Thanks for letting me know about the spawn point lssue. I hadn't thought of that.
As for the space maps- was the lag constant? I know that mobs scale up with the number of players in the foundry. Perhaps there was more than one battleship? (primary targets in the first space fight- other hoshostiles should vanish when they go down)
If you remember : Are Liojor's eyebrows positioned right?
Post edited by zionus0 on
Why do I still play and put money into STO?
The Foundry, and my love of Star Trek
I approve of the Haasra crazy scheme, I'm sure the shoes were necessary to calibrate sensitive medical equipment. :P
Bipedal mammal and senior Foundry author.
Notable missions: Apex [AEI], Gemini [SSF], Trident [AEI], Evolution's Smile [SSF], Transcendence
Looking for something new to play? I've started building Foundry missions again in visual novel form!
I approve of the Haasra crazy scheme, I'm sure the shoes were necessary to calibrate sensitive medical equipment. :P
Good to hear. I admit I wasn't to sure about that conversation myself.
About the final space map: (I noticed from your review- Thank you very much btw) I used the largest nebula clouds I could... Maybe raising them up a bit? Other than that I really don't know what else to try- the first few attempts I made on that map had alot of holes in the "sun" if you looked down at the right place.
Why do I still play and put money into STO?
The Foundry, and my love of Star Trek
About the final space map: (I noticed from your review- Thank you very much btw) I used the largest nebula clouds I could... Maybe raising them up a bit? Other than that I really don't know what else to try- the first few attempts I made on that map had alot of holes in the "sun" if you looked down at the right place.
What I was thinking is maybe using a gas giant or monochrome planet for the body, a few nebula clouds for the solar activity, and lighting that makes said gas giant look radiant.
Bipedal mammal and senior Foundry author.
Notable missions: Apex [AEI], Gemini [SSF], Trident [AEI], Evolution's Smile [SSF], Transcendence
Looking for something new to play? I've started building Foundry missions again in visual novel form!
Comments
EDIT: BTW, if you want I could give you sliders for Liojor's crew. I actually made a total of 7 Boslic for the mission I used them in.
My character Tsin'xing
The Foundry, and my love of Star Trek
My character Tsin'xing
The Foundry, and my love of Star Trek
I didn't actually name all of them. Most were bit parts.
doctor, the medical specialist in Liojor's crew;http://marhawkman.deviantart.com/art/DoctorC-597114038
merc, works for Riodal as part of security; http://marhawkman.deviantart.com/art/MercC-597114326
maint tech, she works on fixing the equipment when it gets broken; http://marhawkman.deviantart.com/art/mtC-597114489
Riodal, Liojor's tactical expert; http://marhawkman.deviantart.com/art/RiodalC-597114669
Sardel, a science officer; http://marhawkman.deviantart.com/art/SardelC-597114986
Treyla, a science officer; http://marhawkman.deviantart.com/art/TreylaC-597115153
My character Tsin'xing
The Foundry, and my love of Star Trek
Might be partly because I did a 3-man run, but we had serious lag issues on the space battle maps. Not the ground, but the space.
BTW, I liked the dialog you did for Liojor.
My character Tsin'xing
As for the space maps- was the lag constant? I know that mobs scale up with the number of players in the foundry. Perhaps there was more than one battleship? (primary targets in the first space fight- other hoshostiles should vanish when they go down)
If you remember :
Are Liojor's eyebrows positioned right?
The Foundry, and my love of Star Trek
My character Tsin'xing
The Foundry, and my love of Star Trek
My character Tsin'xing
Fixed diologs, in security center and courtyard
Moved spawn point in security room map
The Foundry, and my love of Star Trek
Notable missions: Apex [AEI], Gemini [SSF], Trident [AEI], Evolution's Smile [SSF], Transcendence
Looking for something new to play? I've started building Foundry missions again in visual novel form!
Good to hear. I admit I wasn't to sure about that conversation myself.
About the final space map: (I noticed from your review- Thank you very much btw) I used the largest nebula clouds I could... Maybe raising them up a bit? Other than that I really don't know what else to try- the first few attempts I made on that map had alot of holes in the "sun" if you looked down at the right place.
The Foundry, and my love of Star Trek
What I was thinking is maybe using a gas giant or monochrome planet for the body, a few nebula clouds for the solar activity, and lighting that makes said gas giant look radiant.
There's some other idea in this thread from not too long ago.
http://www.arcgames.com/en/forums/startrekonline/#/discussion/1210241/how-can-i-show-a-big-star
But what you have works in terms of the visuals (and how the mission is structure). It just might pose a problem for temperamental or lower range hardware.
Notable missions: Apex [AEI], Gemini [SSF], Trident [AEI], Evolution's Smile [SSF], Transcendence
Looking for something new to play? I've started building Foundry missions again in visual novel form!