User
    Huh, I thought there was no AFK penalty on this mission. For example, I played this yesterday with a premade group and we all were AFK for the 1st 10 mins, only came back to trap and kill the MU Dread. Nobody got a penalty for it.
    "Logic is a little tweeting bird chirping in a meadow. Logic is a wreath of pretty flowers which smell BAD." - Spock
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  • conradhauserconradhauser Member Posts: 152 Arc User
    that is a big oversight & I would report that as a bug
    it was bad enough when some people were AFK at the starting point
    some others kept coming on and flying into the safe area and not doing anything
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  • tiekosoratiekosora Member Posts: 325 Arc User
    Ran this map several times this evening, and three times we had all the rifts closed and dishes shooting power to the station, with at least five minutes of just sitting there. Two of my captains have subpar gear, and I do my best to do what the OP did, close rifts and initiate power transfer. Nobody should be penalized for actual participation. The spirit of Star Trek is conflict resolution without unnecessary violence, and yet this game seems totally focused on nothing else.
    18EOWbV.jpg

    They make a wondrous mess of things. Brave amateurs, they do their part.
  • plaztikman64plaztikman64 Member Posts: 725 Arc User
    So at this point, most people will only zip about killing ships and the very brave ones will close the rifts or activate the stations, risking an afk penalty for doing so? Good times... ;)
  • irm1963irm1963 Member Posts: 682 Arc User
    Or you could close the rift then kill the buggers that come out of it before going to the next one. I don't have a megaDPS deathboat and have little trouble handling them, and you really don't want to let them past to shoot up the station anyway.
  • misterferengi#8959 misterferengi Member Posts: 486 Arc User
    They added an AFK penalty today in the patch. Apparently, it fails to count powering relays or closing rifts as activity that qualifies as participation. I'd call that an oversight at best considering that those are actual mission objectives.​​

    https://youtu.be/6nSKkwzwdW4

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  • kikskenkiksken Member Posts: 664 Arc User
    nabreeki wrote: »
    Closing rifts is good, but if you seriously don't engage in at least a little space combat, you deserve the penalty.
    You should tell @Risian4 he believes, it's enough to just be there.
    Klingons don't get drunk.
    They just get less sober.
  • waldotrekwaldotrek Member Posts: 319 Arc User
    I agree with the complaints about the AFK penalty. Some pug runs are made up of 4 players only wanting to shoot stuff so one person has to step up and do relay/rift duty. Since those are set objectives, which I believe are tied to mark payout, yes you should not get a penalty for it.
    Former Moderator 10-28-16
  • kikskenkiksken Member Posts: 664 Arc User
    I hope they will do this AFK penalty on all missions.
    Correctly working of course.
    Klingons don't get drunk.
    They just get less sober.
  • edrogenedrogen Member Posts: 202 Arc User
    nabreeki wrote: »
    Closing rifts is good, but if you seriously don't engage in at least a little space combat, you deserve the penalty.

    ^^this^^
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  • rist30rist30 Member Posts: 22 Arc User
    doing entire instance without ever being in range to shot something down or being interrupted while closing rifts. Not even for final dread? oh my, didn't know it's even possible... sounds like a challenge :D
  • snoggymack22snoggymack22 Member Posts: 7,084 Arc User
    muddge wrote: »
    Doing it on my alts who dont have uber gear and dont kill things n few hits and if i get into a fight pretty much doing that one fight for rest of the 10m or i just flat out die.

    What setting are you doing this on? If you're doing this on Normal, I'm a little suspicious of your metrics as I would think even with MK I gear and not using any BOFF powers, you could still survive three or four ships and kill them in less than 10 minutes.

    Which means you're doing these maps on Advanced or Elite.

    And if that's the case, why are you taking your admittedly undergeared alts into Advanced and/or Elite maps?

    Is it just for the Terran Gravimetric Inducers, there's better ways to obtain those.

    I recommend you just do the missions on Normal, and then your undergeared alts can fight, avoid the penalty, and still close rifts and the like.

    Good luck!
    [SIGPIC][/SIGPIC]
  • hanover2hanover2 Member Posts: 1,053 Arc User
    So glad I spared myself the MU grind this time around. Heavy-handed measures like this wouldn't be necessary if it weren't for the rampant AFK parasitism. But go on with the self-serving rationalizations.

  • edrogenedrogen Member Posts: 202 Arc User
    hanover2 wrote: »
    So glad I spared myself the MU grind this time around. Heavy-handed measures like this wouldn't be necessary if it weren't for the rampant AFK parasitism. But go on with the self-serving rationalizations.

    You-Have-Chosen-Wisely.jpg
  • storulesstorules Member Posts: 3,286 Arc User
    I hate it when peeps are so dumb and dont close enough rifts causing the Starbase to explode. This has happened ever since this PVE was created. Yet..you do a great thing and get AFK. Sorry for you OP...you should file a ticket for doing the right thing.​​
    tumblr_ncbngkt24X1ry46hlo1_400.gif
  • leemwatsonleemwatson Member Posts: 5,509 Arc User
    It's about damn time Cryptic!! Shame it's a week too late however. I had enough of the AFK'ers after encountering them in at least 8 out of 10 runs over 3 days. The question is however if the penalty is active whilst that character is only online or they can just log off and next day are penalty free, therefore doing the repeat.

