What happened to the hourly event bonuses? Was any reason given for changing things? I haven't played in a while so I don't know.
They were removed a long time ago for a BS reason.
I thought hourly events were removed so that extra currency allotment, like Fleet Marks, could be controlled. I seem to remember speculation about Fleet developing too quickly, in part, because of the preponderant amount of fleet marks earned during the houries. Could be wrong.
That said, I really miss the houries.
I try to organize 5 person team runs of the Big Dig and Breaking the Planet. Sometimes I'm successful, other times I'm not.
I don't think fleet marks are a real bottleneck these days, are they?
What happened to the hourly event bonuses? Was any reason given for changing things? I haven't played in a while so I don't know.
They were removed a long time ago for a BS reason.
you got that the wrong way round, it was the hourly events that were BS & the weekend ones are really useful.
the big problem with the hourly events was that more often then not the ones you really wanted to do were running when you were unable to play and when you were able to play the ones that were running were totally useless for your needs, this was very unfair for players that maybe had 1 or 2 hours to play at most.
with the weekend events they are always there for you no matter what time you log in, if you have no interest in any event that is running its no problem as you can go and do something else but when the weekend events come around that you are interested in doing you are guaranteed to be able to take part so its much fairer to everybody.
this was the reason the hourly's were dumped like the trash they were in favour of the supremely better weekend events.
The weekend events are hardly useful. Most of them I completely ignore and do nothing different than usual. Remember RnD weekends, 50% bonus research? Wow! So for four days you get 50% more, which means you get 2 days free, and at least originally, you need around a year total to get to level 20. How generous. And we had what, maybe 4-5 of those weekends in the past year?
The only good one we've had was the recent upgrade weekend. Very nice, that one.
The fact is that hourly events were up constantly. Whatever time it was, something was going on. Could the scheduling/rotation have been better? Yes, no argument there.
But with weekend events, they are active at best every other week and only for four days which sucks for anyone who has a worse weekend schedule. And the bonuses are usually poor overall, especially with the way they've gone out of the way to unfavorably alter various things like mark turn ins and time gating patrols.
what about the ones like dilithium weekend, marks weekend and bonus XP weekend there are many more useful weekend events then there are lame ones and the ones that you might ignore another player may well find useful also.
when the weekend event does not suit your purpose you can always find something else to do in the game like perhaps play some foundry missions or pay a visit to the dyson sphere theres plenty in the game to fill your time if the weekend event does not do it for you.
having the hourly event when the one you want is at 2am when your in bed or maybe 10am while you are at work is not fun and not fair, sure it might suit someone in a different time zone but no matter how much you arrange your schedule you cant schedule for that, at least with the weekend events are running there is a fair chance to gain from it even if you are working over the weekend as I often do you can still get a couple of hours play before going to bed.
it makes most sense to have the events at weekend when most people have more free time and I could count the times I gained from hourly events on one hand but ive lost count of how many times ive gained from weekend events.
No, no, and no, none are interesting. They nerfed the mark turn ins for dilithium weekends. They nerfed the daily rewards getting the bonus marks for mark weekends. They put cooldown timers on any XP giving activity worth a damn to make XP weekends frustrating too. I don't care about the weekend events. They give a marginal boost and only to things done during that weekend. I just do whatever I was going to do anyway.
Also, had you actually read what I wrote, you'd have seen that I already agreed the timing and rotation needed work. However, the fact is, you were waiting less than a week for the event you wanted if you could only play the same 2-3 hours every day. Have a tight weekend schedule? No problem, catch the cycle during the week. It didn't leave you with weeks between the events you wanted, and didn't have the assinine restrictions they added in later.
The change gave us less event uptime of any given event, and ultimately worse quality events. That was the intended result, to hurt the payouts.
you can say no as many times as you like you wont change my view, sure it was a shame they nurfed some of the stuff but theres still plenty of bonuses to be had over these weekends and they all add up to more then I would ever had got from hourlys.
When I think about everything we've been through together,
maybe it's not the destination that matters, maybe it's the journey,
and if that journey takes a little longer,
so we can do something we all believe in,
I can't think of any place I'd rather be or any people I'd rather be with.
