After todays patch, just logged in, me and many many others I have talked to already, all have invalid skills, but clicking the respec button on the skills window just closes the window, and nothing happens. Repeat, open window, click respec, closes, repeat, same.
Uh, something broke.
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Mine Trap Supporter
http://www.arcgames.com/en/forums#/discussion/1200564/investigating-skills-points-spec-points-and-respecing
Can't respect from ground/space. Go to ESD, respec, but either A) Can't spend all skill points or manage to spend all skill points, but can't "Accept" respec with some nonsense message about "cannot respec if you no longer meet your rank requirements," whatever the hell that means to a Lifer Lvl 60 Fleet Admiral with a bunch of spec points already plowed into the post 60+ Specialization system...
Clearly buggy...
Heres what actually happened.
borticuscryptic wrote: »
We are checking in a fix right now. As soon as it's validated, we're going to look at pushing it to Holodeck. This will likely require Emergency Downtime.
Here's an explanation of the issue:
When the system flags you as "Skills Invalid" it prevents adding/removing any powers to/from your Captain. This includes Skills, Traits, and Specs. It's all related to the one issue that's invalidating your skills. In the case of this particular bug, it's directly related to the Delta T4 Reputation Trait, "Enhanced Rending Shots."
The change we checked in that improved this power's performance on the server, required a small re-structure to the PowerTree related to the Delta Reputation, where when you earned T4 you are actually being given 3 powers instead of 2. One (the new one we had to add) is automatic, and doesn't require Slotting, but also does not activate on your character unless Enhanced Rending Shots is slotted. However, it the PowerTree itself was still flagged to only purchase 2 nodes within that Tier, and so when given 3 options it didn't know what to do with itself and continuously failed to meet Skill Validation.
We fixed that. Enhanced Rending Shots still has its performance improved, and the Reputation System no longer seizes up when more than 2 nodes exist within a PowerTree Tier.