It's coming, we all know it. It's probably already finished but they have a very specific ship release schedule. I'm expecting more science ships first, after that probably.
It's coming, we all know it. It's probably already finished but they have a very specific ship release schedule. I'm expecting more science ships first, after that probably.
Science ships..... KDF and Romulan as well I guess? O boy, you don't know Cryptic ust yet do you? When Geko said that he wants to do a kickstarter, that should tell you enough.
It's coming, we all know it. It's probably already finished but they have a very specific ship release schedule. I'm expecting more science ships first, after that probably.
When Geko said that he wants to do a kickstarter, that should tell you enough.
Say what now...?
Retired. I'm now in search for that perfect space anomaly.
I don't exactly have a single dollar (European FTW), but I'm willing to bet a million ec for the form of it.
Nah, I agree we need more sci ships, with Admirality and KDF/Rom going completely ignored since I joined this game (3,5 years ago....). But none have been made since the Pathfinder, no T6 KDF and Romulan Sci Vessels were launched, no T5 Romulan Sci Vessel was launched since LoR, and only a really bad one (Ha'feh), no T5 KDF since the Varanus, which was a worse version as the D'kyr that launched around the same time. Like I said, Geko has mentioned the possibility of doing a kickstarter to see if people would actually buy the ship. This goes to show that Geko (who ultimately is lord and master concerning what comes into the game as the Lead Developer) does not believe a T6 Science Vessel will pay itself back, hence why he won't make one when he knows Cruisers and Escorts will sell. Especially with the already-hinted towards T6 Flagships probably finished and ready to roll out already.
TL;DR - I support we need more sci ships, but I don't see it happening for a while.
I support we need more sci ships, but I don't see it happening for a while.
I dunno; the Admiralty system cast the science ship disparity between factions into sharper relief than usual. A nine ship, cross faction 'Tier 6 Vesta' seems like a straightforward design decision. Even if they didn't originally plan on giving the KDF and Romulans versions, the Feds were almost certainly getting one, meaning most of the mechanical design work would already be done; they'd just have to hope to recoup the cost of modeling the 6 extra ships in sales. For my part, I'd probably by the mega-bundle for such a release.
Science ships..... KDF and Romulan as well I guess? O boy, you don't know Cryptic ust yet do you? When Geko said that he wants to do a kickstarter, that should tell you enough.
No, just Feds. Pretty sure one of the Devs posted not that long ago pretty much stating there was no Science Ships intended for KDF/Republic players at the moment. Feds are missing (at least) a T6 Nebula and a T6 Nova/Rhode Island.
I think Admiralty gives them an excuse to make science ships and I have no doubt they will make a 3-pack at some point. That way they can piggy back faction sales off the federation one which will sell well enough.
9-pack is unlikely since the last time they made one they got screwed hard in development costs for the other two factions. They are simply too expensive for most people. Not saying the Dyson ships were good but they weren't bad either just mediocre. A T6 version with an updated BOFF layout (and improved visuals for the fed one) would be an absolute beast.
I dunno; the Admiralty system cast the science ship disparity between factions into sharper relief than usual. A nine ship, cross faction 'Tier 6 Vesta' seems like a straightforward design decision.
The Vesta is probably the most sensible ship right now for a T6 revamp...but (you saw that coming) Cryptic hasn't always followed the most logical release schedule. To illustrate the point on the FED side so far we've had Galaxy, Avenger, Excelsior, Galaxy-X, Akira, Prometheus, Defiant, and Voyager with a fair bit of ship-class repetition between individual releases. A T6 sci revamp makes sense now but Cryptic could stick with the trend of not precisely following one.
The kicker might be what plans they have for the next specialization. If the Sovereign or Vesta fits better with that than the existing specs then a logical order is definitely going to be supplanted (such that we may see something completely different as the next T6 ship revamp than these most obvious choices ATM.)
