In the Standard Social Window, there is a Find Fleet TAB, On that tab it contains 4 Collums,
Fleet Name
Recruiting Message
Website
Tags
Can we have 2 Collums Added,
Armada Name
With maybe, and Alpha/Beta/Gamma Symbol to show their "rank"
Accepting Armada Invites?
Have it work like the Finding Teams window with a small icon indicating if they are Accepting Armada Invites or not.
Also, on the Find Fleet Page, there is a "Show Details" Button which shows more info about the Fleet.
Can the Armada Name, and Rank be listed their as well.
Really, a whopping 14% skill point boost if you are in a maxed out armada. That is just sad and pathetic, i was hoping for something along of 200% or 300% point increase. Something to really push you ahead. This does barely anything to mitigating the grind for spec points.
Yeah...so I guess this was the "upcoming thing" that laughingTendy stated would ameliorate the grind post Doff XP Nerf 2: Electric Nerfaloo.
You know, they could solve the whole problem of "Fleet Credit Hogs" = those who swoop in and fill all the building projects and don't allow anyone else to get a chance at it.
By offering "Armada Donation Boxes" for Fleet Credits, instead.
Ok @where2r1, here is how the settings look for the Armada System.
images are big so i'll put them under a spoiler
As far as "controlling" deposits for a fleet itself, not the Armada. The only option would be to remove the "donate to holdings" permissions from the ranks that you don't want to have access to the holdings.
images are big so i'll put them under a spoiler[/color] As far as "controlling" deposits for a fleet itself, not the Armada. The only option would be to remove the "donate to holdings" permissions from the ranks that you don't want to have access to the holdings.
Hope this helps a bit...
Good thing the pics are big...the font size is tiny on those tabs!!!!!
I guess, because I do not have access to the Administrative section for my fleet...I have never seen this level of "stuff". So, some of my questions stem from that....I am sure.
+++++++++++++++++++
The first picture is: Administrative??? Outgoing Contributions under Armada tab.
The fleet leader is going to decide what individuals contribute out TO the Armada.
That makes sense: if your own holdings are in need, you wouldn't want your fleet sending them to other places.
Though it makes no sense if: all your current projects run OUT of space and/or is on count down...and a person needs Fleet Credit and can get it by going out to the Armada.
Especially, a problem for projects at higher tiers since those take forever to "count down". That would entail interacting with Fleet Leader....who may not even be "online".
++++++++++++++++++++
The second picture is: Armada tab.....but Armada "what"???? This doesn't look admin at all...that is open to everyone?
This doesn't say which fleet those contributions are going to??? Is that the contribution page for "Delta Alliance X" DL Mine project??? Or is that contribution page for some other Fleet's DL Mine project???
Is this a collective of how many items need to be contributed to ALL DL Mine projects on going in the Armada? If it is pooled together: who's fleet projects get filled first from this "pool"?
Maybe the confusion is here: WHAT the HECK IS "Delta Alliance X"?? Is that the Armada name???
When a project is "open" to the Armada....does the FLEET member contribute through the "usual" project page...or do they have to go to this Armada page?
Is it "grayed out" in the Fleet side project tab when it is turned over to the Armada?
Or just "grayed out" if blocked from the Armada? How the heck does one keep track where their Fleet projects are?
If the FLEET member contributes from the FLEET page at the same time someone else contributes through the ARMADA page...who gets the Fleet Credit, and who loses the items from inventory?
If people want to limit their contributions 1000 DL to each on going project in the Armada ... or 1000 DL to each fleet (one holding project per fleet) how does one see this??? This is probably the way I would make "donations" out to the Armada, just to be equal to everyone.
Also, I see they are still using sliders...horrible mechanic. I hate having to deal with those crappy sliders. And bigger the slider, the more difficult it is to be accurate.
This page has the potential of getting very, very long depending on how many fleets are working on holdings in the Armada.
What does "empty", "empty", "empty" under "Borg-Tribble Alliance" mean? No "Gammas"?
When on this page...HOW can you tell which one of those fleets listed there even HAVE a project open for contributions? Are we going to have to click through EVERY page?
++++++++++++++++++++++++
The third picture posted: Administrative, also??? Incoming Contributions under Armada tab.
Global permissions, I understand. That lets Fleet Admin decide which contributions stay "in-house".
What is "Project Slot Permissions" for???
OH...this is how the Admin decides if a PROJECT goes out to the Armada for contributions or stays "in-house".
Can all these settings be changed on the FLY, after the project has been started??
For example: Admin wants to give their own Fleet membership a chance to fill as much as they can BEFORE opening up the remainder to the Armada. Or does this have to be selected straight from the start of the project?
"Spend your life doing strange things with weird people." -- UNK
“Tell me and I forget. Teach me and I remember. Involve me and I learn.” -- Benjamin Franklin
This STILL does not address the problem of one person somewhere out in the Armada...sitting there filling all open, easy requirements themselves and not allowing other people in on the Fleet Credit pie.
Though, the fleet that has open projects would be very grateful...the people with Fleet Credit deficits, not so much. They are in the same boat as they are, now...unable to find projects to donate to.
A way to fix this is: limit the amount of Fleet Credits one person can collect at one time on the ARMADA level.
Premise: if you already hit that limit, why are you collecting even more...let someone else get it.
Or a limit on how often a person can contribute at the Armada level.
Or limit how many projects to contribute to in one go at the Armada level.
Premise: if you already contributed to several projects today (or flipping from one to the next, over and over), stop it....let people not on line (at work or school or sleeping) when a project starts, have a chance at it.
Example: Players who sign on the weekends/ holidays (and other times they are "off").
Maybe ADD these choices to an over all Armada set up option. Someplace where these selections can be applied to all fleets within the Armada, which I do not see anywhere in your pictures.
The Admins could make a decision depending on how contributions go within each individual Armada. Is the open projects to active players at a good ratio and they are getting filled in a timely manner? No one is fighting or complaining about lack of Fleet Credits? Or are there are so many active players that there needs to be a buffer in there to spread Fleet Credit gain more evenly out to more people?
Though, I know Cryptic has already "set this all up" and it is what it is on Tribble. And most likely, there will have to be MUCH complaining on Holodeck before some of these controls be applied to the system. I have always been on the "nip it in the bud" camp.
"Spend your life doing strange things with weird people." -- UNK
“Tell me and I forget. Teach me and I remember. Involve me and I learn.” -- Benjamin Franklin
The first picture is: Administrative??? Outgoing Contributions under Armada tab.
