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Horrible FPS Drops On A High End Machine

dearheart123dearheart123 Member Posts: 1 Arc User
Hello,

I've been experiencing this problem for a while now, and it is getting exceedingly frustrating.

Whenever I am in any kind of intense space combat, I experience incredibly huge FPS drops.

It's especially prevalent when in combat with other players in the mix (not PVP, but, for instance, in PvE queues)

Here's my specs:

Win 10 Home 64 Bit
AMD FX 8320 8 Core CPU
16 GB Ram
DX Version 12
NVidia Geforce 950 GTX
Soundblaster X-Fi Go Pro Soundcard


I have tried everything I can think of. Changed every graphic setting, sound setting, even reinstalled the entire game, and it is still absolutely unacceptable lag.

I never had this issue on older machines, and even a machine that I have here for my daughter, with much lower end hardware, does not do this.

Any help would be greatly appreciated

By the way, yes, everything driver wise has been updated, as well, just in case.

Comments

  • sgtfloydpepper#7911 sgtfloydpepper Member Posts: 1,111 Arc User
    It's not your computer, it's the game. I've had a lot of FPS drops in PVE queues and tiny maps like ESD. Battle for Procyon V, for example, once you get to the 3rd round, it's like watching an old picture show. It's like that in Tholian Red Alerts, too, sometimes.

    It amazes me how they managed to optimize Risa to run so smoothly, but ESD still has crummy FPS problems.
    1xe027q.png
  • sykes79sykes79 Member Posts: 50 Arc User
    I have a somewhat similar setup to you:

    Win 10 Home 64 Bit
    AMD FX 6350 6 core
    8 GB Ram
    NVidia Geforce 970 GTX

    I have the exact same problem. CCA craws at about 5 to 10 fps, on new Romulus I'm at about 10 to 15 fps. I've also noticed changing the graphic settings makes little to no difference. I have no problem running other games like GTA V and Fallout 4 at over 60 fps most of the time with high graphic settings.

    It's a shame because I really enjoy this game, at least I don't have to worry about aiming in combat but my enjoyment of this game is being hindered by how jerky the frames can be at times.

    I hope they fix this problem but I'm worried that the new graphical updates will make things even worse.
    SyD2j3q.jpg
  • nephitisnephitis Member Posts: 456 Arc User
    If you set the game to DirectX 9 and reduce some settings like shadows, FX quality and particle debris as well as antialiasing to MSAA x2 you might get more performance in those cluster zones. At least I did and in particular because of DirectX 9.

    Here is an interesting observation I made based on my own computer, your computers and having played on a different computer. All of us have NVIDIA cards but when I played on a computer with an AMD card I did not notice the same amount of frame rate drops. I don't know if that configuration had any real impact but it was an observation I made.

    Opening the GUI does reduce performance significantly as I believe many has experienced and observed. While as to why may seem obvious I did my little own investigation into the matter and it appears the HUD/GUI is rendered on a strict graphics card level. If you use the NVIDIA control panel and override the ingame settings of antialiasing (like applying FXAA) you will notice that this technique is even applied to the actual GUI and text.

    Whether you tried this before or not, I hope it helped a little.
  • sykes79sykes79 Member Posts: 50 Arc User
    nephitis wrote: »
    If you set the game to DirectX 9 and reduce some settings like shadows, FX quality and particle debris as well as antialiasing to MSAA x2 you might get more performance in those cluster zones. At least I did and in particular because of DirectX 9.

    Here is an interesting observation I made based on my own computer, your computers and having played on a different computer. All of us have NVIDIA cards but when I played on a computer with an AMD card I did not notice the same amount of frame rate drops. I don't know if that configuration had any real impact but it was an observation I made.

    Opening the GUI does reduce performance significantly as I believe many has experienced and observed. While as to why may seem obvious I did my little own investigation into the matter and it appears the HUD/GUI is rendered on a strict graphics card level. If you use the NVIDIA control panel and override the ingame settings of antialiasing (like applying FXAA) you will notice that this technique is even applied to the actual GUI and text.

    Whether you tried this before or not, I hope it helped a little.