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Looking at the stats of the Regent, you can guess what the T6 Sovereign/whatever they name it class will be like:
Consoles : Tac 3/Eng 5/Sci 2 (Same as Regent T5U)
Boff: Tac LtC+Ens/Eng Com+LtC/Universal Lt (Regent has Eng Com+Lt)
Same Hull points as Regent
Most likely an Eng/Command hybrid Boff (LtC probably)
Everything else probably same.
Plus a Starship trait.
Maybe another possibly interesting console (2 piece set with the Metreon gas console maybe?)
So, +1 engineering boff power, an unknown console, and an unknown Starship trait vs T5U Regent
Keep that in mind.
This follows the pattern set with the T6 Galaxy, T6 Intrepid, T6 Defiant...
Considering the tactical focus of the game, do you really think it changes much? Only if it has a really good starship trait, and a really good console. The rest is possibly just a cosmetic draw for purchases.
Otherwise, it'll only be good those who want to buy a Fleet version because they really reallly want to fly the latest model of their favourite mishmash skinbash Sovereign.
Post edited by kontarnus on
"Intelligence is finite, stupidity is infinite" -- Umberto Eco
Well if you take a look at my signature it is obvious that I'm impatiently waiting for this to happen for quite a lot of time now. I'm ultimate fan of Sovereign class and can't wait for it to happen. When it finally does I'll get her as soon as possible. I'm collecting zen already and will buy more if I won't succeed in getting enough when they release her.
With that being said, here are some thoughts on my preferable configurations for T6 Sovy which I named Supremacy class.
Supremacy class T6 command assault cruiser:
- type: cruiser (tier 6)
- hull: 46547 at lvl 50, 56000 at lvl 60
- shield modifier: 1.12 at lvl 50 and 1.13 at lvl 60
- turn rate: 8
- crew: 800
- 4 fore weapons slots and 4 aft weapon slots (although I would prefer 5/3 setting)
- 4 eng, 4 tac and 3 sci consoles
- saucer separation ability
- captain's yacht
- hangar bay - argo or type 11 shuttles (argo shuttles would fit better for this variant)
- universal console: metreon gas canisters
Boff slots: commander eng/command, lieutenant commander tac, lieutenant sci/command, lieutenant eng and ensign universal
Supremacy class T6 intelligence assault cruiser:
- type: cruiser (tier 6)
- hull: 46547 at lvl 50, 56000 at lvl 60
- shield modifier: 1.12 at lvl 50 and 1.13 at lvl 60
- turn rate: 8
- crew: 800
- 4 fore weapons slots and 4 aft weapon slots (although I would prefer 5/3 setting)
- 3 eng, 4 tac and 4 sci consoles
- saucer separation ability
- captain's yacht
- hangar bay - argo or type 11 shuttles (type 11 shuttles would be better suited for this variant)
- a special slot for secondary deflector dish
- universal console: cloaking device
Boff slots: commander eng/intel, lieutenant command tac, lieutenant sci/intel, lieutenant eng and ensign universal
Supremacy class T6 pilot assault cruiser:
- type: cruiser (tier 6)
- hull: 46547 at lvl 50, 56000 at lvl 60
- shield modifier: 1.12 at lvl 50 and 1.13 at lvl 60
- turn rate: 8
- crew: 800
- 4 fore weapons slots and 4 aft weapon slots
- 5 eng, 3 tac and 3 sci consoles
- saucer separation ability
- captain's yacht
- hangar bay - Federation mission scoutships (Venture class scoutship)
- universal console: I don't know, maybe something that would improve maneuverability and turn rate for a shorter period of time.
Boff slots: commander eng/pilot, lieutenant command tac, lieutenant sci/pilot, lieutenant eng and ensign universal
As for fleet version it should have an additional console slot (additional eng console for command variant, additional sci console for intelligence variant or additional tac console for pilot variant), increased max. hull points, shield modifier and shield for 10 percent, and ensign universal boff slot replaced with lieutenant universal boff slot.