The fleet leader is going to decide what individuals contribute out TO the Armada.
That makes sense: if your own holdings are in need, you wouldn't want your fleet sending them to other places.
Though it makes no sense if: all your current projects run OUT of space and/or is on count down...and a person needs Fleet Credit and can get it by going out to the Armada.
Don't forget that there are projects that take 30mins to complete.
Especially, a problem for projects at higher tiers since those take forever to "count down". That would entail interacting with Fleet Leader....who may not even be "online".
That's why fleet leaders should always delegate certain permissions to their other ranks. And also remember a T5 has access to a fleet project that completes in 5sec I believe and only takes Fleet Marks.
This doesn't say which fleet those contributions are going to??? Is that the contribution page for "Delta Alliance X" DL Mine project??? Or is that contribution page for some other Fleet's DL Mine project???
See the highlighted fleet on there. That was a Delta Alliance X holding.
Is this a collective of how many items need to be contributed to ALL DL Mine projects on going in the Armada? If it is pooled together: who's fleet projects get filled first from this "pool"?
When a project is "open" to the Armada....does the FLEET member contribute through the "usual" project page...or do they have to go to this Armada page?
You contribute normally,bur when you want to contribute to the other fleets you go to the Armada tab.
Is it "grayed out" in the Fleet side project tab when it is turned over to the Armada?
Or just "grayed out" if blocked from the Armada? How the heck does one keep track where their Fleet projects are?
Same as you would in your own fleet. Greyed out means full or blocked
If the FLEET member contributes from the FLEET page at the same time someone else contributes through the ARMADA page...who gets the Fleet Credit, and who loses the items from inventory?
That I can not answer. But is a good question for borticus.
If people want to limit their contributions 1000 DL to each on going project in the Armada ... or 1000 DL to each fleet (one holding project per fleet) how does one see this??? This is probably the way I would make "donations" out to the Armada, just to be equal to everyone.
Not available, but would make a great expansion for the future. Remember this is beginning of the system, so much of what we want won't be possible today.
Also, I see they are still using sliders...horrible mechanic. I hate having to deal with those crappy sliders. And bigger the slider, the more difficult it is to be accurate.
This page has the potential of getting very, very long depending on how many fleets are working on holdings in the Armada.
When on this page...HOW can you tell which one of those fleets listed there even HAVE a project open for contributions? Are we going to have to click through EVERY page?
Yes. Same way as a normal fleet would. Think of it like your fleet having secondary holdings.
The third picture posted: Administrative, also??? Incoming Contributions under Armada tab.
Global permissions, I understand. That lets Fleet Admin decide which contributions stay "in-house".
Incoming refers to the donations from the other fleets to you.
What is "Project Slot Permissions" for???
OH...this is how the Admin decides if a PROJECT goes out to the Armada for contributions or stays "in-house".
Blocks all contributions to it from the other fleets.
Can all these settings be changed on the FLY, after the project has been started??
For example: Admin wants to give their own Fleet membership a chance to fill as much as they can BEFORE opening up the remainder to the Armada. Or does this have to be selected straight from the start of the project?
[/quote]
After spending some more thoughts on the matter and toying around with the latest set of bonus numbers I don't see how this will work out in the long run.
For players the best choice is to be in an alpha fleet.
For fleets the best choice is to be a gamma fleet (for about three months give or take).
As if this combination of opposing forces isn't volatile enough there are some other things to consider.
About two months after the new holding is released the only consideration active fleets have to make is how to get the most xp bonus for their players.
A finished alpha fleet with 3 beta fleets attached which only have t1 holdings completed ends up in the level 80-99 bracket, generating a 4% xp bonus for themselves.
To get a slightly better bonus of 4.5% as a beta fleet the combined armada level would have to be at least 180 - still sounds manageable enough.
Now what happens if I managed to rally three slightly more advanced fleets under my banner?
If my 4 fleet armada exceeds level 100 the 13 fleet armada I join has to be at least level 220.
If it exceeds level 120 the other armada has to be at least 260.
If it exceeds level 140 the other armada has to be at least 300.
If it exceeds level 160 the other armada has to be at least 340.
If it exceeds level 180 the other armada has to be at least 380.
If it exceeds level 200 the other armada has to be at least 420.
If it exceeds level 220 the other armada has to be at least 460.
The maximum level you can reach with a 4 fleet armada is 224.
Now wait a minute! If the maximum level I can reach with 4 fleets is 224 how do I achieve the remaining 236 levels I need to get them to join me in the first place? - Obviously you don't, unless you game the system with sufficiently advanced zombie-fleets.
----How to avoid this dramatic spiral of entropy?----
I see three possible solutions:
The alpha fleet has an open door policy and enough room to accommodate every lower tier player who wants to benefit from the xp bonus. - Not every player wants to fleet hop though and the administrational effort to keep the alpha fleet open is greater than you might imagine. Also if the total number of genuine players in the armada exceeds 500 you have a real problem.
Within three months we either get another new holding to 'renew' the project discount bonus or another armada bonus that makes it a viable choice to stay in larger armadas. - I somehow doubt we will get another new holding so soon, however could picture a few bonus options that would make you suck up the worse xp. Especially if the bonus only starts at a higher armada level.
Change the xp bonus from a100 b50 g25 to a100 b75 g50. - At that point the math changes in favour of staying in a large armada even if you are not part of the alpha fleet. Even for gamma fleets.
2. The CSV file exported by the command /ExportGuildMemberList contains a column called "Status". This column is always blank; I'm not sure if it serves any purpose. I think it's supposed to show whether the character is online or offline, but it's blank even for myself, and presumably I was online when I exported the file.
