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Let's put the "micro" back in microtransactions.

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  • aelfwin1aelfwin1 Member Posts: 2,896 Arc User
    edited May 2015
    Here's another hypothetical for you...

    You pay with a credit card.
    I pay with cash.

    Who leaves the restaurant first?

    No melodramatic pennies involved...

    You seem to be making an effort here to miss the point .
    ...scrounging pennies paints a picture - it offers an image.

    Yeah , and grinding Argala / Japori / Dino Zone or whatever else for 17000 times does not ?

    A lot of things are reprieved as "normal" in an MMO , that ppl would scoff at in RL ... , even ppl who make minimum wage .
    If we take the US minimum wage (7.25) , and look to earn the $150 DR DLC , we get 20 hours of work, which = 3 days .
    Care to tell me how long you'd have to grind to get $150 worth of Zen in game ?
    (no flipping and no playing the exchange , just grind)


    I'm betting it's more than a little over 20 hours , which is the reason valoreah's 'pennies in the parking lot' works so well , as it works on more than one level ... , and someone who said the following should understand that ... :
    I gave up on other forms of gaming long ago, because with a MMO that $15 a month offered me a Hell of a lot more value.






    ... as in RL work offers you a hell of a lot more value then grinding in an pseudo Asian grindfest ..., where you can also enjoy watching the Devs blowing your legs out from under you , one nerf at a time ...
  • bobs1111bobs1111 Member Posts: 471 Arc User
    edited May 2015
    1. Pennies ARE cash.

    2. Scooping up 3,000 pennies in a parking lot can be done in a few hours, however YOU have to work a job to get YOUR $30 bucks. Sure you might earn it in a few hours but your employer is only going to pay you once a week at best, or maybe every two weeks. Hell some people only get a check once a month.

    You guys are making this penny thing sound like a great career. That's it starting this morning I'm hitting up all the local wishing wells, sounds great, good coin, get to enjoy the outdoors, be your own boss and daily payouts to boot....

    I wonder does any one know a good change collectors union ?
  • virusdancervirusdancer Member Posts: 18,687 Arc User
    edited May 2015
    aelfwin1 wrote: »
    Yeah , and grinding Argala / Japori / Dino Zone or whatever else for 17000 times does not ?

    If that's how you're getting your Dil and want to complain about it...that's entirely on you.
    valoreah wrote: »
    Well, no. It's more you don't grasp simple, basic concepts like time and effort.

    And you do not grasp the simple, basic concept of degrees of difference.

    Cash/Credit Card
    Money/Scrounging Pennies

    Both offer a difference...both offer different differences.

    That eludes you...for some odd reason.
  • linyivelinyive Member Posts: 1,086 Arc User
    edited May 2015
    Instead of spending $60 on two ships, I managed to buy two offline-single player rpgs. $30 is getting me 100+ hours of new content.

    Do you spend $30 on one ship (something that lasts for a few weeks)?

    Do you spend $30 on a new game (something that lasts for moths and years)?

    At some point or another, "Star Trek: Online" will come to an end. Once Cryptic and CBS decide to pull the plug, the items you bought will evaporate into thin air. If you buy an offline-single player rpg, you could technically play it forever.

    Offline-single player rpgs = Ownership.

    MMOs/MMORPG = Rental.

    I would rather own.

    When you buy dlc from BioWare, 2K Games, and Bethesda Softworks, you get a 100 times more content for $20. Once the dlc sits on the shelf for a while, BioWare, 2K Games, and Bethesda Softworks will package it with the core game. Within a good one to two year period, you could technically buy $80 worth of game for $20.

    ...and, that is why I moved back to single-player games.
  • virusdancervirusdancer Member Posts: 18,687 Arc User
    edited May 2015
    linyive wrote: »
    Instead of spending $60 on two ships, I managed to buy two offline-single player rpgs. $30 is getting me 100 hours of new content.

    Do you spend $30 on one ship (something that lasts for a few weeks)?

    Do you spend $30 on a new game (something that lasts for moths and years)?

    At some point or another, "Star Trek: Online" will come to an end. Once Cryptic and CBS decide to pull the plug, the items you bought will evaporate into thin air. If you buy an offline-single player rpg, you could technically play it forever.

    Offline-single player rpgs = Ownership.

    MMOs/MMORPG = Rental.

    I would rather own.

    [System] Meena has been on active duty for 7 days, 15 hours, 5 minutes, 37 seconds.

