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Endothermic Inhibitor Beam - how do you like it?

Haven't had much time testing it yet... sooo since it's exotic damage, it also benefits from the particle manipulator trait. Looks nice so far, especially if you combine it with other things.

What are your thoughts?

Discuss :)

Comments

  • legendarylycan#5411 legendarylycan Member Posts: 37,284 Arc User
    wut? i've never heard of this​​
    Like special weapons from other Star Trek games? Wondering if they can be replicated in STO even a little bit? Check this out: https://forum.arcgames.com/startrekonline/discussion/1262277/a-mostly-comprehensive-guide-to-star-trek-videogame-special-weapons-and-their-sto-equivalents

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  • plaztikman64plaztikman64 Member Posts: 725 Arc User
    The winter event toy store is your best friend :)
  • samt1996samt1996 Member Posts: 2,856 Arc User
    Indeed, I need to buy that!
  • samt1996samt1996 Member Posts: 2,856 Arc User
    Radiation builds are becoming extremely lethal, it ignores shields and armor so PVP just took it up the TRIBBLE once again. Lol
  • lianthelialianthelia Member Posts: 7,896 Arc User
    edited December 2015
    samt1996 wrote: »
    Radiation builds are becoming extremely lethal, it ignores shields and armor so PVP just took it up the TRIBBLE once again. Lol

    The debuff looks nice...but the radiation damage is less than Aceton Beam...rank III does less damage than AB I, and only 20 second duration while AB is 30 seconds.
    Can't have a honest conversation because of a white knight with power
  • semalda226semalda226 Member Posts: 1,994 Arc User
    Hail Science!
    tumblr_mxl2nyOKII1rizambo1_500.png

  • lianthelialianthelia Member Posts: 7,896 Arc User
    edited December 2015
    semalda226 wrote: »
    Hail Science!

    Except it's a Engineering ability... :p
    Can't have a honest conversation because of a white knight with power
  • semalda226semalda226 Member Posts: 1,994 Arc User
    I know but it's science enough
    tumblr_mxl2nyOKII1rizambo1_500.png

  • lucho80lucho80 Member Posts: 6,600 Bug Hunter
    semalda226 wrote: »
    Hail Science!

    Shhhh, they'll nerf it like the shield drain torpedo.
  • markhawkmanmarkhawkman Member Posts: 35,236 Arc User
    lucho80 wrote: »
    semalda226 wrote: »
    Hail Science!
    Shhhh, they'll nerf it like the shield drain torpedo.
    Fine then....
    https://www.youtube.com/watch?v=Xd49oNE1fwY
    :p
    -=-=-=-=-=-=-=-
    My character Tsin'xing
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  • plaztikman64plaztikman64 Member Posts: 725 Arc User
    lianthelia wrote: »
    samt1996 wrote: »
    Radiation builds are becoming extremely lethal, it ignores shields and armor so PVP just took it up the TRIBBLE once again. Lol

    The debuff looks nice...but the radiation damage is less than Aceton Beam...rank III does less damage than AB I, and only 20 second duration while AB is 30 seconds.

    The good thing is that you can use both at the same time, especially since they are offset, meaning the EIB III is already a lt cmd ability. I used the ensign version and really like it so far, it adds a considerable portion to dps and helps to melt down big HP sponges even faster :P
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  • plaztikman64plaztikman64 Member Posts: 725 Arc User
    I have yet to try & test the collapse structural integerity, thanks for pointing that out :)
  • lordsteve1lordsteve1 Member Posts: 3,492 Arc User
    I could see it having some use on high partgen builds that have excess engineering seats, like the Scryer for example.
    I don't need that Lt Cmdr eng seat for any more heals so this could be useful.
    Not tested it yet though.
    SulMatuul.png
  • samt1996samt1996 Member Posts: 2,856 Arc User
    Science heavy cruisers might actually have a use for once... outside tanking.
  • asuran14asuran14 Member Posts: 2,335 Arc User
    I am wondering if they might update the improved weaponized emitter star-ship trait that makes acton beam, and overwhelm emitters affects targets within 3km, to now also effect the Endothermic inhibitor beam as well with it being basically a varient of the acton beam. If they do might be worth it for better aoe radiation damage and making the trait more useful.
  • plaztikman64plaztikman64 Member Posts: 725 Arc User
    coldnapalm wrote: »
    It's not bad...but collapse structural integerity seems to work better. The duration is lower, but it has a faster cool down, and the lowered kinetic resist combines well with various kinetic damage abilities that ignore shields. Because let's face it, even with the extra 20% shield damage, you ain't dropping shields of most advanced critters in this game before you melt their hull anyways.