    Thanks for that, it seems to have helped a bit, at least stfs are more playable now. I do hope Cryptic fix the issue with HUD/GUI. It's depressing how much it reduces the fps.
    SyD2j3q.jpg
  • sgtfloydpepper#7911 sgtfloydpepper Member Posts: 1,111 Arc User
    nephitis wrote: »
    If you set the game to DirectX 9 and reduce some settings like shadows, FX quality and particle debris as well as antialiasing to MSAA x2 you might get more performance in those cluster zones. At least I did and in particular because of DirectX 9.

    Here is an interesting observation I made based on my own computer, your computers and having played on a different computer. All of us have NVIDIA cards but when I played on a computer with an AMD card I did not notice the same amount of frame rate drops. I don't know if that configuration had any real impact but it was an observation I made.

    Opening the GUI does reduce performance significantly as I believe many has experienced and observed. While as to why may seem obvious I did my little own investigation into the matter and it appears the HUD/GUI is rendered on a strict graphics card level. If you use the NVIDIA control panel and override the ingame settings of antialiasing (like applying FXAA) you will notice that this technique is even applied to the actual GUI and text.

    Whether you tried this before or not, I hope it helped a little.

    I've been running on DX9 for months now. Still doesn't change how poorly the game performs on maps like ESD or in maps with too many NPC's spamming abilities.
    1xe027q.png
  • atomicmunkey#9096 atomicmunkey Member Posts: 41 Arc User
    It's issues like this that makes me wish they'd update the decade old engine already. New cards aren't supported at all and we shouldn't be getting issues with cards from the last 2-3 years.
  • sykes79sykes79 Member Posts: 50 Arc User
    I played a bit with the settings in the nvidia control panel last night, selecting every option that favors performance and it seems to have made a small difference. STFs are at least somewhat playable now and a lot more fun but still no where near 60fps or even 30. CCA still stutters at times but I can at least steer my ship and get away from the crystal entity before it shoots its shockwave. It would be great if they can update the engine in this game, in fact I think they should make it top priority because it's hard to enjoy the content when the game keeps stuttering.
    SyD2j3q.jpg
  • marcoramius2marcoramius2 Member Posts: 20 Arc User
    I had to adjust the render slider to the lower end in order to play on Risa. I also have been having a sluggish or a very small lag at times in sector space as well as system space, which seems like a hiccup or not moving as smooth as it should be for the 60fps.

    Win 10
    AMD 8 core CPU
    8gb ram
    AMD R380 w/ 4gb
  • chim107chim107 Member Posts: 12 Arc User
    I am haveing frame rate issues as well not as bad as others but even on low setting im getting 50-60 fps now this is playble and the gfx setting dont change this hell even running on high gfx make no change i have a 144htz moniter and CPU 4770k 16GB of memory and a GTX 1070 STO should be running near my monitors max refesh rate on low gfx hell should be over it game seems caped even when setting the frame rate limits off in the game.

    System specs if it helps fix this.
    CPU intel 4770k
    Motherboard ASUS maxumus 6 forumla
    16GB of ddr3 memory
    Gigabite GTX 1070 G1 gameing

    The frame rate does increase when the UI/interface is removed when i press escape my fps goes upto 80-90 fps on high settings. if criptic can sort the UI out this will likely fix the issues everyone is haveing.
  • sgtfloydpepper#7911 sgtfloydpepper Member Posts: 1,111 Arc User
    I had to adjust the render slider to the lower end in order to play on Risa. I also have been having a sluggish or a very small lag at times in sector space as well as system space, which seems like a hiccup or not moving as smooth as it should be for the 60fps.

    Win 10
    AMD 8 core CPU
    8gb ram
    AMD R380 w/ 4gb

    It really is odd. Some of these systems being posted are newer and much more advanced than mine, but seem to have issues with Risa. Mine runs Risa perfectly fine on max settings, but some PVE maps and some social zones run choppy or like a slideshow.
    1xe027q.png
  • chim107chim107 Member Posts: 12 Arc User
    had a few people test this now im my armada they have same issues its the UI thats causeing the problems as soon as its disabled are frame rates rise a lot to 140 fps for one guy running 2 770 gtx. so far this has been tested on Nvidia 770 970 and 1070 cards same issue on all of then all with high end 3rd gen intel core i5-i7 or higher CPU's.
  • chim107chim107 Member Posts: 12 Arc User
    Ok ive been doing more testing ive used 4k DSR rendering and at 1080p rendering with the UI active frames seem to be caped at between 55-60 fps and when UI is turned off the FPS goes to 90fps on both res settings. Changeing gfx to low or high has no effect at all on the frame rate yet on the login screen im over 200 fps. however the UI is renderd its realy messing up the FPS big time.
  • atomicmunkey#9096 atomicmunkey Member Posts: 41 Arc User
    edited July 2016
    Hello,

