test content
What is the Arc Client?
Install Arc

Admiralty Missions w/ High Science Requirements: KDF & Roms Screwed

2»

Comments

  • questeriusquesterius Member Posts: 8,496 Arc User
    kiralyn wrote: »
    bergins wrote: »
    I guess I just need to start finding those missions I can Crit on and start collecting (and using) more Skip Tokens.

    It occurs to me that a way to avoid using too many Pass tokens (especially when you're going to be online playing for awhile) would be to send just your T1 ship on those super-hard 15min missions you want to get rid of. Sure, you fail it. But 15m + 30m maintenance, and you've got your ship back and a new mission.

    Admiralty Red shirts. Better write all those letters to those families personally.

    "Honored ...

    I hereby inform you that your son died an honourable dead to advance a mission in the admiralty system.
    His contribution will most certainly be forgotten."​​
    This program, though reasonably normal at times, seems to have a strong affinity to classes belonging to the Cat 2.0 program. Questerius 2.7 will break down on occasion, resulting in garbage and nonsense messages whenever it occurs. Usually a hard reboot or pulling the plug solves the problem when that happens.
  • talonxvtalonxv Member Posts: 4,257 Arc User
    lamyrs wrote: »
    Toying around with Admiralty Missions with KDF, Fed, KDF/Rom, Fed/Rom aligned characters. The numerous missions with very high science requirements are a definite challenge to fill with the KDF & Roms for the simple fact that the best ships/cards for science are exceedingly rare. Once again, the limited ship choices for Non-Feds comes into play to adversely affect them.

    For T5 and up:
    KDF:
    Veranus
    Vo'Quv (high science)
    Mirror Vo'Quv (high science)
    Kar'Fi (high science)
    DSDx4

    Roms:
    Ha'nom
    Mirror Ha'nom
    DSDx4

    Cross Faction (expensive alternates):
    Palisade
    Temporal Science
    Annorax
    Orb Weaver
    Sarr Theln (high science)

    Feds:
    ... Draws deep breath... Here we go...
    DSSV
    Mirror DSSV
    Recon Sci Vessel
    Mirror Recon Sci Vessel
    Nebula
    D'Kyr
    Nova
    Mirror Nova
    DSDx4
    T5 Intrepid
    T6 Intrepid
    Research Science Vessel
    Atrox (high science)
    Scryer
    Dauntless

    I'm not bothering to count the standard, C-Store, fleet versions because it's going to get even more ridiculously stupid in favor of the Feds.

    Those high Science Admiralty requirements are a big PITA for the KDF & Roms unless you've blown some serious resources on those Cross Faction ships with Cmdr Science or the freebie Sarr Theln from last year's Winter Event.

    Only Kdf is screwed. Rom can use kdf or fed ships from t1 to t4, depending on their allegiance.

    Only gets you so far. And tier 1-4 ships, aren't really all that good except for the chance of a low point mission. So only real ones that have a chance of completing any 80+ point missions especially for science, require a tier 5+ science ship.

    And feds have that in spades.
    afMSv4g.jpg
    Star Trek Battles member. Want to roll with a good group of people regardless of fleets and not have to worry about DPS while doing STFs? Come join the channel and join in the fun!

    http://forum.arcgames.com/startrekonline/discussion/1145998/star-trek-battles-channel-got-canon/p1
  • kiralynkiralyn Member Posts: 1,576 Arc User
    questerius wrote: »

    Admiralty Red shirts. Better write all those letters to those families personally.

    "Honored ...

    I hereby inform you that your son died an honourable dead to advance a mission in the admiralty system.
    His contribution will most certainly be forgotten."​​


    Well, you know all those episodes that started with the Heroes being told "We lost contact with a ship in <location>...."? Someone's gotta take that role, so our Heroes will have something to do. :)


    (Hmm, and maybe that 30min isn't for "maintenance", but for commissioning a replacement. At some point, Starfleet Command is going to ask why we keep killing off all our new academy graduates.....)
  • markhawkmanmarkhawkman Member Posts: 35,236 Arc User
    zulisvel wrote: »
    One thing that could help is to make cards for the various NPC ships. You know, the ones Cryptic doesn't want to turn into playable ships because their low quality models would require basically rebuilding the entire ship from scratch. Make them purchasable for Dil (far less than buying a full ship from the ship yards), EC, or GPL, as applicable:

