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We are survivors of a doomed expedition. Delta Recruitment is a failure.

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  • thutmosis85thutmosis85 Member Posts: 2,358 Arc User
    edited April 2015
    bluegeek wrote: »
    I can guarantee you that those characters are not going to get stuck at Kobali Prime. They'll probably hit level 60 before they can complete the Delta arc.

    NOPE ... did all Missions ... Solonae & Delta during XP Week ... + several critical "Gorn Uprisings" etc & lots of doffing ... and my Delta Recruit is stuck at 58 (again) ...
    Patch Notes : Resolved an Issue, where people would accidently experience Fun.
  • mustrumridcully0mustrumridcully0 Member Posts: 12,963 Arc User
    edited April 2015
    bluegeek wrote: »
    1. DOFFing. I DOFF, even when I'm not actively playing an alt otherwise. Delta Quadrant has some particularly good DOFF assignments, so I can't recommend that enough.

    The alts I'm not actively using for DOFFing aren't over level 51.

    2. Veteran Rewards. I get a permanent 5% XP boost. 5% isn't much but it adds up over time.

    3. XP Bonus weekends. Highly recommended.

    4. Chasing after Reputation Marks. All of those extra missions reward skill points.

    I notice that you have not suggested buying Skill Point Boosters in the C-Store. Probably for good reason, because they have an incredibly poor cost-to-benefit ratio. And no matter how fast or slow levelling goes, they will always be so.
    Star Trek Online Advancement: You start with lowbie gear, you end with Lobi gear.
  • doubleohninedoubleohnine Member Posts: 818 Arc User
    edited April 2015
    Feels like a failure to me.

    I stopped grinding my main at 57. Couldnt take it. Saw this new Delta Recruit stuff since Im following the forums and social media. I had vowed I wasnt creating any more toons, since my other 5 besides my main were starving for play. What caught my eye was the 50, 100, and 150% XP boost. I thought, ok, I'll reluctantly roll out a new toon, if it will help me get my main to 60 MUCH faster the next week without having to grind Argala. So I rolled the new guy, Steve Young, Tac, with his endgame ship being the T6 Galaxy. I noticed the Jupiter 4 pants look really close to NFL pants, and if you color them gold...

    Capt Steve Young
    Capt Steve Young
    1st Officer Jerry Rice
    2nd Officer Brent Jones
    Chief Engineer John "Hannibal" Smith
    CMO Anne Hathaway
    :D

    I finished Diplomatic Orders, but was thrown off by the end of week 1, and now week 2 has started. Then week 2 starts and I go to my main Thursday night and talk to the Temporal Officer. ALL of the bonus were grayed out, even the beginning stuff I KNOW I accomplished. I went to grind Argala for the 34th time and the whole mission rewarded HALF a bar. There is no obvious marker showing Im GETTING the global XP boost. I JUST did Argala and moved a whole bar, last half of bar on 57, and now half a bar into the first of 58. So MAYBE its there, but theres no clue that it IS. We're supposed to be getting a 100% boost right, so thats double. But not SEEING it for sure feels like a ripoff. And did they nerf Argala, because I could have swore weeks ago one play was worth a whole bar, so NOW I should get 2 bars a play.

    Now Im at the 58 "mission" patrol, and likely a ton of Argala after it, and this doesnt feel like any sort of big XP boost for wasting my time last week rolling a new guy.
    STO: @AGNT009 Since Dec 2010
    Capt. Will Conquest of the U.S.S. Crusader
  • hausofmartokhausofmartok Member Posts: 0 Arc User
    edited April 2015
    To the OP, please go play another AAA MMO and get back to us on how STO is such a grind and how new players can't compete with veterans. Seriously, you have no clue what grind is if you think STO crafting and "costs to get end level gear" are difficult. Stuff in STO is so freaking easy to do and it's super easy to get everything you need it's laughable.
    The crafting in this game is so simple and straightforward compared to other crafting systems out there, if anything, it's too easy to level and make stuff. The rep system is designed so that no matter how crappy you are at the game, and how little you play, you can still get end game gear. Try getting the best end game gear in another popular MMO and come back and tell us how hard it really is.
    This forum is full of the biggest group of cry babies and doom cryers it's really just best for players to ignore general discussion completely because it's bad for your brain to read all this TRIBBLE and this whole forum creates a negative impact on the game and the community and should be heavily moderated.
  • bluegeekbluegeek Member Posts: 0 Arc User
    edited April 2015
    NOPE ... did all Missions ... Solonae & Delta during XP Week ... + several critical "Gorn Uprisings" etc & lots of doffing ... and my Delta Recruit is stuck at 58 (again) ...