Btw I haven't come up with an ideas for traits, but maybe some of you might help me with that.
FED ENG:FA Sirius Verax (USS Leviathan) , FED TAC (Delta): FA Adria Tyllex (USS Thunderblade) , ROM TAC:ADM Kill'ina (IRW Imperix Thrai) , KLING ENG (Delta):LT. GEN Ghol'Vaq Martok (IKS Qeh'Ral II) - 44th Fleet member
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The Regent was the classiest Sovereign skin, the others, Noble, etc, were just silly.
I have to disagree with this. The Regent skin is ugly as a whole, and (I don't think) mixes well with the other skins. The Imperial skin is also a mess, although the neck spines work wonders on a general kitbash.
My assault cruiser has the Noble Saucer, Sovereign Hull, Majestic Pylons Imperial Neck, and Noble Nacelles. She looks like a Battlecruiser. Tough as nails!
Well if you take a look at my signature it is obvious that I'm impatiently waiting for this to happen for quite a lot of time now. I'm ultimate fan of Sovereign class and can't wait for it to happen. When it finally does I'll get her as soon as possible. I'm collecting zen already and will buy more if I won't succeed in getting enough when they release her.
With that being said, here are some thoughts on my preferable configurations for T6 Sovy which I named Supremacy class.
Supremacy class T6 command assault cruiser:
- type: cruiser (tier 6)
- hull: 46547 at lvl 50, 56000 at lvl 60
- shield modifier: 1.12 at lvl 50 and 1.13 at lvl 60
- turn rate: 8
- crew: 800
- 4 fore weapons slots and 4 aft weapon slots (although I would prefer 5/3 setting)
- 4 eng, 4 tac and 3 sci consoles
- saucer separation ability
- captain's yacht
- hangar bay - argo or type 11 shuttles (argo shuttles would fit better for this variant)
- universal console: metreon gas canisters
Boff slots: commander eng/command, lieutenant commander tac, lieutenant sci/command, lieutenant eng and ensign universal
Supremacy class T6 intelligence assault cruiser:
- type: cruiser (tier 6)
- hull: 46547 at lvl 50, 56000 at lvl 60
- shield modifier: 1.12 at lvl 50 and 1.13 at lvl 60
- turn rate: 8
- crew: 800
- 4 fore weapons slots and 4 aft weapon slots (although I would prefer 5/3 setting)
- 3 eng, 4 tac and 4 sci consoles
- saucer separation ability
- captain's yacht
- hangar bay - argo or type 11 shuttles (type 11 shuttles would be better suited for this variant)
- a special slot for secondary deflector dish
- universal console: cloaking device
Boff slots: commander eng/intel, lieutenant command tac, lieutenant sci/intel, lieutenant eng and ensign universal
Supremacy class T6 pilot assault cruiser:
- type: cruiser (tier 6)
- hull: 46547 at lvl 50, 56000 at lvl 60
- shield modifier: 1.12 at lvl 50 and 1.13 at lvl 60
- turn rate: 8
- crew: 800
- 4 fore weapons slots and 4 aft weapon slots
- 5 eng, 3 tac and 3 sci consoles
- saucer separation ability
- captain's yacht
- hangar bay - Federation mission scoutships (Venture class scoutship)
- universal console: I don't know, maybe something that would improve maneuverability and turn rate for a shorter period of time.
Boff slots: commander eng/pilot, lieutenant command tac, lieutenant sci/pilot, lieutenant eng and ensign universal
As for fleet version it should have an additional console slot (additional eng console for command variant, additional sci console for intelligence variant or additional tac console for pilot variant), increased max. hull points, shield modifier and shield for 10 percent, and ensign universal boff slot replaced with lieutenant universal boff slot.
Btw I haven't come up with an ideas for traits, but maybe some of you might help me with that.