    That's my Delta Recruit toon...that's over 183 hours on that toon.

    [System] Willard the Rat has been on active duty for 46 days, 3 hours, 20 minutes, 35 seconds.

    That's the toon I rolled just before Delta Rising...that's over 1107 hours on that toon.

    I couldn't even guess the number of hours on various characters that I've played and deleted over the years....

    100 hours? Hrmm...even 200 hours...er...
  • virusdancervirusdancer Member Posts: 18,687 Arc User
    edited May 2015
    valoreah wrote: »
    Sure I do. I was trying to stick with the analogy Voporak had made which made no mention of credit cards.

    Making toast is easier than baking a pie.

    Making toast is easier than jumping across the Grand Canyon while juggling elephants with gastric distress while an asteroid hurtles toward the planet.

    Eludes you...
  • virusdancervirusdancer Member Posts: 18,687 Arc User
    edited May 2015
    valoreah wrote: »
    It doesn't elude me at all. You're still not understanding.

    You and I both have accounts with zero zen.
    You and I both want to buy a ship bundle from the C-Store.
    You choose to play and earn/refine enough zen to buy it.
    I choose to pay for it now.

    Who gets the ship bundle in less time for less effort?

    Hint: It has nothing to do with elephants with gas or the grand canyon.

    You continue to ask a question over and over, though it has been answered how many times now? Nobody is debating that...but you...but who you're debating that with - nobody knows...cause nobody is debating that with you.

    But again, that you keep going back to that...like you're caught in a Sheldon loop...pretty much points to the differences presented in the various analogies and the images they create of the various choices - eludes you.

    A foot is longer than an inch.
    A mile is longer than an inch.

    Is anybody questioning whether a foot or a mile is longer than an inch?

    Nope...nobody. But you're trying to argue with folks as if they are...er...for some reason.

    Is there a difference between how much longer a foot is than an inch and how much longer a mile is than an inch?

    Other folks seem to get that...

    ...it's something you're just not grasping...er...for some reason.
  • bobs1111bobs1111 Member Posts: 471 Arc User
    edited May 2015
    Sad thing is I've seen people do things like that. Ever see those "take a penny" dishes at a stores register? I've seen well dressed people scoop up the change and pocket it.

    And were you aware that a beachcomber is a person that makes a living searching beaches and nearby parking lots for lost/dropped money and valuables they can resell?

    Ya some people got no class. :)

    Beachcomber... oh man now you really got me. I used to love that show as a kid. Seriously I watched it after school all the time. That's it I'm sold I'm now a beachcomber and I'm going to legally have my name changed to Relic.
  • seaofsorrowsseaofsorrows Member Posts: 10,918 Arc User
    edited May 2015
    linyive wrote: »
    Instead of spending $60 on two ships, I managed to buy two offline-single player rpgs. $30 is getting me 100+ hours of new content.

    Do you spend $30 on one ship (something that lasts for a few weeks)?

    Do you spend $30 on a new game (something that lasts for moths and years)?

    At some point or another, "Star Trek: Online" will come to an end. Once Cryptic and CBS decide to pull the plug, the items you bought will evaporate into thin air. If you buy an offline-single player rpg, you could technically play it forever.

    Offline-single player rpgs = Ownership.

    MMOs/MMORPG = Rental.

    I would rather own.

    When you buy dlc from BioWare, 2K Games, and Bethesda Softworks, you get a 100 times more content for $20. Once the dlc sits on the shelf for a while, BioWare, 2K Games, and Bethesda Softworks will package it with the core game. Within a good one to two year period, you could technically buy $80 worth of game for $20.

    ...and, that is why I moved back to single-player games.


    Some interesting points made, and it opens up an interesting debate.

    Yes, on the surface, there is a difference between spending say $30 on a ship or $30 on a single player, offline game. But in the end, you're buying the same thing with both.. entertainment value.

    In my case for example, I purchased the Command Ship bundle. I spent $30 of actual money and cashed in 3k Zen worth of Dilithum for the balance. Now lets just for the sake of simplicity say my total cost was $30 (I know the time I spent earning the Dilithum counts for something, I'm just keeping it simple.)

    I have gotten extensive entertainment value out of my purchase so far. I have played for 10+ hours a week flying around in my Presidio having a good time. To me, that's worth $30. I have spent far more then $30 just going out to dinner, or a concert and received 2-5 hours of entertainment so the value is relative.

