If this is your first Season Update. It might be understandable. But Seasons arent just a once every 6 month thing. Theres new content coming out over the course of that Season.
Well it's my 10th Season ... and while it's true that new "Content" is being released over the course of Season, it's also true that there are only "minor Updates" in between ...
... so what I'd expect is maybe 1 more FE concluding the Iconian War & maybe "Cardassian Story Arc" with 1-3 revamped Missions if we're lucky ...
... also having trouble with Cryptics "the Iconian War will last for an entire year" - Statement ... I heard that before, 6 months ago with the Delta Quadrant ... it's true we got 2-3 new Episodes, but if you want to realistic, and consider the fact that DR was supposed to be an expansion, while this one is "just" a Season ... 1 more FE it is ...
Patch Notes : Resolved an Issue, where people would accidently experience Fun.
And wasn't one of the behind-the-scenes change the move of turning all items into "Dynamic Items"? Seems to have gone by mostly without issues, unless they delayed that feature?
For those that are not in the know - Dynamic Items are items that generate their statistics based on some core attributes like mark or rarity, on the fly. Before this change, items were generally pre-generated. Basically using the same math as the new item, but with the dfference that these values were stored somewhere in a database, and any change would need to ensure that the database entries were all correctly updated. So it required a lot of database storage, and database updates for any changes Cryptic wanted to make for items.
Star Trek Online Advancement: You start with lowbie gear, you end with Lobi gear.
Well it's my 10th Season ... and while it's true that new "Content" is being released over the course of Season, it's also true that there are only "minor Updates" in between ...
... so what I'd expect is maybe 1 more FE concluding the Iconian War & maybe "Cardassian Story Arc" with 1-3 revamped Missions if we're lucky ...
... also having trouble with Cryptics "the Iconian War will last for an entire year" - Statement ... I heard that before, 6 months ago with the Delta Quadrant ... it's true we got 2-3 new Episodes, but if you want to realistic, and consider the fact that DR was supposed to be an expansion, while this one is "just" a Season ... 1 more FE it is ...
So you want the ultimate big bads to be nothing more than a skirmish like the Breen Arc?
Yeah I hope Cryptic doesnt have this planned. Or ever listens to you on this subject.
I hope the Iconian War is more like the Dominion War for DS9. It should go on for a while.
So you want the ultimate big bads to be nothing more than a skirmish like the Breen Arc?
Well it's not about what I want (weekly FE's & one Iconian BZ, please :P) ... but if it follows the course of other Seasons, it's probably going to be ...
... and it also depends on your (or Cryptics) Definition of "Iconian War" (we're fighting Iconian patsies for years now, so afaik it's just a flashy new Title & good for Marketing) ... but I'd bet that "the Heralds" are just another "1-Season-Enemy" ... maybe followed by something else connected to the Iconians (but that's not really "new", is it...)
Besides you specifically mentioned S10 ... maybe the "War" will continue in S11 later this / next year ... but still ... for S10 that's pretty much it ...
Patch Notes : Resolved an Issue, where people would accidently experience Fun.
Is that it? No. There will be 3 more Doff missions too. Since you are Fleet Admiral now the war will be won via Doff assignments while you sit in your Command ship and send others into harm's way.
STO is about my Liberated Borg Federation Captain with his Breen 1st Officer, Jem'Hadar Tactical Officer, Liberated Borg Engineering Officer, Android Ops Officer, Photonic Science Officer, Gorn Science Officer, and Reman Medical Officer jumping into their Jem'Hadar Carrier and flying off to do missions for the new Romulan Empire. But for some players allowing a T5 Connie to be used breaks the canon in the game.
As anyone who has played the 2 featured eps, and seen the outcome of the 3 STFs
How could anyone ASK if that's it?
Did anything get resolved?
Not even close!
They will release more things... this is not a major expansion like a LoR or DR where all the featured eps are outlined where you can progress one to the next when you want
They are probably still working on them or finishing things up
This is only the START of the Iconian War, it shouldn't be over, even in 5 or so episodes
Please tell me Miral was referencing the Herald Dyson Sphere and not a fourth one.
If she wasn't, what would you do? I don't mind that there could be a fourth one, or a fifth one for that matter. Sela did say that there were more than the two that was known for a while. I have no problem with Dyson Spheres in the least.
- 2 FEs that will take me an hour to do and will happily never do again.
- STFs that I will probably do a few times.
- No more sector walls. Nice to see for the first time but after half an hour will continue avoiding sector space as usual because there's nothing to do there.
- More grind that I don't care to do and more lockboxes that I don't care spending on.
Okay, so you don't care about Season 10, big whoop.
personally the sector update was worth more then a dozen episode missions.
lets face it you might play an episode once or twice maybe a few times at most but sector space you use every day.
and this update of sector space will make the trips between systems a joy instead of a drudge.