Well if you take a look at my signature it is obvious that I'm impatiently waiting for this to happen for quite a lot of time now. I'm ultimate fan of Sovereign class and can't wait for it to happen. When it finally does I'll get her as soon as possible. I'm collecting zen already and will buy more if I won't succeed in getting enough when they release her.
With that being said, here are some thoughts on my preferable configurations for T6 Sovy which I named Supremacy class.
Supremacy class T6 command assault cruiser:
- type: cruiser (tier 6)
- hull: 46547 at lvl 50, 56000 at lvl 60
- shield modifier: 1.12 at lvl 50 and 1.13 at lvl 60
- turn rate: 8
- crew: 800
- 4 fore weapons slots and 4 aft weapon slots (although I would prefer 5/3 setting)
- 4 eng, 4 tac and 3 sci consoles
- saucer separation ability
- captain's yacht
- hangar bay - argo or type 11 shuttles (argo shuttles would fit better for this variant)
- universal console: metreon gas canisters
Boff slots: commander eng/command, lieutenant commander tac, lieutenant sci/command, lieutenant eng and ensign universal
Supremacy class T6 intelligence assault cruiser:
- type: cruiser (tier 6)
- hull: 46547 at lvl 50, 56000 at lvl 60
- shield modifier: 1.12 at lvl 50 and 1.13 at lvl 60
- turn rate: 8
- crew: 800
- 4 fore weapons slots and 4 aft weapon slots (although I would prefer 5/3 setting)
- 3 eng, 4 tac and 4 sci consoles
- saucer separation ability
- captain's yacht
- hangar bay - argo or type 11 shuttles (type 11 shuttles would be better suited for this variant)
- a special slot for secondary deflector dish
- universal console: cloaking device
Boff slots: commander eng/intel, lieutenant command tac, lieutenant sci/intel, lieutenant eng and ensign universal
Supremacy class T6 pilot assault cruiser:
- type: cruiser (tier 6)
- hull: 46547 at lvl 50, 56000 at lvl 60
- shield modifier: 1.12 at lvl 50 and 1.13 at lvl 60
- turn rate: 8
- crew: 800
- 4 fore weapons slots and 4 aft weapon slots
- 5 eng, 3 tac and 3 sci consoles
- saucer separation ability
- captain's yacht
- hangar bay - Federation mission scoutships (Venture class scoutship)
- universal console: I don't know, maybe something that would improve maneuverability and turn rate for a shorter period of time.
Boff slots: commander eng/pilot, lieutenant command tac, lieutenant sci/pilot, lieutenant eng and ensign universal
As for fleet version it should have an additional console slot (additional eng console for command variant, additional sci console for intelligence variant or additional tac console for pilot variant), increased max. hull points, shield modifier and shield for 10 percent, and ensign universal boff slot replaced with lieutenant universal boff slot.
Btw I haven't come up with an ideas for traits, but maybe some of you might help me with that.
I would have called it the Empress or Emperor class.
Sovereign47 your ship stats are probably more in line with a hypothetical T7 sovereign rather than a T6 that follows the established T5->T6 upgrade pattern.
"Intelligence is finite, stupidity is infinite" -- Umberto Eco
As this is a "hero" (as seen on the TV/movie) ship, I don't think they'll make three different versions of it just like they didn't with the Galaxy, Defiant, etc. As it is an assault ship and was shown in the movie with the manual steering column, I'm also hoping that they make it a Pilot ship. I also hope they make the Lt. UNIV to Lt.CMD UNIV.
Calling it an 'assault cruiser' is just fitting it into the more tactical meta-environment of this game.
It wasn't really an assault ship in the movies, just a more heavily armed Explorer ship, a Heavy Explorer, to deal with Borg incursions. At least that's what I recall, I can't remember where I read/heard/saw that though.
"Intelligence is finite, stupidity is infinite" -- Umberto Eco
Calling it an 'assault cruiser' is just fitting it into the more tactical meta-environment of this game.