Cryptic screwed up the entire queue system when they removed the daily events bonus hours, many of us told them this was a bad idea but they doggedly stuck with it and all we have now are empty queues as predicted. Unless we have a lot of guys online at the same time it's hard to form a 20 man group, a 10 man group or sometimes even a 5 man group when the same old tired CCA is running as the OP says.
I really don't understand Cryptic, they have tons of events for people to play but rather than going through them all and seeing how they can make them more appealing they just ignore them and let them fester like an open sore, a blinding advertisement of their own ineptitude at running an MMO.
I miss the old Daily Event Hours. On a constant rotation. It even included several times a day Mirror Invasion.
The old mirror event was more boring. Blast an armada, blast another armada, blow up the flagship, victory dance.
Now the events I actually miss were the Metaphasic event, and the Academy Lore event, THOSE were actually worth logging in for.
Cryptic screwed up the entire queue system when they removed the daily events bonus hours, many of us told them this was a bad idea but they doggedly stuck with it and all we have now are empty queues as predicted. Unless we have a lot of guys online at the same time it's hard to form a 20 man group, a 10 man group or sometimes even a 5 man group when the same old tired CCA is running as the OP says.
I really don't understand Cryptic, they have tons of events for people to play but rather than going through them all and seeing how they can make them more appealing they just ignore them and let them fester like an open sore, a blinding advertisement of their own ineptitude at running an MMO.
I miss the old Daily Event Hours. On a constant rotation. It even included several times a day Mirror Invasion.
The old mirror event was more boring. Blast an armada, blast another armada, blow up the flagship, victory dance.
Now the events I actually miss were the Metaphasic event, and the Academy Lore event, THOSE were actually worth logging in for.
Metaphasic event and Academy Lore event? don't know those ones, please explain how the events played out, I have tried a search with no results and that's unusual as I can usually find even old retired content on a search engine or on youtube.
the only result I seem to get is the Academy (particle scan) event like the one that is running this weekend involving Multiphasic and Positron Imaging Scan and the Academy lore daily missions.
if these events were good fun they should be added to the weekend events, you don't need a return to hourly events to get any worthy content back in the game.
When I think about everything we've been through together,
maybe it's not the destination that matters, maybe it's the journey,
and if that journey takes a little longer,
so we can do something we all believe in,
I can't think of any place I'd rather be or any people I'd rather be with.
The only good one we've had was the recent upgrade weekend. Very nice, that one.
The fact is that hourly events were up constantly. Whatever time it was, something was going on. Could the scheduling/rotation have been better? Yes, no argument there.
I agree with this (although I wouldn't say that the recent upgrade event was the only good weekend event, it was certainly the best from my perspective). And yes, the fact that there was always something happening when we had the hourly events was one of the things I found really appealing and refreshing about STO, although, again yes, the rotation could have been a bit better.
Perhaps there are different reasons ? Perhaps the player numbers for this game have drastically dropped. In all honesty it doesn't seem to be anywhere near as many people playing as when I first started :-(
A given especially after DR.
Though considering the situation a few years back, we now have way more queues than then, especially with now three difficulty levels instead of two. But that alone wouldnt make more of them dead.
you can say no as many times as you like you wont change my view, sure it was a shame they nurfed some of the stuff but theres still plenty of bonuses to be had over these weekends and they all add up to more then I would ever had got from hourlys.
I share the opposite view: Hourly events gave me way more then weekend-events do.
The old mirror event was more boring. Blast an armada, blast another armada, blow up the flagship, victory dance.
Now the events I actually miss were the Metaphasic event, and the Academy Lore event, THOSE were actually worth logging in for.
You cant really compare old with new mirror. The old invasion was designed to award many XP - a thing we would need now - while the new one is just a stand-in for crystaline cataclysm. To top it of, compared with CC its just a hell of a timegate, which only on the front encourages different ship classe (not playerclasses) to be played, while in reality, dps still own it big time, yet cant do anything about the timegate. I very much dislike the new mirror for those reason. If the bossfight would be automatically triggered when defences reached lv5, now that would change some things.