    KDF Shipyards, open to allied Roms:
    Vishap Frigate (Gorn)
    Tuatara Cruiser (Gorn)
    Zilant Battleship (Gorn)
    Balaur Dreadnought (Gorn)
    Syphon Frigate (Nausicaan)
    Destroyer Escort (Nausicaan)
    Talon Battleship (Nausicaan)
    Ravager Dreadnought (Nausicaan)
    Corvette (Orion)
    Brigand Cruiser (Orion)
    Slavemaster Battleship (Orion)
    Warbarge Dreadnought (Orion)
    Drek'Hi Dreadnought (Fek'Ihri)

    Deferi Social Zone, open to all factions:
    Frigate
    Cruiser
    Battleship

    GPL Store, open to all factions:
    Alien Frigate
    Alien Cruiser
    Alien Escort
    Alien Science Vessel
    Alien Battleship

    Earth Space Dock, open to allied Roms:
    Typhoon Class Battleship
    Jupiter Class Dreadnought
    that sounds like a good thing for the GPL store. Of course permanent ones would be expensive. :p
    -=-=-=-=-=-=-=-
    My character Tsin'xing
    Costume_marhawkman_Tsin%27xing_CC_Comic_Page_Blue_488916968.jpg
  • farshorefarshore Member Posts: 353 Arc User
    edited October 2015
    Overclock Tac and Engineering and modify their crit values. You may fail assignments more often, but you'll also crit more often.
  • mixiplix777mixiplix777 Member Posts: 72 Arc User
    just wanted to point out, mirror vo'quv registers as engineering based in admirality
  • cradiacradia Member Posts: 31 Arc User
    Toying around with Admiralty Missions with KDF, Fed, KDF/Rom, Fed/Rom aligned characters. The numerous missions with very high science requirements are a definite challenge to fill with the KDF & Roms for the simple fact that the best ships/cards for science are exceedingly rare. Once again, the limited ship choices for Non-Feds comes into play to adversely affect them.

    For T5 and up:
    KDF:
    Veranus
    Vo'Quv (high science)
    Mirror Vo'Quv (high science)
    Kar'Fi (high science)
    DSDx4

    Roms:
    Ha'nom
    Mirror Ha'nom
    DSDx4

    Cross Faction (expensive alternates):
    Palisade
    Temporal Science
    Annorax
    Orb Weaver
    Sarr Theln (high science)

    Feds:
    ... Draws deep breath... Here we go...
    DSSV
    Mirror DSSV
    Recon Sci Vessel
    Mirror Recon Sci Vessel
    Nebula
    D'Kyr
    Nova
    Mirror Nova
    DSDx4
    T5 Intrepid
    T6 Intrepid
    Research Science Vessel
    Atrox (high science)
    Scryer
    Dauntless

    I'm not bothering to count the standard, C-Store, fleet versions because it's going to get even more ridiculously stupid in favor of the Feds.

    Those high Science Admiralty requirements are a big PITA for the KDF & Roms unless you've blown some serious resources on those Cross Faction ships with Cmdr Science or the freebie Sarr Theln from last year's Winter Event.
    There is also the Dyson destroyer sci/tac hybrid.
  • gulberatgulberat Member Posts: 5,505 Arc User
    Cradia, I think that's what warmaker is referring to by "DSD."

    Christian Gaming Community Fleets--Faith, Fun, and Fellowship! See the website and PM for more. :-)
    Proudly F2P.  Signature image by gulberat. Avatar image by balsavor.deviantart.com.
  • fiberteksyfirfiberteksyfir Member Posts: 1,207 Arc User
    Do as many non-sci heavy projects you can and hope for some 1x cards. On my Klinks I've been trying to collect those to throw at the sci assignments [as you can have multiples of these]
  • gulberatgulberat Member Posts: 5,505 Arc User
    edited October 2015
    Do as many non-sci heavy projects you can and hope for some 1x cards. On my Klinks I've been trying to collect those to throw at the sci assignments [as you can have multiples of these]

    Ahh, good idea. I may actually have to do the reverse on my Fed-Sci's (I have trouble in the tac area and somewhat, to a lesser extent, with eng).

    Christian Gaming Community Fleets--Faith, Fun, and Fellowship! See the website and PM for more. :-)
    Proudly F2P.  Signature image by gulberat. Avatar image by balsavor.deviantart.com.
  • centaurianalphacentaurianalpha Member Posts: 1,150 Arc User
    One problem I noticed last night: the Eng/Tac/Sci points requirements shown in the initial mission listing does not match the points in the actual mission planner! For example, I wanted to look at a mission the showed a requirement of something like 60/85/50, but the mission planner showed 60/160/50. This was not an isolated occurrence, either, as multiple mission listings were skewed in the mission planner.