It wasn't really an assault ship in the movies, just a more heavily armed Explorer ship, a Heavy Explorer, to deal with Borg incursions. At least that's what I recall, I can't remember where I read/heard/saw that though.
Well, it was designed to replace the Excelsior. Make of that what you will.
Your father was captain of a starship for twelve minutes. He saved 800 lives, including your mother's, and yours.
Well if you take a look at my signature it is obvious that I'm impatiently waiting for this to happen for quite a lot of time now. I'm ultimate fan of Sovereign class and can't wait for it to happen. When it finally does I'll get her as soon as possible. I'm collecting zen already and will buy more if I won't succeed in getting enough when they release her.
With that being said, here are some thoughts on my preferable configurations for T6 Sovy which I named Supremacy class.
Supremacy class T6 command assault cruiser:
- type: cruiser (tier 6)
- hull: 46547 at lvl 50, 56000 at lvl 60
- shield modifier: 1.12 at lvl 50 and 1.13 at lvl 60
- turn rate: 8
- crew: 800
- 4 fore weapons slots and 4 aft weapon slots (although I would prefer 5/3 setting)
- 4 eng, 4 tac and 3 sci consoles
- saucer separation ability
- captain's yacht
- hangar bay - argo or type 11 shuttles (argo shuttles would fit better for this variant)
- universal console: metreon gas canisters
Boff slots: commander eng/command, lieutenant commander tac, lieutenant sci/command, lieutenant eng and ensign universal
Supremacy class T6 intelligence assault cruiser:
- type: cruiser (tier 6)
- hull: 46547 at lvl 50, 56000 at lvl 60
- shield modifier: 1.12 at lvl 50 and 1.13 at lvl 60
- turn rate: 8
- crew: 800
- 4 fore weapons slots and 4 aft weapon slots (although I would prefer 5/3 setting)
- 3 eng, 4 tac and 4 sci consoles
- saucer separation ability
- captain's yacht
- hangar bay - argo or type 11 shuttles (type 11 shuttles would be better suited for this variant)
- a special slot for secondary deflector dish
- universal console: cloaking device
Boff slots: commander eng/intel, lieutenant command tac, lieutenant sci/intel, lieutenant eng and ensign universal
Supremacy class T6 pilot assault cruiser:
- type: cruiser (tier 6)
- hull: 46547 at lvl 50, 56000 at lvl 60
- shield modifier: 1.12 at lvl 50 and 1.13 at lvl 60
- turn rate: 8
- crew: 800
- 4 fore weapons slots and 4 aft weapon slots
- 5 eng, 3 tac and 3 sci consoles
- saucer separation ability
- captain's yacht
- hangar bay - Federation mission scoutships (Venture class scoutship)
- universal console: I don't know, maybe something that would improve maneuverability and turn rate for a shorter period of time.
Boff slots: commander eng/pilot, lieutenant command tac, lieutenant sci/pilot, lieutenant eng and ensign universal
As for fleet version it should have an additional console slot (additional eng console for command variant, additional sci console for intelligence variant or additional tac console for pilot variant), increased max. hull points, shield modifier and shield for 10 percent, and ensign universal boff slot replaced with lieutenant universal boff slot.
Btw I haven't come up with an ideas for traits, but maybe some of you might help me with that.
Those stats are... way out of line. I love the sovereign as much as the nest guy... but wow... no.
Not everything needs to be made just because it might look cool (or stupid).
Not everything needs to be made because it looks cool, but when the man who designed the ship even goes so far as to give you what the ship looks like when separated... yea... it should be done, because its way cool:
Comments
"quality of being patient in suffering"
Something tells me you won't have to suffer much longer.
A T6 Sovereign would be an instant buy from me... well... only if it retains the BOff layout of the T5U version... otherwise, yes.
