Ok, I will admit Cryptic kinda screwed us on the meter this week to get 150% dilithium by not running a "Replay" rewards for repeating these missions. However, we don't have to redo the story missions, players can repeat the Episode missions like the Kobali, Dust to Dust, and other more recent missions that players have to repeat anyway to get the gear for their Delta characters. Cryptic expected most players not to want to repeat missions thus keeping dilthium rewards low next week, but we still have time. I am asking all STO to do at least the episode missions that you are going to do anyway with your Delta character over the next two days. That would give us MORE dilithium for all the experimentation that we have needed for a while, though a reduction would better.
I know this is asking a lot because the game has gotten stale and this particular week's meter is a little gimmicky, but a complete week of 150% dilithium will help everyone have better STFs, as more noobs will be able to make the gear they need. Thank you in advance for you assistance.
Whats your ships name, just curious old buddy. You ever fly around Kerret. I hear its beautiful this time of year. You can flly around uncloaked with shields down its so friendly. Oh didn't catch what faction your in. That way I know what faction to fly to welcome you when I see you. Lots of Dilithium in Kerret. Better get there quick before its all gone.
I applaud the call for community spirit and involvement. We saw this very nicely in the first week of delta recruiting. Was one of the best things I've seen from the people here in 4 years. However, with 1 day to go and at 0% on tier 2 I would say best to be realistic and happy to get some reward.
Captain Jean-Luc Picard: "We think we've come so far. Torture of heretics, burning of witches, it's all ancient history. Then - before you can blink an eye - suddenly it threatens to start all over again."
"With the first link, the chain is forged. The first speech censured, the first thought forbidden, the first freedom denied, chains us all irrevocably."
No. Cryptic needs to understand that content is a draw to get people back into the game and a draw to encourage alts. If they want re-playable content, that's called adventure zones such as New Romulus, The Sphere, etc (unfortunate BTW, that they never followed up on Nimbus III). But replaying through content we just did while most people still have loads of content to do is counter to a natural flow of play within the game. Plus, by trying to push people to grind story content, Cryptic is succeeding in degrading that content. I mean, how enjoyable is a story mission when you've done it time and time and time and time again on the same character (looking at you anniversary event)? And while this event doesn't ask of that for one mission, again, most people are just now getting into the Delta Q. If Cryptic had been serious about re-playable content in the previous week, they would have done Episode Replay.
So no, doing it because they ask is the wrong message for Cryptic. I'm not sure they can get their heads out of Metrics long enough to see the value in content and what it really is vs the grind that they think improves the game, but the message should at least be that grinding the same story missions over and over and over again sucks. It's counter-intuitive to why we play story missions in the first place.
\
Story missions should be the lure where solid adventure zones can be hook.
Knowing how Dil-centric this game can be at times, I think it speak volumes that the community would rather go without the week of 150% Dil reward than to drag their Delta recruit through another round of the same missions they did less than a month ago.
Lets see, replay episodes I just got done doing on 3 Delta recruits, again. I'll admit I replay What Lies Beneath occassionally just to get the "I need some creepy fun." out of the way.
150% Dil... not really all that important. Oh goody.. I have 2 million dilithium ore from this event.. and can only refine 8k a day. This event is the biggest waste of time.
Now if they had made it, I don't know, For everytime a STF Adv/Elite, including the Dyson and Kobli Battlezone, was completed I bet their metrics on such things would be off the charts.
This event is the biggest fail I've seen from Cryptic..
Knowing how Dil-centric this game can be at times, I think it speak volumes that the community would rather go without the week of 150% Dil reward than to drag their Delta recruit through another round of the same missions they did less than a month ago.
Yep... I have to fully agree, this was a poorly chosen task, despite it having a very favourable reward...
Yes, there will be some episodes replayed to get that one or two pieces of gear, but not to such an extent to see all that much progress, especially considering (as you pointed out) people ran the episodes from start to finish just a month ago, potentially multiple times already, across multiple Delta Recruits...
Those people who would be likely to have rerun episodes, for the multiple rewards, would have very likely already done so before this task was laid down...
They adjusted the thing so we'd get the normal +50% bonus for a whole week, they dont seem to intend for us to get 100 or 150.
Which isnt a bad thing really, it would have been hell for the dilex.
That or the hordes of people on the forums saying that they could give a TRIBBLE less about grinding replays were being true to their word.
Why even bother with a silly theory at this point? It's clear Cryptic screwed up and put a grind in place that nobody cared about for this week's goal.