...The alpha fleet has an open door policy and enough room to accommodate every lower tier player who wants to benefit from the xp bonus. - Not every player wants to fleet hop though and the administrational effort to keep the alpha fleet open is greater than you might imagine. Also if the total number of genuine players in the armada exceeds 500 you have a real problem.
ive been coming to the realisation that this is likely how our armadas are going to need to deal with this, and betas and gammas are likely going to need to accept this to function in our armadas. but we may actually be able to sell this as an advantage rather than might what may appear to be wholesale poaching.
our ranks are already designed to facilitate temporary fleet invites for the purpose of buying fleet ships:
rank 4: our rank-and-file membership
rank 3: inviter, can invite to fleet, promote to initiate, kick lower ranks, and leave officer notes
rank 2: initiate, has full buy rights
rank 1: newbie, no buy rights
we can assign beta/gamma fleet leaders to the inviter rank and allow them to not only map-invite their fleet members into t5 holdings at will, and get them into t5 fleetships at will, but they can also leave officer comments and keep track of their members and not worry about them getting lost in the general membership of the t5 fleet. they can kick their members from the t5 fleet any time they wish, yet my own members are safe. now that armadas are here its likely we dont even need the newbie rank anymore, and the entire structure can be moved down a rank.
if anyone else is waking up to the reality that members are going to want to position themselves for maximum xpbonus in an alpha fleet, they may want to adopt a similar model. lay down some rules; 1 toon per account, x number of toons per fleet, etc. but i think its in everyones best interest not to try fighting it, cos i dont think it can be fought. there is strong incentive not to keep your main in a gamma fleet.
All of this information is still subject to change.
Is it just me or are Beta fleets getting a bit of a raw deal here?
Alpha and Gamma get, between bonus and discount, 1.25% benefit total per tier, but Beta only gets 1% between the two things combined? Doesn't seem fair to me. If beta were to get .625% in each category, that would even things out.
This is an MMO, not a Star Trek episode simulator. That would make for a terrible game.
OMG!!! What works for a FLEET does not on the Armada side.... That is a nightmare!!
Seriously, Cryptic, think outside the box on this one: change the contributions on the Armada side to run more like how PBS runs pledge drives. You know....where you buy a Book for $100 pledge or the complete DVD collection of the show for $2000 pledge?
Have different levels of Pledges = number of Fleet Credits.
100,000 Fleet Credit packages, 75,000 Fleet Credit packages, 50,000 Fleet Credit package, ....etc...etc... to 10,000 Fleet Credit and 5,000 Fleet Credit packages.
This way there is flexibility in costs for people who may not have as much resources as someone else, but they would still be able to "pledge" something and get fleet credits.
+++++++++++++++++++
Each level of boxes costs = a "pledge" of a predetermined number of, fleet marks, dilithium and energy credits (in place of thousands of commodities, photon torp 3s or whatever).
This way EVERYONE has to input some fleet marks, dilithium and energy credits in order to get fleet credits. This takes care of: "No body fills the Dilithium requirements". AND it protects from people that hoard dilithium for themselves so that no one person (or persons) is always left holding that dilithium bag to fill.
++++++++++++++++++++
The program can be set to select the number of pledge packages needed for the size of the project. Obviously, the smaller projects do not need the huge pledge boxes. And the program already has a set up for a "pledge drive" campaign for that level and keep track of number of pledges sold on a bar. And that is IT.
Well, as far as I can tell because I don't know how programming works.
I know you have figured out all the math over there....how much FM, DL and EC that needed to be contributed to a project and how much at each tier and how much at each upgrade, etc... Well divvy it all up into chunks and sell them as different size "pledge packages".
Once the pledge drive bar is filled....the program triggers the start of the project on the fleet side. And sends everyone their pledge packages (in fleet credits) on the Armada side.
You have to wait until the "pledge drive" is over to send out the fleet credits, as an incentive to FILL the rest of the project bar. And, yeah, sometimes things won't add up "exact"...but it will come pretty close. It is a donation and people are recieving their Fleet credits.
And who hasn't donated more than intended at times...especially via those slide bars.
+++++++++++++++++++++
It will stop fleets that dump the dilithium, DOFF and other "undesirable" requirements to the Armada. The fleet do not have to sit there and intuit if their members can or can not fill this or that requirement or not. Or figure out we are going to be "blocking" this or "blocking" that.
All they have to decide is: THIS project is the one we need help with.
It will also have the positive effect of people having to work together and communicate with fleetmates and other fleets inside the Armada.
"Someone please help: donate two 10,000 Fleet Credit packages to trigger our dilithium mine T2"
"I need to borrow 5400 Energy credit so I can get a pledge box, can someone in the fleet mail me some?"
"Fleet Delta has started their T5 Starbase upgrade! Large pledge boxes are up!"
"Fleet Alpha needs some fleet credits...does anyone have a slot available to start a project?"
Additionally: Oh, and I forgot to mention: it will be easy to control the distribution of Fleet Credits out to more people using this "pledge drive" style: each player can "help" by buying ONLY one pledge per project and limit the number of pledges per week depending on Fleet Credits collected.
(P.S....GOD this forum sucks, Cryptic, DO SOMETHING. I could not sign in via IE this morning and had to use the ARC window, which did not work at all yesterday. Every. Day. something different is wrong with these Vanilla Forums.)
Post edited by where2r1 on
"Spend your life doing strange things with weird people." -- UNK
“Tell me and I forget. Teach me and I remember. Involve me and I learn.” -- Benjamin Franklin
Can you rotate the "Alpha" status from 1-13 within a period of time. Meaning is there a way for Alpha to "self-demote" to beta/gamma without leaving the Armada and have some other fleet (other than 1) have a crack at being Alpha instead? or would they have to leave the armada then be re-invited again.
Reason: For some fleets that are maxed out would be nice to "share" the alpha status for XP bonus periodically so there is no monopoly as who gets what?
Can you rotate the "Alpha" status from 1-13 within a period of time. Meaning is there a way for Alpha to "self-demote" to beta/gamma without leaving the Armada and have some other fleet (other than 1) have a crack at being Alpha instead? or would they have to leave the armada then be re-invited again.
Reason: For some fleets that are maxed out would be nice to "share" the alpha status for XP bonus periodically so there is no monopoly as who gets what?
Thanks!
Not at the moment... your only hopes is to disband the whole armada and remake it.
Can you rotate the "Alpha" status from 1-13 within a period of time. Meaning is there a way for Alpha to "self-demote" to beta/gamma without leaving the Armada and have some other fleet (other than 1) have a crack at being Alpha instead? or would they have to leave the armada then be re-invited again.
Reason: For some fleets that are maxed out would be nice to "share" the alpha status for XP bonus periodically so there is no monopoly as who gets what?
Thanks!
Not at the moment... your only hopes is to disband the whole armada and remake it.
Thanks for the reply. I guess you would have to "voluntarily" leave from being alpha and be re-invited back as gamma (lowest level). Hoping the other fleets would keep their word and rotate in a similar fashion. Then again if they DON'T keep their word you can always leave.
Just wish there could be a way to self-demote. As of now I can demote/promote my ALT characters from my fleet. It would be nice to have that feature "on".