    Cryptic needs to resolve this problem; either the mission planner stats are too high (this is my vote), or the roster screen requirements are too low... which is it, dev's??
    Expendables Fleet: Andrew - Bajoran Fed Engineer Ken'taura - Rom/Fed Scientist Gwyllim - Human Fed Delta Tac
    Savik - Vulcan Fed Temporal Sci
    Dahar Masters Fleet: Alphal'Fa - Alien KDF Engineer Qun'pau - Rom/KDF Engineer D'nesh - Orion KDF Scientist Ghen'khan - Liberated KDF Tac
    Welcome to StarBug Online - to boldly Bug where no bug has been before!
    STO player since November 2013
  • gulberatgulberat Member Posts: 5,505 Arc User
    One problem I noticed last night: the Eng/Tac/Sci points requirements shown in the initial mission listing does not match the points in the actual mission planner! For example, I wanted to look at a mission the showed a requirement of something like 60/85/50, but the mission planner showed 60/160/50. This was not an isolated occurrence, either, as multiple mission listings were skewed in the mission planner.

    Cryptic needs to resolve this problem; either the mission planner stats are too high (this is my vote), or the roster screen requirements are too low... which is it, dev's??

    The problem is that you can't see the effects of Events on requirements until you view the mission details.

    Christian Gaming Community Fleets--Faith, Fun, and Fellowship! See the website and PM for more. :-)
    Proudly F2P.  Signature image by gulberat. Avatar image by balsavor.deviantart.com.
  • kiralynkiralyn Member Posts: 1,576 Arc User
    edited October 2015
    One problem I noticed last night: the Eng/Tac/Sci points requirements shown in the initial mission listing does not match the points in the actual mission planner! For example, I wanted to look at a mission the showed a requirement of something like 60/85/50, but the mission planner showed 60/160/50. This was not an isolated occurrence, either, as multiple mission listings were skewed in the mission planner.

    Cryptic needs to resolve this problem; either the mission planner stats are too high (this is my vote), or the roster screen requirements are too low... which is it, dev's??

    That should be the events coming into play. Like "Wormhole! +75 Sci, -50% Maintenance". Or Distress Call (+30 All, bonus crit).
    The problem is that you can't see the effects of Events on requirements until you view the mission details.

    Hmm, when I mouse over the events, it shows the details. You still have to do the math to add it to the mission reqs, though.
  • warmaker001bwarmaker001b Member Posts: 9,205 Arc User
    cradia wrote: »
    Toying around with Admiralty Missions with KDF, Fed, KDF/Rom, Fed/Rom aligned characters. The numerous missions with very high science requirements are a definite challenge to fill with the KDF & Roms for the simple fact that the best ships/cards for science are exceedingly rare. Once again, the limited ship choices for Non-Feds comes into play to adversely affect them.

    For T5 and up:
    KDF:
    Veranus
    Vo'Quv (high science)
    Mirror Vo'Quv (high science)
    Kar'Fi (high science)
    DSDx4

    Roms:
    Ha'nom
    Mirror Ha'nom
    DSDx4

    Cross Faction (expensive alternates):
    Palisade
    Temporal Science
    Annorax
    Orb Weaver
    Sarr Theln (high science)

    Feds:
    ... Draws deep breath... Here we go...
    DSSV
    Mirror DSSV
    Recon Sci Vessel
    Mirror Recon Sci Vessel
    Nebula
    D'Kyr
    Nova
    Mirror Nova
    DSDx4
    T5 Intrepid
    T6 Intrepid
    Research Science Vessel
    Atrox (high science)
    Scryer
    Dauntless

    I'm not bothering to count the standard, C-Store, fleet versions because it's going to get even more ridiculously stupid in favor of the Feds.

    Those high Science Admiralty requirements are a big PITA for the KDF & Roms unless you've blown some serious resources on those Cross Faction ships with Cmdr Science or the freebie Sarr Theln from last year's Winter Event.
    There is also the Dyson destroyer sci/tac hybrid.

    I listed them as "DSD" and not only that, at x4 of them :)

    The Lobi Store / Anniversary Event eversion with the Solanae Secondary Deflector, Solanae Warp & Singularity Cores.