When I think about everything we've been through together,
maybe it's not the destination that matters, maybe it's the journey,
and if that journey takes a little longer,
so we can do something we all believe in,
I can't think of any place I'd rather be or any people I'd rather be with.
Look another PvP is everything post. Even though PvP has never been anything special in this game since launch. Go play EVE.
No, PvP is not everything but it should be a large enough part to break up the monotony of grind. Seriously, the rest of the game is just about repetition. And once you've done that repetitive task for the gazillionth time it gets old. PvP represents true variation and unpredictability. Without it, endgame is just mindless repetition. As interesting as banging your head against a wall.
It didn't exceed my expectations, which were particularly low anyway.
Basically I patched, did the two missions, did once the new queues, travelled sector space a bit.
Realized I ran out once again of things to do and logged out. Switched on PS4 and returned to Driveclub.
PvE is non-repeatable repetitive content. I really couldn't care doing them a second time, nor today nor tomorrow nor in the future.
Just my 2 Fame points.
I love the irony of it. Today S10 launched, while Driveclub released the April major update which brought new cars, events, features and improved multiplayer stability. Little effort is put in PvE content but even then, the "Legendary" AI difficulty is something nearly unbeatable.
Basically, they couldn't have released S10 in a worse moment for me lol.
Driveclub aside I had the same experience.... I did the missions (I am level 57) and the new STFs/PvEs.... then I explored the new map... and then I logged out (Still was 57). So we are suppose to be happy because the guys ahead of visual made a map and the programmers removed the old boundary code and semi-merged the maps together? Imo, the whole new map thing is a sham. It only looks different and my traveling options are slightly different. Now instead of loading screens I can either transwarp (which I could do before) or I can travel directly to mission locations (which I could do before but there just loading screens in the way). Oh and lets not forget that I get to sink more resources into keeping my ships (that i got only 3 months ago) relevant. Woo!
Wow !? ... 1FULL Story Arc ... fascinating ... back in (late) 2010 we called this FE Series and it happened on a monthly basis ... not mentioning LoR's ~8 new Story Arcs ...
Patch Notes : Resolved an Issue, where people would accidently experience Fun.
THis is just the start of the war, much more content is on it's way. Do you expect the entire season of a show to be released in one day? No! They have already said that there is more content on the way. THey don't just release an entire season in 1 update, there are multiple updates that will add more content and episodes. The war is only just starting......
THis is just the start of the war, much more content is on it's way. Do you expect the entire season of a show to be released in one day? No! They have already said that there is more content on the way. THey don't just release an entire season in 1 update, there are multiple updates that will add more content and episodes. The war is only just starting......
So they are going to use that line to just keep us grinding as usual? If the new Rep wasn't bad enough...
THey don't just release an entire season in 1 update, there are multiple updates that will add more content and episodes. The war is only just starting......
They kind of did during the last 10 Seasons ... but you're right there are probably 2 Updates ... the other one might be S 10.5 later this year (with ~50% Content of S10) ... if you expect anything else, you're beyond delusional ...
Patch Notes : Resolved an Issue, where people would accidently experience Fun.
So we get 2 featured episodes and one story arc mission. is there no other story content??
What you need to remember is that a majority of the time they wont shove all the content of a season into one update otherwise people will finish it all in a short ammount of time.
This would hurt the longetivety of the content and production so they put out more episodes and content as the season goes on.. its been like this for years and is the same in most games.
This season does feel a little on the light side. However, the Sector Space Map merge is very much appreciated! The first of the two missions felt a bit long and felt like it should have been two separate missions. If they had broken it up, I would have been a little bit happier with it over all. Ultimately, I am satisfied with with the additions to Season 10 even though the Iconian story line seems a bit rushed in terms of content. I am not satisfied with the amount of bugs still present and back from the original launch of the game back in 2010.
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What you need to remember is that a majority of the time they wont shove all the content of a season into one update otherwise people will finish it all in a short ammount of time.
This would hurt the longetivety of the content and production so they put out more episodes and content as the season goes on.. its been like this for years and is the same in most games.
so relax there will be more story content
You are correct but history has shown that the developers (or PWE if everything truly is a money-grab) use that as a means to keep us grinding (or paying) instead of keeping us playing.
Funny but after five years the game is still here, still going, and still has new things to come. Instead of hanging around on the forums finding dark clouds for every silver lining why don't you actually go play it for a change. And, if all the changes, updates, and legit improvements it has gone through over the years really have "sucked all the fun out of the game" for you, well...see my sig for further discussion on the matter.
Its also release more content on a more frequent basis.
