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Pandora's Gift

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  • lordgyorlordgyor Member Posts: 2,820 Arc User
    I will also say that this kind of craziness might be what the Q feared would happen and why he put humanity on trial in the first place.
  • trillbuffettrillbuffet Member Posts: 861 Arc User
    Odds are that they are going to try to destroy our universe and almost succeed. Then the borg queen will show up and assimilate them and attempt to go back in time again and destroy earth but the player will make sure they buy lots of lockbox keys and grind a new rep to beat them.
  • zedbrightlander1zedbrightlander1 Member Posts: 14,782 Arc User
    The lab was quiet, and dimly lit but for pools of light over the consoles and tables, in typical Sphere Builder fashion.

    Only a quiet hum disturbed the silence.

    ~Morrigan "LaughingTrendy"

    These are always so fun to read. Makes me wish we can actually meet this Romal.

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    Sig? What sig? I don't see any sig.
  • warpangelwarpangel Member Posts: 9,427 Arc User
    lordgyor wrote: »
    I'm going to play devils advocate her and defend the sphere builders perpective, not because I agree with it, but because it has interesting philosphical implications.

    In an universe of infinate universe in which each possible choice we make causes or could cause a new universe to branch off.

    So when the sphere builders destroyed that universe by accident, it likely split into like a reproducing bacteria, in one nothing is left, but a thin atmosphere of hydrogen atoms.

    In the other those people continue to exist unharmed as if they'd never existed.

    Thanks to time travel and multiple realities STO is drifting beyond its usual black and white moralty and enyering into blue and orange moralty.
    Anything and everything is justifiable because there (presumably) exists an alternate timeline where it didn't happen?
  • mustrumridcully0mustrumridcully0 Member Posts: 12,963 Arc User
    edited August 2016
    lordgyor wrote: »
    I'm going to play devils advocate her and defend the sphere builders perpective, not because I agree with it, but because it has interesting philosphical implications.

    In an universe of infinate universe in which each possible choice we make causes or could cause a new universe to branch off.

    So when the sphere builders destroyed that universe by accident, it likely split into like a reproducing bacteria, in one nothing is left, but a thin atmosphere of hydrogen atoms.

    In the other those people continue to exist unharmed as if they'd never existed.

    Thanks to time travel and multiple realities STO is drifting beyond its usual black and white moralty and enyering into blue and orange moralty.

    In a way, this philosophy really leaves only one thing to be concerned about - yourself. You have to ensure that from all the possible timelines and alternate universes that exist, you're always in the one with the best outcomes for you.

    If you have the choice between killing someone standing your way, assuming you know you could also get away with it, you should do it, because the guy will be killed in one universe anyway, and you better be the guy with one obstacle less to worry about - you can't actually save his life.

    (Of course, the caveat is: "Getting away with it", as always. Chances are that if you don't want to end in a universe where everyone is anti-social and amoral, you will still need compromises.)
    warpangel wrote: »
    Anything and everything is justifiable because there (presumably) exists an alternate timeline where it didn't happen?
    If your motto is: Minimize the harm in the world, which sounds like a decent moral attitude at first - in such a multiverse scenario, you can't. Any harm that could potentially happen happens somewhere. SO the only thing you can still "optimize" is - ensure that you personally suffer the least harm. Your alternate selfs will still suffer everything you manage to avoid, but at least you don't experience it personally.
    Star Trek Online Advancement: You start with lowbie gear, you end with Lobi gear.
  • markhawkmanmarkhawkman Member Posts: 35,236 Arc User
    risian4 wrote: »
    risian4 wrote: »
    risian4 wrote: »
    megawolf0 wrote: »
    Guessing they are blind by their desires that they don't realize they became monsters. Reminds me of the Voth a little whom aren't types to cause genocide, but are so set in their ways they don't compromise or think.

    Except we, the Alliance, are as much to blame for the conflict with them.

    We found a sphere. They found a sphere. It belonged to neither of us and then we started fighting for control over it. The Voth mainly wanted to harvest something from the Sphere and we had the arrogance to tell them they couldn't do that, as if it was ours.

    The Federation may be right in these conflicts, they may not, but at least they should start considering the possibility that they may not be right. The sheer arrogance of the Alliance can be somewhat frustrating sometimes.

    The reason we didn't want the Voth to have it was because the Omega Molecules are extremely dangerous and would present a threat to us if the Voth use them callously. (Which basically means: "at all")

    It's a bit like you and your neighbor finding a few subcritical masses of Uranium, and your neighbor says he's going to bang them together to take care of the moles throwing up those mole hills all the time and ruining his garden. You might have to intervene and take away those rocks before something really bad happens to both of you.

    The Voth aren't our neighbours.

    All we know is that something went wrong when trying to use the Omega particles, it caused the dimming of the Solanae star inside the Sphere, changed the Solanae themselves and possibly other things happened that we don't know of. But in this case Omega particles were used without the intention to destroy something. The Voth intend to isolate themselves by destroying subspace around their own homeworld so they seem well aware of the risks.

