I'm getting strange bug - the shields indicators (the one around hull health indicator between energy levels and speed setting) is not reliable anymore - it shows full shield, when my model ingame shows the shiled are completly depleted), also the degree of shield depletion is not shown.
And i know the shields are depleted - the graphic effects show my shield around my ship (or if the shield are "dead")
Also it shows full shields when i cloak - last time i checked MatHa Raptor got disabled shields when cloaked? (Or i'm wrong?)
Edit:
Hmm... it looks like its maybe caused by the indicators lagging after the quick changes in battle...
I have the same problem, when my shield is depleted it shows like I have full shield. Same when I am cloacked (Klg cloack or Rml cloack). This is very annoying.
Still waiting for a fix
I am from Belgium and english isn't my main language, sorry if I make mistakes.
Comments
Can someone check and write if i'm the only one with that problem?
And it's not only lagging problem - when i cloak any ship it shows full shields
And that true only on Scimitars with full console set - i think....
Edit:
And correct info on shields status is very important in battles
Praetor of the -RTS- Romulan Tal Shiar fleet!
Still waiting for a fix
And it's annoying true - especially when i fly some light escort, that i need to really watch it's health....
That's how I know I don't have shield anymore, my health is dropping fast