Do tactical characters still outperform science characters no matter the ability. Does attack pattern alpha still boost TBR and just about everything else. I pvp and if this is the case then I'm really considering giving the Annorax to my Tactical character. I enjoy playing my science toon but am I just wasting my time with him. No matter what skills or abilitys I give him will he still be the underdog in pvp or in the end does it matter at all?
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Norway and Yeager dammit... I still want my Typhoon and Jupiter though.
JJ Trek The Kelvin Timeline is just Trek and it's fully canon... get over it. But I still prefer TAR.
#TASforSTO
'...I can tell you that we're not in the military and that we intend no harm to the whales.' Kirk: The Voyage Home
'Starfleet is not a military organisation. Its purpose is exploration.' Picard: Peak Performance
'This is clearly a military operation. Is that what we are now? Because I thought we were explorers!' Scotty: Into Darkness
'...The Federation. Starfleet. We're not a military agency.' Scotty: Beyond
'I'm not a soldier anymore. I'm an engineer.' Miles O'Brien: Empok Nor
'...Starfleet could use you... It's a peacekeeping and humanitarian armada...' Admiral Pike: Star Trek
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soon(TM).
Im waiting in anticipation....
I'm afraid and excited all at the same time to see what you can do with the giant space blender of science!
A few people have already seen the parses and are currently changing their panties.
It just takes a long time to produce a review video, the current one is going on the 3rd full day of work and I haven't even started editing it together yet.
My main is Sci, so much resources spent, so much accolades earned... all of this was waste of time
And soon enough i will reroll to Rom Tac... I wish i knew the state of game when i create my toon...
I would have the same dilemma as you. The Annorax is like if the Vesta and Kar'fi had a love child and stuffed it into a promo pack. Tac captains do buff science powers more than science captains can, but science captains get the oh-so-wonderful subnuke.
Personally I would probably put it on my science character since pets + photonic fleet + evade target lock is a nice combo for general annoyance and to get your opponent to not target you, but that's my play style.
That said, you seem to play your tactical captain more and since the Annorax gets intel powers, you could slot the AoE intel subnuke. I'm sure one could make a devastating build with lots of disables + APA + DRB.
Ive seen the parse.... all i can say is this.... DAMN!
I'm afraid if I did that the price of the ship would plummet. You know after the millionth time you loose to a suliban in pvp. Believe I'll keep it.
But I haven't been playing PvP for a long time. Maybe everything has changed.
The first thing i notice about this ship is the hangars--these fighters would be primo for a kdf beam dis build that already has the t6 flight deck trait mastery unlocked. besides being one of the few beam hangars that could benefit from that trait kdf side, having the coalition dis on the hangars means that you could rededicate the beam slot you threw to the coalition proc back to elachi, nanite, bio-molecular, phased, polarized or resonant dis.
the ship mastery trait unlock is an unusual one--dmg bonus for sci boff 'abilities'. what does that mean exactly? does it proc with each boff skill triggered? do sci boff space traits work? how about my scottish sci boff with the 'discern quality of scotch' and "drunken brawl" abilities, do those count for it?
joking aside, the other big thing to note is the extra weapon slot--yes, this baby is primo for a dps build, but largely i expect it to perform like other glass cannon out there.
Aww
Norway and Yeager dammit... I still want my Typhoon and Jupiter though.
JJ Trek The Kelvin Timeline is just Trek and it's fully canon... get over it. But I still prefer TAR.
#TASforSTO
'...I can tell you that we're not in the military and that we intend no harm to the whales.' Kirk: The Voyage Home
'Starfleet is not a military organisation. Its purpose is exploration.' Picard: Peak Performance
'This is clearly a military operation. Is that what we are now? Because I thought we were explorers!' Scotty: Into Darkness
'...The Federation. Starfleet. We're not a military agency.' Scotty: Beyond
'I'm not a soldier anymore. I'm an engineer.' Miles O'Brien: Empok Nor
'...Starfleet could use you... It's a peacekeeping and humanitarian armada...' Admiral Pike: Star Trek
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So in other words, boring ship.
It's sad that this game has no flair in it anymore. Everyone just resorts to a single console.
What I could do with 400 million odd EC. I'd basically be set until the servers go quiet.
Combine a grav well with the engine fail doff and the aftershock doff for extra CC. Pretty sure just a grav well 3 with those two doffs and grav gens throguht the roof would be enough to keep all the spheres in ISA and the shards and tholians in the crystal event stuck in their place.
That's my only gripe. People are going to take this awesome science ship that can do amazing science stuff and just make it FAW with plasma consoles. I mean really, the nandi does a better job at that. I'm not miffed about players; I'm miffed about the current meta. We need better AI, things to subnuke/debuff (besides APB), disables to work on NPCs, and other things for smarter gameplay. But yeah, people are just making optimal builds...