    Either way, it doesn't concern us. What they decide to do in their own space is their choice to make, not ours.
    EARTH is the Voth homeworld. The region they were planning to create rifts in was not Voth territory alone, but contained dozens of other races. The Voth's actions would have destabilized such a wide swath of space that dozens of planets would be engulfed in the shockwaves they created. There's no telling how many billions would have died from the initial detonations alone.
    Yeah ok but you know what I mean. The world the Voth are currently residing on.

    I'm curious where you got that bit of information about other species in their territory from?

    And yeah, it would have been risky. But were the Alliance's time travel experiments any different? It caused the whole thing that's the subject of this new blog...

    The rest is also speculation btw. There are methods to safely use omega particles. The whole thing was very unclear anyway. When Janeway visited that planet that experimented with it, it seemed that only that particular planet had been affected so the damage doesn't necessarily involve large parts of subspace.
    Certain parts were conjecture, but here's the data:

    1: The Voth do not confine themselves to a single planet. They control a rather large area of space.

    2: they wanted to use Omega to destabilize subspace badly enough to prevent both warp and transwarp(remember they're trying to stop the BORG from attacking them) travel along most of their border.

    conjecture: To accomplish their goals they need to create massive rifts that will make navigation nearly impossible along a perimeter that is probably at least 30 ly in circumference, maybe more like 60+... Which would mean surrounding their territory with regions analogous to the Lantaru Sector. The full destructive power on conventional space is unclear, but.... it did this. Each detonation will disrupt an area several ly in radius, and the Voth would most likely do them far enough from their own planets to be "safe" (for the Voth).... which means that neighboring systems in a band probably 6 ly thick are collateral damage.

    Realistically the plan is dumb because no one has ever actually done controlled detonations with Omega and it's not clear just how disastrously it could go wrong.... The "subspace destruction" effect seems to be creating severe subspace turbulence rather than actually removing subspace. What happens when those areas overlap? And they will since the detonations are roundish and somewhat irregular in shape. They have to overlap or you have gaps everywhere. It'd be like building Stonehenge instead of a brick wall.

    Also the basic concept of a barrier to keep out the Borg is iffy in the first place.... It's like a fence, you can't make it perfect or you can't get out yourself. Also, they might accidentally leave a few holes in spots... Like I said, no one has the practical experience required to accurately predict the effects of Omega detonations... well, except maybe the Borg. But the Borg aren't giving the knowledge to the Voth.
    -=-=-=-=-=-=-=-
    My character Tsin'xing
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  • warpangelwarpangel Member Posts: 9,427 Arc User
    warpangel wrote: »
    Anything and everything is justifiable because there (presumably) exists an alternate timeline where it didn't happen?
    If your motto is: Minimize the harm in the world, which sounds like a decent moral attitude at first - in such a multiverse scenario, you can't. Any harm that could potentially happen happens somewhere. SO the only thing you can still "optimize" is - ensure that you personally suffer the least harm. Your alternate selfs will still suffer everything you manage to avoid, but at least you don't experience it personally.
    That sounds like a most excellent philosophy...for a supervillain.
  • edrogenedrogen Member Posts: 202 Arc User
    More food for thought:
    All the Myriad Ways, by Larry Niven
  • smokebaileysmokebailey Member Posts: 4,668 Arc User
    warpangel wrote: »
    warpangel wrote: »
    Anything and everything is justifiable because there (presumably) exists an alternate timeline where it didn't happen?
    If your motto is: Minimize the harm in the world, which sounds like a decent moral attitude at first - in such a multiverse scenario, you can't. Any harm that could potentially happen happens somewhere. SO the only thing you can still "optimize" is - ensure that you personally suffer the least harm. Your alternate selfs will still suffer everything you manage to avoid, but at least you don't experience it personally.
    That sounds like a most excellent philosophy...for a supervillain.

    Or those in power.
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  • themetalstickmanthemetalstickman Member Posts: 1,010 Arc User
    edrogen wrote: »

    Damn. That's some heavy stuff.

    But seriously, most humans Star Trek make decisions purely on conscience, which means that what is moral or immoral is entirely up to that person's interpretation of the world. A great example would be "In the Pale Moonlight." While Sisko is appalled at Garak's methods, Garak isn't bothered at all by what he did. I think Garak's speech to Sisko at the end sums it up well: "...if your conscience is bothering you, you should soothe it with the knowledge that you may have just saved the entire Alpha Quadrant, and all it cost was the life of one Romulan senator, one criminal... and the self-respect of one Starfleet officer. I don't know about you, but I'd call that a bargain."
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    Your father was captain of a starship for twelve minutes. He saved 800 lives, including your mother's, and yours.

    I dare you to do better.
  • zedbrightlander1zedbrightlander1 Member Posts: 14,782 Arc User
    edrogen wrote: »

    I remembered reading that story and Fever Dream by Ray Bradbury back in High School.

    Some of the best Short Stories ever written were written before I was born [ or just after ] :smile:


    f5cc65bc8f3b91f963e328314df7c48d.jpg
    Sig? What sig? I don't see any sig.
  • plaztikman64plaztikman64 Member Posts: 725 Arc User
    I am really growing into these stories, thanks for another great read :)
  • morgueragemorguerage Member Posts: 54 Arc User
    Good stuff
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