It's coming, we all know it. It's probably already finished but they have a very specific ship release schedule. I'm expecting more science ships first, after that probably.
https://www.youtube.com/watch?v=lhckuhUxcgA
Science ships..... KDF and Romulan as well I guess? O boy, you don't know Cryptic ust yet do you? When Geko said that he wants to do a kickstarter, that should tell you enough.
Join the Deltas today!
;p
Say what now...?
Nah, I agree we need more sci ships, with Admirality and KDF/Rom going completely ignored since I joined this game (3,5 years ago....). But none have been made since the Pathfinder, no T6 KDF and Romulan Sci Vessels were launched, no T5 Romulan Sci Vessel was launched since LoR, and only a really bad one (Ha'feh), no T5 KDF since the Varanus, which was a worse version as the D'kyr that launched around the same time. Like I said, Geko has mentioned the possibility of doing a kickstarter to see if people would actually buy the ship. This goes to show that Geko (who ultimately is lord and master concerning what comes into the game as the Lead Developer) does not believe a T6 Science Vessel will pay itself back, hence why he won't make one when he knows Cruisers and Escorts will sell. Especially with the already-hinted towards T6 Flagships probably finished and ready to roll out already.
TL;DR - I support we need more sci ships, but I don't see it happening for a while.
Join the Deltas today!
I dunno; the Admiralty system cast the science ship disparity between factions into sharper relief than usual. A nine ship, cross faction 'Tier 6 Vesta' seems like a straightforward design decision. Even if they didn't originally plan on giving the KDF and Romulans versions, the Feds were almost certainly getting one, meaning most of the mechanical design work would already be done; they'd just have to hope to recoup the cost of modeling the 6 extra ships in sales. For my part, I'd probably by the mega-bundle for such a release.
9-pack is unlikely since the last time they made one they got screwed hard in development costs for the other two factions. They are simply too expensive for most people. Not saying the Dyson ships were good but they weren't bad either just mediocre. A T6 version with an updated BOFF layout (and improved visuals for the fed one) would be an absolute beast.
The Vesta is probably the most sensible ship right now for a T6 revamp...but (you saw that coming) Cryptic hasn't always followed the most logical release schedule. To illustrate the point on the FED side so far we've had Galaxy, Avenger, Excelsior, Galaxy-X, Akira, Prometheus, Defiant, and Voyager with a fair bit of ship-class repetition between individual releases. A T6 sci revamp makes sense now but Cryptic could stick with the trend of not precisely following one.
The kicker might be what plans they have for the next specialization. If the Sovereign or Vesta fits better with that than the existing specs then a logical order is definitely going to be supplanted (such that we may see something completely different as the next T6 ship revamp than these most obvious choices ATM.)
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Join Date: August 29th 2010
Consoles : Tac 3/Eng 5/Sci 2 (Same as Regent T5U)
Boff: Tac LtC+Ens/Eng Com+LtC/Universal Lt (Regent has Eng Com+Lt)
Same Hull points as Regent
Most likely an Eng/Command hybrid Boff (LtC probably)
Everything else probably same.
Plus a Starship trait.
Maybe another possibly interesting console (2 piece set with the Metreon gas console maybe?)
So, +1 engineering boff power, an unknown console, and an unknown Starship trait vs T5U Regent
Keep that in mind.
This follows the pattern set with the T6 Galaxy, T6 Intrepid, T6 Defiant...
Considering the tactical focus of the game, do you really think it changes much? Only if it has a really good starship trait, and a really good console. The rest is possibly just a cosmetic draw for purchases.
Otherwise, it'll only be good those who want to buy a Fleet version because they really reallly want to fly the latest model of their favourite mishmash skinbash Sovereign.
With that being said, here are some thoughts on my preferable configurations for T6 Sovy which I named Supremacy class.