Delta Rising for example had 3 episodes added to its back end. He's free of course to live in his own little world but using past events as a reasonable approximation of future outcomes does lead one to believe that S10 isn't just going to come in one or even two updates. There's likely going to be a trickle of stuff punctuated by the odd chunk of "content."
Bipedal mammal and senior Foundry author.
Notable missions: Apex [AEI], Gemini [SSF], Trident [AEI], Evolution's Smile [SSF], Transcendence
Looking for something new to play? I've started building Foundry missions again in visual novel form!
The biggest part of Season 10 seems to be sector space. The thing we all need to remember about the sector space update is that nobody really cares for it.
I remember suggesting in the forums that sector space needs to be used, that it needs to have stuff to encounter in it and that players shouldn't be able to just warp to the exact point of all of their missions. Nor should players be able to change ships wherever. They should need to traverse space to get to a port and there should be certain ship damage types that require a dock to repair.
There wasn't a single person who didn't shoot me down, saying that they didn't want to have to travel, that they wanted instant gratification. Nobody was interested in sector space. I'm pretty sure that nobody truly is interested now, either. Sure, it's nice and shiny but is the bulk of the playing population going to go zipping through space for no reason other to enjoy it? I think not. This is reinforced by the fact that there are threads out at the moment talking about how the transwarp destinations on the Tuffli and Cell ship have decreased and how much that sucks.
Players obviously care more for content than sector space. Cryptic didn't listen. Again.
Is a complete overhaul and revamp of the galaxy not good enough for you?
You obviously missed the point of my post.
If something isn't used by people, if it's viewed as an inconvenience, if it's not something people want to have to interact with, how can revamping it provide any benefit to the game, especially when there's no new incentive to interact with it?
I'm actually quite impressed with s10. I love the feature episodes, I love delta flight and need more! I only played one stf but it was good fun. And tbh with so many ALTs I'm glad the content isn't too much as it becomes a headache!
That said, I don't like time gated mission rewards and don't like we have to wait until 10.5 for the pilot ships.
The biggest part of Season 10 seems to be sector space. The thing we all need to remember about the sector space update is that nobody really cares for it.
Speak for yourself. I actually think the sector space update is pretty awesome. It looks great and the feeling that space is vast and we're not actually all in a 10x10 room is a huge improvement.
I personally don't care for ground missions. I rarely if ever participate in any ground STF, and only grudgingly do the ground parts of episode missions because I have to in order to complete the mission. I'm sure everyone else feels the same way, why do the devs waste their time and effort on something none of us like?
If something isn't used by people, if it's viewed as an inconvenience, if it's not something people want to have to interact with, how can revamping it provide any benefit to the game, especially when there's no new incentive to interact with it?
Apologies, that is a fair point. Though they have a great environment to add material in (and there's the foundry doors its opened up. I too was against this transwarp to everywhere, switch wherever state we've ended up in.
I still like the sector space revamp, without the inconvenience of jumping between blocks, and realigning and all of that, combined with the beauty of some of the artwork (check out Hobus system, its amazing in sector space) I think its a much needed revamp.
Comments
Well it's my 10th Season ... and while it's true that new "Content" is being released over the course of Season, it's also true that there are only "minor Updates" in between ...
... so what I'd expect is maybe 1 more FE concluding the Iconian War & maybe "Cardassian Story Arc" with 1-3 revamped Missions if we're lucky ...
... also having trouble with Cryptics "the Iconian War will last for an entire year" - Statement ... I heard that before, 6 months ago with the Delta Quadrant ... it's true we got 2-3 new Episodes, but if you want to realistic, and consider the fact that DR was supposed to be an expansion, while this one is "just" a Season ... 1 more FE it is ...
For those that are not in the know - Dynamic Items are items that generate their statistics based on some core attributes like mark or rarity, on the fly. Before this change, items were generally pre-generated. Basically using the same math as the new item, but with the dfference that these values were stored somewhere in a database, and any change would need to ensure that the database entries were all correctly updated. So it required a lot of database storage, and database updates for any changes Cryptic wanted to make for items.
So you want the ultimate big bads to be nothing more than a skirmish like the Breen Arc?
Yeah I hope Cryptic doesnt have this planned. Or ever listens to you on this subject.
I hope the Iconian War is more like the Dominion War for DS9. It should go on for a while.
Well it's not about what I want (weekly FE's & one Iconian BZ, please :P) ... but if it follows the course of other Seasons, it's probably going to be ...
... and it also depends on your (or Cryptics) Definition of "Iconian War" (we're fighting Iconian patsies for years now, so afaik it's just a flashy new Title & good for Marketing) ... but I'd bet that "the Heralds" are just another "1-Season-Enemy" ... maybe followed by something else connected to the Iconians (but that's not really "new", is it...)