...The alpha fleet has an open door policy and enough room to accommodate every lower tier player who wants to benefit from the xp bonus. - Not every player wants to fleet hop though and the administrational effort to keep the alpha fleet open is greater than you might imagine. Also if the total number of genuine players in the armada exceeds 500 you have a real problem.
ive been coming to the realisation that this is likely how our armadas are going to need to deal with this, and betas and gammas are likely going to need to accept this to function in our armadas. but we may actually be able to sell this as an advantage rather than might what may appear to be wholesale poaching.
our ranks are already designed to facilitate temporary fleet invites for the purpose of buying fleet ships:
rank 4: our rank-and-file membership
rank 3: inviter, can invite to fleet, promote to initiate, kick lower ranks, and leave officer notes
rank 2: initiate, has full buy rights
rank 1: newbie, no buy rights
we can assign beta/gamma fleet leaders to the inviter rank and allow them to not only map-invite their fleet members into t5 holdings at will, and get them into t5 fleetships at will, but they can also leave officer comments and keep track of their members and not worry about them getting lost in the general membership of the t5 fleet. they can kick their members from the t5 fleet any time they wish, yet my own members are safe. now that armadas are here its likely we dont even need the newbie rank anymore, and the entire structure can be moved down a rank.
if anyone else is waking up to the reality that members are going to want to position themselves for maximum xpbonus in an alpha fleet, they may want to adopt a similar model. lay down some rules; 1 toon per account, x number of toons per fleet, etc. but i think its in everyones best interest not to try fighting it, cos i dont think it can be fought. there is strong incentive not to keep your main in a gamma fleet.
Our Armada alliance was also thinking of doing something very similar. Alpha's allow open invite for the other fleets. An invite might last one or two weeks. Officers would be required to put the date of when the member entered the fleet. I do like the idea of bumping up the ranks and allowing armada alt leaders ability to invite. If done well this could work; essentially a rank system within a system.
Fleet Admiral Thomas Winston James a.k.a. The Grayfox Fleet Leader of:
Liberty Task Force/Liberty Honor Guard
Pride of the Federation/Pride of the Empire
Liberty Guardians U.S.S. Liberty, NX-42813-L, T-6 Legendary Odyssey Class
Can you rotate the "Alpha" status from 1-13 within a period of time. Meaning is there a way for Alpha to "self-demote" to beta/gamma without leaving the Armada and have some other fleet (other than 1) have a crack at being Alpha instead? or would they have to leave the armada then be re-invited again.
Reason: For some fleets that are maxed out would be nice to "share" the alpha status for XP bonus periodically so there is no monopoly as who gets what?
Thanks!
Not at the moment... your only hopes is to disband the whole armada and remake it.
Thanks for the reply. I guess you would have to "voluntarily" leave from being alpha and be re-invited back as gamma (lowest level). Hoping the other fleets would keep their word and rotate in a similar fashion. Then again if they DON'T keep their word you can always leave.
Just wish there could be a way to self-demote. As of now I can demote/promote my ALT characters from my fleet. It would be nice to have that feature "on".
I know Starfleet Liberty Force wants to do a rotation schedule and it's true that would be fairest. But without an easy in-game mechanic/system to do it...yikes!
I Think it would be chaotic until they do it and Geko did mention he had plans to set it up just not when or how yet.
Fleet Admiral Thomas Winston James a.k.a. The Grayfox Fleet Leader of:
Liberty Task Force/Liberty Honor Guard
Pride of the Federation/Pride of the Empire
Liberty Guardians U.S.S. Liberty, NX-42813-L, T-6 Legendary Odyssey Class
...The alpha fleet has an open door policy and enough room to accommodate every lower tier player who wants to benefit from the xp bonus. - Not every player wants to fleet hop though and the administrational effort to keep the alpha fleet open is greater than you might imagine. Also if the total number of genuine players in the armada exceeds 500 you have a real problem.
ive been coming to the realisation that this is likely how our armadas are going to need to deal with this, and betas and gammas are likely going to need to accept this to function in our armadas. but we may actually be able to sell this as an advantage rather than might what may appear to be wholesale poaching.
our ranks are already designed to facilitate temporary fleet invites for the purpose of buying fleet ships:
rank 4: our rank-and-file membership
rank 3: inviter, can invite to fleet, promote to initiate, kick lower ranks, and leave officer notes
rank 2: initiate, has full buy rights
rank 1: newbie, no buy rights
we can assign beta/gamma fleet leaders to the inviter rank and allow them to not only map-invite their fleet members into t5 holdings at will, and get them into t5 fleetships at will, but they can also leave officer comments and keep track of their members and not worry about them getting lost in the general membership of the t5 fleet. they can kick their members from the t5 fleet any time they wish, yet my own members are safe. now that armadas are here its likely we dont even need the newbie rank anymore, and the entire structure can be moved down a rank.
if anyone else is waking up to the reality that members are going to want to position themselves for maximum xpbonus in an alpha fleet, they may want to adopt a similar model. lay down some rules; 1 toon per account, x number of toons per fleet, etc. but i think its in everyones best interest not to try fighting it, cos i dont think it can be fought. there is strong incentive not to keep your main in a gamma fleet.
Our Armada alliance was also thinking of doing something very similar. Alpha's allow open invite for the other fleets. An invite might last one or two weeks. Officers would be required to put the date of when the member entered the fleet. I do like the idea of bumping up the ranks and allowing armada alt leaders ability to invite. If done well this could work; essentially a rank system within a system.
It's also a show of not so brilliant game design if players have to workaround a systems shortcomings.
---snip---
And here are the numbers on the current tribble build changes:
4fleet alpha level 70 needs to become 13fleet beta level 175
4fleet alpha level 105 needs to become 13fleet beta level 245
4fleet alpha level 140 needs to become 13fleet beta level 315
4fleet alpha level 175 needs to become 13fleet beta level 385
4fleet alpha level 210 needs to become 13fleet beta level 455
After level 525 being a beta is better than being your own 4 fleet alpha.
Which at first glance looks like something betas could arrange with, however keep in mind you cannot reach levels above 224 without gamma fleets. It won't change that at some point it's better for some fleets to leave then staying only how it will happen.
In the former 20 levels per tier the beta fleets would break away 'with' their attached gammas, now the gammas will leave once their temporary bonus runs out and the betas will follow once you fall below the magic 525 threshold.