Get used to it. Special events generate a 'do it now or miss out!' vibe so that makes people play. Even if it's just to grind out CE shards or etc. In the last few months I don't think there has been a single week where there wasn't some event going on. Cryptic/PWE is now addicted to it so it will happen forever now.
The old mirror event was more boring. Blast an armada, blast another armada, blow up the flagship, victory dance.
Now the events I actually miss were the Metaphasic event, and the Academy Lore event, THOSE were actually worth logging in for.
You cant really compare old with new mirror. The old invasion was designed to award many XP - a thing we would need now - while the new one is just a stand-in for crystaline cataclysm. To top it of, compared with CC its just a hell of a timegate, which only on the front encourages different ship classe (not playerclasses) to be played, while in reality, dps still own it big time, yet cant do anything about the timegate. I very much dislike the new mirror for those reason. If the bossfight would be automatically triggered when defences reached lv5, now that would change some things.
That's an old idea, but one I wish the devs would implement. I kinda liked the old "Coffee break" glitch. Changing the mission so that "Coffee break" triggered the boss fight would make it a lot better.
Cryptic screwed up the entire queue system when they removed the daily events bonus hours, many of us told them this was a bad idea but they doggedly stuck with it and all we have now are empty queues as predicted. Unless we have a lot of guys online at the same time it's hard to form a 20 man group, a 10 man group or sometimes even a 5 man group when the same old tired CCA is running as the OP says.
I really don't understand Cryptic, they have tons of events for people to play but rather than going through them all and seeing how they can make them more appealing they just ignore them and let them fester like an open sore, a blinding advertisement of their own ineptitude at running an MMO.
I miss the old Daily Event Hours. On a constant rotation. It even included several times a day Mirror Invasion.
The old mirror event was more boring. Blast an armada, blast another armada, blow up the flagship, victory dance.
Now the events I actually miss were the Metaphasic event, and the Academy Lore event, THOSE were actually worth logging in for.
Metaphasic event and Academy Lore event? don't know those ones, please explain how the events played out, I have tried a search with no results and that's unusual as I can usually find even old retired content on a search engine or on youtube.
the only result I seem to get is the Academy (particle scan) event like the one that is running this weekend involving Multiphasic and Positron Imaging Scan and the Academy lore daily missions.
if these events were good fun they should be added to the weekend events, you don't need a return to hourly events to get any worthy content back in the game.
the lore event was a simple one. If you did the Lore quiz at the academy it'd give you two data chips instead of 1.
Metaphasic changed the loot tables of the particle scan mini games everywhere in the game. I can't really say it made them give better crafting mat drops, but they certainly gave more stuff. But also random stuff. Even the old version of particle scan had some ability to know what you'd get(gas/radiation/metal, sort of) this added random rewards to that.
Changes I'd love to see:
1) Turn weekend events into 5 day events that end Tuesday, that way at least I can play Mondays, Tuesdays, and Fridays, and be able to enjoy them as well as the people who do them Fridays, Saturdays, and Sundays.
2) Bring back the hourlies, stripping out all the less desirable ones out of rotation.
Now, as far as these 3 week or seasonal events, they're great, specially the 3 week ones. The seasonal ones have the drawback that they removed the ability to plan ahead which screws with anyone going on vacation, but at least you just have to grind on one toon to unlock the prize account wide.
Cryptic screwed up the entire queue system when they removed the daily events bonus hours, many of us told them this was a bad idea but they doggedly stuck with it and all we have now are empty queues as predicted. Unless we have a lot of guys online at the same time it's hard to form a 20 man group, a 10 man group or sometimes even a 5 man group when the same old tired CCA is running as the OP says.
I really don't understand Cryptic, they have tons of events for people to play but rather than going through them all and seeing how they can make them more appealing they just ignore them and let them fester like an open sore, a blinding advertisement of their own ineptitude at running an MMO.
I miss the old Daily Event Hours. On a constant rotation. It even included several times a day Mirror Invasion.
The old mirror event was more boring. Blast an armada, blast another armada, blow up the flagship, victory dance.