    Now yes, I could have bought an 'offline game' that would have given me hours of entertainment as well. I would get to keep the physical copy 'forever,' but does that really matter? What's the likely hood that in 5-6 years I'm going to replay a game from 2015? I'll still own the media, but honestly.. I throw away old game disks all the time, after so many years it no longer holds value to me.

    In these days, where Digital media is more the 'norm' for gamers (in game purchases, Steam Games, Digital Downloads, Mobile Games/Apps) people pay for entertainment value more then they do something 'tangible' that can be physically held on to. When you think about it at first, this seems silly, but in the end is it any different then paying to go to a movie or a concert? When done, that experience is gone as well.. you pay for the entertainment value. And when you compare buying a ship for $30 to something like going to a movie, the value doesn't look so bad anymore.

    I'm not saying your perspective is 'wrong,' or that mine is 'right' because neither statement would be true. I'm simply saying it's relative to the individual. You also have to consider other factors like how much value does $30 hold to the individual. Someone that makes say $8 an hour would likely want more out of that money then someone that made $25 an hour. I won't get into all that, I'm just saying that it also factors in to the persons opinion and the relative value of the purchase. To me, I am fine with my $30 purchase, I think it was worth it.. but I see the other side as well. When I consider the fact that in game purchases are this games method of sustainability, I don't see it as being an exorbitant sum. I'm personally happy to spend $30 once or twice a year to support a game that gives me entertainment value. Not everone feels the same.

    In the end, the value is relative and subject to many variables. It's fun to debate and share perspectives, but honestly.. there is no right or wrong here. It's just up to the individual.
    Insert witty signature line here.
  • linyivelinyive Member Posts: 1,086 Arc User
    edited May 2015
    [System] Meena has been on active duty for 7 days, 15 hours, 5 minutes, 37 seconds.

    Did you play the game without getting sleep?
  • linyivelinyive Member Posts: 1,086 Arc User
    edited May 2015
    I'm not saying your perspective is 'wrong,' or that mine is 'right' because neither statement would be true.
    When it comes to what is economical, while also including rent versus ownership, the price of single-player and offline games wins overall.

    $30 for one ship, compared to what it could buy, is economically illogical and inexcusable.

    You can, right at this moment, buy a massive expansion pack for $20. While you are putting around in one ship, I will be playing a whole world of new content.

    If Cryptic charged $60 to buy levels 1-60, I can see how people could make a justifiable argument. However, people are spending $30 on one virtual reality item, which they cannot use to level from 1 to 60.

    Its economic stupidity.
  • virusdancervirusdancer Member Posts: 18,687 Arc User
    edited May 2015
    linyive wrote: »
    Did you play the game without getting sleep?

    The Delta Recruit event started April 2nd. It's May 19th. It's been 47 days since the event started.

    STO's the only game I'm playing right now. Work in some longer play on weekends. /shrug
    valoreah wrote: »
    Then why keep going on and on about differences of degree? I'm not debating that either. Some people have no issue playing for months to earn enough to buy things. Others will. Subjective reasons weren't what Voporak was getting at.

    His point was that some folk tend to flippantly toss about the "earn everything for free" and make it sound as if it can be done with little to no effort or time investment. That isn't at all accurate. That is what he was getting at.

    To me...getting a ship in 10-12 hours from DOFFing...is pretty much little to no effort and time investment. To somebody else...it might be a lot of effort and time investment. Goes back to one of the first things about it not being misrepresented...but rather about it being subjective. And yes, it was something Voporak was ignoring too in the way you've portrayed what he said - but that could just be you ignoring it.

    I've played games where you could spend months to get something where you actually had to play your TRIBBLE off day in and day out to get the slightest bit of progress. 12 hours? A whole ship by comparison? Yeah...that's quick 'n easy by comparison.
  • shadowwraith77shadowwraith77 Member Posts: 6,395 Arc User
    edited May 2015
    linyive wrote: »
    Instead of spending $60 on two ships, I managed to buy two offline-single player rpgs. $30 is getting me 100+ hours of new content.

    Do you spend $30 on one ship (something that lasts for a few weeks)?

    Do you spend $30 on a new game (something that lasts for moths and years)?

    At some point or another, "Star Trek: Online" will come to an end. Once Cryptic and CBS decide to pull the plug, the items you bought will evaporate into thin air. If you buy an offline-single player rpg, you could technically play it forever.

