Having issues with our new Sector Space Revamp?
You've come to the right place to post! This is the official post for posting any issues in regards to the
The Sector Space Revamp.
In order to help our teams find and resolve issues faster with the changes to Sector Space, this thread is made for reporting any issues with the new queue. When posting about any issues you may be having, try to follow this format where applicable in order to keep information organized and readily available for the developers.
If your bug is about the location of a system you should first check out TacoFangs' FAQ on the matter that can be found
here.
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Mission transwarps not working? If so, what mission were you trying to transwarp to?
Mission doors not working? What mission were you trying to access? At what point were you unable to access it?
Were you able to resolve the issue? Were there any specific ways that you found you were able to resolve or bypass the issue in any temporary work-around?
~LaughingTrendy
Comments
Also: deep space encounters appear to vanish as I approach them. This occurred three times in a row, like a kind of Flying Dutchman effect. On the fourth, I was able to approach and engage the deep space encounter normally.
Against lightning's fury and thunder's scorn /
Only through fire is order forged /
WIth vibrant glory /
A sword
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I.S.S. Excalibur NCC-1664
That is not actually a problem in itself, though it's different from before the revamp.
However the description for the KDF mission "Man Hunt" still tells the player to go to Rura Penthe without any mention that it's now located in Beta Penthe.
I only found out because I used the auto travel feature and waited where it took me.
http://s1140.photobucket.com/user/Charlie_Exiss/library/STOScaling_Glitch
The "diffraction spikes" around moderately distant stars appear to be offset from the star "globes." Basically, it looks like the star's "rays" are coming from a point in space a bit off to the side of the star itself.
I autoflew to Vulcan by clicking on it on the map. It parked me in the system, but too far away from Vulcan to get the "Enter Vulcan" button. Not a big deal (I literally just flew forward manually for a second or two and got close enough to enter), but figured I'd mention it.
-Michael221233
-Michael22133-
(in particular Klingon Fleet Starbase - I go there all the time)
...#LLAP...
This thread is for bugs on the Sector Space Revamp - The foundry is a separate matter.
Foundry missions are more than likely in the process of being re-published at the moment anyway, so not all missions will be available.
If you have any other issues regarding the Foundry please create a post in the correct sub-forum and thread.
* Warp travel feels too fast at Transwarp 20, without even engaging QSS. I realize that I'm talking about endgame speeds here, and things will feel different on a crappy Miranda, but it still hurts the sense of scale when I can go from one corner of the quadrant to the other in about three minutes.
* All of the star systems I've encountered thus far seems to be sitting right on the "floor" of Sector Space. It looks really bad and immersion-breaking when I pitch down and have barely flown 1LY before my ship starts scraping the bottom, and it makes all the open space above them feel wasted--as well as making the systems barely visible if you're near the top of the space. It would be so much cooler if all the systems were at different points on the Z-axis, but if that's not feasible for technical reasons, please at least move them to the middle of the Z-axis so that they're equally visible from the top and bottom of the sector, and players can fly both above and under them without immediately running into a blatant, immersion-breaking invisible wall.
* This is a big one for me, and admittedly it is somewhat subjective: I absolutely HATE how the new Borg encounters automatically transwarps you to wherever the Borg are, and--worse--doesn't tell you where it's taking you beforehand. HATE IT with a passion. I was not far from Sol, and got transwarped all the way to friggin Qo'nos for one of these. This is going to discourage me from playing these encounters, because I am usually picking them up on the way from Point A to Point B, or while doing my doffing patrols, and I do NOT want to be forcibly teleported all the way on the opposite side of the quadrant and not put back where I was before. Please revert this aggravating and undesirable "feature", as it's pretty much ruined every "Red Alert" encounter.
Eclipse Class Intel Cruiser U.S.S. Dioscuria NX-91121-A - Interactive Crew Roster
I zoned from B to A and was dropped in the Tellar Sector. I plotted a course directly to the Rolor Nebula, and there were no Map doff assignments in Tellar or Denobula. The Rolor Nebula also has no doff assignments (I've completed the Support chain so there should be quite a few).
