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For fellow theme players, maybe even role players

stoltsstolts Member Posts: 482 Arc User
I've replayed the intro episode "Training Cruise" quite a bit and not only catalogued half the graduates (as Elisa noted, named NPC cadets) of the Class of 2409, but also how they looked like. So that I could and did recreate them as BOffs to fill my roster. That makes the total class 50. Interestingly one died and another was reassigned. So that brings the total down to 48. My 1st ship as rank of Captain was a Defiant class with max crew of 50. So I filled those spots with an Android Engineer and a Photonic Science (Medical) Officer, my homage to and piece of the Next Generation and Voyager. but I digress...

Below I have listed our classmates you are able to talk to in the intro episode and that come aboard with you. Just for reference should you wish to use this info for a theme like I have, or RP purposes.

Class of 2409:
  1. You/Me: Captain
  2. Elisa Florez: Chief Tactical Officer
  3. Zarva: Chief Engineering Officer
  4. T'Vrell: Communications Officer
  5. Anne Potter: Helm Officer
  6. Morek: Assistant Medical Officer
  7. Razkii: Chief Security Officer

    Tactical:
  8. Irshen: Rigelian female
  9. Scott Nokes: Human male
  10. Garab Zareth: Andorian male
  11. T'Kira: Vulcan female
  12. Anthony Wright: Human male
  13. Thy'lek Zren: Andorian male

    Engineering:
  14. Unlara: Saurian female
  15. R'raak: Caitian male*
  16. Jeasri Teman: Human female
  17. Selinyar: Rigelian female
  18. Serra Threl: Andorian female
  19. Solan: Vulcan male

    Science:
  20. Asher Moss: Human male
  21. Ter Reon: Bajoran male
  22. Grendelog: Tellerite male
  23. Marren Kol: Bolian female
  24. Mola: Benzite female

    In Memory of (Deceased):
  25. Cadet Rosark: Human male
*After events of episode: "Training Cruise", was reassigned, given a promotion to Ensign, and is now stationed in Earth Space Dock.


Side Note:

Hilariously... below is all you get for KDF. This is probably a direct comparison of how much time and effort they give towards FED content vs KDF, lmao!

K'Gan
Ch'gren
Thraak
B'ellera

As for the RRF... not a fan of the halfaction. As it stands you get a kid-friendly watered down version of the Romulan Star Empire that is the Romulan Republic... or as one put it, "The being a rebel is cool-hipster romulan."
1686is5.jpg
The first Belfast was commanded by Captain Ve'Kal Shon until its destruction in 2409. A new ship was commissioned bearing the same name and registry as special dispensation to then newly promoted Captain Edward XIII for his pivotal role during the renewed Dominion War.
Post edited by stolts on

Comments

  • jodarkriderjodarkrider Member Posts: 2,097 Arc User
    Interesting for those who roll with the Cadet in 2409 and Fleet Admiral at 2410 story.
    Regardless, kudos to your effort in completing/finding all the names. :3
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  • stoltsstolts Member Posts: 482 Arc User
    edited March 2016
    Interesting for those who roll with the Cadet in 2409 and Fleet Admiral at 2410 story.
    Regardless, kudos to your effort in completing/finding all the names. :3

    Thanks. But really thanks to Cryptic for making the details that made it immersive, and worth noting, as well as the dialogue with the BOffs that gave them some depth :) Now I know which ship Elisa wants to command when they come out with BOffs commanding their own ship ;) These are my character's classmates that have stuck with him through thick and thin from his beginnings as a Lieutenant all the way to Fleet Admiral.
    1686is5.jpg
    The first Belfast was commanded by Captain Ve'Kal Shon until its destruction in 2409. A new ship was commissioned bearing the same name and registry as special dispensation to then newly promoted Captain Edward XIII for his pivotal role during the renewed Dominion War.
  • gawainviiigawainviii Member Posts: 328 Arc User
    I did the same thing with the few named NPCs from the original Fed tutorial (except those that died, of course).

    I started to do the same thing a while ago with the new tutorial, but had computer issues, and had lost all my notes regarding NPC names & appearances. If you have the info still available (costume slider positions, etc.) I'd love to take a peek at your data.

    Being a pre-LoR player, I still have my original Tutorial "rescued from USS Khitomer" BOffs (or, rather, their Purple-quality duplicates). Exept for Koja, the characters were originally unnamed, I kept the randomly generated names provided. In the original tutorial, you only received one of the Duty Officer Candidates of your choice. I bought the others (including Koja, who was not a BOff option) on the Exchange to represent the options I didn't pick.
    Koja Nara
    Dori Talla (Tactical Duty Officer)
    Morin Kort (Engineering Duty Officer)
    Sonn (Science Duty Officer)
    newstosiggy.png
  • stoltsstolts Member Posts: 482 Arc User
    gawainviii wrote: »
    I did the same thing with the few named NPCs from the original Fed tutorial (except those that died, of course).