    I was specifically talking about MY alts, but okay... what level were you when you started the Delta Content?

    My KDF character was level 55 before ever running one Delta mission. On the way to level 55, she replayed some missions, played through the revised Borg arc, and replayed selected missions in the Breen arc to get a fully levelled space set. Oh, and she DOFFed.

    She hit level 60 before completing "Takedown". She completed a CE event, ran DOFF assignments in the DQ, did less than 5 extra patrol missions on the way to other story missions, and participated in at least one XP weekend during that time.
    My views may not represent those of Cryptic Studios or Perfect World Entertainment. You can file a "forums and website" support ticket here
    Link: How to PM - Twitter @STOMod_Bluegeek
  • bluegeekbluegeek Member Posts: 0 Arc User
    edited April 2015
    I notice that you have not suggested buying Skill Point Boosters in the C-Store. Probably for good reason, because they have an incredibly poor cost-to-benefit ratio. And no matter how fast or slow levelling goes, they will always be so.

    They asked what I did. I don't buy skill boosts. :)
    My views may not represent those of Cryptic Studios or Perfect World Entertainment. You can file a "forums and website" support ticket here
    Link: How to PM - Twitter @STOMod_Bluegeek
  • thutmosis85thutmosis85 Member Posts: 2,358 Arc User
    edited April 2015
    bluegeek wrote: »
    I was specifically talking about MY alts, but okay... what level were you when you started the Delta Content?

    56 - (58) [including the 3 Solonae Episodes]
    bluegeek wrote: »
    My KDF character was level 55 before ever running one Delta mission. On the way to level 55, she replayed some missions, played through the revised Borg arc, and replayed selected missions in the Breen arc to get a fully levelled space set. Oh, and she DOFFed.

    She hit level 60 before completing "Takedown". She completed a CE event, ran DOFF assignments in the DQ, did less than 5 extra patrol missions on the way to other story missions, and participated in at least one XP weekend during that time.

    Sorry hard to believe ... not sure how ~10 x 17-27k (max.) would provide ~500k+ XP ... sounds like a lot of Replays (for 2k) & Events & probably months of Doffing ...

    => certainly doesn't apply to "Delta Recruits"

    PS : Replaying the old stuff & collecting new Iconian Tech etc was fun ... but being stuck at 58 again, not so much ... might doff for the next 2 weeks, but after that "Delta Recruits" is pretty much "over" for me & said Toon will retire at 58-59 ...
    Patch Notes : Resolved an Issue, where people would accidently experience Fun.
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  • vhiranikosvhiranikos Member Posts: 208 Arc User
    edited April 2015
    Not interested in the event for the weirdest reason: the 'plot hook' just doesn't work for me. My Romulan who escaped Virinat as a refugee to one day command alliance forces in defense of Qo'nos was interesting and heroic.


    But the Delta Recruit is told that he's considered a living legend and basically STO's answer to Shepard from Mass Effect ... as soon as it starts.


    A bit meh to me. I liked the mystery and unraveling the iconian threat with my main. I didn't like it being spelled out in the first 5 seconds by the delta recruit. maybe that's weird but it just doesn't click for me.
  • warmaker001bwarmaker001b Member Posts: 9,205 Arc User
    edited April 2015
    IMHO, Delta Recruit at it's core is a failure. Because once you get past all the bells and whistles for Delta Recruit, you will know that getting to Lv50 even with the advent of Delta Rising, has NEVER been an issue. All this stuff? Doesn't really help your Post-Lv50 advancement where the real obstacles truly lie.

    The assists in marks, dil help but you know full well considering the true costs on advancing and improving Post-Lv50 that the amount you get means nothing. The gear you get is appropriate to get you out of the Mk X Common gear that a new ship is outfitted with.

    What's curious to see however is the amount of new characters in the game from Delta Recruit. How many were from existing players compared to new players. That IMO is the most important set of numbers. But that's typically stuff not officially thrown out there.
    XzRTofz.gif
  • quintarisquintaris Member Posts: 816 Arc User
    edited April 2015
    vhiranikos wrote: »
    But the Delta Recruit is told that he's considered a living legend and basically STO's answer to Shepard from Mass Effect ... as soon as it starts.

    But what if you're Recruit isn't the one that went back in time? What if the Iconians sent an agent that looks like you back in time to make you think you were helping the Alpha Quadrant powers prepare for the war, when really they're putting their own agents, raw recruits, in positions of power through the galaxy.
    w8xekp.jpg
  • bluegeekbluegeek Member Posts: 0 Arc User
    edited April 2015
    56 - (58) [including the 3 Solonae Episodes]



    Sorry hard to believe ... not sure how ~10 x 17-27k (max.) would provide ~500k+ XP ... sounds like a lot of Replays (for 2k) & Events & probably months of Doffing ...