Engine fail doff?! Never heard of it. What does it do, please?
it disables engines eveery second on every enemy ship under the pull of a gravity well
don't ask for a name or profession (presumably gravimetric scientist, but possibly some other one); i don't even remember what box it's from
#LegalizeAwoo
A normie goes "Oh, what's this?"
An otaku goes "UwU, what's this?"
A furry goes "OwO, what's this?"
A werewolf goes "Awoo, what's this?"
"It's nothing personal, I just don't feel like I've gotten to know a person until I've sniffed their crotch."
"We said 'no' to Mr. Curiosity. We're not home. Curiosity is not welcome, it is not to be invited in. Curiosity...is bad. It gets you in trouble, it gets you killed, and more importantly...it makes you poor!"
Its not that the nandi does it better but turning this sci ship into a beam boat with all bells and whistles will, in the hands of a tac captain, be a ton more successful at completing content (via dps) than any science ship ever.
I MUST know what that one is! Can anyone name it? That would be very nice to combine with my GW builds.
i just found it; krenim matter-antimatter specialist
and i forgot one detail; it's a 20% chance every second to knock engines offline for 1 second while under the effect of a gravity well, not a guaranteed thing
#LegalizeAwoo
A normie goes "Oh, what's this?"
An otaku goes "UwU, what's this?"
A furry goes "OwO, what's this?"
A werewolf goes "Awoo, what's this?"
"It's nothing personal, I just don't feel like I've gotten to know a person until I've sniffed their crotch."
"We said 'no' to Mr. Curiosity. We're not home. Curiosity is not welcome, it is not to be invited in. Curiosity...is bad. It gets you in trouble, it gets you killed, and more importantly...it makes you poor!"
I just think there is a bit to much hype over this ship...I mean it's a nice ship and all but in the end I don't see it outdoing your DPS Cruiser or Escort unless those raiders just do insane damage...especially when I imagine all it's going to be is another beam boat.
SA isn't really of much use for DPS because DPS is based on AoE trash...I don't see most people using many PG abilities and the ship doesn't appear to have a Secondary Deflector...
It's a decent ship and I'm sure it can do great DPS but I don't see it topping the DPS charts and like it being a FOTM ship that will eventually pass just like the Sheshar.
I'll provide some feedback:
I'm usually a 7-8k DPSer, occasionally higher. I don't do optimal flavor builds, am fairly uncoordinated, and am bullheaded about using every temporal gimmick I can get my hands on.
I think my WORST run with a foreward facing (not broadsiding) FAW spam build clocked at 15k and I'm regularly first place in Crystalline Entity Advanced now. And there are currently a few benefits like CD reduction from using Tachyokinetic Converter that aren't working when devs have said they should.
Part of it I'm finding is that maybe all the acrobatics I LIKE doing in my Mobius isn't the optimal option for someone not super-proficient at keybinds. Part of it is that while I like dogfighting, I don't think the game is built for random dogfighting. The Krenim ship has trained me for a "park and shoot" style more suited to my power management skill level. It is durable enough to park and shoot. I could easily quadruple my damage by dropping gimmick consoles but this takes me from "adequate" with a gimmick build to... let's say halfway between adequate and seriously competitive, while still an order of magnitude below the truly elite.
My feeling is that more ships designed similar to this (and I see the Garumba and Galaxy-X as likely taking cues from this minus Science powers and probably favoring Command over Intelligence) can only be good. Because I don't think it will enable high end players to do MUCH more than they were but it will take low skill players with some idea of how to make a decent build or players who like gimmick builds and narrow the gap between them and the elite. An absolutely clueless player will still be lost but I'd say this can allow a well-informed-but-low-skill or gimmick-oriented player (whether it be a love for special consoles or insistance on "canon" builds) and probably double to triple their DPS. Whereas a skilled player can probably eek out 10% more damage. Everyone benefits but the low end of adequate narrows the gap more.
It's a potential Rage Quit machine in the proper hands.
IMO if you're not doing PvP with it (with a sound build) you're a wasting it's potential.
Id name it the Crybaby, for all the tears it would induce.
The whine would be so strong ! It would be delightful.
Edit: To answer the question at hand, if you're going to only use it for PvE (which would be a shame), give it to your tac, for alpha buffs and more bangbang.
For PvP i'd say the same thing, ***Unless of course you are a very knowledgeable sci. Even then, you'll still get more bangbang from a tac.
Eagerly looking forward to it.
I think you just described exactly what's wrong with this game to date: *everything* is done better with a Tact Captain. 'Parity', my *TRIBBLE.