I'm doing my doff/colony rounds at the moment so I'll see what else is missing.
Eclipse Class Intel Cruiser U.S.S. Dioscuria NX-91121-A - Interactive Crew Roster
Aha. I reported this as well.
/10char
(I think this counts as a sector space thing).
Planets are showing as light years from their parent starts not AU's
and when a kdf changes instance outside Qo'nos the join the new instance at sol system
Syllerran Sector
Argala System
The Battlefield
The popups to enter these 2 systems appear to be off.
In Argala System, get the popup for The Battlefield & have to circle around Argala to get popup for Argala.
The trigger distance setting for Argala seems to be set too close to the planet or star while the setting for The Battlefield is set too far. I went as far as 10 LY away from The Battlefield & still had the popup on my screen.
Fed/Vulcan: T'jar Voltek Fleet: Section 31
Fed/Andorian: Lissan Ek'Noor sh'Aqabaa Fleet: Section 31
KDF/Cardi: K'Im Qah da Sian Fleet: Klingon Intelligence
KDF/Reman: R'Chras Jonzor Fleet: Klingon Intelligence
Managed 3 rows .
Could not complete one row due to :
Vorm System in Tour of the Galaxy , did not register even when I flew to it several times (from several angles) .
On Iconia system I had to fly by it twice to register .
All in all , the hit / miss / turn around and fly by again (on several solar systems) was greatly annoying .
Apart from that , I flew on a toon that had the Borg engine and had 9 specced into in Warp Coil .
And I managed to do about half of the Beta Quadrant in 15 minutes .
... how is that supposed to be working again ... ?
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I can second that; it doesn't give anything - just a black field in the DOff window where the available assignments should be.
^Words that every player should keep in mind, especially whenever there's a problem with the game...
As KDF I used the transwarp to beta ursa secotr a lot, now I'm forced to go to ds9 space then warp back out to sector before moving on to say the ferengi mine.
Unless I'm missing something, DS9 is the only transwarp option for the alpha quadrant and it plonks you into system space, not quadrant/sector space.
Also, auto travel doesn't bring your ship close enough to target to automatically bring up the F option to enter the system.
I had to transwarp to another location to be able to escape.
Great job Captain! By warping out while trapped by the star, you caused the star to implode thus wiping out an entire star system & all civilizations!
Report to Admiral Quinn for your court marshal trial proceedings.
ROFLMAO!
Fed/Vulcan: T'jar Voltek Fleet: Section 31
Fed/Andorian: Lissan Ek'Noor sh'Aqabaa Fleet: Section 31
KDF/Cardi: K'Im Qah da Sian Fleet: Klingon Intelligence
KDF/Reman: R'Chras Jonzor Fleet: Klingon Intelligence
And when I transwarp, it zooms in so far that I'm seeing the inside of my ship.
Spikey
Sirius Rookie/Combatant/Defender
Regulus Rookie/Combatant/Defender
Pi Canis Rookie/Combatant/Defender
Alpha Centauri Rookie/Combatant/Defender
Psi Velorum Rookie/Combatant/Defender
Iota Pavonis Rookie/Combatant/Defender
Beta Ursae Rookie Rookie/Combatant/Defender
Alpha Trianguli Rookie/Combatant/Defender
Zeta Andromedae Rookie/Combatant/Defender
Gamma Orionis Rookie/Combatant/Defender
These accolades were obtained by Enemy encounters in sector blocks which are not available anymore in Season 10. Borg encounters or patrol missions do not increase the count status of these accolades. The information of one accolades says that either the Alpha Quadrant or the Beta Quadrant need to be defended. However, so far I didn't find any mission or event which would allow to complete these accolades.
It is worth noting that these accolades are worth a lot of points and I hope that there is a similar solution to the exploration clusters in Season 9.5 so that these accolades can be still completed. Please, can you provide us with a solution that we can complete these accolades and that they are not "dead" (broken) in our accolade list? For example, if there is the new deep space encounter available in a certain sector (for example, klingons), could it not trigger these accolades so that they would complete at some point in the game?