I Think it would be chaotic until they do it and Geko did mention he had plans to set it up just not when or how yet.
Not rocket science and if there are plenty of "good" leaders out there very easy to implement. If there is will there is a way. Don't see another more FAIR way to truly cooperate with others and cut down on the little fleet dictators that are power mongers out there. If there is another FAIR and balanced way let's hear about it.
I Think it would be chaotic until they do it and Geko did mention he had plans to set it up just not when or how yet.
Not rocket science and if there are plenty of "good" leaders out there very easy to implement. If there is will there is a way. Don't see another more FAIR way to truly cooperate with others and cut down on the little fleet dictators that are power mongers out there. If there is another FAIR and balanced way let's hear about it.
I Think it would be chaotic until they do it and Geko did mention he had plans to set it up just not when or how yet.
Not rocket science and if there are plenty of "good" leaders out there very easy to implement. If there is will there is a way. Don't see another more FAIR way to truly cooperate with others and cut down on the little fleet dictators that are power mongers out there. If there is another FAIR and balanced way let's hear about it.
We were thinking more in terms of a system like HOBO proposed above with Fleet Leaders having alts with invite access in each others fleets.
Fleet Admiral Thomas Winston James a.k.a. The Grayfox Fleet Leader of:
Liberty Task Force/Liberty Honor Guard
Pride of the Federation/Pride of the Empire
Liberty Guardians U.S.S. Liberty, NX-42813-L, T-6 Legendary Odyssey Class
Fleet Admiral Thomas Winston James a.k.a. The Grayfox Fleet Leader of:
Liberty Task Force/Liberty Honor Guard
Pride of the Federation/Pride of the Empire
Liberty Guardians U.S.S. Liberty, NX-42813-L, T-6 Legendary Odyssey Class
If the FLEET member contributes from the FLEET page at the same time someone else contributes through the ARMADA page...who gets the Fleet Credit, and who loses the items from inventory?
Did anyone stress test this?
If the program reacts by, taking everyone's "item" and sends out fleet credit to all.....this could easily double, triple or quadruple fleet credit gained from one project.
That would make the players very happy.....but it will not be working correctly.
It could, also, turn out being a loss of "items" to players. If the program reacts by removing "items" and does not return Fleet Credits and/or the “items” when it shows the project is filled.
I would be ticked if this happened with dilithium (for example).
++++++++++++
Scenario:
Fleet Gamma 1 sends "Upgrade Industrial Fabricator 3" to the Armada.
Requires:
5,400 Fleet Marks
324,000 Refined dilithium
120 Engineering or Operations Duty Officers
2,375 [Industrial Replicators]
3,500 [Industrial Energy Cells]
1,500 [Self Sealing Stem Bolts]
Someone from each: Fleet Alpha, Fleet Beta 1, Fleet Beta 2, Fleet Gamma 3 and Fleet Gamma 5.
Each player dumps 5,400 Fleet Marks into the project the minute they see the project hit the servers.
Five different people, five different computers....looking at the same project at different locations.
What happens?
Note: This can involve any number of people in any number of fleets within the Armada and even include people in the fleet with that holding, who would be accessing from the "normal" fleet contribution page, a totally different "page" altogether.
"Spend your life doing strange things with weird people." -- UNK
“Tell me and I forget. Teach me and I remember. Involve me and I learn.” -- Benjamin Franklin
If the FLEET member contributes from the FLEET page at the same time someone else contributes through the ARMADA page...who gets the Fleet Credit, and who loses the items from inventory?
Did anyone stress test this?
If the program reacts by, taking everyone's "item" and sends out fleet credit to all.....this could easily double, triple or quadruple fleet credit gained from one project.
i imagine it would do the same thing it currently does when two people try to donate the same thing at the same time
we cant disable the armada chat for the armada? seriously??
so now each of our armadas is going to be walled off from eachother by unneeded armada channels that serve no purpose but to isolate. nice.
I'm not sure if this has been answered before. When someone donates to your fleet, do they show up on your leaderboard? Does it show their fleet name? I just thought it might be nice to be able to identify the people or fleets who donated heavily to your fleet so that you can thank them. On the other hand, maybe, some people want to be anonymous donors?
Also, there is a bug that causes the fleet level of some fleets to show as 0 in the "Armada" tab. I observed this bug live on Holodeck. It doesn't affect all fleets, so I'm not sure what's going on.
we cant disable the armada chat for the armada? seriously??
so now each of our armadas is going to be walled off from eachother by unneeded armada channels that serve no purpose but to isolate. nice.
Can you clarify what you mean by this? Do you mean that you can't disable the "Armada" channel in the chat tab?
we cant disable the armada chat for the armada? seriously??
so now each of our armadas is going to be walled off from eachother by unneeded armada channels that serve no purpose but to isolate. nice.
Can you clarify what you mean by this? Do you mean that you can't disable the "Armada" channel in the chat tab?
i mean i cannot opt the armada out of the use of the armada channel. it has been forced upon us, as if we really need more social segregation.
This may have been suggested, but I'm being lazy and TLDR. :P
I'd love if people who are part of an armada displayed the Armada name above their heads, and also if we could get the appropriate UI options to always show the names of people in the Armada etc like you can with fleets. It'd be handy when you're dealing with a couple of thousand people and you can't remember the names of all 13 fleets (lets face it, a lot of fleets have similar names) or the names of all of their members.
Join date is wrong, I've actually been around since STO Beta.
True alters don't have a "main". Account wide unlocks for all unique event rewards!!
Comments
In the Standard Social Window, there is a Find Fleet TAB, On that tab it contains 4 Collums,
Can we have 2 Collums Added,
Also, on the Find Fleet Page, there is a "Show Details" Button which shows more info about the Fleet.
Can the Armada Name, and Rank be listed their as well.
Yeah...so I guess this was the "upcoming thing" that laughingTendy stated would ameliorate the grind post Doff XP Nerf 2: Electric Nerfaloo.
Color me unimpressed.
Ok @where2r1, here is how the settings look for the Armada System.
images are big so i'll put them under a spoiler
As far as "controlling" deposits for a fleet itself, not the Armada. The only option would be to remove the "donate to holdings" permissions from the ranks that you don't want to have access to the holdings.
Hope this helps a bit...
Good thing the pics are big...the font size is tiny on those tabs!!!!!
I guess, because I do not have access to the Administrative section for my fleet...I have never seen this level of "stuff". So, some of my questions stem from that....I am sure.