    Got myself a copy of it today (structural integerity collapse II) and I must say it is a really nice addition. It also combines very well together with the endothermic inhibitor beam, especially since you can engage both at the same time. Pop a gravity well togehter with the destabilizing resonance beam and/or perhaps a subspace vortex or subspace integration curcuit right after that & if the foe is still alive, some torp spread III ^^

    science magic ftw!!!
  • taylor1701dtaylor1701d Member Posts: 3,099 Arc User
    @plaztikman64
    Throw on OSS and TBR to that build, and you'll be sci cheesing it with the very best (cheesiest) of them in PvP

    Science magic ftL
    Science ruining PvP since DR.

    Way to go folks, just keep using the cheesiest builds in the game ! Well done, way to kill pvp.
    GG
    Mission accomplished !
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  • plaztikman64plaztikman64 Member Posts: 725 Arc User
    Yeah...nah... I am sorry if you feel that way but please, don't derail this thread, it's not the place for such a discussion, thanks.
  • waldotrekwaldotrek Member Posts: 319 Arc User
    Frankly I love it because: 1 you can get it at Ensign level. 2. I'm all for Offensive things being added to the Engineering Seating. 3. Fairly cheap in the winter store compared to what you get.
    Former Moderator 10-28-16
  • samt1996samt1996 Member Posts: 2,856 Arc User
    ZOMBIE!!!
  • mustrumridcully0mustrumridcully0 Member Posts: 12,963 Arc User
    lucho80 wrote: »
    semalda226 wrote: »
    Hail Science!

    Shhhh, they'll nerf it like the shield drain torpedo.

    The Shield Drain torpedo is still pretty impressive, though. It's now pretty much my favorite one.
    Star Trek Online Advancement: You start with lowbie gear, you end with Lobi gear.
  • aliguanaaliguana Member Posts: 262 Arc User
    Science killed PvP?

    Mission Accomplished :p
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  • captainpugwash1captainpugwash1 Member Posts: 908 Arc User
    lucho80 wrote: »
    semalda226 wrote: »
    Hail Science!

    Shhhh, they'll nerf it like the shield drain torpedo.

    If it works nerf it, if its broke working as intended,,,,lol

  • nikeixnikeix Member Posts: 3,972 Arc User
    I like the Endothermic Inhibitors FX too. I tend to zip around Borg red alerts maniacally giggling that I'm making 'snow balls' and 'ice cubes' ;).
  • dracounguisdracounguis Member Posts: 5,358 Arc User
    I like it when you have that extra ensign eng slot you have nothing better to use for.
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  • bossheisenbergbossheisenberg Member Posts: 603 Arc User
    Can't say it's that great. It's only "target foe" meaning it only works on the immediate target, unlike other abilities that enhance all weapon fire against multiple targets like kemocite. Most of my enemies are dead or almost dead before there's any chance to active inhibitor beam, and since it doesn't carry over to the next enemy it's pretty much wasted.
  • plaztikman64plaztikman64 Member Posts: 725 Arc User
    Well, it becomes very useful with some of my builds, and not so much with others. Debuffs are a great thing, you just need to figure out a way to exploit em properly... or just bfaw away as usual ;)
  • markhawkmanmarkhawkman Member Posts: 35,236 Arc User
    Well, it's a great skill for one of those "I have an extra Eng Ens slot" moments.
    -=-=-=-=-=-=-=-
    My character Tsin'xing
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