    I started to do the same thing a while ago with the new tutorial, but had computer issues, and had lost all my notes regarding NPC names & appearances. If you have the info still available (costume slider positions, etc.) I'd love to take a peek at your data.

    Being a pre-LoR player, I still have my original Tutorial "rescued from USS Khitomer" BOffs (or, rather, their Purple-quality duplicates). Exept for Koja, the characters were originally unnamed, I kept the randomly generated names provided. In the original tutorial, you only received one of the Duty Officer Candidates of your choice. I bought the others (including Koja, who was not a BOff option) on the Exchange to represent the options I didn't pick.
    Koja Nara
    Dori Talla (Tactical Duty Officer)
    Morin Kort (Engineering Duty Officer)
    Sonn (Science Duty Officer)

    Will do I will just have to take snapshots of each of the 16 BOffs' settings, lol.
    1686is5.jpg
    The first Belfast was commanded by Captain Ve'Kal Shon until its destruction in 2409. A new ship was commissioned bearing the same name and registry as special dispensation to then newly promoted Captain Edward XIII for his pivotal role during the renewed Dominion War.
  • gradiigradii Member Posts: 2,824 Arc User
    I wouldn't want to play an evil Romulan. Thank goodness for the Romulan Republic.

    "He shall be my finest warrior, this generic man who was forced upon me.
    Like a badass I shall make him look, and in the furnace of war I shall forge him.
    he shall be of iron will and steely sinew.
    In great armour I shall clad him and with the mightiest weapons he shall be armed.
    He will be untouched by plague or disease; no sickness shall blight him.
    He shall have such tactics, strategies and machines that no foe will best him in battle.
    He is my answer to cryptic logic, he is the Defender of my Romulan Crew.
    He is Tovan Khev... and he shall know no fear."
  • gradiigradii Member Posts: 2,824 Arc User
    The problem with default story boffs is everyone plays the same story and thus everyone has the exact same experiences which is a completely unworkable scenario for RP. it works fine for solo headcannon however.

    "He shall be my finest warrior, this generic man who was forced upon me.
    Like a badass I shall make him look, and in the furnace of war I shall forge him.
    he shall be of iron will and steely sinew.
    In great armour I shall clad him and with the mightiest weapons he shall be armed.
    He will be untouched by plague or disease; no sickness shall blight him.
    He shall have such tactics, strategies and machines that no foe will best him in battle.
    He is my answer to cryptic logic, he is the Defender of my Romulan Crew.
    He is Tovan Khev... and he shall know no fear."
  • stoltsstolts Member Posts: 482 Arc User
    edited April 2016
    gradii wrote: »
    The problem with default story boffs is everyone plays the same story and thus everyone has the exact same experiences which is a completely unworkable scenario for RP. it works fine for solo headcannon however.

    If you are running this theme, or roleplaying, with someone else you can still be a Captain with different BOffs in the same Class of 2409. There are 25 other unnamed classmates of the Class of 2409. So it can accommodate other players and their senior staff. And the named BOffs not part of the senior staff are potential BOffs that can be used by others. Its not really unworkable. But as we have both agreed the quick 2-yr jump to Fleet Admiral is pretty out of this world, lmao. If they spanned it so that its 10 years instead of 2, then ok more believeable.
    1686is5.jpg
    The first Belfast was commanded by Captain Ve'Kal Shon until its destruction in 2409. A new ship was commissioned bearing the same name and registry as special dispensation to then newly promoted Captain Edward XIII for his pivotal role during the renewed Dominion War.
  • gawainviiigawainviii Member Posts: 328 Arc User
    gradii wrote:
    The problem with default story boffs is everyone plays the same story and thus everyone has the exact same experiences which is a completely unworkable scenario for RP. it works fine for solo headcannon however.
    Which is why I suggested the idea of "Parallel Storylines" over in the Genie Wish thread.
    newstosiggy.png
  • stoltsstolts Member Posts: 482 Arc User
    gawainviii wrote: »
    gradii wrote:
    The problem with default story boffs is everyone plays the same story and thus everyone has the exact same experiences which is a completely unworkable scenario for RP. it works fine for solo headcannon however.
    Which is why I suggested the idea of "Parallel Storylines" over in the Genie Wish thread.