+++++++++++++++++++
The first picture is: Administrative??? Outgoing Contributions under Armada tab.
The fleet leader is going to decide what individuals contribute out TO the Armada.
That makes sense: if your own holdings are in need, you wouldn't want your fleet sending them to other places.
Though it makes no sense if: all your current projects run OUT of space and/or is on count down...and a person needs Fleet Credit and can get it by going out to the Armada.
Especially, a problem for projects at higher tiers since those take forever to "count down". That would entail interacting with Fleet Leader....who may not even be "online".
++++++++++++++++++++
The second picture is: Armada tab.....but Armada "what"???? This doesn't look admin at all...that is open to everyone?
This doesn't say which fleet those contributions are going to??? Is that the contribution page for "Delta Alliance X" DL Mine project??? Or is that contribution page for some other Fleet's DL Mine project???
Is this a collective of how many items need to be contributed to ALL DL Mine projects on going in the Armada? If it is pooled together: who's fleet projects get filled first from this "pool"?
Maybe the confusion is here: WHAT the HECK IS "Delta Alliance X"?? Is that the Armada name???
When a project is "open" to the Armada....does the FLEET member contribute through the "usual" project page...or do they have to go to this Armada page?
Is it "grayed out" in the Fleet side project tab when it is turned over to the Armada?
Or just "grayed out" if blocked from the Armada? How the heck does one keep track where their Fleet projects are?
If the FLEET member contributes from the FLEET page at the same time someone else contributes through the ARMADA page...who gets the Fleet Credit, and who loses the items from inventory?
If people want to limit their contributions 1000 DL to each on going project in the Armada ... or 1000 DL to each fleet (one holding project per fleet) how does one see this??? This is probably the way I would make "donations" out to the Armada, just to be equal to everyone.
Also, I see they are still using sliders...horrible mechanic. I hate having to deal with those crappy sliders. And bigger the slider, the more difficult it is to be accurate.
This page has the potential of getting very, very long depending on how many fleets are working on holdings in the Armada.
What does "empty", "empty", "empty" under "Borg-Tribble Alliance" mean? No "Gammas"?
When on this page...HOW can you tell which one of those fleets listed there even HAVE a project open for contributions? Are we going to have to click through EVERY page?
++++++++++++++++++++++++
The third picture posted: Administrative, also??? Incoming Contributions under Armada tab.
Global permissions, I understand. That lets Fleet Admin decide which contributions stay "in-house".
What is "Project Slot Permissions" for???
OH...this is how the Admin decides if a PROJECT goes out to the Armada for contributions or stays "in-house".
Can all these settings be changed on the FLY, after the project has been started??
For example: Admin wants to give their own Fleet membership a chance to fill as much as they can BEFORE opening up the remainder to the Armada. Or does this have to be selected straight from the start of the project?
“Tell me and I forget. Teach me and I remember. Involve me and I learn.” -- Benjamin Franklin
Though, the fleet that has open projects would be very grateful...the people with Fleet Credit deficits, not so much. They are in the same boat as they are, now...unable to find projects to donate to.
A way to fix this is: limit the amount of Fleet Credits one person can collect at one time on the ARMADA level.
Premise: if you already hit that limit, why are you collecting even more...let someone else get it.
Or a limit on how often a person can contribute at the Armada level.
Or limit how many projects to contribute to in one go at the Armada level.
Premise: if you already contributed to several projects today (or flipping from one to the next, over and over), stop it....let people not on line (at work or school or sleeping) when a project starts, have a chance at it.
Example: Players who sign on the weekends/ holidays (and other times they are "off").
Maybe ADD these choices to an over all Armada set up option. Someplace where these selections can be applied to all fleets within the Armada, which I do not see anywhere in your pictures.
The Admins could make a decision depending on how contributions go within each individual Armada. Is the open projects to active players at a good ratio and they are getting filled in a timely manner? No one is fighting or complaining about lack of Fleet Credits? Or are there are so many active players that there needs to be a buffer in there to spread Fleet Credit gain more evenly out to more people?
Though, I know Cryptic has already "set this all up" and it is what it is on Tribble. And most likely, there will have to be MUCH complaining on Holodeck before some of these controls be applied to the system. I have always been on the "nip it in the bud" camp.
“Tell me and I forget. Teach me and I remember. Involve me and I learn.” -- Benjamin Franklin
That is correct!
Don't forget that there are projects that take 30mins to complete.
That's why fleet leaders should always delegate certain permissions to their other ranks. And also remember a T5 has access to a fleet project that completes in 5sec I believe and only takes Fleet Marks.
That image is showing that a fleet can block contributions to the holdings.
See the highlighted fleet on there. That was a Delta Alliance X holding.
No, each fleet has its own separate holdings.
Delta Alliance X is the Alpha Fleet
Borg Tribble and Section 31 is the Betas
The rest are gammas.
You contribute normally,bur when you want to contribute to the other fleets you go to the Armada tab.
Same as you would in your own fleet. Greyed out means full or blocked
That I can not answer. But is a good question for borticus.
Not available, but would make a great expansion for the future. Remember this is beginning of the system, so much of what we want won't be possible today.
Coulndt agree more.
Correct.
Yes. Same way as a normal fleet would. Think of it like your fleet having secondary holdings.
Incoming refers to the donations from the other fleets to you.
Blocks all contributions to it from the other fleets.
For example: Admin wants to give their own Fleet membership a chance to fill as much as they can BEFORE opening up the remainder to the Armada. Or does this have to be selected straight from the start of the project?
[/quote]
Definitely.
As if this combination of opposing forces isn't volatile enough there are some other things to consider.
About two months after the new holding is released the only consideration active fleets have to make is how to get the most xp bonus for their players.
A finished alpha fleet with 3 beta fleets attached which only have t1 holdings completed ends up in the level 80-99 bracket, generating a 4% xp bonus for themselves.
To get a slightly better bonus of 4.5% as a beta fleet the combined armada level would have to be at least 180 - still sounds manageable enough.
Now what happens if I managed to rally three slightly more advanced fleets under my banner?
If my 4 fleet armada exceeds level 100 the 13 fleet armada I join has to be at least level 220.
If it exceeds level 120 the other armada has to be at least 260.
If it exceeds level 140 the other armada has to be at least 300.
If it exceeds level 160 the other armada has to be at least 340.
If it exceeds level 180 the other armada has to be at least 380.
If it exceeds level 200 the other armada has to be at least 420.