Now the events I actually miss were the Metaphasic event, and the Academy Lore event, THOSE were actually worth logging in for.
Metaphasic event and Academy Lore event? don't know those ones, please explain how the events played out, I have tried a search with no results and that's unusual as I can usually find even old retired content on a search engine or on youtube.
the only result I seem to get is the Academy (particle scan) event like the one that is running this weekend involving Multiphasic and Positron Imaging Scan and the Academy lore daily missions.
if these events were good fun they should be added to the weekend events, you don't need a return to hourly events to get any worthy content back in the game.
the lore event was a simple one. If you did the Lore quiz at the academy it'd give you two data chips instead of 1.
Metaphasic changed the loot tables of the particle scan mini games everywhere in the game. I can't really say it made them give better crafting mat drops, but they certainly gave more stuff. But also random stuff. Even the old version of particle scan had some ability to know what you'd get(gas/radiation/metal, sort of) this added random rewards to that.
Academy Lore event: two chips instead of one, wow!
Metaphasic event: more random stuff, double wow!
no wonder they thought them unworthy of inclusion in the weekend events.
you know the whole irony of this thread that it is titled "Please stop doing stupid events" and some posters are asking for the return of more stupid hourly events that would actually increase the amount of events instead of stop them.
When I think about everything we've been through together,
maybe it's not the destination that matters, maybe it's the journey,
and if that journey takes a little longer,
so we can do something we all believe in,
I can't think of any place I'd rather be or any people I'd rather be with.
Cryptic screwed up the entire queue system when they removed the daily events bonus hours, many of us told them this was a bad idea but they doggedly stuck with it and all we have now are empty queues as predicted. Unless we have a lot of guys online at the same time it's hard to form a 20 man group, a 10 man group or sometimes even a 5 man group when the same old tired CCA is running as the OP says.
I really don't understand Cryptic, they have tons of events for people to play but rather than going through them all and seeing how they can make them more appealing they just ignore them and let them fester like an open sore, a blinding advertisement of their own ineptitude at running an MMO.
I miss the old Daily Event Hours. On a constant rotation. It even included several times a day Mirror Invasion.
The old mirror event was more boring. Blast an armada, blast another armada, blow up the flagship, victory dance.
Now the events I actually miss were the Metaphasic event, and the Academy Lore event, THOSE were actually worth logging in for.
Metaphasic event and Academy Lore event? don't know those ones, please explain how the events played out, I have tried a search with no results and that's unusual as I can usually find even old retired content on a search engine or on youtube.
the only result I seem to get is the Academy (particle scan) event like the one that is running this weekend involving Multiphasic and Positron Imaging Scan and the Academy lore daily missions.
if these events were good fun they should be added to the weekend events, you don't need a return to hourly events to get any worthy content back in the game.
the lore event was a simple one. If you did the Lore quiz at the academy it'd give you two data chips instead of 1.
Metaphasic changed the loot tables of the particle scan mini games everywhere in the game. I can't really say it made them give better crafting mat drops, but they certainly gave more stuff. But also random stuff. Even the old version of particle scan had some ability to know what you'd get(gas/radiation/metal, sort of) this added random rewards to that.
Academy Lore event: two chips instead of one, wow!
Metaphasic event: more random stuff, double wow!
no wonder they thought them unworthy of inclusion in the weekend events.
you know the whole irony of this thread that it is titled "Please stop doing stupid events" and some posters are asking for the return of more stupid hourly events that would actually increase the amount of events instead of stop them.
So you feel that since you dislike those that they should never come back? uh... oooookkkkay....
Cryptic screwed up the entire queue system when they removed the daily events bonus hours, many of us told them this was a bad idea but they doggedly stuck with it and all we have now are empty queues as predicted. Unless we have a lot of guys online at the same time it's hard to form a 20 man group, a 10 man group or sometimes even a 5 man group when the same old tired CCA is running as the OP says.
I really don't understand Cryptic, they have tons of events for people to play but rather than going through them all and seeing how they can make them more appealing they just ignore them and let them fester like an open sore, a blinding advertisement of their own ineptitude at running an MMO.
