test content
What is the Arc Client?
Install Arc

Swords of Diplomacy [Published]

2»

Comments

  • markhawkmanmarkhawkman Member Posts: 35,231 Arc User
    edited March 2016
    Hmm... I guess it's just the lighting then. I double check and it looks right except the shading.

    EDIT: BTW, if you want I could give you sliders for Liojor's crew. I actually made a total of 7 Boslic for the mission I used them in.
    Post edited by markhawkman on
    -=-=-=-=-=-=-=-
    My character Tsin'xing
    Costume_marhawkman_Tsin%27xing_CC_Comic_Page_Blue_488916968.jpg
  • zionus0zionus0 Member Posts: 395 Arc User
    I may have run out of character slots.
    Why do I still play and put money into STO?
    The Foundry, and my love of Star Trek
  • markhawkmanmarkhawkman Member Posts: 35,231 Arc User
    ah, ok. :)
    -=-=-=-=-=-=-=-
    My character Tsin'xing
    Costume_marhawkman_Tsin%27xing_CC_Comic_Page_Blue_488916968.jpg
  • zionus0zionus0 Member Posts: 395 Arc User
    Realized I hadn't used a couple people at all 4 slots remain
    Why do I still play and put money into STO?
    The Foundry, and my love of Star Trek
  • markhawkmanmarkhawkman Member Posts: 35,231 Arc User
    well, not sure which four you'd want so... here's all six.

    I didn't actually name all of them. Most were bit parts.

    doctor, the medical specialist in Liojor's crew;http://marhawkman.deviantart.com/art/DoctorC-597114038
    merc, works for Riodal as part of security; http://marhawkman.deviantart.com/art/MercC-597114326
    maint tech, she works on fixing the equipment when it gets broken; http://marhawkman.deviantart.com/art/mtC-597114489
    Riodal, Liojor's tactical expert; http://marhawkman.deviantart.com/art/RiodalC-597114669
    Sardel, a science officer; http://marhawkman.deviantart.com/art/SardelC-597114986
    Treyla, a science officer; http://marhawkman.deviantart.com/art/TreylaC-597115153
    -=-=-=-=-=-=-=-
    My character Tsin'xing
    Costume_marhawkman_Tsin%27xing_CC_Comic_Page_Blue_488916968.jpg
  • zionus0zionus0 Member Posts: 395 Arc User
    Should be up in a couple minutes. :)
    Why do I still play and put money into STO?
    The Foundry, and my love of Star Trek
  • markhawkmanmarkhawkman Member Posts: 35,231 Arc User
    edited March 2016
    so, the security column map, the spawn is too close to the columns, one of the team got stuck.

    Might be partly because I did a 3-man run, but we had serious lag issues on the space battle maps. Not the ground, but the space.

    BTW, I liked the dialog you did for Liojor. :)
    Post edited by markhawkman on
    -=-=-=-=-=-=-=-
    My character Tsin'xing
    Costume_marhawkman_Tsin%27xing_CC_Comic_Page_Blue_488916968.jpg
  • zionus0zionus0 Member Posts: 395 Arc User
    edited March 2016
    Thanks for letting me know about the spawn point lssue. I hadn't thought of that.

    As for the space maps- was the lag constant? I know that mobs scale up with the number of players in the foundry. Perhaps there was more than one battleship? (primary targets in the first space fight- other hoshostiles should vanish when they go down)

    If you remember :
    Are Liojor's eyebrows positioned right?
    Post edited by zionus0 on
    Why do I still play and put money into STO?
    The Foundry, and my love of Star Trek
  • markhawkmanmarkhawkman Member Posts: 35,231 Arc User
    Hunh. forgot to scrutinize the way Liojor looked. I didn't see anything that grabbed my attention though. The lag did seem to vary with ship numbers.
    -=-=-=-=-=-=-=-
    My character Tsin'xing
    Costume_marhawkman_Tsin%27xing_CC_Comic_Page_Blue_488916968.jpg
  • zionus0zionus0 Member Posts: 395 Arc User
    Just did a run through on my main character. Again I experienced no lag.
    Why do I still play and put money into STO?
    The Foundry, and my love of Star Trek
  • markhawkmanmarkhawkman Member Posts: 35,231 Arc User
    hmm, guess it only pops up in team play.
    -=-=-=-=-=-=-=-
    My character Tsin'xing
    Costume_marhawkman_Tsin%27xing_CC_Comic_Page_Blue_488916968.jpg
  • zionus0zionus0 Member Posts: 395 Arc User
    edited March 2016
    Update: Added optional RSU warbird information to the sun map.
    Fixed diologs, in security center and courtyard
    Moved spawn point in security room map
    Post edited by zionus0 on
    Why do I still play and put money into STO?
    The Foundry, and my love of Star Trek
  • duncanidaho11duncanidaho11 Member Posts: 7,623 Arc User
    I approve of the Haasra crazy scheme, I'm sure the shoes were necessary to calibrate sensitive medical equipment. :P
    Bipedal mammal and senior Foundry author.
    Last missions:
    Evolution's Smile [SSF:3-3]
    Epoch, Part 2 [AEI]
    Transcendence, Part 4
    Memorial Tour

    For the latest Tardigrades and other creative output: @Gorgonops_SSF
    Looking for something new to play? The interactive Foundry Mission Database has you covered.
  • zionus0zionus0 Member Posts: 395 Arc User
    I approve of the Haasra crazy scheme, I'm sure the shoes were necessary to calibrate sensitive medical equipment. :P

    :) Good to hear. I admit I wasn't to sure about that conversation myself.

    About the final space map: (I noticed from your review- Thank you very much btw) I used the largest nebula clouds I could... Maybe raising them up a bit? Other than that I really don't know what else to try- the first few attempts I made on that map had alot of holes in the "sun" if you looked down at the right place.
    Why do I still play and put money into STO?
    The Foundry, and my love of Star Trek
  • duncanidaho11duncanidaho11 Member Posts: 7,623 Arc User
    edited March 2016
    zionus0 wrote: »
    About the final space map: (I noticed from your review- Thank you very much btw) I used the largest nebula clouds I could... Maybe raising them up a bit? Other than that I really don't know what else to try- the first few attempts I made on that map had alot of holes in the "sun" if you looked down at the right place.

    What I was thinking is maybe using a gas giant or monochrome planet for the body, a few nebula clouds for the solar activity, and lighting that makes said gas giant look radiant.

    There's some other idea in this thread from not too long ago.
    http://www.arcgames.com/en/forums/startrekonline/#/discussion/1210241/how-can-i-show-a-big-star
    But what you have works in terms of the visuals (and how the mission is structure). It just might pose a problem for temperamental or lower range hardware. :)
    Bipedal mammal and senior Foundry author.
    Last missions:
    Evolution's Smile [SSF:3-3]
    Epoch, Part 2 [AEI]
    Transcendence, Part 4
    Memorial Tour

    For the latest Tardigrades and other creative output: @Gorgonops_SSF
    Looking for something new to play? The interactive Foundry Mission Database has you covered.
Sign In or Register to comment.