If it exceeds level 220 the other armada has to be at least 460.
The maximum level you can reach with a 4 fleet armada is 224.
Now wait a minute! If the maximum level I can reach with 4 fleets is 224 how do I achieve the remaining 236 levels I need to get them to join me in the first place? - Obviously you don't, unless you game the system with sufficiently advanced zombie-fleets.
----How to avoid this dramatic spiral of entropy?----
I see three possible solutions:
Enjoy.
*runs away and takes cover in a dark hole*
1. The UI for contributions to fleet projects has too much expanding and collapsing for my taste.
http://i.imgur.com/KIvNEmv.png
2. The CSV file exported by the command /ExportGuildMemberList contains a column called "Status". This column is always blank; I'm not sure if it serves any purpose. I think it's supposed to show whether the character is online or offline, but it's blank even for myself, and presumably I was online when I exported the file.
our ranks are already designed to facilitate temporary fleet invites for the purpose of buying fleet ships:
rank 4: our rank-and-file membership
rank 3: inviter, can invite to fleet, promote to initiate, kick lower ranks, and leave officer notes
rank 2: initiate, has full buy rights
rank 1: newbie, no buy rights
we can assign beta/gamma fleet leaders to the inviter rank and allow them to not only map-invite their fleet members into t5 holdings at will, and get them into t5 fleetships at will, but they can also leave officer comments and keep track of their members and not worry about them getting lost in the general membership of the t5 fleet. they can kick their members from the t5 fleet any time they wish, yet my own members are safe. now that armadas are here its likely we dont even need the newbie rank anymore, and the entire structure can be moved down a rank.
if anyone else is waking up to the reality that members are going to want to position themselves for maximum xpbonus in an alpha fleet, they may want to adopt a similar model. lay down some rules; 1 toon per account, x number of toons per fleet, etc. but i think its in everyones best interest not to try fighting it, cos i dont think it can be fought. there is strong incentive not to keep your main in a gamma fleet.
free jkname
Get the Forums Enhancement Extension!
Is it just me or are Beta fleets getting a bit of a raw deal here?
Alpha and Gamma get, between bonus and discount, 1.25% benefit total per tier, but Beta only gets 1% between the two things combined? Doesn't seem fair to me. If beta were to get .625% in each category, that would even things out.
OMG!!! What works for a FLEET does not on the Armada side.... That is a nightmare!!
Seriously, Cryptic, think outside the box on this one: change the contributions on the Armada side to run more like how PBS runs pledge drives. You know....where you buy a Book for $100 pledge or the complete DVD collection of the show for $2000 pledge?
Have different levels of Pledges = number of Fleet Credits.
100,000 Fleet Credit packages, 75,000 Fleet Credit packages, 50,000 Fleet Credit package, ....etc...etc... to 10,000 Fleet Credit and 5,000 Fleet Credit packages.
This way there is flexibility in costs for people who may not have as much resources as someone else, but they would still be able to "pledge" something and get fleet credits.
+++++++++++++++++++
Each level of boxes costs = a "pledge" of a predetermined number of, fleet marks, dilithium and energy credits (in place of thousands of commodities, photon torp 3s or whatever).
This way EVERYONE has to input some fleet marks, dilithium and energy credits in order to get fleet credits. This takes care of: "No body fills the Dilithium requirements". AND it protects from people that hoard dilithium for themselves so that no one person (or persons) is always left holding that dilithium bag to fill.
++++++++++++++++++++
The program can be set to select the number of pledge packages needed for the size of the project. Obviously, the smaller projects do not need the huge pledge boxes. And the program already has a set up for a "pledge drive" campaign for that level and keep track of number of pledges sold on a bar. And that is IT.
Well, as far as I can tell because I don't know how programming works.
I know you have figured out all the math over there....how much FM, DL and EC that needed to be contributed to a project and how much at each tier and how much at each upgrade, etc... Well divvy it all up into chunks and sell them as different size "pledge packages".
Once the pledge drive bar is filled....the program triggers the start of the project on the fleet side. And sends everyone their pledge packages (in fleet credits) on the Armada side.
You have to wait until the "pledge drive" is over to send out the fleet credits, as an incentive to FILL the rest of the project bar. And, yeah, sometimes things won't add up "exact"...but it will come pretty close. It is a donation and people are recieving their Fleet credits.
And who hasn't donated more than intended at times...especially via those slide bars.
+++++++++++++++++++++
It will stop fleets that dump the dilithium, DOFF and other "undesirable" requirements to the Armada. The fleet do not have to sit there and intuit if their members can or can not fill this or that requirement or not. Or figure out we are going to be "blocking" this or "blocking" that.
All they have to decide is: THIS project is the one we need help with.
It will also have the positive effect of people having to work together and communicate with fleetmates and other fleets inside the Armada.
"Someone please help: donate two 10,000 Fleet Credit packages to trigger our dilithium mine T2"
"I need to borrow 5400 Energy credit so I can get a pledge box, can someone in the fleet mail me some?"
"Fleet Delta has started their T5 Starbase upgrade! Large pledge boxes are up!"
"Fleet Alpha needs some fleet credits...does anyone have a slot available to start a project?"
Additionally: Oh, and I forgot to mention: it will be easy to control the distribution of Fleet Credits out to more people using this "pledge drive" style: each player can "help" by buying ONLY one pledge per project and limit the number of pledges per week depending on Fleet Credits collected.
(P.S....GOD this forum sucks, Cryptic, DO SOMETHING. I could not sign in via IE this morning and had to use the ARC window, which did not work at all yesterday. Every. Day. something different is wrong with these Vanilla Forums.)
“Tell me and I forget. Teach me and I remember. Involve me and I learn.” -- Benjamin Franklin
Fleet 1-Alpha
Fleet 2 -Beta
Fleet 3- Gamma
Fleet 4-13- Gamma
Can you rotate the "Alpha" status from 1-13 within a period of time. Meaning is there a way for Alpha to "self-demote" to beta/gamma without leaving the Armada and have some other fleet (other than 1) have a crack at being Alpha instead? or would they have to leave the armada then be re-invited again.
Reason: For some fleets that are maxed out would be nice to "share" the alpha status for XP bonus periodically so there is no monopoly as who gets what?
Thanks!
Not at the moment... your only hopes is to disband the whole armada and remake it.