I miss the old Daily Event Hours. On a constant rotation. It even included several times a day Mirror Invasion.
The old mirror event was more boring. Blast an armada, blast another armada, blow up the flagship, victory dance.
Now the events I actually miss were the Metaphasic event, and the Academy Lore event, THOSE were actually worth logging in for.
Metaphasic event and Academy Lore event? don't know those ones, please explain how the events played out, I have tried a search with no results and that's unusual as I can usually find even old retired content on a search engine or on youtube.
the only result I seem to get is the Academy (particle scan) event like the one that is running this weekend involving Multiphasic and Positron Imaging Scan and the Academy lore daily missions.
if these events were good fun they should be added to the weekend events, you don't need a return to hourly events to get any worthy content back in the game.
the lore event was a simple one. If you did the Lore quiz at the academy it'd give you two data chips instead of 1.
Metaphasic changed the loot tables of the particle scan mini games everywhere in the game. I can't really say it made them give better crafting mat drops, but they certainly gave more stuff. But also random stuff. Even the old version of particle scan had some ability to know what you'd get(gas/radiation/metal, sort of) this added random rewards to that.
Academy Lore event: two chips instead of one, wow!
Metaphasic event: more random stuff, double wow!
no wonder they thought them unworthy of inclusion in the weekend events.
you know the whole irony of this thread that it is titled "Please stop doing stupid events" and some posters are asking for the return of more stupid hourly events that would actually increase the amount of events instead of stop them.
So you feel that since you dislike those that they should never come back? uh... oooookkkkay....
no its because what is more rewarding, 1 extra data chip per character that I have anyway and so do most other players or random stuff, or would I rather have a ton of extra marks or a ton of extra dilithium I can gain for the entire time I play, huuum let me think ?????
When I think about everything we've been through together,
maybe it's not the destination that matters, maybe it's the journey,
and if that journey takes a little longer,
so we can do something we all believe in,
I can't think of any place I'd rather be or any people I'd rather be with.
I liked the hourly stuff a lot--but you will take Shuttle Weekend only by prying it from my cold, dead fingers.
Ah, and the the joy of the Shuttle Event when it first appeared - - - - - no cool downs.
'But to be logical is not to be right', and 'nothing' on God's earth could ever 'make it' right!'
Judge Dan Haywood
'As l speak now, the words are forming in my head.
l don't know.
l really don't know what l'm about to say, except l have a feeling about it.
That l must repeat the words that come without my knowledge.'
Cryptic screwed up the entire queue system when they removed the daily events bonus hours, many of us told them this was a bad idea but they doggedly stuck with it and all we have now are empty queues as predicted. Unless we have a lot of guys online at the same time it's hard to form a 20 man group, a 10 man group or sometimes even a 5 man group when the same old tired CCA is running as the OP says.
I really don't understand Cryptic, they have tons of events for people to play but rather than going through them all and seeing how they can make them more appealing they just ignore them and let them fester like an open sore, a blinding advertisement of their own ineptitude at running an MMO.
I miss the old Daily Event Hours. On a constant rotation. It even included several times a day Mirror Invasion.
The old mirror event was more boring. Blast an armada, blast another armada, blow up the flagship, victory dance.
Now the events I actually miss were the Metaphasic event, and the Academy Lore event, THOSE were actually worth logging in for.
Metaphasic event and Academy Lore event? don't know those ones, please explain how the events played out, I have tried a search with no results and that's unusual as I can usually find even old retired content on a search engine or on youtube.
the only result I seem to get is the Academy (particle scan) event like the one that is running this weekend involving Multiphasic and Positron Imaging Scan and the Academy lore daily missions.
if these events were good fun they should be added to the weekend events, you don't need a return to hourly events to get any worthy content back in the game.
the lore event was a simple one. If you did the Lore quiz at the academy it'd give you two data chips instead of 1.
Metaphasic changed the loot tables of the particle scan mini games everywhere in the game. I can't really say it made them give better crafting mat drops, but they certainly gave more stuff. But also random stuff. Even the old version of particle scan had some ability to know what you'd get(gas/radiation/metal, sort of) this added random rewards to that.