Besides you specifically mentioned S10 ... maybe the "War" will continue in S11 later this / next year ... but still ... for S10 that's pretty much it ...
How could anyone ASK if that's it?
Did anything get resolved?
Not even close!
They will release more things... this is not a major expansion like a LoR or DR where all the featured eps are outlined where you can progress one to the next when you want
They are probably still working on them or finishing things up
This is only the START of the Iconian War, it shouldn't be over, even in 5 or so episodes
This will be a long haul... even past season 10.5
Okay, so you don't care about Season 10, big whoop.
lets face it you might play an episode once or twice maybe a few times at most but sector space you use every day.
and this update of sector space will make the trips between systems a joy instead of a drudge.
When I think about everything we've been through together,
maybe it's not the destination that matters, maybe it's the journey,
and if that journey takes a little longer,
so we can do something we all believe in,
I can't think of any place I'd rather be or any people I'd rather be with.
You should ask for a refund.
No, PvP is not everything but it should be a large enough part to break up the monotony of grind. Seriously, the rest of the game is just about repetition. And once you've done that repetitive task for the gazillionth time it gets old. PvP represents true variation and unpredictability. Without it, endgame is just mindless repetition. As interesting as banging your head against a wall.
Sector space revamp was another as well as new T6 fleet intel ships. Fleet Qib, Fheat, Eclipse, etc. Also a few new STFs.
Wow !? ... 1 FULL Story Arc ... fascinating ... back in (late) 2010 we called this FE Series and it happened on a monthly basis ... not mentioning LoR's ~8 new Story Arcs ...
So they are going to use that line to just keep us grinding as usual? If the new Rep wasn't bad enough...
They kind of did during the last 10 Seasons ... but you're right there are probably 2 Updates ... the other one might be S 10.5 later this year (with ~50% Content of S10) ... if you expect anything else, you're beyond delusional ...
What you need to remember is that a majority of the time they wont shove all the content of a season into one update otherwise people will finish it all in a short ammount of time.
This would hurt the longetivety of the content and production so they put out more episodes and content as the season goes on.. its been like this for years and is the same in most games.
so relax there will be more story content
You're complaining about getting 3 new things (plus STFs)?
PvPers have gotten 3 new things since...2010?
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You are correct but history has shown that the developers (or PWE if everything truly is a money-grab) use that as a means to keep us grinding (or paying) instead of keeping us playing.
Its also release more content on a more frequent basis.
Delta Rising for example had 3 episodes added to its back end. He's free of course to live in his own little world but using past events as a reasonable approximation of future outcomes does lead one to believe that S10 isn't just going to come in one or even two updates. There's likely going to be a trickle of stuff punctuated by the odd chunk of "content."
Notable missions: Apex [AEI], Gemini [SSF], Trident [AEI], Evolution's Smile [SSF], Transcendence
Looking for something new to play? I've started building Foundry missions again in visual novel form!
I remember suggesting in the forums that sector space needs to be used, that it needs to have stuff to encounter in it and that players shouldn't be able to just warp to the exact point of all of their missions. Nor should players be able to change ships wherever. They should need to traverse space to get to a port and there should be certain ship damage types that require a dock to repair.
There wasn't a single person who didn't shoot me down, saying that they didn't want to have to travel, that they wanted instant gratification. Nobody was interested in sector space. I'm pretty sure that nobody truly is interested now, either. Sure, it's nice and shiny but is the bulk of the playing population going to go zipping through space for no reason other to enjoy it? I think not. This is reinforced by the fact that there are threads out at the moment talking about how the transwarp destinations on the Tuffli and Cell ship have decreased and how much that sucks.
Players obviously care more for content than sector space. Cryptic didn't listen. Again.
You obviously missed the point of my post.
If something isn't used by people, if it's viewed as an inconvenience, if it's not something people want to have to interact with, how can revamping it provide any benefit to the game, especially when there's no new incentive to interact with it?
That said, I don't like time gated mission rewards and don't like we have to wait until 10.5 for the pilot ships.
Speak for yourself. I actually think the sector space update is pretty awesome. It looks great and the feeling that space is vast and we're not actually all in a 10x10 room is a huge improvement.
I personally don't care for ground missions. I rarely if ever participate in any ground STF, and only grudgingly do the ground parts of episode missions because I have to in order to complete the mission. I'm sure everyone else feels the same way, why do the devs waste their time and effort on something none of us like?
Apologies, that is a fair point. Though they have a great environment to add material in (and there's the foundry doors its opened up. I too was against this transwarp to everywhere, switch wherever state we've ended up in.
I still like the sector space revamp, without the inconvenience of jumping between blocks, and realigning and all of that, combined with the beauty of some of the artwork (check out Hobus system, its amazing in sector space) I think its a much needed revamp.