New visual slots are coming soon, meaning you get extra slots that will utilise the visuals of the gear you place there, which can be different from the main gear you're using.
Looks like you must own this piece of gear before you can use its visual effects. Out of curiosity: will you be using this feature?
Will use it but a dissapointment for Season 11.5? Is this what we have to look for now...sad...sad...sad
Ship weapon visuals under "my" control? Heck yeah. Slapping weird colors or patterns all over my ship after I've taken time to choose the paintjobs in the tailor? Nah, not my cuppa tea...
Of course, all we get are the second option, not the first...
Think of this as the foundation for the possible implementation of weapon visual control at a later date. Now that the system is developed, the only thing left to do is work out all the weapon details, which shouldn't take very long compared to this.
Lifetime Subscriber since Beta ^ Click image to listen to my favorite Trek theme song! ^
Haven't seen this many good news stories on the forums, ever.
I will use this feature 100%. This is great for customization. Can't wait to break out the Reman sheild visuals !! Always wanted to use it, but always had other gear take priority over visuals. yay !
Will be using this on some of my ships. I expect to see a lot more Reman and AEGIS shield effects on users with Iconian procs. My TSABC will be running Reman shields, but be free to select other shields again.
It was partially hooked up on Tribble before the last patch, so I've already played with this some.
...because the reputation sets frequently override the visuals selected in the shipyard, including faction/career colors. I may just keep a set of common components available, so the shipyard selections will have the maximum expression (assuming this is how it all works at the end of the day).
That's an interesting idea for some of my canon ships, I often times swap a set engine for Borg engines for sector space travel, and then would have to select 'disable visuals' on the engines again when swapping back. The main issue is that double-clicking behavior might send to the visual slots instead of gear,during the time it was sorta working on Tribble, it worked that way.
Yes, especially if the slots also function as storage.
They seem to, though from what I gather (the actual UI wasn't hooked up, so I don't know positively), you can't turn off the visual effects of anything in those slots.
Well, as others have wondered, is if these extra visual slots can be used as extra storage... So, I would guess that would be one reason for people wanting to disable these new visual slots
Always liked the Reman Shields skin on my Hegh'ta, but it's been a long while since I used it. Heck, I may have to farm it again, as I don't think it is even in my 'low tier storage units' any more.
Ship weapon visuals under "my" control? Heck yeah. Slapping weird colors or patterns all over my ship after I've taken time to choose the paintjobs in the tailor? Nah, not my cuppa tea...
Of course, all we get are the second option, not the first...
Think of this as the foundation for the possible implementation of weapon visual control at a later date. Now that the system is developed, the only thing left to do is work out all the weapon details, which shouldn't take very long compared to this.
I vaguely remember from my early days (post F2P) that the game "used to" include an option to customize weapons fire colors, however, it was deactivated / removed "because the ability to visually identify what your teammates / opposition is using for weapons is a critical component of PvP, the ability to "mask" your weapon type under a different color was 'bad' and therefore had to be removed"...
If this was truly the case, you'd think that the code is still lying around the engine somewhere all commented out - and just needs at most a facelift in the UI to fit...
Oh intern...
Detecting big-time "anti-old-school" bias here. NX? Lobi. TOS/TMP Connie? Super-promotion-box. (aka the two hardest ways to get ships) Excelsior & all 3 TNG "big hero" ships? C-Store. Please Equalize...
To rob a line: [quote: Mariemaia Kushrenada] Forum Posting is much like an endless waltz. The three beats of war, peace and revolution continue on forever. However, opinions will change upon the reading of my post.[/quote]
Voting maybe but probably not. I usually disable all visuals on my Odyssey as I like the natural look of it with the Veteran skin and blue highlight piping around it.
Though I do like the Nukara set yellow theme even though I don't use it.
Fleet Admiral Thomas Winston James a.k.a. The Grayfox Fleet Leader of:
Liberty Task Force/Liberty Honor Guard
Pride of the Federation/Pride of the Empire
Liberty Guardians U.S.S. Liberty, NX-42813-L, T-6 Legendary Odyssey Class
I find the change really cool! My liberated borg will finally look stylish again with the assimilated set visuals on while DPSing ISA with the ugly ico set equipped.
Looking for a fun PvE fleet? Join us at Omega Combat Division today.
Honestly I LOVE this idea!! It will give me a reason to grind my ALTs through the rep system to get the cool shields and engines that aren't the best but have great visuals. There is one engine that has an orangey look to the nacelles that I think looks awesome. Thing is, now I have to figure out which gear gives which visuals. Maybe someone could start a screenshot thread with the different sets and the visuals they have,,, or is one of those already around? Does STOWIKI have that sorta info on it?
@captainchaos66
Some sets have screenshots, but I don't think it's guaranteed.