Thanks for the reply. I guess you would have to "voluntarily" leave from being alpha and be re-invited back as gamma (lowest level). Hoping the other fleets would keep their word and rotate in a similar fashion. Then again if they DON'T keep their word you can always leave.
Just wish there could be a way to self-demote. As of now I can demote/promote my ALT characters from my fleet. It would be nice to have that feature "on".
Our Armada alliance was also thinking of doing something very similar. Alpha's allow open invite for the other fleets. An invite might last one or two weeks. Officers would be required to put the date of when the member entered the fleet. I do like the idea of bumping up the ranks and allowing armada alt leaders ability to invite. If done well this could work; essentially a rank system within a system.
Fleet Leader of:
Liberty Task Force/Liberty Honor Guard
Pride of the Federation/Pride of the Empire
Liberty Guardians
U.S.S. Liberty, NX-42813-L, T-6 Legendary Odyssey Class
Game Handle: Grayfox@GrayfoxJames
Website: https://www.libertytaskforce.com
Armada (STOFA Member Fleet): https://www.libertytaskforce.com/stofa
Discord: https://discord.gg/bGp9N7z
Twitter: STOFA@LTFGrayfox
Email: CSDynamix@Hotmail.com
I know Starfleet Liberty Force wants to do a rotation schedule and it's true that would be fairest. But without an easy in-game mechanic/system to do it...yikes!
I Think it would be chaotic until they do it and Geko did mention he had plans to set it up just not when or how yet.
Fleet Leader of:
Liberty Task Force/Liberty Honor Guard
Pride of the Federation/Pride of the Empire
Liberty Guardians
U.S.S. Liberty, NX-42813-L, T-6 Legendary Odyssey Class
Game Handle: Grayfox@GrayfoxJames
Website: https://www.libertytaskforce.com
Armada (STOFA Member Fleet): https://www.libertytaskforce.com/stofa
Discord: https://discord.gg/bGp9N7z
Twitter: STOFA@LTFGrayfox
Email: CSDynamix@Hotmail.com
It's also a show of not so brilliant game design if players have to workaround a systems shortcomings.
---snip---
And here are the numbers on the current tribble build changes:
Which at first glance looks like something betas could arrange with, however keep in mind you cannot reach levels above 224 without gamma fleets. It won't change that at some point it's better for some fleets to leave then staying only how it will happen.
In the former 20 levels per tier the beta fleets would break away 'with' their attached gammas, now the gammas will leave once their temporary bonus runs out and the betas will follow once you fall below the magic 525 threshold.
Not rocket science and if there are plenty of "good" leaders out there very easy to implement. If there is will there is a way. Don't see another more FAIR way to truly cooperate with others and cut down on the little fleet dictators that are power mongers out there. If there is another FAIR and balanced way let's hear about it.
We were thinking more in terms of a system like HOBO proposed above with Fleet Leaders having alts with invite access in each others fleets.
Fleet Leader of:
Liberty Task Force/Liberty Honor Guard
Pride of the Federation/Pride of the Empire
Liberty Guardians
U.S.S. Liberty, NX-42813-L, T-6 Legendary Odyssey Class
Game Handle: Grayfox@GrayfoxJames
Website: https://www.libertytaskforce.com
Armada (STOFA Member Fleet): https://www.libertytaskforce.com/stofa
Discord: https://discord.gg/bGp9N7z
Twitter: STOFA@LTFGrayfox
Email: CSDynamix@Hotmail.com
Tomorrow.
Fleet Leader of:
Liberty Task Force/Liberty Honor Guard
Pride of the Federation/Pride of the Empire
Liberty Guardians
U.S.S. Liberty, NX-42813-L, T-6 Legendary Odyssey Class
Game Handle: Grayfox@GrayfoxJames
Website: https://www.libertytaskforce.com
Armada (STOFA Member Fleet): https://www.libertytaskforce.com/stofa
Discord: https://discord.gg/bGp9N7z
Twitter: STOFA@LTFGrayfox
Email: CSDynamix@Hotmail.com
Did anyone stress test this?
If the program reacts by, taking everyone's "item" and sends out fleet credit to all.....this could easily double, triple or quadruple fleet credit gained from one project.
That would make the players very happy.....but it will not be working correctly.
It could, also, turn out being a loss of "items" to players. If the program reacts by removing "items" and does not return Fleet Credits and/or the “items” when it shows the project is filled.
I would be ticked if this happened with dilithium (for example).
++++++++++++
Scenario:
Fleet Gamma 1 sends "Upgrade Industrial Fabricator 3" to the Armada.
Requires:
5,400 Fleet Marks
324,000 Refined dilithium
120 Engineering or Operations Duty Officers
2,375 [Industrial Replicators]
3,500 [Industrial Energy Cells]
1,500 [Self Sealing Stem Bolts]
Someone from each: Fleet Alpha, Fleet Beta 1, Fleet Beta 2, Fleet Gamma 3 and Fleet Gamma 5.
Each player dumps 5,400 Fleet Marks into the project the minute they see the project hit the servers.
Five different people, five different computers....looking at the same project at different locations.
What happens?
Note: This can involve any number of people in any number of fleets within the Armada and even include people in the fleet with that holding, who would be accessing from the "normal" fleet contribution page, a totally different "page" altogether.
“Tell me and I forget. Teach me and I remember. Involve me and I learn.” -- Benjamin Franklin
free jkname
Get the Forums Enhancement Extension!
When I was in my Alpha Fleet "The 1st Fleet"
the Armada UI seemed fine.. the beta fleet was showing no problems at all...
however when I switched to the Beta Fleet...
The Armada UI wouldn't recognize the Alpha or the fleet itself as being part of an Armada...
It kept flickering on/off the alpha fleet...
so now each of our armadas is going to be walled off from eachother by unneeded armada channels that serve no purpose but to isolate. nice.
free jkname
Get the Forums Enhancement Extension!
Also, there is a bug that causes the fleet level of some fleets to show as 0 in the "Armada" tab. I observed this bug live on Holodeck. It doesn't affect all fleets, so I'm not sure what's going on.
Can you clarify what you mean by this? Do you mean that you can't disable the "Armada" channel in the chat tab?
free jkname
Get the Forums Enhancement Extension!
I'd love if people who are part of an armada displayed the Armada name above their heads, and also if we could get the appropriate UI options to always show the names of people in the Armada etc like you can with fleets. It'd be handy when you're dealing with a couple of thousand people and you can't remember the names of all 13 fleets (lets face it, a lot of fleets have similar names) or the names of all of their members.