    Another question is, are AFK'ers still being awarded the rewards??
    "You don't want to patrol!? You don't want to escort!? You don't want to defend the Federation's Starbases!? Then why are you flying my Starships!? If you were a Klingon you'd be killed on the spot, but lucky for you.....you WERE in Starfleet. Let's see how New Zealand Penal Colony suits you." Adm A. Necheyev.
  • tostrek2012tostrek2012 Member Posts: 71 Arc User
    nabreeki wrote: »
    Closing rifts is good, but if you seriously don't engage in at least a little space combat, you deserve the penalty.

    +1. I have seen lower geared players tried to do both, closing rifts and fighting the adds, and died multiple times. I respect and enjoy playing with these "lower geared players." As soon as I was done with my closing rift and killing the adds at one corner, I rushed to help them fighting the adds and closing the rift. If they continued to get shot by the adds, I use threatening stance 3 and attract fire command (engineer).
  • chastity1337chastity1337 Member Posts: 1,608 Arc User
    OP - Let me offer a suggestion. Put an Aceton Assimilator console on your ship. They're wonderful. I drop one just before I start to close a rift, and any Terran ships that come through as I am working will attack the AA instead of me. The CD is very short, and you can have two deployed at any given time. If you drop a third, the oldest of the two existing ones will go poof.

    But why I suggest the AA console for you, OP, is because the Terran ships will beat themselves up attacking the AA. This is damage credited to you, since they count as your pets, and you don't need to shoot or even stick around. I think this might solve your problem, if used cleverly.
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  • They added an AFK penalty today in the patch. Apparently, it fails to count powering relays or closing rifts as activity that qualifies as participation. I'd call that an oversight at best considering that those are actual mission objectives.​​

    And in this case warn your DPS heavy min maxes at the start to please let someone else have time to get a few whacks in before they obliterate mob groups. lol ease off myself on the 2 toons/ships able to do that.

    This is super odd considering the actual stated mission objectives. hmmm
  • gerwalk0769gerwalk0769 Member Posts: 1,095 Arc User
    muddge wrote: »
    i Have 7 alts doing this event just today i got hit by the AFK 4x. Doing it on my alts who dont have uber gear and dont kill things n few hits and if i get into a fight pretty much doing that one fight for rest of the 10m or i just flat out die. So to be more helpful to the team i close rifts and power the station up and attack the last boss. now i was told you have to do x amount of dmg to get credit well thats BS due to me helping in other ways like closing rifts when other ppl are attacking the mobs as well power the station up not sitting there like a bump on a log.

    Now i have had few alts who sat at a dish just powering and closing rifts with in range and not moving until the station is up to 5 and go around closing rifts let other ppl tick off mobs and i close rifts and move on.

    Just erks me that i have to go around and doing x dmg to get credit and **** on everything else cuz it just there for S&G's. today wasted over an hr of doing something and not getting anything cuz i rather help my team out then just blow **** up and worry about nothing else.

    I had a team that just blew things up by looking at them had a rift i closed at 12'clock by the time i got to the station they had the boss dead and he was at 6'clock.

    They need to change it from got to do **** amount of Dmg to also include oh he shut down rifts and/or power up the station because as of now gonna **** on everything in MU event just go pew pew so i wont get hit by the damn AFK.

    Also dont know if this is a factor but most of my teams had nothing to do n avg of 3m some was at 5 some was at 1 but at 3-5m seen people as well me just stop flying until time ran out dont know if AFK will hit you for that.

    I ran the MIA event last night closing rifts, moving, controlling foes with scramble sensors, and healing myself, and not firing a shot until the boss fight (which I usually do), but was not hit with an AFK penalty. Sorry to hear you were hit, perhaps it was because you were not moving. In fact, there was a person in the MIA who flew away from the fight to a far corner of the map and parked in one spot for the match, only to fight the boss-no closing rifts or powering up stations. I hope they got hit.

    If damage is being used as the only marker to determine participation then that is a mistake as the path of least resistance for some in MIA is not to fight a losing increasing DPS battle, but to close rifts.
    Joined STO in September 2010.
  • khayuungkhayuung Member Posts: 1,876 Arc User
    Out of curiosity, are there cloaking science vessels?


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  • ridersleuthridersleuth Member Posts: 4 Arc User
    nabreeki wrote: »
    Closing rifts is good, but if you seriously don't engage in at least a little space combat, you deserve the penalty.

    Sorry I disagree. It might be wonderful if you have an über kitted out T6 ship, but think for a moment on those players who have the last free ship. In my sons case a Cruiser. He does not have Ultra rare shields weapons, turns are measured in light centuries! He at least participated, was busy right through the game, and then told "Thanks your efforts were not good enough!"

    So this time, he did not do what he was good at, powering the relays to save the station, but got zapped a few times.

    Really is being destroyed considered participation? I think a global look should be in order.

    There is no perfect system, there will always be slackers, and people that try.

    Don't lump those that try, with not great kit with those that have the kit, but don't try.

    Regards
    Sleuth

  • edrogenedrogen Member Posts: 202 Arc User
    @ridersleuth To answer your question, i believe that being destroyed is considered participation. You were *in* the fight.
    I have an alt that is using gear similar to what u describe (nothing über), but it's never tried to only do the non-combat portions of the map. In my mind only closing rifts and powering satellites when it's safe to do so is not participating.
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