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Chimera phaser lotus ends prematurely if original target is destroyed.

camenecius#5698 camenecius Member Posts: 69 Arc User
edited June 2015 in PC Gameplay Bug Reports
I took my Chimera out of mothballs because of the extended slipstream, and ended up patrolling around the Allied Zone for DOFF missions. When I use the phaser lotus on swarmers or Iconian probes that pop up from some of the mini-missions, the bursts end prematurely if the original target is destroyed before the lotus cycle completes.

I don't remember if this was a problem before, and I haven't noticed BFAW having the same problem. Given the sector space animation just got some love, can we maybe have some phaser lotus love too?
Post edited by camenecius#5698 on

Comments

  • pwstolemynamepwstolemyname Member Posts: 1,417 Arc User
    edited June 2015
    This has been the case since the destroyers were first released. it is also the case for the plasma and disruptor lotus.

    I presume there is or was a limitation within the engine that prevented the implementation of a targetless lotus at the time that the consoles were created.

    I also presume that this limitation may also be responsible for the bug which causes gravity wells to disappear if their target dies before their first damage tick.
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