That or the hordes of people on the forums saying that they could give a TRIBBLE less about grinding replays were being true to their word.
Why even bother with a silly theory at this point? It's clear Cryptic screwed up and put a grind in place that nobody cared about for this week's goal.
yep i agree with this completly.
I did think about doing some replays but honestly given how some of those missions are an absolute joy to play (NOT) especially straight after running them once already in the past month i just can not bring myself to do it.
I love how players refuse to accept responsibility for things they choose not to do.
Even funnier if you go back and check the doom posts that were made about this event before it started you'll see a lot of the people who are complaining in various threads now about not meeting goals swore up and down they'd never make a Delta Recruit in the first place. :rolleyes:
I love forum drama.
??? I'm fully accepting responsibility for not giving a TRIBBLE about replaying episodes that I just got done doing.
I'm currently sitting at 400k+ unrefined dilithium. There is 0 need for bonus dilithium, what we need is ways to refine more than 8k/day (8,5k with fleet mission).
I guess most people are missing the point of me saying replay the Episode missions and NOT the story missions. This would be ANY mission after Dyson, meaning these are not the missions that are really annoying. Considering we finished Tier 3 last time before Monday, we could easily fill 2 more tiers before Thursday at 7 am.
There is a difference between Episode Missions and Story Missions? and there was me thinking they meant the same thing?
Maybe elaborate a bit on the difference, you may want to put it in some seriously simple terms as its nearly 4am here and my brain gave up working hours ago
yep i agree with this completly.
I did think about doing some replays but honestly given how some of those missions are an absolute joy to play (NOT) especially straight after running them once already in the past month i just can not bring myself to do it.
I like a lot of the content in STO accept maybe a few things like the Carddie and MU arcs. But it's all story. And once I already know the ending or in the case of an alt, have already played through using my head canon and immersion based on how said char dealt with it, I'm really hard pressed to run it again (except if they ran the Replay event that gives the extra rewards).
It's not like the sphere or New Romulus where there's a certain amount of exploration or fun to the basic game play to it.
I love how players refuse to accept responsibility for things they choose not to do.
Even funnier if you go back and check the doom posts that were made about this event before it started you'll see a lot of the people who are complaining in various threads now about not meeting goals swore up and down they'd never make a Delta Recruit in the first place. :rolleyes:
I love forum drama.
I'm not refusing to accept responsibility... I'm just in agreeance that this was a poorly chosen task considering players had only just run almost the entire gamut of episodes a month ago, very likely multiple times already to obtain reward gear and then there's running multiple characters...
Yes, the players are responsible for whether or not we reach goals, but I was at a loss as to what Cryptic were thinking with episode reruns this early, if at all as a task...
They could have at least done a Feature Episode rerun week to coincide with this week's task, but Geko specifically mentioned (in a P1 podcast) they didn't want to at this point...
The task was poorly chosen as I see it, plain and simple...
I'm currently sitting at 400k+ unrefined dilithium. There is 0 need for bonus dilithium, what we need is ways to refine more than 8k/day (8,5k with fleet mission).
Nah, that would just jack the price up on the Dil Exchange. Bad idea in the longer term.
Since many of the people benefiting from a bonus to dilith-ore payouts are already hitting refining walls, the amount of refine dilith wouldn't increase that much, and claims that it wll push up exchange prices seems more like exchange-speculator propaganda, as an excuse for pushing up prices while blaming somebody else.
Much like real currency exchanges.
Most of the changes to the supply/demand thing in real currency exchange is speculators stockpiling or dumping, NOT actual 'users' exchanging foreign currency, such as tourists or cross border business deals.
Back in the 80's one very large US speculator slowly accumulated huge amounts of British Sterling, then dumped the lot when the dollar price was at a moderate peak, making billions in profits. This led to a run on the market, as everybody else said "somebody is dumping, they must know something, we better get out of Sterling too".
The result was a substantial drop in the Pound vs the Dollar, and started a mini recession in Britain that put thousands out of work as companies downsized to maintain profit margins against increased import costs and reduced export earnings.
SPECULATORS drive exchange rates, not 'supply and demand'.
<center><font size="+5"><b>Give a man a fire and he's warm for a day... Set a man on fire and he's warm for the rest of his life...</b></size></center>
Since many of the people benefiting from a bonus to dilith-ore payouts are already hitting refining walls, the amount of refine dilith wouldn't increase that much, and claims that it wll push up exchange prices seems more like exchange-speculator propaganda, as an excuse for pushing up prices while blaming somebody else.
Much like real currency exchanges.
