We're all looking forward to the new graphical upgrade for the STO engine (unless you aren't...)
Is there any solid information on whether or not the framerate issues will be fixed?
What framerate issues are these you ask?
Im talking about people who have high tier rigs with top line video cards (such as the GTX 1080) like myself who sit in graphically intensive areas of the game at 30FPS or less (even if I set all the graphics down to their lowest), when we can run other games that are far more graphically intensive and power hogging than STO is at 60FPS or far above.
My fear is cryptic leaving the FPS issues to the wayside and implementing the new Graphic upgrades to the engine, and have it run even less smoothly than it does now.
0
Comments
Whenever I turned Render Quality to max (and render scale to 1.0) it used to overheat and go into protection shutdown after about 15 minutes, but never really had any in-game performance issues aside from that... However, ever since I cleaned out the bottom of my laptop and got a new cooling pad that issue has gone away completely. I'm on Max/Max and running just fine. At the worst, I get a half-second delay during cut-scenes when the sprites and field-of-view objects are still loading.
So i am not alone in this..
Personally I have an intel i5 and a Radeon 6990, have everything on maximum and only ever experianced a significant FPS drop in 2 maps of some delta quadrant missions.
It seems that cryptic is maybe not keeping up with newer GPUs and drivers, but I don't think that there is something wrong in general with the engine.
I have the same worry myself OP, I have a 90ti in my system with a 4790K cpu. On ESD I get below 60fps on medium graphics, hell in the new STF Days of Doom during the planet killer section the FPS drops to below 10. Simply unacceptable.
"I'd be delighted to offer advice on women. When I have some I'll let you know..." - Cpt. Jean-Luc Picard
There is.
The game is clearly unoptimized. The range of FPS i get from area to area is insane. Some areas I'll get above 100 FPS. Mostly on ground I will get 18 or lower, and for no aparent reason either.
Whats more, the UI eats FPS for breakfast.
All the while I can run better games at a much higher FPS on ultra.
This engine needs optimized. Pure and simple.
Please guys, fix this! And I would not mind if I got to use DX11 without crashing every 10 minutes.
Thanks!
the game is absolutely fine and whatnot, until you get into STF's and any other event where the screen is cluttered with absolutely useless effects.
also if you hit Escape, you'll see your FPS skyrocket because the UI is absolutely under-optimized.
still, what you describe is true for you, no doubt, but it ain't for me...at least not on the level it's described in this post and others. I know only of 2 maps where my framerate drops significantly. So if it is happening for a number of people, and for a number of people it doesn't, what could be the conclusion from it?
I'm not claiming that the game engine couldn't be optimized, but since the problem seems to effect even some high end rigs and some others it doesn't, it seems unoptimized engine is probably only one problem.
I've been playing STO on the same rig since it went F2P, so my GT430 is getting on a bit, yet even today it has no problems running max graphics on most maps, I do run with the frame rate limited to 30 and bloom turned off though.
It's only on the maps where the Art department have gone nuts with the plants, see through surfaces and/or atmospherics (ie fog, particle matter floating in the air) that my frame rate crashes.
We've had issues for the past couple of years because it can't keep up with what's happening in game. And we seem to get the same generic response in that it's got to be a players system at fault. Just wonder how well it'll perform when it's ported to consol . Although the range of possible hardware combinations will be significantly reduced.
Nope, its been so long most people have just become quiet about it. I don't believe anyone working on this game ever acknowledged it as a problem.
I thought it looked a little better than DX9, you know.. before I wasn't able to use it ever again.
A) optimize the game engine and UI, or
acknowledge it is beyond Cryptic/PWE's capacity and/or funding to ever fix and simply cut back on completely unnecessary graphics beginning with polygon spam,
They sit on it unacknowledged as they have for years and make it worse by bringing the same FPS crippling mission designs as in Delta Rising missions into the new STFs, but wait! There's more! We're using up our resources for consoles now, and PC users still get a bone with some cool new shaders since clearly that's what everyone's been dreaming about forever now.
Yeah, I have to resort to childish sarcasm, cause there's no other way to regard this utter neglect or incompetence.
Thanks Cryptic/PWE for giving me fewer reasons to log on and play your game and waste even more money and time in it.
I agree, but I'm not holding my breath.
"I'd be delighted to offer advice on women. When I have some I'll let you know..." - Cpt. Jean-Luc Picard
got a new R390x stryx and STILL gotta use dx9. had 3 lockups/crashes since starting the new episode AoY
aut vincere aut mori pro imperio
either to conquer or to die for the Empire
Now in Win10, I'm unable to use it. It's all DX9 now - I have to use a command line in the launcher to be able to play the game, which is unfortunate really.
Also, downgrading my graphics driver hasn't helped either.
I hope the new upcoming graphic upgrade will fix some of these issues.