    Offline-single player rpgs = Ownership.

    MMOs/MMORPG = Rental.

    I would rather own.

    When you buy dlc from BioWare, 2K Games, and Bethesda Softworks, you get a 100 times more content for $20. Once the dlc sits on the shelf for a while, BioWare, 2K Games, and Bethesda Softworks will package it with the core game. Within a good one to two year period, you could technically buy $80 worth of game for $20.

    ...and, that is why I moved back to single-player games.

    I don't know about you but, I don't spend $30 on a ship and, only get a few weeks out of it.

    Because I use ALL of them, when I feel frisky for a change, I don't just stick with 1 and think I have to have the next because other's want it or, tell people they should have to have it.

    I hate getting rid of ANY ship!!!

    As for console/computer games, yeah you can buy and own it and, even play the vast majority of them for however long your console/computer will have life but, some of those that make use of an online server service from even those companies will eventually close down.

    And when that happens, all that is left, is a game that cannot be played online anymore.

    No matter what game you play and, decide to spend money on, is all in the purpose of your own entertainment but, either one you choose requires money in some fashion, whether it comes out of your own pocket or, someone else's.

    Heck, I stopped buying playstations after my ps3 crapped on me, because the newer ones weren't backwards compatible and, neither are the ps4's.

    So, after seeing how notorious of a problem the ps3 had with a motherboard issue + no new systems having backwards compatibility, I said no ty sony.

    And, don't get me started on X-box, as I will never buy one of those systems, as I cannot stand Microsoft despite my computer having to run their crappy OS.

    If you think the prices are too much for you, than I suggest simply playing the game and, stop spending money, because there is that option.

    Either that or, maybe this game isn't for you so, either play and invest your time to get what you want or, open your pocketbook or, play something else.
    tumblr_nq9ec3BSAy1qj6sk2o2_500_zpspkqw0mmk.gif


    Praetor of the -RTS- Romulan Tal Shiar fleet!

  • linyivelinyive Member Posts: 1,086 Arc User
    edited May 2015
    To me...getting a ship in 10-12 hours from DOFFing...is pretty much little to no effort and time investment.

    Why grind for 10-12 hours when you could be enjoying a complex and dynamic story?

    If Cryptic had sold the 'Legacy of Romulus' for $30-$60, as apart of an expansion pack that included ships, I could see justification for spending that type of money.

    ...but, they didn't.
  • virusdancervirusdancer Member Posts: 18,687 Arc User
    edited May 2015
    linyive wrote: »
    Why grind for 10-12 hours when you could be enjoying a complex and dynamic story?

    I don't see it as a grind. It's unwinding after the day...no thought required...time that might have otherwise been spent watching something stupid on cable TV.

    If they were still making games like they were in the 80s/early 90s...I might still buy games. They don't though... /shrug
  • linyivelinyive Member Posts: 1,086 Arc User
    edited May 2015
    I don't see it as a grind. It's unwinding after the day...no thought required...time that might have otherwise been spent watching something stupid on cable TV.

    If they were still making games like they were in the 80s/early 90s...I might still buy games. They don't though... /shrug

    As someone who grew up with those games, the new rpg experience is far-far-far superior.
    valoreah wrote: »
    Because Cryptic (for some reason) doesn't believe "traditional" expansion packs will sell. Seems to work just fine over in LoTRO and other games.
    Yeah, I noticed how it is working fine for other games.

    If Cryptic moved away from the hellish grind and micro-transactions, they could start selling expansions packs with new feature episodes and game equipment. Less grind, more story, more items, etc...
  • virusdancervirusdancer Member Posts: 18,687 Arc User
    edited May 2015
    linyive wrote: »
    As someone who grew up with those games, the new rpg experience is far-far-far superior.

    edit: Here, let me link this instead...

    http://www.gamasutra.com/features/20070223a/barton_pfv.htm
    http://www.gamasutra.com/features/20070223b/barton_pfv.htm

    ...and yeah, I'd forgotten about this one...

    http://www.gamasutra.com/view/feature/129994/the_history_of_computer_.php

    Compared to the ARPG nonsense of consoles and the like? Meh...I'd rather be playing the old stuff.
  • shadowwraith77shadowwraith77 Member Posts: 6,395 Arc User
    edited May 2015
    I just kind of laugh at my roomie, as he spends hundreds of $'s on game consoles + games!

    Does he get his $ worth?