Academy Lore event: two chips instead of one, wow!
Metaphasic event: more random stuff, double wow!
no wonder they thought them unworthy of inclusion in the weekend events.
you know the whole irony of this thread that it is titled "Please stop doing stupid events" and some posters are asking for the return of more stupid hourly events that would actually increase the amount of events instead of stop them.
So you feel that since you dislike those that they should never come back? uh... oooookkkkay....
no its because what is more rewarding, 1 extra data chip per character that I have anyway and so do most other players or random stuff, or would I rather have a ton of extra marks or a ton of extra dilithium I can gain for the entire time I play, huuum let me think ?????
More rewarding... to you... not to everyone. I don't grind STFs for marks or dil, so events that boost that rarely affect me. But free crafting mats? That sounds interesting.
Cryptic screwed up the entire queue system when they removed the daily events bonus hours, many of us told them this was a bad idea but they doggedly stuck with it and all we have now are empty queues as predicted. Unless we have a lot of guys online at the same time it's hard to form a 20 man group, a 10 man group or sometimes even a 5 man group when the same old tired CCA is running as the OP says.
I really don't understand Cryptic, they have tons of events for people to play but rather than going through them all and seeing how they can make them more appealing they just ignore them and let them fester like an open sore, a blinding advertisement of their own ineptitude at running an MMO.
I miss the old Daily Event Hours. On a constant rotation. It even included several times a day Mirror Invasion.
The old mirror event was more boring. Blast an armada, blast another armada, blow up the flagship, victory dance.
Now the events I actually miss were the Metaphasic event, and the Academy Lore event, THOSE were actually worth logging in for.
Metaphasic event and Academy Lore event? don't know those ones, please explain how the events played out, I have tried a search with no results and that's unusual as I can usually find even old retired content on a search engine or on youtube.
the only result I seem to get is the Academy (particle scan) event like the one that is running this weekend involving Multiphasic and Positron Imaging Scan and the Academy lore daily missions.
if these events were good fun they should be added to the weekend events, you don't need a return to hourly events to get any worthy content back in the game.
the lore event was a simple one. If you did the Lore quiz at the academy it'd give you two data chips instead of 1.
Metaphasic changed the loot tables of the particle scan mini games everywhere in the game. I can't really say it made them give better crafting mat drops, but they certainly gave more stuff. But also random stuff. Even the old version of particle scan had some ability to know what you'd get(gas/radiation/metal, sort of) this added random rewards to that.
Academy Lore event: two chips instead of one, wow!
Metaphasic event: more random stuff, double wow!
no wonder they thought them unworthy of inclusion in the weekend events.
you know the whole irony of this thread that it is titled "Please stop doing stupid events" and some posters are asking for the return of more stupid hourly events that would actually increase the amount of events instead of stop them.
So you feel that since you dislike those that they should never come back? uh... oooookkkkay....
no its because what is more rewarding, 1 extra data chip per character that I have anyway and so do most other players or random stuff, or would I rather have a ton of extra marks or a ton of extra dilithium I can gain for the entire time I play, huuum let me think ?????
More rewarding... to you... not to everyone. I don't grind STFs for marks or dil, so events that boost that rarely affect me. But free crafting mats? That sounds interesting.
but there are a lot of things that reward marks and dil not just STFs, in fact theres not an awful lot in the game that doesn't pay some dil so you might not think you benefit but you probably do.
here are some of the things that reward dilithium.
Foundry
Academy Lore mission
Borg Invasion
Beta Ursae Daily
Eta Eridani Daily
Orellius Daily
Pi Canis Daily
Tau Dewa Daily
Solanae Dyson Sphere
Reputation
PvE queue
PvP
Empire Defense
Duty Officer Assignments
and most of these are eligible for bonus dilithium during the dilithium weekend so if you do any of these things you most likely benefit even in a small way during the event.
also as marks can also be exchanged for dilithium anything that rewards marks is as good as rewarding dilithium so bonus marks is as good as bonus dilithium.
now being as so much of the game revolves around the acquisition of dilithium I cant see how anyone can pass up on an opportunity to get more even if it means maybe doing stuff you don't normally do.