Most of the changes to the supply/demand thing in real currency exchange is speculators stockpiling or dumping, NOT actual 'users' exchanging foreign currency, such as tourists or cross border business deals.
Back in the 80's one very large US speculator slowly accumulated huge amounts of British Sterling, then dumped the lot when the dollar price was at a moderate peak, making billions in profits. This led to a run on the market, as everybody else said "somebody is dumping, they must know something, we better get out of Sterling too".
The result was a substantial drop in the Pound vs the Dollar, and started a mini recession in Britain that put thousands out of work as companies downsized to maintain profit margins against increased import costs and reduced export earnings.
SPECULATORS drive exchange rates, not 'supply and demand'.
Except that the dil exchange really does rise and fall based on dil projects and cstore ships
Except that the dil exchange really does rise and fall based on dil projects and cstore ships
A week or so ago, I met an old player, who boasted that he was sitting on nearly 500,000 in refined dilithium, and that most of it was permanently in the exchange. Does large buys when zen are high, sells small amounts when zen are low.
You can guarantee there are others doing the same in reverse, say, those 'companies' who offer to sell Zen 'cheap'. Buy $1000 worth of zen, play the exchange speculator, sell surplus zen via paypal etc.
My younger sister plays SecondLife, on that system there is a property developement company that owns 3500 'sims', they rent these out at a weekly profit of about 25-30 usd a week per sim. Do the math, $25 a week per sim, 52 weeks a year for each of 3500 sims.
woman that owns the company made history as the first person in the world to become a real world millionaire off the back of a virtual world bussiness.
A Virtual Economy that has a Dollar input will always be open to exploitation by speculators.
<center><font size="+5"><b>Give a man a fire and he's warm for a day... Set a man on fire and he's warm for the rest of his life...</b></size></center>
IM JADED and have been playing this under a year. Repeating sh$t aint fun.
However thanks to the little reward bump sto kindly afforded us Ive done the whole shaabang thrice on 3 new delta recruits. But just Cant be asked to play it again even repeat missions for gear... just way too bored for that. My main is now a little richer and i have 3 new farmers.... all i care about. Plus swtor has a 12xp season ;-) as those aholes are hoping peeps level up fast to 55 and then are in a position to "buy" their failed new expansion pack lololol
IM JADED and have been playing this under a year. Repeating sh$t aint fun.
However thanks to the little reward bump sto kindly afforded us Ive done the whole shaabang thrice on 3 new delta recruits. But just Cant be asked to play it again even repeat missions for gear... just way too bored for that. My main is now a little richer and i have 3 new farmers.... all i care about. Plus swtor has a 12xp season ;-) as those aholes are hoping peeps level up fast to 55 and then are in a position to buy the new expansion pack lololol
I have 4 toons on 3 factions, 1 of which is a delta recruit. replaying all those story arc missions I replayed than 4 weeks ago, for gear which in most of those missions, is stuff I don't want or need, has little appeal.
Seems the idea of this was to get us all to spend more time online grinding out missions so the metrics would show that the game is busier than it actually is, internal pr from cryptic to convince pwe that more profits are just around the corner and can they keep the game open and keep their jobs please.
I have no problem with that.
Problem is the promised reward for helping them get those metrics is counter productive.
Instead of logging in on monday, doing several hours, making 35k unrefined dil, and then spending the next two days refining the surplus, on for 20 mins max, doff.r&d/rep project/refine...
We get a 100% dil bonus (assuming we grind hard and make tier 2), means we make 65k unrefined dil on monday, and spend the next 5 days popping in to refine, so we'll be on less, metrics show less average daily activity.
Counter productive, now if they had said that we get more progress on the spec trees as a reward, for our lvl 50 plus delta toons... That might have gathered a lot more support.
<center><font size="+5"><b>Give a man a fire and he's warm for a day... Set a man on fire and he's warm for the rest of his life...</b></size></center>
Ok, I will admit Cryptic kinda screwed us on the meter this week to get 150% dilithium by not running a "Replay" rewards for repeating these missions. However, we don't have to redo the story missions, players can repeat the Episode missions like the Kobali, Dust to Dust, and other more recent missions that players have to repeat anyway to get the gear for their Delta characters. Cryptic expected most players not to want to repeat missions thus keeping dilthium rewards low next week, but we still have time. I am asking all STO to do at least the episode missions that you are going to do anyway with your Delta character over the next two days. That would give us MORE dilithium for all the experimentation that we have needed for a while, though a reduction would better.