    I'm working with what story-line they are giving me, lol. But that aside your "Parallel Storylines" wish is impressive. But the rewards have to be the same otherwise people will still follow a set path if it leads to certain "powerful" or "essential" equipment.
    1686is5.jpg
    The first Belfast was commanded by Captain Ve'Kal Shon until its destruction in 2409. A new ship was commissioned bearing the same name and registry as special dispensation to then newly promoted Captain Edward XIII for his pivotal role during the renewed Dominion War.
  • gawainviiigawainviii Member Posts: 328 Arc User
    stolts wrote:
    I'm working with what story-line they are giving me, lol.
    As am I... sort of.
    Prior to DR, we all started in 2409, but future time progression beyond the start date was never defined, even after LoR. I took a queue from the in-game stardate. Up until DR released (14 Oct 14), the in-game stardates progressed (and still do) well beyond 2410. At 9pm (PST) when servers came down for the DR update, the in-game stardate was 92388.68, which SHOULD have been 2419--ten years!
    Then, when servers came back up, and we all waited 45 minutes to download the update and wait in the queue line to play, we learn that it's actually only been 18 months.

    So, since I had already been playing that Graham is 10 years older than he was when I started playing, I stayed with it. Graham isn't a Delta Recruit, so he never experienced the 18-month time-travel visit from his future self. All I did was retroactively backdated his history so that "now" is 2410... and he was born 10 years earlier, graduated 10 years sooner, and received his first command in 2399 instead of 2409.

    Did the same for my KDF character. My RRF guy is a Delta Recruit, so he follows the 18-month story (except headcannon, Commander Rajur went back in time instead of Admiral Rajur).

    For Kesar, though technically a Delta Recruit, I am writing his story in Foundry (check out [RSE] Citizensip), I'm ignoring game-story--grinding through the missions just for leveling purposes.
    newstosiggy.png
  • javaman1969javaman1969 Member Posts: 298 Arc User
    edited April 2016
    I guess they just want it to be the same year for everyone flying around in game. I don't really care. I'm just playing as if a reasonable time has passed between the start of the Klingon War and the point in the story where I am now. If it's 2412 for me and it's 2419 for you, and we run ito each other in a social zone, it's not going to cause a temporal delema.
    His methods have become unsound.
  • stoltsstolts Member Posts: 482 Arc User
    Well if that
    gawainviii wrote: »
    stolts wrote:
    I'm working with what story-line they are giving me, lol.
    As am I... sort of.
    Prior to DR, we all started in 2409, but future time progression beyond the start date was never defined, even after LoR. I took a queue from the in-game stardate. Up until DR released (14 Oct 14), the in-game stardates progressed (and still do) well beyond 2410. At 9pm (PST) when servers came down for the DR update, the in-game stardate was 92388.68, which SHOULD have been 2419--ten years!
    Then, when servers came back up, and we all waited 45 minutes to download the update and wait in the queue line to play, we learn that it's actually only been 18 months.

    So, since I had already been playing that Graham is 10 years older than he was when I started playing, I stayed with it. Graham isn't a Delta Recruit, so he never experienced the 18-month time-travel visit from his future self. All I did was retroactively backdated his history so that "now" is 2410... and he was born 10 years earlier, graduated 10 years sooner, and received his first command in 2399 instead of 2409.

    Did the same for my KDF character. My RRF guy is a Delta Recruit, so he follows the 18-month story (except headcannon, Commander Rajur went back in time instead of Admiral Rajur).

    For Kesar, though technically a Delta Recruit, I am writing his story in Foundry (check out [RSE] Citizensip), I'm ignoring game-story--grinding through the missions just for leveling purposes.

    If that's the case then non-delta recruits have that alibi. So they can perceive that a long time has past and not 2 years. While delta recruits take the 2 year route.
    1686is5.jpg
    The first Belfast was commanded by Captain Ve'Kal Shon until its destruction in 2409. A new ship was commissioned bearing the same name and registry as special dispensation to then newly promoted Captain Edward XIII for his pivotal role during the renewed Dominion War.
  • angrytargangrytarg Member Posts: 11,005 Arc User
    edited April 2016
    stolts wrote: »
    If that's the case then non-delta recruits have that alibi. So they can perceive that a long time has past and not 2 years. While delta recruits take the 2 year route.

    That's one way to look at it. I stuck with my original characters who are somewhere in 2020 by now which also makes a lot more sense regarding the new types of starships that are introduced on a constant basis.

    Think about it, if you go with 2410 by in-game lore, within one and a half year Starfleet changed the uniform code, rebuild ESD, comissioned two dozen new starship classes all while being supposedly completely tied up in an epic war that required them to send bloody cadets to the frontline. I personally cannot take the in-game storyline seriously and ignore it pretty much entirely for my characters.