When a new ship is released, someone in the community usually provides a video of the ship, including showing off the ship with all set visuals*. You should check out one of those videos.
*) except, usually, the Borg Assimilated Console visual. But it looks like Cryptic also "forgot" that one for this feature, too. That said- if you want that visual, you are pretty much never wrong with just equipping the console for real.
Star Trek Online Advancement: You start with lowbie gear, you end with Lobi gear.
Why people even use ship visuals is a mystery I will never truly comprehend.
I can see it for some time until the novelty wears off, but I'm with you in general. I always hated it when in other games my armour suddenly was shining purple or had some weird lights flicker around my weapons.
^ Memory Alpha.org is not canon. It's a open wiki with arbitrary rules. Only what can be cited from an episode is. ^
"No. Men do not roar. Women roar. Then they hurl heavy objects... and claw at you." -Worf, son of Mogh
"A filthy, mangy beast, but in its bony breast beat the heart of a warrior" - "faithful" (...) "but ever-ready to follow the call of the wild." - Martok, about a Targ
"That pig smelled horrid. A sweet-sour, extremely pungent odor. I showered and showered, and it took me a week to get rid of it!" - Robert Justman, appreciating Emmy-Lou
Comments
Will use it but a dissapointment for Season 11.5? Is this what we have to look for now...sad...sad...sad
Original STO beta tester.
Dont forget to throw in the old Reman shield
Think of this as the foundation for the possible implementation of weapon visual control at a later date. Now that the system is developed, the only thing left to do is work out all the weapon details, which shouldn't take very long compared to this.
^ Click image to listen to my favorite Trek theme song! ^
Haven't seen this many good news stories on the forums, ever.
I will use this feature 100%.
This is great for customization. Can't wait to break out the Reman sheild visuals !!
Always wanted to use it, but always had other gear take priority over visuals. yay !
Like my fanpage!
https://www.facebook.com/CaptainBMoney913
Join Date: August 29th 2010
It was partially hooked up on Tribble before the last patch, so I've already played with this some.
That's an interesting idea for some of my canon ships, I often times swap a set engine for Borg engines for sector space travel, and then would have to select 'disable visuals' on the engines again when swapping back. The main issue is that double-clicking behavior might send to the visual slots instead of gear,during the time it was sorta working on Tribble, it worked that way.
They seem to, though from what I gather (the actual UI wasn't hooked up, so I don't know positively), you can't turn off the visual effects of anything in those slots.
So, I would guess that would be one reason for people wanting to disable these new visual slots
USS Casinghead NCC 92047 launched 2350
Fleet Admiral Stowe - Dominion War Vet.
I vaguely remember from my early days (post F2P) that the game "used to" include an option to customize weapons fire colors, however, it was deactivated / removed "because the ability to visually identify what your teammates / opposition is using for weapons is a critical component of PvP, the ability to "mask" your weapon type under a different color was 'bad' and therefore had to be removed"...
If this was truly the case, you'd think that the code is still lying around the engine somewhere all commented out - and just needs at most a facelift in the UI to fit...
Oh intern...
To rob a line: [quote: Mariemaia Kushrenada] Forum Posting is much like an endless waltz. The three beats of war, peace and revolution continue on forever. However, opinions will change upon the reading of my post.[/quote]
Though I do like the Nukara set yellow theme even though I don't use it.
Fleet Leader of:
Liberty Task Force/Liberty Honor Guard
Pride of the Federation/Pride of the Empire
Liberty Guardians
U.S.S. Liberty, NX-42813-L, T-6 Legendary Odyssey Class
Game Handle: Grayfox@GrayfoxJames
Website: https://www.libertytaskforce.com
Armada (STOFA Member Fleet): https://www.libertytaskforce.com/stofa
Discord: https://discord.gg/bGp9N7z
Twitter: STOFA@LTFGrayfox
Email: CSDynamix@Hotmail.com
E'Mc2 : Science Reman torp T'Varo, deadly annoyance :P
Kunmal: Tactical fed Klingon, ground specialist, USS Kanewaga
Ka -tet Tier 5 fleet fully completed Starbase and fleet property
Looking for a fun PvE fleet? Join us at Omega Combat Division today.
Some sets have screenshots, but I don't think it's guaranteed.
When a new ship is released, someone in the community usually provides a video of the ship, including showing off the ship with all set visuals*. You should check out one of those videos.
*) except, usually, the Borg Assimilated Console visual. But it looks like Cryptic also "forgot" that one for this feature, too. That said- if you want that visual, you are pretty much never wrong with just equipping the console for real.
I Support Disco | Disco is Love | Disco is Life
I can see it for some time until the novelty wears off, but I'm with you in general. I always hated it when in other games my armour suddenly was shining purple or had some weird lights flicker around my weapons.
Get the Forums Enhancement Extension!