    Well, he plays them all so, I would assume so but, if I asked him, he might say yes or, possible no.

    I mean, he has probably better than 200 console games in all, while 80% sit on the shelf after being played, doing nothing but collecting dust!!!

    Don't get me wrong, as he gets some frebbie DL games as well but, every single PS1 & PS2 game he has, sits doing nothing but collecting dust.

    And, having a PS3 [no BC] & PS4, the majority of his PS3 games are doing the same so, even though he can go back and play all of his PS3 games, he never does really as he is always playing new ones.

    So, I in my eyes, I look at this as being just as big of waste of $, as me spending tons of it on a game I enjoy!
    tumblr_nq9ec3BSAy1qj6sk2o2_500_zpspkqw0mmk.gif


    Praetor of the -RTS- Romulan Tal Shiar fleet!

  • linyivelinyive Member Posts: 1,086 Arc User
    edited May 2015
    People spend hundreds of dollars every day to get great seats at theaters, sports arenas, races, concerts, etc and have nothing to show for it but 2-3 hours entertainment.

    An gamer spends thirty bucks on a virtual item and gets years of entertainment from using it.

    Yeah the gamers are the stupid ones. :rolleyes:

    You are going to buy and use 'one' virtual reality item to play on the same treadmill for years?

    Whenever I start up a new play through, the story and game change according to my choices in species, dialogue options, alignment, and character specialty.

    "Star Trek: Online" has one specific story and outcome for each faction.
  • shadowwraith77shadowwraith77 Member Posts: 6,395 Arc User
    edited May 2015
    linyive wrote: »
    You are going to buy and use 'one' virtual reality item to play on the same treadmill for years?

    No, by that time, he/she would have most likely earned enough for more!
    tumblr_nq9ec3BSAy1qj6sk2o2_500_zpspkqw0mmk.gif


    Praetor of the -RTS- Romulan Tal Shiar fleet!

  • linyivelinyive Member Posts: 1,086 Arc User
    edited May 2015
    Damn straight. That's why I have multiple alts, each using a different ship.

    My answer...
    linyive wrote: »
    Whenever I start up a new play through, the story and game change according to my choices in species, dialogue options, alignment, and character specialty.

    "Star Trek: Online" has one specific story and outcome for each faction.

    ...added... Can STO's story change due to your companion relationship dynamics?
  • mustrumridcully0mustrumridcully0 Member Posts: 12,963 Arc User
    edited May 2015
    And if Cryptic sold expansions instead of Cstore items, people would be complaining about the price of the expansions and locking content behind paywalls. :rolleyes:

    Especially since Cryptic promised to never lock content behind a paywall.


    Cryptic isn't going to change on this. Their current busineness model works for them, and it is line with the policy they promised when they went F2P.
    Star Trek Online Advancement: You start with lowbie gear, you end with Lobi gear.
  • hojain2020hojain2020 Member Posts: 417 Arc User
    edited May 2015
    op I suspect prices are so high simply because the majority of players left in the game are veteran players with lots of alts. Considering that some on this post can easily max dil on multiple toons per day 30 or 60 dollars can easily be made ingame or for that matter a substantial portion of it.

    Cryptic is probably left with no choice but to keep the prices so high otherwise they won't see much income from ship sales.
    STO NPC AI LEVEL--->
    bollywood15_zpskyztknwo.gif
  • bobbydazlersbobbydazlers Member Posts: 4,534 Arc User
    edited May 2015
    I never really understood the meaning of "microtransaction", doesn't matter if the amount is 0.01 or $1000 a transaction is just that a transaction regardless of the size.
    all I care about is can I afford to treat myself and is the item I want good value in my eyes.

    if a ship is $30 but I know I am going to use it a lot and get my moneys worth in enjoyment and I can afford to buy it then whats the problem.

    I could spend more then this going to see a movie and grabbing a burger meal after and a ship will last a lot longer.

    When I think about everything we've been through together,

    maybe it's not the destination that matters, maybe it's the journey,

     and if that journey takes a little longer,

    so we can do something we all believe in,

     I can't think of any place I'd rather be or any people I'd rather be with.

  • feiqafeiqa Member Posts: 2,410 Arc User
    edited May 2015
    This is something that has been asked for, in many ways more than once, lots of people have given ideas of little things here and there, that they would be willing to obtain via zen but, the vast majority has not been added, either because they were not the greatest of ideas and/or, Cryptic just doesn't feel/want to add them for reasons!

