If you could design/build your very own Playable Starship, What would it be like? What type? What faction? What abilities would you want?
Please come up with Stats for your vessel along with a brief (one or two sentences) description on what it could look like.
More elaborate descriptions and/or art/drawings are optional.
Recommend using the Spoiler Tag.
Have at it!
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Just thought I'd be the first one to it this time...
Sounds reasonable
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I really would love to see a Romulan carrier (Which Trendy said she is working on).
Any ship, any design but the power output is set to infinite of course.
For the sake of a real answer:
I'm not sure. I really like Jupiter because its an original design and not based on anything canon. I'd love to see more original ships that aren't based on canon designs. I find that concept more appealing. I'm not really fussed about details because hell, I can have fun in almost any ship lol
T6 Scimitar which looks like a giant Faeht with more downcurved wings.
T6 Bortasque with less inertia and a better turn rate.
"He shall be my finest warrior, this generic man who was forced upon me.
Like a badass I shall make him look, and in the furnace of war I shall forge him.
he shall be of iron will and steely sinew.
In great armour I shall clad him and with the mightiest weapons he shall be armed.
He will be untouched by plague or disease; no sickness shall blight him.
He shall have such tactics, strategies and machines that no foe will best him in battle.
He is my answer to cryptic logic, he is the Defender of my Romulan Crew.
He is Tovan Khev... and he shall know no fear."
Rayzee
excellentawesome#4589
torgaddon101
raeat
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Heavy Sci focus with a 4/4 layout, equipped with 8 360-beams...
*throws hands up and walks away* That's it, Christmas is ruined.
Defending The Galaxy By Breaking One Starfleet Regulation After The Next.
Complete with Infinite Improbability Drive and a Zaphod Beeblebrox BOff.
Oh, and a Whale Vanity Pet that transforms into a flower pot during combat.
And SA to make it balanced with the Sci Oddy. Thanks for the reminder SOB. How could I have possibly forgotten.
SCM - Hive (S) - [02:31] DMG(DPS) - @jarvisandalfred: 30.62M(204.66K) - Fed Sci
Tacs are overrated.
Game's best wiki
Build questions? Look here!
How about just A Klingon science ship?
Hull- 28000
Shield mod- 1
Weapons 3,3
Device slots- 3
Consoles- 2,2,2 (+2 to players chosen career)
Turn rate- 12
Impulse mod- .17
Two universal commander seats plus Two universal Ensign seats.
+5 to all power levels
Admiral abilities-
Fly her apart! +25 to engines, +5 to turn rate, hull takes slow damage over time.
Make it so! Boff ability recharge times reduced.
We met in battle! +10 to weapons, drain slightly reduced
I don't believe in a no-win scenario! +5 to everything, hull repairs faster.
Standard ship mastery boosts.
<- Happy TRIBBLE cat.
https://dl.dropboxusercontent.com/u/14006682/Typhon-class Design Concept - Starship.png
https://dl.dropboxusercontent.com/u/14006682/Typhon-class Design Concept - Fighters.png
http://www.arcgames.com/en/games/star-trek-online/news/detail/10052253
Why are you not rejoicing?
EDIT: How can I forget! A console w/ a 30 second cd that shoots 16 Neutronic Torps in a TS3 config. Can't have it be OP, now....
Fleet Defiant Kinetic Heavy Fire Support | Fleet Manticore Kinetic Strike Ship | Tactical Command Kinetic Siege Refit | Fleet Defiant Quantum Phase Escort | Fleet Valiant Kinetic Heavy Fire Support
Turning the Galaxy-X into a Torpedo Dreadnought & torpedo tutorial, with written torpedo guide.
"A good weapon and a great strategy will win you many battles." - Marshall
I knew using Kinetics would be playing the game on hard mode, but what I didn't realize was how bad the deck is stacked against Kinetics.
Besides that I would like to see something along this lines:
With these stats:
- type: Advanced battlecruiser (Tier 7)
- hull: 48547 at lvl 50, 60000 at lvl 60
- shield modifier: 1.14 at lvl 50 and 1.15 at lvl 60
- turn rate: 12
- crew: 600
- 6 fore weapons slots and 4 aft weapon slots
- 5 eng, 5 tac and 4 sci consoles
- hangar bay - Elite Peregrine fighters or Federation mission scoutships
- dual phaser spinal lance
- ability to mount dual heavy cannons
- universal console: cloaking device
- 3 device slots
Starship trait: Weapons overload - For period of 30 seconds all weapons deal 50% more damage and increase critical chance for 20%. After being activated, weapons overload needs 4 minutes cooldown time before it can be used again.
Boff slots: Commander eng/pilot, lieutenant commander tac, lieutenant sci/intel, lieutenant eng and ensign universal
As for fleet version it should have an additional tactical console slot, increased max. hull points, shield modifier and shield for 10 percent, and ensign universal boff slot replaced with lieutenant universal boff slot. And it should be called Dragonstar class
SUPPORTING PLAYABLE CARDASSIAN AND DOMINION FACTIONS!