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KDF toons transporting to SOL, Are you freaking kidding me???????

Not real sure what the Dev are smoking but maybe if they decide to look through the fog they will notice KDF players being transported up to SOL(right outside) when leaving QWW.
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Comments

  • rattler2rattler2 Member, Star Trek Online Moderator Posts: 58,687 Community Moderator
    Its not just with Q's. If you're in the Beta Quadrant and you do a PvE queue or Borg/Tholian Alert, you'll come back out into Sector Space outside of Sol. Been happening since The Walls Fell.
    db80k0m-89201ed8-eadb-45d3-830f-bb2f0d4c0fe7.png?token=eyJ0eXAiOiJKV1QiLCJhbGciOiJIUzI1NiJ9.eyJzdWIiOiJ1cm46YXBwOjdlMGQxODg5ODIyNjQzNzNhNWYwZDQxNWVhMGQyNmUwIiwiaXNzIjoidXJuOmFwcDo3ZTBkMTg4OTgyMjY0MzczYTVmMGQ0MTVlYTBkMjZlMCIsIm9iaiI6W1t7InBhdGgiOiJcL2ZcL2ExOGQ4ZWM2LTUyZjQtNDdiMS05YTI1LTVlYmZkYmJkOGM3N1wvZGI4MGswbS04OTIwMWVkOC1lYWRiLTQ1ZDMtODMwZi1iYjJmMGQ0YzBmZTcucG5nIn1dXSwiYXVkIjpbInVybjpzZXJ2aWNlOmZpbGUuZG93bmxvYWQiXX0.8G-Pg35Qi8qxiKLjAofaKRH6fmNH3qAAEI628gW0eXc
    I can't take it anymore! Could everyone just chill out for two seconds before something CRAZY happens again?!
    The nut who actually ground out many packs. The resident forum voice of reason (I HAZ FORUM REP! YAY!)
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  • darkhorse281darkhorse281 Member Posts: 256 Arc User
    Its really too bad people don't take more pride in their work, if they did stupid s**t like this wouldn't happen.
  • artan42artan42 Member Posts: 10,450 Bug Hunter
    Who cares? It's fun.​​
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  • berginsbergins Member Posts: 3,453 Arc User
    It's too bad people can't take more pride in their posts and sound intelligent rather than be slinging insults and curses around.
    "Logic is a little tweeting bird chirping in a meadow. Logic is a wreath of pretty flowers which smell BAD." - Spock
  • goodscotchgoodscotch Member Posts: 1,680 Arc User
    I always stop at an Earth fast food joint and get my crew some treats before heading back to Qonos. Vanilla milkshake...a warrior's drink!
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  • chemistrysetchemistryset Member Posts: 229 Arc User
    edited December 2015
    Think about all the raider doff missions!

    a) If you want to have fun, then choose the "beam out" function and after being tossed right next to ESD: beam down and confuse the federation p´taqs.

    b) If you don´t want to have fun: talk to Q in WWL, he will beam you back to the transporter room in First City.

    And @bergins: This.
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  • cidjackcidjack Member Posts: 2,017 Arc User
    @darkhorse281

    We are all human and make mistakes, your attitude to this error is completely wrong. For you throw kinds of insults around you need to step back and take stock onwhy you play this game.
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  • szimszim Member Posts: 2,503 Arc User
    Calm down. Talk to Q. Get transported back to Qo'noS. Beam up.
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  • toivatoiva Member Posts: 3,276 Arc User
    Outside of Sol is a default spawn point for a very large part of all beam-outs taking place roughly in the Beta Quadrant. Been like that since the sector space revamp.
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  • theillusivenmantheillusivenman Member Posts: 438 Arc User
    edited December 2015
    goodscotch wrote: »
    I always stop at an Earth fast food joint and get my crew some treats before heading back to Qonos. Vanilla milkshake...a warrior's drink!

    I always stop for manicure.
    artan42 wrote: »
    Who cares? It's fun.​​
    So true. Besides, it's perfect place to jump back in from Winter Wonderland and continue marauding.

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  • mixiplix777mixiplix777 Member Posts: 72 Arc User
    from a proper coder perspective, it's called investigating stuff you change to make sure it works.
    like working a math problem in reverse to double check your work.

    something that cryptic refuses to do. it is readily apparent in most everything they do.

    sad. real sad.
  • markhawkmanmarkhawkman Member Posts: 35,236 Arc User
    toiva wrote: »
    Outside of Sol is a default spawn point for a very large part of all beam-outs taking place roughly in the Beta Quadrant. Been like that since the sector space revamp.
    Also it seems to be the fall-back when the game forgets where you're suppose dto be.
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  • rattler2rattler2 Member, Star Trek Online Moderator Posts: 58,687 Community Moderator
    Shaka... when the walls fell.
    db80k0m-89201ed8-eadb-45d3-830f-bb2f0d4c0fe7.png?token=eyJ0eXAiOiJKV1QiLCJhbGciOiJIUzI1NiJ9.eyJzdWIiOiJ1cm46YXBwOjdlMGQxODg5ODIyNjQzNzNhNWYwZDQxNWVhMGQyNmUwIiwiaXNzIjoidXJuOmFwcDo3ZTBkMTg4OTgyMjY0MzczYTVmMGQ0MTVlYTBkMjZlMCIsIm9iaiI6W1t7InBhdGgiOiJcL2ZcL2ExOGQ4ZWM2LTUyZjQtNDdiMS05YTI1LTVlYmZkYmJkOGM3N1wvZGI4MGswbS04OTIwMWVkOC1lYWRiLTQ1ZDMtODMwZi1iYjJmMGQ0YzBmZTcucG5nIn1dXSwiYXVkIjpbInVybjpzZXJ2aWNlOmZpbGUuZG93bmxvYWQiXX0.8G-Pg35Qi8qxiKLjAofaKRH6fmNH3qAAEI628gW0eXc
    I can't take it anymore! Could everyone just chill out for two seconds before something CRAZY happens again?!
    The nut who actually ground out many packs. The resident forum voice of reason (I HAZ FORUM REP! YAY!)
    normal text = me speaking as fellow formite
    colored text = mod mode
  • tempus64tempus64 Member Posts: 806 Arc User
    rattler2 wrote: »
    Its not just with Q's. If you're in the Beta Quadrant and you do a PvE queue or Borg/Tholian Alert, you'll come back out into Sector Space outside of Sol. Been happening since The Walls Fell.

