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tachyon drones, hull size must be a bug

olliereportolliereport Member Posts: 721
edited May 2015 in PC Gameplay Bug Reports
I like frigates, they die less

I was looking for something I thought would be frigate-ish for use on a generic ship (one that has no special pets) (kdf)

so I see that the tachyon drones have a squad size of 2, ok sounds good

unfortunately they get agro instantly and also die instantly, far worse than fighters

I check the hull, it's tiny, perhaps this is some kind of bug here? I would think something with a smaller squad size would be more frigate-ish,

and the respawn, it's the longest I've seen,





it's effectively a non-functional carrier pet, with the agro it picks up and how flimsy it is
Post edited by olliereport on

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  • olliereportolliereport Member Posts: 721
    edited May 2015
    just some more info, I know this is pretty trivial, I mean who uses these things

    but here's the info

    standard frigate hull size ... is actually probably not standard, they vary somewhat, but they are 30k+

    the tachyon drones are 5k+, that's smaller than fighters I think




    the drones are 2 to a hanger bay, making them like frigates, but they launch 2 at a time filling the hanger bay in one swoop, which is odd. it usually takes 2 cycles to do that.

    and I tested them with some other pets, they get agro very very quickly and die just as quickly
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