Now if you buy a ship, you aren't even entitled to the ship?, because of a bug?.
Not even a bug -- rather, a capricious rule change.
I wanted to play rather than grind, so the reputation system reward packs just accumulated, as I converted almost all my marks to dil (with the hourly projects), over the course of the year-and-a-half or so that I played.
There's still nothing to prevent people from doing that, btw. By contrast, just making the reputation projects uncollectable if you didn't have the inventory, like the doff projects, would have solved their supposed problem without fraud or otherwise unethical behavior. (and probably help with their dil overload as well.) But once you make certain design decisions, players expect the game to work that way, and you've got to stick to them.
The point that was driven home to me personally by a developer was that the "only" thing your entitled to when you buy a ship is a ship, thats all, it doesn't "have to work/function", i know hard to believe, but yea.
Not surprising -- there's no way and no one to hold these companies accountable, so -- "The strong do what they can and the weak suffer what they must."
I don’t see any "arbitration-only" or "no class action" clauses in Arc's ToS (unlike Steam's, among others), but they have enough broad and extreme "Disclaimer of Warranties" and "Limitation of Liability" clauses to make up for it. In all caps, too. So they think that justifies their behavior.
That's what I was saying earlier about trust: You can pay them money in a "microtransation," but they can, and they've shown that they do, capriciously take away from you whatever it is you think you bought.
Commisioned a runabout for change, seeings i always have used delta flyers before, do op gamma and find out the runabout is a piece of ****. Dismiss it and commision the familiar flyer, do the mission turn it in and guess what, the flyer "and" the runabout somehow find their way into my overflow, with like 20 free inv. spaces, amazing.
Now if you buy a ship, you aren't even entitled to the ship?, because of a bug?.
Not even a bug -- rather, a capricious rule change.
I wanted to play rather than grind, so the reputation system reward packs just accumulated, as I converted almost all my marks to dil (with the hourly projects), over the course of the year-and-a-half or so that I played.
There's still nothing to prevent people from doing that, btw. By contrast, just making the reputation projects uncollectable if you didn't have the inventory, like the doff projects, would have solved their supposed problem without fraud or otherwise unethical behavior. (and probably help with their dil overload as well.) But once you make certain design decisions, players expect the game to work that way, and you've got to stick to them.
The point that was driven home to me personally by a developer was that the "only" thing your entitled to when you buy a ship is a ship, thats all, it doesn't "have to work/function", i know hard to believe, but yea.
Not surprising -- there's no way and no one to hold these companies accountable, so -- "The strong do what they can and the weak suffer what they must."
I don’t see any "arbitration-only" or "no class action" clauses in Arc's ToS (unlike Steam's, among others), but they have enough broad and extreme "Disclaimer of Warranties" and "Limitation of Liability" clauses to make up for it. In all caps, too. So they think that justifies their behavior.
That's what I was saying earlier about trust: You can pay them money in a "microtransation," but they can, and they've shown that they do, capriciously take away from you whatever it is you think you bought.
Which is why i posted in another thread that Eula/Tos agreements have become nothing more than legal sanction to conduct bussiness without integrity of any kind.
I also said that at some point the wrong toes will get stepped on, and they will eventually, some politicians kid who gets a raw deal, people who actually have the ability to get laws passed/changed/rescinded.
I also said that at some point the wrong toes will get stepped on, and they will eventually, some politicians kid who gets a raw deal, people who actually have the ability to get laws passed/changed/rescinded.
Doubt it, frankly. The "politician's kid," if that happens at all, tends to be handled with one-off corruption, not mass change.
Eventually the "poor eat the rich," I suppose, but more often than not, that's a very sad and destructive situation.
But back to the current situation: As long as Cryptic doesn't p.o. too many of their players, and it seems that they haven't, and/or p.o.'d players still keep playing anyway, which it seems they do, they'll be able to keep up with this kind of behavior. Just look at what they did in Neverwinter -- en masse, much worse than this, yet people are still playing….
2017... i have this problem... but can't empty the overflow bag ... the new weird thing is: i get injurys in to overflow bag, and it is full only with injurys.
am i trolled by rng?
2017... i have this problem... but can't empty the overflow bag ... the new weird thing is: i get injurys in to overflow bag, and it is full only with injurys.
am i trolled by rng?
try this command on your chatbox /lootcancel then press enter, that solve it for me once, i hope it does for you..
Comments
Yep.
Not even a bug -- rather, a capricious rule change.
I wanted to play rather than grind, so the reputation system reward packs just accumulated, as I converted almost all my marks to dil (with the hourly projects), over the course of the year-and-a-half or so that I played.
There's still nothing to prevent people from doing that, btw. By contrast, just making the reputation projects uncollectable if you didn't have the inventory, like the doff projects, would have solved their supposed problem without fraud or otherwise unethical behavior. (and probably help with their dil overload as well.) But once you make certain design decisions, players expect the game to work that way, and you've got to stick to them.
Not surprising -- there's no way and no one to hold these companies accountable, so -- "The strong do what they can and the weak suffer what they must."
I don’t see any "arbitration-only" or "no class action" clauses in Arc's ToS (unlike Steam's, among others), but they have enough broad and extreme "Disclaimer of Warranties" and "Limitation of Liability" clauses to make up for it. In all caps, too. So they think that justifies their behavior.
That's what I was saying earlier about trust: You can pay them money in a "microtransation," but they can, and they've shown that they do, capriciously take away from you whatever it is you think you bought.
Which is why i posted in another thread that Eula/Tos agreements have become nothing more than legal sanction to conduct bussiness without integrity of any kind.
I also said that at some point the wrong toes will get stepped on, and they will eventually, some politicians kid who gets a raw deal, people who actually have the ability to get laws passed/changed/rescinded.
These agreements days wont last forever.
Doubt it, frankly. The "politician's kid," if that happens at all, tends to be handled with one-off corruption, not mass change.
Eventually the "poor eat the rich," I suppose, but more often than not, that's a very sad and destructive situation.
But back to the current situation: As long as Cryptic doesn't p.o. too many of their players, and it seems that they haven't, and/or p.o.'d players still keep playing anyway, which it seems they do, they'll be able to keep up with this kind of behavior. Just look at what they did in Neverwinter -- en masse, much worse than this, yet people are still playing….
am i trolled by rng?
try this command on your chatbox /lootcancel then press enter, that solve it for me once, i hope it does for you..