I know this is asking a lot because the game has gotten stale and this particular week's meter is a little gimmicky, but a complete week of 150% dilithium will help everyone have better STFs, as more noobs will be able to make the gear they need. Thank you in advance for you assistance.
I take it by this that you assume we have all played the Kobali, Dust to Dust, and other more recent missions the first time, many have got as far as they needed to complete the delta rewards that being finishing “Cold Storage” and stopped there.
well done to the players who managed to complete tier1 you put in a good effort but as I am still in the process of levelling my third delta recruit replaying missions is a big no no for me.
When I think about everything we've been through together,
maybe it's not the destination that matters, maybe it's the journey,
and if that journey takes a little longer,
so we can do something we all believe in,
I can't think of any place I'd rather be or any people I'd rather be with.
Well, at least I got a story written, after doing my mission replays. My favorite is the Spectres arc.
(The story is in Ten Forward, titled "Angels of Mercy.")
I think I am done with replays, though, as Spectres is the one arc that has such a strong resonance with me story-wise that the replay is its own reward. I don't find that as true with some of the other missions (well, except on the Romulan side), even though it's enjoyable once in a while.
Christian Gaming Community Fleets--Faith, Fun, and Fellowship! See the website and PM for more. :-) Proudly F2P.Signature image by gulberat. Avatar image by balsavor.deviantart.com.
Comments
"With the first link, the chain is forged. The first speech censured, the first thought forbidden, the first freedom denied, chains us all irrevocably."
So no, doing it because they ask is the wrong message for Cryptic. I'm not sure they can get their heads out of Metrics long enough to see the value in content and what it really is vs the grind that they think improves the game, but the message should at least be that grinding the same story missions over and over and over again sucks. It's counter-intuitive to why we play story missions in the first place.
\
Story missions should be the lure where solid adventure zones can be hook.
So sorry
150% Dil... not really all that important. Oh goody.. I have 2 million dilithium ore from this event.. and can only refine 8k a day. This event is the biggest waste of time.
Now if they had made it, I don't know, For everytime a STF Adv/Elite, including the Dyson and Kobli Battlezone, was completed I bet their metrics on such things would be off the charts.
This event is the biggest fail I've seen from Cryptic..
Oh that reminds me.
Remember.
Games don't fail.
Only Developers do.
conspiracy theory or fact?
Yep... I have to fully agree, this was a poorly chosen task, despite it having a very favourable reward...
Yes, there will be some episodes replayed to get that one or two pieces of gear, but not to such an extent to see all that much progress, especially considering (as you pointed out) people ran the episodes from start to finish just a month ago, potentially multiple times already, across multiple Delta Recruits...
Those people who would be likely to have rerun episodes, for the multiple rewards, would have very likely already done so before this task was laid down...
That or the hordes of people on the forums saying that they could give a TRIBBLE less about grinding replays were being true to their word.
Why even bother with a silly theory at this point? It's clear Cryptic screwed up and put a grind in place that nobody cared about for this week's goal.
yep i agree with this completly.
I did think about doing some replays but honestly given how some of those missions are an absolute joy to play (NOT) especially straight after running them once already in the past month i just can not bring myself to do it.
??? I'm fully accepting responsibility for not giving a TRIBBLE about replaying episodes that I just got done doing.
There is a difference between Episode Missions and Story Missions? and there was me thinking they meant the same thing?
Maybe elaborate a bit on the difference, you may want to put it in some seriously simple terms as its nearly 4am here and my brain gave up working hours ago
I like a lot of the content in STO accept maybe a few things like the Carddie and MU arcs. But it's all story. And once I already know the ending or in the case of an alt, have already played through using my head canon and immersion based on how said char dealt with it, I'm really hard pressed to run it again (except if they ran the Replay event that gives the extra rewards).
It's not like the sphere or New Romulus where there's a certain amount of exploration or fun to the basic game play to it.
I'm not refusing to accept responsibility... I'm just in agreeance that this was a poorly chosen task considering players had only just run almost the entire gamut of episodes a month ago, very likely multiple times already to obtain reward gear and then there's running multiple characters...
Yes, the players are responsible for whether or not we reach goals, but I was at a loss as to what Cryptic were thinking with episode reruns this early, if at all as a task...
They could have at least done a Feature Episode rerun week to coincide with this week's task, but Geko specifically mentioned (in a P1 podcast) they didn't want to at this point...
The task was poorly chosen as I see it, plain and simple...
Nah, that would just jack the price up on the Dil Exchange. Bad idea in the longer term.