    However, I still play every captain around a theme and personal story, but I chose my entrance points into the STO story myself and even then I ignore a lot of it. The whole Iconian war for example didn't happen for any of my characters but otherwise they stick to my headcanon. Some of them even had Terradrome so 8472 were the main villians and not Iconians.​​
    lFC4bt2.gif
    ^ Memory Alpha.org is not canon. It's a open wiki with arbitrary rules. Only what can be cited from an episode is. ^
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    "A filthy, mangy beast, but in its bony breast beat the heart of a warrior" - "faithful" (...) "but ever-ready to follow the call of the wild." - Martok, about a Targ
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  • thunderfoot#5163 thunderfoot Member Posts: 4,545 Arc User
    My theme stuff generally limits itself to appearances and weapon types. No phasers on my KDF ships. My Rommies use plasma weapons where possible. That sort of thing. The other thing I do theme wise is dress my Klingon and Rommie chars in TOS uniforms. I cannot get the exact matching TOS Klingon boots in game but there are some very good alternatives which are acceptable.
    A six year old boy and his starship. Living the dream.
  • farmallmfarmallm Member Posts: 4,630 Arc User
    edited April 2016
    My older characters uses a different crew. As that is what they picked up before the revamp of the Fed and KDF. So they predate the class of 2409. Specially my Fed and KDF main. When the Romulans came out. I did keep that whole crew from the story as its part of her. My Delta is part of the 2409 class. So is my Sci Captain who was made right before the Delta event. My KDF alt has her crew from the new KDF story line. Finally my future Galaxy Dread capt. He has his own crew, kinda going back to before the revamp of the story. Also I skipped the starting story on him so he would be older than the 2409 story as I wanted him to have his own story.

    I agree with the time part. To me that is way too much stuff going on to be considered a "year". So I kinda do my own year thing.
    Enterprise%20C_zpsrdrf3v8d.jpg

    USS Casinghead NCC 92047 launched 2350
    Fleet Admiral Stowe - Dominion War Vet.
  • stoltsstolts Member Posts: 482 Arc User
    edited April 2016
    The Klingon War, Breen Invasion, Borg Advance, the war in Delta Quadrant, the Iconian War, AND now this Temporal Guerilla War, in all in less than 2 years? Hilariously funny. The Iconian War itself was enough to push a lot of civilizations back to the stone age or extinction. Yet we managed to replenish our ranks and ships. We must be space bunnies humping away whenever there is a crisis of galactic proportions.

    They can always revamp the storyline as they do with the episode story arcs. I'm just hoping they change that small detail and stretch it out to at least a decade. Even that is being generous. The Iconian War itself should have lasted just as long.
    My theme stuff generally limits itself to appearances and weapon types. No phasers on my KDF ships. My Rommies use plasma weapons where possible. That sort of thing. The other thing I do theme wise is dress my Klingon and Rommie chars in TOS uniforms. I cannot get the exact matching TOS Klingon boots in game but there are some very good alternatives which are acceptable.

    Thank you. You are following canon in that respect. I've made an exception for the spiral wave disruptors though, since its both phaser/disruptor and looks like phaser.
    Post edited by stolts on
    1686is5.jpg
    The first Belfast was commanded by Captain Ve'Kal Shon until its destruction in 2409. A new ship was commissioned bearing the same name and registry as special dispensation to then newly promoted Captain Edward XIII for his pivotal role during the renewed Dominion War.
  • isthisscienceisthisscience Member Posts: 863 Arc User
    Impressive. You could build a foundry mission off that research. It would be nice to see more of our canon crew in missions rather than treat them like kleenex (not in the Mrs White way).
  • talonxvtalonxv Member Posts: 4,257 Arc User
    I once had an idea that not only stretches the time line out by a decade, but also we can see the universe in different snap shots in time.

    Example we start in 2409 in the Klingon war map instances. Since there are plenty of instances, why not break them up by time. Finish that arc(which imho should take a good year to 2 on it's own) we advance forwards to the romulan arc which hold take about a good 6 months on its own(this is from the federation pov), then we go to the Cardassian arc which again good 3-6 months. Breen which should take a good month on its own, born which I say is about a bother 6 months to a year, then we go through the Solane and it's been what almost 5 years? Solane arc takes another solid year because of fighting the Voth, then 8472, then we move to the delta arc after ESD has been wrecked and we save Qonos. Then the delta arc which takes a good 6 months to a year on its own due to building alliances, fighting the Vodwaar which drops us into the Iconic war segment.

    And PWE could of given us a real galactic war in this instance with along with the story missions, could of had alerts to defend planets from Iconian attack which could of been REALLY fun and really had us fighting for the galaxy.

    Then we finally win the war and you have the rebuildING stage where we do humanitarian missions to rebuild planets(could actually see planets like Betazed, and others which were ravaged by war and gotten goodies for helping out).

    Then we finally come into the temporal era. And the cool thing, with all these instances you can go back and forth at will to different periods of time to play as you see fit.

    Too bad they won't do it.
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