    The 3 versions found in the C-Store
    XzRTofz.gif
  • markhawkmanmarkhawkman Member Posts: 35,236 Arc User
    edited October 2015
    just wanted to point out, mirror vo'quv registers as engineering based in admirality
    Even if it is a yellow card as long as it has a high science stat you're good.... Kar'Fi is technically a red card, but it's science stat is 50+.
    farshore wrote: »
    Overclock Tac and Engineering and modify their crit values. You may fail assignments more often, but you'll also crit more often.
    THIS^ even if you can't meet the requirements, try it anyways. A lot of assignments are just stupidly hard.... then the Borg show up and add 50 to the requirements. :p
    -=-=-=-=-=-=-=-
    My character Tsin'xing
    Costume_marhawkman_Tsin%27xing_CC_Comic_Page_Blue_488916968.jpg
  • kiralynkiralyn Member Posts: 1,576 Arc User
    A lot of assignments are just stupidly hard.... then the Borg show up and add 50 to the requirements. :p

    Other fun ones I saw today include "Doomsday Machine, +100 Tac, +200 Crit" and "Temporal Vortex, +100 Sci, -100% Maintenance" :smiley:
  • centaurianalphacentaurianalpha Member Posts: 1,150 Arc User
    "That should be the events coming into play. Like "Wormhole! +75 Sci, -50% Maintenance". Or Distress Call (+30 All, bonus crit).

    The problem is that you can't see the effects of Events on requirements until you view the mission details.


    Hmm, when I mouse over the events, it shows the details. You still have to do the math to add it to the mission reqs, though. "

    D'oh! I didn't see an "Events" listing/tab when I ran through the missions planning to date; I'll have to take a closer look. :*
    Expendables Fleet: Andrew - Bajoran Fed Engineer Ken'taura - Rom/Fed Scientist Gwyllim - Human Fed Delta Tac
    Savik - Vulcan Fed Temporal Sci
    Dahar Masters Fleet: Alphal'Fa - Alien KDF Engineer Qun'pau - Rom/KDF Engineer D'nesh - Orion KDF Scientist Ghen'khan - Liberated KDF Tac
    Welcome to StarBug Online - to boldly Bug where no bug has been before!
    STO player since November 2013
  • anodynesanodynes Member Posts: 1,999 Arc User
    edited October 2015
    gulberat wrote: »
    For your Rom...I've encountered the same trouble but there is one more less expensive option to consider: the Obelisk. I think Roms should either have access to it from the limited time reward or be able to pick it up from the fleet base for less expensive than a normal fleet ship.

    Still, that doesn't take away from it being a difficult requirement to meet on the Romulan side.
    just wanted to point out, mirror vo'quv registers as engineering based in admirality
    Even if it is a yellow card as long as it has a high science stat you're good.... Kar'Fi is technically a red card, but it's science stat is 50+.

    Neither of these have very good Sci stats, low 20s for each, if memory serves. Edit: since nested quotes don't show by default, I mean the Obelisk and the Mirror Vo'Quv.
    This is an MMO, not a Star Trek episode simulator. That would make for a terrible game.
  • ssbn655ssbn655 Member Posts: 1,894 Arc User
    edited October 2015
    OP forgot the Sci Pilot raptors, Dyson ships Gorn ships and others. I don't know if some of the ships in the admiralty thing are what you have but I have all the pilot raptors and they show up along with other ships I have that are unique to each of my toons. It seems as far as this goes some of the choices reflect what you toon has. I.E. I have the 'Vette on all my toons but one and that charecter that doesn't have the 'Vette doen't have it in the mission choices for ships to assign to a mission. Ihave acess to all my T6 and lower tier ships as choices as well.
  • valenn1valenn1 Member Posts: 842 Arc User
    or cryptic could, you know, fork over a couple sci dominant ships for romulans :P Hell be lazy about it and give us "science retrofit" t5 versions of t1-4 ships, I dun care just give us something to balance the system out

    The Lizard already said: "Not interested"
    Beta, LTA, CE, Multiple preorder Versions, all Addon Packs except AoY, nearly all KDF/Rom and ~50% of all Fedships, over 25 LockboxShips, Endurer of Atari's "Year of Hell", but...
    unfortunately:

    NOT LOYAL ENOUGH!!!
  • mustrumridcully0mustrumridcully0 Member Posts: 12,963 Arc User
    Whether completely intentional or not ,I think Cryptic has done a lot to raise the interest in KDF and RR Science Vessels by now, by simply not providing any new ones (especially not Tier 6). Maybe that will be a reason for them to eventually release one.

    But don't expect it soon. We know about the Tier 6 Defiant/T'Varo/B'Rel over 6 months now, I think, and they are still unreleased. We've never seen any leaks with Tier 6 RR/KDF Science Vessels, so it might still be a year off. Hold tight. ;)
    Star Trek Online Advancement: You start with lowbie gear, you end with Lobi gear.
Sign In or Register to comment.