Since many of the people benefiting from a bonus to dilith-ore payouts are already hitting refining walls, the amount of refine dilith wouldn't increase that much, and claims that it wll push up exchange prices seems more like exchange-speculator propaganda, as an excuse for pushing up prices while blaming somebody else.
Much like real currency exchanges.
Most of the changes to the supply/demand thing in real currency exchange is speculators stockpiling or dumping, NOT actual 'users' exchanging foreign currency, such as tourists or cross border business deals.
Back in the 80's one very large US speculator slowly accumulated huge amounts of British Sterling, then dumped the lot when the dollar price was at a moderate peak, making billions in profits. This led to a run on the market, as everybody else said "somebody is dumping, they must know something, we better get out of Sterling too".
The result was a substantial drop in the Pound vs the Dollar, and started a mini recession in Britain that put thousands out of work as companies downsized to maintain profit margins against increased import costs and reduced export earnings.
SPECULATORS drive exchange rates, not 'supply and demand'.
Set a man on fire and he's warm for the rest of his life...</b></size></center>
Except that the dil exchange really does rise and fall based on dil projects and cstore ships
A week or so ago, I met an old player, who boasted that he was sitting on nearly 500,000 in refined dilithium, and that most of it was permanently in the exchange. Does large buys when zen are high, sells small amounts when zen are low.
You can guarantee there are others doing the same in reverse, say, those 'companies' who offer to sell Zen 'cheap'. Buy $1000 worth of zen, play the exchange speculator, sell surplus zen via paypal etc.
My younger sister plays SecondLife, on that system there is a property developement company that owns 3500 'sims', they rent these out at a weekly profit of about 25-30 usd a week per sim. Do the math, $25 a week per sim, 52 weeks a year for each of 3500 sims.
woman that owns the company made history as the first person in the world to become a real world millionaire off the back of a virtual world bussiness.
A Virtual Economy that has a Dollar input will always be open to exploitation by speculators.
Set a man on fire and he's warm for the rest of his life...</b></size></center>
However thanks to the little reward bump sto kindly afforded us Ive done the whole shaabang thrice on 3 new delta recruits. But just Cant be asked to play it again even repeat missions for gear... just way too bored for that. My main is now a little richer and i have 3 new farmers.... all i care about. Plus swtor has a 12xp season ;-) as those aholes are hoping peeps level up fast to 55 and then are in a position to "buy" their failed new expansion pack lololol
I have 4 toons on 3 factions, 1 of which is a delta recruit. replaying all those story arc missions I replayed than 4 weeks ago, for gear which in most of those missions, is stuff I don't want or need, has little appeal.
Seems the idea of this was to get us all to spend more time online grinding out missions so the metrics would show that the game is busier than it actually is, internal pr from cryptic to convince pwe that more profits are just around the corner and can they keep the game open and keep their jobs please.
I have no problem with that.
Problem is the promised reward for helping them get those metrics is counter productive.
Instead of logging in on monday, doing several hours, making 35k unrefined dil, and then spending the next two days refining the surplus, on for 20 mins max, doff.r&d/rep project/refine...
We get a 100% dil bonus (assuming we grind hard and make tier 2), means we make 65k unrefined dil on monday, and spend the next 5 days popping in to refine, so we'll be on less, metrics show less average daily activity.
Counter productive, now if they had said that we get more progress on the spec trees as a reward, for our lvl 50 plus delta toons... That might have gathered a lot more support.
Set a man on fire and he's warm for the rest of his life...</b></size></center>
I take it by this that you assume we have all played the Kobali, Dust to Dust, and other more recent missions the first time, many have got as far as they needed to complete the delta rewards that being finishing “Cold Storage” and stopped there.
well done to the players who managed to complete tier1 you put in a good effort but as I am still in the process of levelling my third delta recruit replaying missions is a big no no for me.
When I think about everything we've been through together,
maybe it's not the destination that matters, maybe it's the journey,
and if that journey takes a little longer,
so we can do something we all believe in,
I can't think of any place I'd rather be or any people I'd rather be with.
(The story is in Ten Forward, titled "Angels of Mercy.")
I think I am done with replays, though, as Spectres is the one arc that has such a strong resonance with me story-wise that the replay is its own reward. I don't find that as true with some of the other missions (well, except on the Romulan side), even though it's enjoyable once in a while.
Christian Gaming Community Fleets--Faith, Fun, and Fellowship! See the website and PM for more. :-)
Proudly F2P. Signature image by gulberat. Avatar image by balsavor.deviantart.com.