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Console Upgrade Bug

rossclansforce1rossclansforce1 Member Posts: 400 Arc User
I am not sure why but when I go into the console upgrade screen and hover over the item it shows (example) 205,420 TP 19% Rarity. When I go to the possible result side it shows 133,708 TP 8% Rarity. If the item is in the inventory or on my ship it shows the 204,420 / 19%. So are the upgrades not registering correctly or is it a typo?
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Comments

  • darkbladejkdarkbladejk Member Posts: 3,833 Community Moderator
    When you plop something in the upgrade window it only shows you what the item MAY turn into, not what it's guaranteed to become. For example say you have, phaser beam array mk xiv [crtd]x3 with a 200,000 TP 20% rarity chance. You plop that in the window and it shows, phaser beam array mk xiv [???]x4 100,000 TP 10%. Now because it shows [???]x4 does not mean that you are guaranteed to get [crtd]x4 on the weapon, it simply means that you will get a 4th modifier on the weapon. Also it's not guaranteed that you will even get a rarity jump to ultra rare, but it's simply showing you the possible results if you do get it to flip.

    the 1k discrepancy between being on the ship and in the inventory I think could possibly be something but the upgrade window preview i wouldn't worry about too much.
    "Someone once told me that time was a predator that stalked us all our lives. I rather believe that time is a companion who goes with us on the journey and reminds us to cherish every moment, because it will never come again." - Jean Luc Picard in Star Trek Generations

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  • rossclansforce1rossclansforce1 Member Posts: 400 Arc User
    My comment wasn't about guaranteed chance of mods. I am aware of the Dilithium sink. It was about it saying on the item you have x% chance. When you put it in the upgrade window and see the preview % chance is way less. I was trying to figure out why. From the way I see it we are paying for 20% chance to proc and getting 8%. (example)
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  • darkbladejkdarkbladejk Member Posts: 3,833 Community Moderator
    I understood, I was simply explaining the purpose of everything.

    Ex: phaser beam array mk xiv [crtd]x3 20% rarity 200k tp.

    Suppose that's the item you have and that's what it shows outside the upgrade window preview. When you plop it in the window as I said above it shows the following.

    EX2:Phaser Beam Array Mk xiv [????]x4 10% rarity 100k tp.

    In that case what you're seeing is the possible result of the upgrade. Assuming it did flip you would have a 4th modifier along with 10% rarity and 100k TP left over. Suppose it does flip you could then have this.

    EX3: Phaser Beam Array Mk xiv [crtd]x4 10% rarity 100k TP.

    Each time you jump in rarity the chance to flip rarity is cut in half and must be built up again if you don't flip it. So if you start at 20% at rare, you would have 10% chance at very rare, then 5% chance at ultra rare. That of course assumes that you were lucky enough to hit the upgrade each time.

    The preview is just that, a preview of the possibility of the item. You're not losing upgrades or anything along those lines if that's what you're worried about. From what I can tell this is working as intended. If this still doesn't explain things then please explain what you're after in a bit better detail and I'll do my best to explain :)
    "Someone once told me that time was a predator that stalked us all our lives. I rather believe that time is a companion who goes with us on the journey and reminds us to cherish every moment, because it will never come again." - Jean Luc Picard in Star Trek Generations

    Star Trek Online volunteer Community Moderator
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