Events kill PvE queues everywhere else. I wish there were fewer of them.
I didn't grind the last CCE event, I'm not grinding this CCE event. So the game is pretty much dead to me until it's over.
now given the fact that PvE queues are probably the best place to get marks and dilithium if anything the bonus marks and bonus dilithium events should have totally the opposite effect on PvE queues so if the queues are still dead even during these events I think that just about proves that it is something else that is killing the queues not events.
also as the CCE event is based in a PvE queued mission aren't you in fact compounding the problem with PvE by not taking part in the event.
what they need to do is create more mirror and CCE style events based in other PvE ques but still only having 2 each year so for example one year instead of CCE and mirror you might have an event where the tokens are a reward from say Starbase 24 and Khitomer Vortex events and another year say Mine Trap and Bug Hunt and so on.
as players play the events they will realise or remember what fun all the PvE missions are and maybe start playing them more.
they could still use the same two tokens Multidimensional Transporter and shard or they could replace these with universal tokens that can be used for any of these kind of events so players can still complete any unfinished projects.
Post edited by bobbydazlers on
When I think about everything we've been through together,
maybe it's not the destination that matters, maybe it's the journey,
and if that journey takes a little longer,
so we can do something we all believe in,
I can't think of any place I'd rather be or any people I'd rather be with.
Comments
you can say no as many times as you like you wont change my view, sure it was a shame they nurfed some of the stuff but theres still plenty of bonuses to be had over these weekends and they all add up to more then I would ever had got from hourlys.
When I think about everything we've been through together,
maybe it's not the destination that matters, maybe it's the journey,
and if that journey takes a little longer,
so we can do something we all believe in,
I can't think of any place I'd rather be or any people I'd rather be with.
Now the events I actually miss were the Metaphasic event, and the Academy Lore event, THOSE were actually worth logging in for.
My character Tsin'xing
Metaphasic event and Academy Lore event? don't know those ones, please explain how the events played out, I have tried a search with no results and that's unusual as I can usually find even old retired content on a search engine or on youtube.
the only result I seem to get is the Academy (particle scan) event like the one that is running this weekend involving Multiphasic and Positron Imaging Scan and the Academy lore daily missions.
if these events were good fun they should be added to the weekend events, you don't need a return to hourly events to get any worthy content back in the game.
When I think about everything we've been through together,
maybe it's not the destination that matters, maybe it's the journey,
and if that journey takes a little longer,
so we can do something we all believe in,
I can't think of any place I'd rather be or any people I'd rather be with.
I agree with this (although I wouldn't say that the recent upgrade event was the only good weekend event, it was certainly the best from my perspective). And yes, the fact that there was always something happening when we had the hourly events was one of the things I found really appealing and refreshing about STO, although, again yes, the rotation could have been a bit better.
No one is forcing the players to play events.
That would be nice.
A given especially after DR.
Though considering the situation a few years back, we now have way more queues than then, especially with now three difficulty levels instead of two. But that alone wouldnt make more of them dead.
I share the opposite view: Hourly events gave me way more then weekend-events do.
You cant really compare old with new mirror. The old invasion was designed to award many XP - a thing we would need now - while the new one is just a stand-in for crystaline cataclysm. To top it of, compared with CC its just a hell of a timegate, which only on the front encourages different ship classe (not playerclasses) to be played, while in reality, dps still own it big time, yet cant do anything about the timegate. I very much dislike the new mirror for those reason. If the bossfight would be automatically triggered when defences reached lv5, now that would change some things.
My character Tsin'xing
Metaphasic changed the loot tables of the particle scan mini games everywhere in the game. I can't really say it made them give better crafting mat drops, but they certainly gave more stuff. But also random stuff. Even the old version of particle scan had some ability to know what you'd get(gas/radiation/metal, sort of) this added random rewards to that.
My character Tsin'xing
1) Turn weekend events into 5 day events that end Tuesday, that way at least I can play Mondays, Tuesdays, and Fridays, and be able to enjoy them as well as the people who do them Fridays, Saturdays, and Sundays.