    => certainly doesn't apply to "Delta Recruits"

    PS : Replaying the old stuff & collecting new Iconian Tech etc was fun ... but being stuck at 58 again, not so much ... might doff for the next 2 weeks, but after that "Delta Recruits" is pretty much "over" for me & said Toon will retire at 58-59 ...

    I'm at a loss for how to explain your difficulty. All I know is I didn't share it. My character did not hit a single level wall in Delta and did not complete Delta before getting to level 60.

    Did I do queues on the side? Sure, a little bit. Reputation marks. But that's pretty much the only grinding I did.
    My views may not represent those of Cryptic Studios or Perfect World Entertainment. You can file a "forums and website" support ticket here
    Link: How to PM - Twitter @STOMod_Bluegeek
  • thutmosis85thutmosis85 Member Posts: 2,358 Arc User
    edited April 2015
    bluegeek wrote: »
    I'm at a loss for how to explain your difficulty. All I know is I didn't share it. My character did not hit a single level wall in Delta and did not complete Delta before getting to level 60.

    Did I do queues on the side? Sure, a little bit. Reputation marks. But that's pretty much the only grinding I did.

    Maybe because your KDF wasn't a Delta Recruit & you played other stuff for several months, or at least weeks ...
    bluegeek wrote: »
    My KDF character was level 55 before ever running one Delta mission. On the way to level 55, she replayed some missions, played through the revised Borg arc, and replayed selected missions in the Breen arc to get a fully levelled space set. Oh, and she DOFFed.

    She hit level 60 before completing "Takedown". She completed a CE event, ran DOFF assignments in the DQ, did less than 5 extra patrol missions on the way to other story missions, and participated in at least one XP weekend during that time.

    ... so we're obviously talking about "Non-Recruits" since your Toon completed an CE Event i.E (at least 2-3 weeks of doing "other stuff") ...
    Patch Notes : Resolved an Issue, where people would accidently experience Fun.
  • davefenestratordavefenestrator Member Posts: 10,693 Arc User
    edited April 2015
    DOOOOOOOMMMMMM!

    https://www.youtube.com/watch?v=sY278K4ljWs

    My DR alt isn't in the queues because he's only level 21. I work, so I can't spend all day leveling up.

    DR is a success for me, I've enjoyed leveling my new alt and seeing the new bits of Iconian lore while I do it.

    OP is not Spartacus.
  • quintarisquintaris Member Posts: 816 Arc User
    edited April 2015
    DOOOOOOOMMMMMM!

    Regular doom? Or screaming temporal doom?
    w8xekp.jpg
  • bobtheskull99bobtheskull99 Member Posts: 706 Arc User
    edited April 2015
    56 - (58) [including the 3 Solonae Episodes]



    Sorry hard to believe ... not sure how ~10 x 17-27k (max.) would provide ~500k+ XP ... sounds like a lot of Replays (for 2k) & Events & probably months of Doffing ...

    => certainly doesn't apply to "Delta Recruits"

    PS : Replaying the old stuff & collecting new Iconian Tech etc was fun ... but being stuck at 58 again, not so much ... might doff for the next 2 weeks, but after that "Delta Recruits" is pretty much "over" for me & said Toon will retire at 58-59 ...

    I myself am almost to 55 and I only just finished the first dyson mission...with almost no mission replays except for facility 4028 (for the jem boff and gear) and the featured episode for the rom ground set.....borg red alerts were pretty good, couple of STFs here and there
  • bobbydazlersbobbydazlers Member Posts: 4,534 Arc User
    edited April 2015
    Considering the gap in reputation and R&D once you hit 50, I don't see veterans' alts being used after they finish the Breen arc and I certainly don't see many new players wanting to keep playing when they'll still be lightyears behind veteran players. Delta Recruitment shouldn't be a month only event, it should be a permanent fixture for the game. Why? Because this game is not retaining new players:

    The queues are still dead, so where are all the new players grinding for marks after hitting 50? They're nowhere to be found.

    The sheer cost of getting decent gear at endgame is more than a non-paying or non-veteran player can handle. Whether new players need decent gear to be competitive is irrelevant because the only draw of endgame play is the promise of better gear.

    As others have pointed out, the global goals are already not being met fast enough. This tells me that the majority of Delta recruits are done with the event and not enough new recruits are replacing them. That high and beautiful wave which we all rode the crest of has already broken and fallen back.