Supremacy class T6 command assault cruiser:
- type: cruiser (tier 6)
- hull: 46547 at lvl 50, 56000 at lvl 60
- shield modifier: 1.12 at lvl 50 and 1.13 at lvl 60
- turn rate: 8
- crew: 800
- 4 fore weapons slots and 4 aft weapon slots (although I would prefer 5/3 setting)
- 4 eng, 4 tac and 3 sci consoles
- saucer separation ability
- captain's yacht
- hangar bay - argo or type 11 shuttles (argo shuttles would fit better for this variant)
- universal console: metreon gas canisters
Boff slots: commander eng/command, lieutenant commander tac, lieutenant sci/command, lieutenant eng and ensign universal
Supremacy class T6 intelligence assault cruiser:
- type: cruiser (tier 6)
- hull: 46547 at lvl 50, 56000 at lvl 60
- shield modifier: 1.12 at lvl 50 and 1.13 at lvl 60
- turn rate: 8
- crew: 800
- 4 fore weapons slots and 4 aft weapon slots (although I would prefer 5/3 setting)
- 3 eng, 4 tac and 4 sci consoles
- saucer separation ability
- captain's yacht
- hangar bay - argo or type 11 shuttles (type 11 shuttles would be better suited for this variant)
- a special slot for secondary deflector dish
- universal console: cloaking device
Boff slots: commander eng/intel, lieutenant command tac, lieutenant sci/intel, lieutenant eng and ensign universal
Supremacy class T6 pilot assault cruiser:
- type: cruiser (tier 6)
- hull: 46547 at lvl 50, 56000 at lvl 60
- shield modifier: 1.12 at lvl 50 and 1.13 at lvl 60
- turn rate: 8
- crew: 800
- 4 fore weapons slots and 4 aft weapon slots
- 5 eng, 3 tac and 3 sci consoles
- saucer separation ability
- captain's yacht
- hangar bay - Federation mission scoutships (Venture class scoutship)
- universal console: I don't know, maybe something that would improve maneuverability and turn rate for a shorter period of time.
Boff slots: commander eng/pilot, lieutenant command tac, lieutenant sci/pilot, lieutenant eng and ensign universal
As for fleet version it should have an additional console slot (additional eng console for command variant, additional sci console for intelligence variant or additional tac console for pilot variant), increased max. hull points, shield modifier and shield for 10 percent, and ensign universal boff slot replaced with lieutenant universal boff slot.
Btw I haven't come up with an ideas for traits, but maybe some of you might help me with that.
SUPPORTING PLAYABLE CARDASSIAN AND DOMINION FACTIONS!
My assault cruiser has the Noble Saucer, Sovereign Hull, Majestic Pylons Imperial Neck, and Noble Nacelles. She looks like a Battlecruiser. Tough as nails!
No. Just No.
That is merely a suggestion because of this: http://41.media.tumblr.com/tumblr_m31zs8lxAs1ruox2ao1_1280.jpg
All in all I think it's a nice idea and looks good too.
SUPPORTING PLAYABLE CARDASSIAN AND DOMINION FACTIONS!
I would have called it the Empress or Emperor class.
http://www.arcgames.com/en/forums/startrekonline#/discussion/1207893/steve-ricossas-reddit-ama
TL;DR they are coming
It wasn't really an assault ship in the movies, just a more heavily armed Explorer ship, a Heavy Explorer, to deal with Borg incursions. At least that's what I recall, I can't remember where I read/heard/saw that though.
Rather like the idea of a T6 Nova. The cutest of Starships!
Well, it was designed to replace the Excelsior. Make of that what you will.
Your father was captain of a starship for twelve minutes. He saved 800 lives, including your mother's, and yours.
I dare you to do better.
Those stats are... way out of line. I love the sovereign as much as the nest guy... but wow... no.
Not everything needs to be made because it looks cool, but when the man who designed the ship even goes so far as to give you what the ship looks like when separated... yea... it should be done, because its way cool:
http://40.media.tumblr.com/74f816ec28c52fe8f92b04ebaa41a58a/tumblr_nbb4o2rWgC1rzu2xzo1_1280.jpg
That are was done by John Eaves, for the Ships of the Line calendar.