    Not just that. Play a Rom before you select your faction and leave the flotilla. End up having to take a slow 5 warp boat to china from Sol all the way back to your missions. Extremely annoying. In fact, I think that happens even if you take a Rom toon there after you've selected your faction.

  • edited December 2015
    This content has been removed.
  • thunderfoot#5163 thunderfoot Member Posts: 4,545 Arc User
    edited December 2015
    It was mentioned in a Dev Blog somewhere this is related to the Walls Falling. Apparently, this is due to the limited number of respawn points available on Sector Space maps. The Devs are aware of it and since few people get this exercised over it, they've left it alone for now.

    As to the KDF respawning near Sol, I think it adds some much needed class and respectability to the place. After all, it isn't every day Earthers get to see what real warriors look like, lol. (J/K Some of my best friends are Starfleeters.)

    As to the attitude displayed about this, OP: Take a chill and next time exercise a little restraint and decorum. Might wanna read a little more and post a little less before you go off half cocked in public. Makes you look a little uninformed and foolish. Like a politician or two I could name but won't. Just sayin'
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  • risian4risian4 Member Posts: 3,711 Arc User
    If they'd just fix the fact that some NPC's can be killed, it wouldn't be a problem (granted, since the NPC's in/around the Club aren't important in the sense that they're not involved in any missions, one might argue that it's not a problem at all that some of these are killed, but I can understand why Cryptic and the devs don't want to see their social zone NPC's being killed off).
  • pwlaughingtrendypwlaughingtrendy Member Posts: 2,966 Arc User
    from a proper coder perspective, it's called investigating stuff you change to make sure it works.
    like working a math problem in reverse to double check your work.

    something that cryptic refuses to do. it is readily apparent in most everything they do.

    sad. real sad.
    Fallacy of composition. The whole is not the sum of its parts. Oversimplifying it as being simply math shows a lack of understanding of how actual coding functions on a grand schema.
  • chastity1337chastity1337 Member Posts: 1,608 Arc User
    from a proper coder perspective, it's called investigating stuff you change to make sure it works.
    like working a math problem in reverse to double check your work.

    something that cryptic refuses to do. it is readily apparent in most everything they do.

    sad. real sad.
    Fallacy of composition. The whole is not the sum of its parts. Oversimplifying it as being simply math shows a lack of understanding of how actual coding functions on a grand schema.

    Very well said. In my experience, where things get dicey is in unifying the work of multiple different teams, and bringing it all together. Also, version control in an MMO is enormously more complicated than one would think.

  • pwlaughingtrendypwlaughingtrendy Member Posts: 2,966 Arc User
    Also we are looking into addressing this.
  • ukcaptain420ukcaptain420 Member Posts: 345 Arc User
    valoreah wrote: »
    Its really too bad people don't take more pride in their work, if they did stupid s**t like this wouldn't happen.

    The day you can write a perfect piece of bug free, error free work of code as complex as an MMO, be sure to let us know.​​

    I can write a bug free, error free work of code as compl.... oh, no i can't
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  • medalionemissarymedalionemissary Member Posts: 612 Arc User
    shaka... when the tachyon grids fell.
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  • deaftravis05deaftravis05 Member Posts: 4,885 Arc User
    ... and the problem is?
  • deaftravis05deaftravis05 Member Posts: 4,885 Arc User
    *prepares a dose of chlorpromazine*
  • jodarkriderjodarkrider Member Posts: 2,097 Arc User
    We are allies. This & cross-faction teaming would be great to have.
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  • deaftravis05deaftravis05 Member Posts: 4,885 Arc User
    or proper raids where we can defend or attack!
  • ajalenajalen Member Posts: 113 Arc User
    edited December 2015
    seriously ? we just visit ESD , make few jokes , look to quinn office and after that kill few bar bouncers ( again and again )
    thats all
    lots of fun for us , some feds have fun too

    nothing bad happens , of course few feds dont like gorns ( some swearing in chat )

    and now this ?
    u lost your ship , pants or BB gun due bad programing from devs ?

    no u just see few klinks & gorns at party , at least u see finally true warriors

    for me is this just pointless crying , beeeeeeeee , evil klinks and lizzards in our shopping centre ...... and they make noise !
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  • jade1280jade1280 Member Posts: 868 Arc User
    No one has ever invaded earth space so why worry....
  • ikonn#1068 ikonn Member Posts: 1,450 Arc User
    edited December 2015
    The Breen did...
    V'Ger did...
    The probe from ST IV did...
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