2) Bring back the hourlies, stripping out all the less desirable ones out of rotation.
Now, as far as these 3 week or seasonal events, they're great, specially the 3 week ones. The seasonal ones have the drawback that they removed the ability to plan ahead which screws with anyone going on vacation, but at least you just have to grind on one toon to unlock the prize account wide.
Exactly, if you do not like the event, or it's prize, don't do it. I myself want more events, daily ones, weekly ones, and the kind we get now.
We come in peace, SHOOT TO KILL!
Academy Lore event: two chips instead of one, wow!
Metaphasic event: more random stuff, double wow!
no wonder they thought them unworthy of inclusion in the weekend events.
you know the whole irony of this thread that it is titled "Please stop doing stupid events" and some posters are asking for the return of more stupid hourly events that would actually increase the amount of events instead of stop them.
When I think about everything we've been through together,
maybe it's not the destination that matters, maybe it's the journey,
and if that journey takes a little longer,
so we can do something we all believe in,
I can't think of any place I'd rather be or any people I'd rather be with.
My character Tsin'xing
no its because what is more rewarding, 1 extra data chip per character that I have anyway and so do most other players or random stuff, or would I rather have a ton of extra marks or a ton of extra dilithium I can gain for the entire time I play, huuum let me think ?????
When I think about everything we've been through together,
maybe it's not the destination that matters, maybe it's the journey,
and if that journey takes a little longer,
so we can do something we all believe in,
I can't think of any place I'd rather be or any people I'd rather be with.
Ah, and the the joy of the Shuttle Event when it first appeared - - - - - no cool downs.
l don't know.
l really don't know what l'm about to say, except l have a feeling about it.
That l must repeat the words that come without my knowledge.'
My character Tsin'xing
Events kill PvE queues everywhere else. I wish there were fewer of them.
I didn't grind the last CCE event, I'm not grinding this CCE event. So the game is pretty much dead to me until it's over.
With the CCE event running, last night I couldn't get one together at all.
but there are a lot of things that reward marks and dil not just STFs, in fact theres not an awful lot in the game that doesn't pay some dil so you might not think you benefit but you probably do.
here are some of the things that reward dilithium.
Foundry
Academy Lore mission
Borg Invasion
Beta Ursae Daily
Eta Eridani Daily
Orellius Daily
Pi Canis Daily
Tau Dewa Daily
Solanae Dyson Sphere
Reputation
PvE queue
PvP
Empire Defense
Duty Officer Assignments
and most of these are eligible for bonus dilithium during the dilithium weekend so if you do any of these things you most likely benefit even in a small way during the event.
also as marks can also be exchanged for dilithium anything that rewards marks is as good as rewarding dilithium so bonus marks is as good as bonus dilithium.
now being as so much of the game revolves around the acquisition of dilithium I cant see how anyone can pass up on an opportunity to get more even if it means maybe doing stuff you don't normally do.
now given the fact that PvE queues are probably the best place to get marks and dilithium if anything the bonus marks and bonus dilithium events should have totally the opposite effect on PvE queues so if the queues are still dead even during these events I think that just about proves that it is something else that is killing the queues not events.
also as the CCE event is based in a PvE queued mission aren't you in fact compounding the problem with PvE by not taking part in the event.
what they need to do is create more mirror and CCE style events based in other PvE ques but still only having 2 each year so for example one year instead of CCE and mirror you might have an event where the tokens are a reward from say Starbase 24 and Khitomer Vortex events and another year say Mine Trap and Bug Hunt and so on.
as players play the events they will realise or remember what fun all the PvE missions are and maybe start playing them more.
they could still use the same two tokens Multidimensional Transporter and shard or they could replace these with universal tokens that can be used for any of these kind of events so players can still complete any unfinished projects.
When I think about everything we've been through together,
maybe it's not the destination that matters, maybe it's the journey,
and if that journey takes a little longer,
so we can do something we all believe in,
I can't think of any place I'd rather be or any people I'd rather be with.