Iv just started playing neverwinter on my xbox one and i love it. And I have played star trek online for my pc. But I'd love to see this game take a step in to the console. Should be easy port for you guys at cryptic and perfect world. And really ya guys can't lose. More possible income! And also make it possible for people to transfer there stuff to the console.
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Comments
Note: these threads i am pulling up out of the search are old, beyond a month since last replies. do not necro them.
http://www.arcgames.com/en/forums/startrekonline#/discussion/1210329/is-sto-coming-to-xbox-one
http://www.arcgames.com/en/forums/startrekonline#/discussion/1187074/xbox-one-star-trek-online
http://www.arcgames.com/en/forums/startrekonline#/discussion/1186854/sto-on-xbox-one
http://www.arcgames.com/en/forums/startrekonline#/discussion/1158743/is-sto-coming-to-xbox-one
http://www.arcgames.com/en/forums/startrekonline#/discussion/1118453/xbox-one-and-startrek
shall i keep going on?
Been around since Dec 2010 on STO and bought LTS in Apr 2013 for STO.
Tell them if they want to discuss this idea, they should search for past discussions, but tell them they can't use those past discussions. I agree, the subject comes up a lot, enough that it should probably get added to the FCT, but until that happens, people are free to ask questions without the mini-mods berating them.
OP, yeah, this has come up a lot. I think, from the past discussions I've read, most agree that the complexity of the controls (the power tray alone) would be more than could be translated into an Xbox controller. Porting the actual game, yeah, probably* easier than starting from scratch, since both STO and NW share engines, but powers and such, I'm told, are much simpler in NW.
*Calling anything easy to do when you've not worked on a system as complex as an MMO is a silly thing to do.
Long version: The controls were not set up with console porting in mind, unlike Neverwinter. The controls in STO are too complex to trim down to pretty much 8 buttons and two control sticks.
This is not true.
All that is really needed is the 2 sticks and a single button. Left stick controls the ships direction. Right stick controls the camera and the single button can act as space and activate BFAW.
What more is needed in this extremely simple game ?
I can hope.
I don't understand what you are trying to tell this person. You are very assertively (borderline aggressively) telling them to do a search on the topic before creating a new thread on the issue, and then in the same breath ordering them not to use the aforementioned thread.
Are you therefore ordering them not to discuss the topic at all, because its already been discussed in the past? If so that is well beyond your remit as poster, you are not a moderator and perhaps should refrain from giving such direct (and confusing) 'orders'.
Yeah, it was a pretty useless suggestion. The fact is, if there is no recent thread on the topic, the OP has every right to post a new one if he wants to discuss it. And those who *aren't* interested in this topic have the freedom *not* to click on it.
The-Grand-Nagus
Join Date: Sep 2008
"If this will be our end, then I will have them make SUCH an end as to be worthy of rememberance! Out of torpedos you say?! Find me the ferengi!".
If i remember yes, but normally you make or port a game based around the standard interface the playerbase would have. IF they ported it with a need for a mouse an keyboard as mandatory not sure how well that would sell, and so how worthwhile porting it over would be at that point.
Though thinking about it if they included a mech-warrior type controller (the old huge massive one that you had to have an thru it managed the complext controls of the game thru) I would buy me. I mean that thing was massive you peddles, joysticks, a two or three foot wide control base that had switches an buttons on it. It was confusing but gave you all you needed to control your mech in game.
My character Tsin'xing
Cryptic was originally planning to have a Xbox console version and was working with Microsoft, but then MS decided that they wanted to charge an extra fee for their players to play the game through the Xbox Site.
Cryptic felt (rightly so) that making folks pay to acquire the game and then pay an extra fee on top of the monthly game fee was too much and would turn folks off from trying the game.
So they backed out of the deal with Microsoft and have never looked back.
I Was A Trekkie Before It Was Cool ... Sept. 8th, 1966 ... Not To Mention Before Most Folks Around Here Were Born!
Forever a STO Veteran-Minion
Funny fact now I kind want to talk to a old friend that got into alot of wiring, and programing work, which was working on re-working the mech-assualt/warrior mega controller to work with several mech-based sims he found. I actually think that wouold be really fun if he could re-work that controller to work with it. maybe have some dials that shifting up or down would adjust the power levels, afew buttons tied to firing specific weapon or weapon areas (like aft or port). You work it that one joy-stick to shift the ship up an down, while the other for turning left an right, while the pedals or the throttle stick on the left side could be for throttling up or down the engines. Then you could have some minor excess buttons for other left over items to be distributed to. God the more I think and talk about it such a controller an using it in space combat would be quite fun actually to use once you get the hang of it.
The controller I was talking about below, minus the foot pedals an I think one other thing. I remember even when it released it was expensive as hell.
i mean the point is futher reinforced when others basically pointed out what i was getting at. fct, discussed before and rejected..
as for how aggresssive i was, your emotional state isnt my concern.
Been around since Dec 2010 on STO and bought LTS in Apr 2013 for STO.
Dear god NO enough with the multiple platform support. Besides why add in a platform that is so limited in options for control setup? Yeah NW works fine on XBox as the powers are very limited in choice. Look at your power tray in STO you have at least 4 rows or columns to tray all your power and boff options. Just your main weapon chioces nearly fill a row. You program a key and boom instant power if you tried that with a console setup it'd be fumble scroll scroll oh wait I blew up before you could select one. Then there's the throttle, shield power, weapon, and power allocation. Yeah good luck with a console.
via Imgflip Meme Generator
Could they integrate mouse/keyboard drivers into it and hang a bit "get a USB mouse/keyboard combo to play this game" sign in red flashy letters on it?
I could think of a lot of already exclusive made for console games that would benefit from such treatment.
My character Tsin'xing
Where has this idea ever officially been "rejected"?
If you don't like this topic, why did you click on it?
The-Grand-Nagus
Join Date: Sep 2008
How about no.
If they muck up the PC interface in order to accommodate the consoles- I'm going to be PISSED.
Being critical doesn't take skill. Being constructively critical- which is providing alternative solutions or suggestions to a demonstrated problem, however, does.
Bringing the game to console would open it to an influx of players and would serve to extend the overall life of the game.
It would be very difficult to play the game effectively using just a controller, so there are obvious complications, but if it could be done, then it should be.
No...just no. Console fanatics should stick with Halo or something.
Besides, Cryptic can not even get the game to work correctly on the PC...
Doesn't prevent me from trying. I'm narrowing it down slowly but surely. Not sure if I will ever manage but I'm trying lol.
It's pretty much this hard to keep just one timeline intact. ♪
Back on the old forums there were several discussions about porting this to the now somewhat defunct Xbox 360.
Articles have also been written about it from cursory googling:
http://www.videogamer.com/pc/star_trek_online/news/star_trek_online_on_console_scrapped.html
If they didn't want to put it on console 5 years ago, I don't know why they would start now, but never say never I guess.
Allow me to clarify: as someone who has followed this game since beta, I know it was originally planned for Xbox as well, and that never happened. That is not what I was asking about. The people who ask this question now are asking if this game may ever get a release on console, in the future. So my question was, where has that idea ever officially been rejected?
Also worth noting is, a few years ago, Perfect World created a new division of their company focused on console development *and* porting some of their existing games to console...
http://www.denofgeek.us/games/perfect-world/231749/perfect-world-entertainment-announces-new-console-division
The-Grand-Nagus
Join Date: Sep 2008
I Was A Trekkie Before It Was Cool ... Sept. 8th, 1966 ... Not To Mention Before Most Folks Around Here Were Born!
Forever a STO Veteran-Minion