    I've been experiencing this problem for a while now, and it is getting exceedingly frustrating.

    Whenever I am in any kind of intense space combat, I experience incredibly huge FPS drops.

    It's especially prevalent when in combat with other players in the mix (not PVP, but, for instance, in PvE queues)

    Here's my specs:

    Win 10 Home 64 Bit
    AMD FX 8320 8 Core CPU
    16 GB Ram
    DX Version 12
    NVidia Geforce 950 GTX
    Soundblaster X-Fi Go Pro Soundcard


    I have tried everything I can think of. Changed every graphic setting, sound setting, even reinstalled the entire game, and it is still absolutely unacceptable lag.

    I never had this issue on older machines, and even a machine that I have here for my daughter, with much lower end hardware, does not do this.

    Any help would be greatly appreciated

    By the way, yes, everything driver wise has been updated, as well, just in case.

    I have the same card as you, little bit less ram, but I have the exact same problems. It's the game, not your system. It's old, and it's faulty. Cryptic for whatever reason just patches over it and doesn't bother to overhaul the code at all. I'm assuming their server code is an absolute mess.

    What I have found that helps with a gtx 950 during large scale battles:

    -Turn off Bloom in graphics
    -Turn down anti aliasing in your control panel to x2
    -Don't run the game in full screen mode, run it windowed maximized (The game crashes if you tab out in fullscreen)
    - Run the graphics in direct x9 instead of 10 or whatever it defaults to.

    It's not a HUGE improvement but it does prevent the slide show fps drops quite a bit.
  • nephitisnephitis Member Posts: 456 Arc User
    It's not a HUGE improvement but it does prevent the slide show fps drops quite a bit.

    It actually stopped my game from stuttering. :)
    It's not a perfect solution but it is at least something, I think.
  • chim107chim107 Member Posts: 12 Arc User
    well after a few days of trying new options still no progress. with the level of hardware reporting people are useing the game is running very slow thanks to the UI. would it be posable for anyone from criptic to offer a solution or to state its atlease being looked into. Thanks.
  • sgtfloydpepper#7911 sgtfloydpepper Member Posts: 1,111 Arc User
    chim107 wrote: »
    well after a few days of trying new options still no progress. with the level of hardware reporting people are useing the game is running very slow thanks to the UI. would it be posable for anyone from criptic to offer a solution or to state its atlease being looked into. Thanks.

    In terms of the UI, it wouldn't surprise me if the PC version gets an update, since building the console game from scratch has opened up a lot of options, like the incoming graphical update.
    1xe027q.png
  • sykes79sykes79 Member Posts: 50 Arc User
    I recently moves back to Windows 7 after having constant problems not been able to boot into Windows 10 (PAGE FAULT IN NON_PAGED AREA). My fps in the Dyson battlezone has doubled, I will be staying in Windows 7 for the foreseeable future.
    SyD2j3q.jpg
  • salvation4salvation4 Member Posts: 1,167 Arc User
    chim107 wrote: »
    well after a few days of trying new options still no progress. with the level of hardware reporting people are useing the game is running very slow thanks to the UI. would it be posable for anyone from criptic to offer a solution or to state its atlease being looked into. Thanks.

    In terms of the UI, it wouldn't surprise me if the PC version gets an update, since building the console game from scratch has opened up a lot of options, like the incoming graphical update.