    I think they should consider it again. I have seriously slowed my ship buying since T5-6 ships are not cross compatible. Meaning that the consoles give no use out of their own ship. The starship traits are meh and do not always work. But people can open their wallets for little things from time to time for the pleasure of trying something else. I have all the little ticket items. But the big ticket items seem to have less value than a costume at this point.

    Originally Posted by pwlaughingtrendy
    Network engineers are not ship designers.
    Nor should they be. Their ships would look weird.
  • hravikhravik Member Posts: 1,203 Arc User
    edited May 2015
    People spend hundreds of dollars every day to get great seats at theaters, sports arenas, races, concerts, etc and have nothing to show for it but 2-3 hours entertainment.

    I spend a whopping $7 to get into the drive in theater for a double feature. Sometimes I don't even pay that since my restaurant supplies food for their stand. /shrug
  • mustrumridcully0mustrumridcully0 Member Posts: 12,963 Arc User
    edited May 2015
    Dil has become much less valuable than it used to be, so the workingman has to toil all the harder to earn his zen, but he can still do it. After all, he doesn't need the dil as much as he used to, and its easier to get.
    That's an interesting aspect that I never really thought about. Sure, a high Dilithium price for Zen means that Dilithium is not needed as much, and it means if you grind Dil to get your Zen specifically, you need to grind more. But it also means that you most likely don't need that Dilithium as urgently for somethnig else than you used to.

    That might mean when the course was low in favor of Dilithium, people had to balance their Zen needs with their Dilithium needs - maybe their fleet starbase still needed some projects completed, and so they knew if they spend it on Zen they won't have access to Tier 5 Fleet ships or certain gear.
    But if your fleet is done, your upgrading is mostly taking care of - well, the dilithium is kinda superflous. Neat to have for the future, but hey, you could have something cool for Zen right now.

    Of course, the thinking of players intitially is different. "Hey, finally we're done with the fleet and I can spend all that Diilthium i earn from now on for Zen! Cool." "Wait, what? Why is the Dilithium value dropping? No! I was just looking forward to cashing in big!"
    Star Trek Online Advancement: You start with lowbie gear, you end with Lobi gear.
  • voivodjevoivodje Member Posts: 436 Arc User
    edited May 2015
    Simple logic: half the prices, lower the bar to get stuff, about 70% more will buy, or buy more, whichever the case.
    Win-win scenario.

    There was a game that did this, and their revenue made more profits with the lower prices than they did with the normal ones.
    They kept the lower prices ever since.

    Trying to remember the game's name, once I remember it, I'll post it up.
  • sunfranckssunfrancks Member Posts: 3,925 Arc User
    edited May 2015
    Yep. You are forgetting STO is an RPG. The "story" isn't relevant unless I choose it to be relevant. I have a Babylon 5 Whitestar captained by a Minbari and crewed by Narn, Centauri, and Psi-Corps Ranger boffs (amazing what you can create using the Alien template) and the STO story line involves the younger races of the Interstellar Alliance.

    You are only bound by your own imagination.

    Indeed.

    Currently leveling and evolving a Guardians of the Galaxy themed crew. :D

    The only one i'll have trouble recreating, is Rocket Racoon...
    Fed: Eng Lib Borg (Five) Tac Andorian (Shen) Sci Alien/Klingon (Maelrock) KDF:Tac Romulan KDF (Sasha) Tac Klingon (K'dopis)
    Founder, member and former leader to Pride Of The Federation Fleet.
    What I feel after I hear about every decision made since Andre "Mobile Games Generalisimo" Emerson arrived...
    3oz8xC9gn8Fh4DK9Q4.gif





  • aelfwin1aelfwin1 Member Posts: 2,896 Arc User
    edited May 2015
    valoreah wrote: »
    As Voporak once put so eloquently, you can also have a steak dinner by picking up lost pennies in a parking lot too.

    Having had an extremely boring couple of hours , I had time to reflect upon the above and add another dimension to it :

    The cryptic steak house owner ... , who comes out every few minutes and loudly proclaims that according to his meh-trics you are finding & picking up them pennies way too efficiently , after which he walks about kicking your pennies further away... , some of which now land in unreachable places .

    Then he turns to you and says "you're welcome ... , because I did it for you you know ..." .




    ... not that I was thinking about the diminished 1440-920-720 Dil STF awards when I thought of that or anything ...
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