For the first time today I got stuck in sector space on a planet - and it has happened a few times since.
What happens: I log into a character who did a Japori or other patrol and had warped out but was still near planet. I try to autonavigate on map by clicking on a planet. Ship Speed meter goes up, but ship doesn't move.
Workaround: hit any red alert and "take us there" and I am free again and Problem is solved.
mentioning: I do get a lot of "Server not responding" recently, when I am changing maps.
Also since I tried (and failed) forcing an update on tribble Server, the Client Claims it crashed after I Close the game (it doesn't Crash) - normally then I have to enter Password manually and am asked to "verify files"
I am not sure if any of that has anything to do with it - would be great if others shared if they experienced some or all of those Problems as well - max help finding the cause.
Edit: it now also happens when autonavigating. I can fly into a planet but not out of it - so I get stuck again
also: I disabled the changing log files some weeks ago as described here:
https://www.sto-league.com/how-to-disable-automatically-rotated-log-files/
Comments
hadn't thought of changing instanced - but TW was an obvious one.
KDF: 2 tacs, 2 engs, 3 scis
KDF Roms: 3 tacs, 1 eng, 1 scis
FED: 2 tacs, 1 eng, 2 scis
TOS: 1 tac
all on T5 rep (up to temporal)
all have mastered Intel tree (and some more specs Points)
highest DPS: 60.982
Wish they'd finally fix the sector space autopilot issue introduced with the 2016/04/28 maintenance.
At the scale of the sector space map, stars should be mere points of light, and anything smaller shouldn't be visible at all. The ships and planets that we actually see are just visual decoration - they're saying "your ship occupies something like one billionth of a single pixel somewhere around the middle of where we've put this model".
Now, I grant you, the sector space map looks a lot more appealing if we can see the ships and the planets - but it's absurd to have physical interactions with them; they're not really there, they can't be.
(Conversely, of course, on the ground maps, where our characters are really there, we can all walk through each other like Kitty Pryde from the X-Men, all the time, no problem. Go figure.)