    Wait what?! I was under the impressions that the graphcal update was already in cause I had noticed alot of thing different like the lighting for one and the shadow and reflections..And how darker the maps have gotten..Lets hope that this patch fixes the FPS as its mentioned in the patch notes..
    Adrian-Uss Sovereign NCC-73811 (LVL 65 FED ENG) UR/E MKXV Fleet Intel Assault Cruiser (April 2012) (Main)
    Adu-Uss Firefox NCC-93425-F (LVL 65 FED AoY ENG) UR/VR MKXV Fleet Intel Assault Cruiser (July 2016)
    Jean-Uss Seratoga Ravenna (LVL 60 FED Delta ENG) UC/R MKVI Bajoran Escort (April 2018)
    Dubsa-RRW Mnaudh (LVL 50 FED allied ROM Delta ENG) Warbird (May 2018)
    Marop-IKS Orunthi (LVL 50 KNG Delta ENG) BoP (May 2018)
    Kanak'lan-TRIBBLE (LVL 65 DOM Gamma ENG) TRIBBLE (June 2018)
  • kairam8kairam8 Member Posts: 11 Arc User
    Hi Guys,

    Medium-level system here, saw similar drops in FPS on some maps. Especially Risa and some revamped ground missions.

    AMD Phenom II X4 965 BE
    8GB RAM
    Sapphire HD RX7870 2GB
    Windows 7

    What I found was that moving from DX9 to DX11 didn't do much, but disabling one option under graphics made a HUGE difference.

    "Show high detail objects"

    Disabling that made all ground maps move silky smooth. Give it a try and see if that helps
  • salvation4salvation4 Member Posts: 1,167 Arc User
    After the patch am getting big time stutters in combat..As many have said I dont think that this game is meant for a GTX series card at any level (Going by the amount of post of people saying they have a GTX series card)..Also right fully said is the engine needs to brought into the 21st century :p and also the UI needs to be redone cause that is the biggest resource hog by far in STO..
    Adrian-Uss Sovereign NCC-73811 (LVL 65 FED ENG) UR/E MKXV Fleet Intel Assault Cruiser (April 2012) (Main)
    Adu-Uss Firefox NCC-93425-F (LVL 65 FED AoY ENG) UR/VR MKXV Fleet Intel Assault Cruiser (July 2016)
    Jean-Uss Seratoga Ravenna (LVL 60 FED Delta ENG) UC/R MKVI Bajoran Escort (April 2018)
    Dubsa-RRW Mnaudh (LVL 50 FED allied ROM Delta ENG) Warbird (May 2018)
    Marop-IKS Orunthi (LVL 50 KNG Delta ENG) BoP (May 2018)
    Kanak'lan-TRIBBLE (LVL 65 DOM Gamma ENG) TRIBBLE (June 2018)
  • sgtfloydpepper#7911 sgtfloydpepper Member Posts: 1,111 Arc User
    salvation4 wrote: »
    After the patch am getting big time stutters in combat..As many have said I dont think that this game is meant for a GTX series card at any level (Going by the amount of post of people saying they have a GTX series card)..Also right fully said is the engine needs to brought into the 21st century :p and also the UI needs to be redone cause that is the biggest resource hog by far in STO..

    And the tailor is a huge memory hog, too.
    1xe027q.png
  • hezediahhezediah Member Posts: 3 Arc User
    edited August 2016
    Windows 10
    AMD FX8350
    16gb Ram
    Nvidia GeForce GTX750 ti (factory overclocked by EVGA)

    I run 50-60fps or better in Skyrim, World of Tanks, Need For Speed Most Wanted, WoW, you name it, all at or near maximum settings in 1080p. STO? Not so much. More like 40 in most zones and dropping into the single digits in Crystalline, ISA, and a few other maps.

    I've even tried turning all of the settings to the minimum, and all that gave me was a really ugly playing experience with the same bad framerate. It's definitely the game, not the systems any of us are running, though I do note that the vast majority of us with TRIBBLE framerate are running Nvidia graphics cards.
  • tmshotstmshots Member Posts: 22 Arc User
    try this, tracert patchserver.crypticstudios.com in command prompt. if you see Cogentco.com with large numbers in front of it then it isnt the game, and it isnt your system. It is that darn company and nothing either side will do about it. They are on the net as a huge problem for packet loss/connection issues and are the middle man for many gaming communities (mmo's)
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