    The only purpose of Delta Recruitment has been to pad out player numbers in the vain hope that enough of them will be retained until the end of the month to prevent season 10 from becoming "Delta Rising 2: Electric Boogaloo". The look of the Heralds and the new Iconian reputation armor does little to dissuade me from this conclusion.

    I just cant see it the way you do, making it a permanent fixture would have made delta recruits more powerful then veteran characters as many dreaded would happen, delta recruits were always going to be behind veteran characters, it was just intended to give a boost to get you going, not to last forever.

    sure the ques are still dead but many deltas are still working through the story missions, it doesn't stop dead at lv50, I myself reached lv50 before starting the cardassian story line so have a long way to go before I could even think about pve cued missions, besides which I have a shed load of marks from delta rewards to use up before then anyway.

    When I think about everything we've been through together,

    maybe it's not the destination that matters, maybe it's the journey,

     and if that journey takes a little longer,

    so we can do something we all believe in,

     I can't think of any place I'd rather be or any people I'd rather be with.

  • woodwhitywoodwhity Member Posts: 2,636 Arc User
    edited April 2015
    I dont see a problem here. Someone must tell new players whats important and what isnt, especially R&D is quite low in priority (Sci aside, though you can get that to lv10 in 3 days as delta recruit).
    You have 3 free chars, meaning 24k dil per day (technically, its 25,5k for a silver player) which is more than enough to outfit a char or two within 1-2 weeks.


    Its not so much about "everything you need", but more about "Someone has to tell, what you REALLY need to make things easy". And the latter is not that much.
  • thutmosis85thutmosis85 Member Posts: 2,358 Arc User
    edited April 2015
    I myself am almost to 55 and I only just finished the first dyson mission...with almost no mission replays except for facility 4028 (for the jem boff and gear) and the featured episode for the rom ground set.....borg red alerts were pretty good, couple of STFs here and there

    Your point being ... 55 is "easy" (that's why I was 56) ... ~55-58-60 isn't ...
    Patch Notes : Resolved an Issue, where people would accidently experience Fun.
  • thatcursedwolfthatcursedwolf Member Posts: 1,617 Arc User
    edited April 2015
    vhiranikos wrote: »
    But the Delta Recruit is told that he's considered a living legend and basically STO's answer to Shepard from Mass Effect ... as soon as it starts.

    Even for non-Delta Recruits going from Ensign to Fleet Admiral (or other faction equivalents) in the low side of a single digit number of years should be legendary.

    I could see a KDF killing their way up the food chain to make a quick rise through the ranks but you'd still need to be one Gre'thor of a warrior to do that.
    This is my Risian Corvette. There are many like it, but this one is mine.
  • blakes7tvseriesblakes7tvseries Member Posts: 704 Arc User
    edited April 2015
    Unlike you OP, I didn't just create any old toon, I made one I want the play.
    download.jpg
  • bluegeekbluegeek Member Posts: 0 Arc User
    edited April 2015
    Maybe because your KDF wasn't a Delta Recruit & you played other stuff for several months, or at least weeks ...

    ... so we're obviously talking about "Non-Recruits" since your Toon completed an CE Event i.E (at least 2-3 weeks of doing "other stuff") ...

    I'm confused. I never said my KDF was a Delta Recruit. I was talking about my levelling experience.

    Once I started pushing my KDF to 60, I focused on that character. Did I take my time? Yes. I played at my own pace. What's the rush?

    DOFFing is a time game. There's no good way to rush that. It's entirely time-gated and progress is intentionally limited.

    So if people are expecting to level up a Delta Recruit to 50 in a week, sure they can do that. But they're not making it easy on themselves. It's certainly not my fault, or even Cryptic's, that people are rushing to finish off their recruits and end up being short on XP for the post-50 grind.

    If people would slow down a bit, they'd find it easier to level up and they'd be less stressed out getting there.
    My views may not represent those of Cryptic Studios or Perfect World Entertainment. You can file a "forums and website" support ticket here
    Link: How to PM - Twitter @STOMod_Bluegeek
  • bluegeekbluegeek Member Posts: 0 Arc User
    edited April 2015
    Your point being ... 55 is "easy" (that's why I was 56) ... ~55-58-60 isn't ...

    Who said 58-60 was easy? I'd never say that. It was easily the most difficult levelling experience in the entire game. Almost discouraging, in fact. It could probably use some help.

    But if you pace yourself it doesn't have to be as frustrating an experience as some people are having.
    My views may not represent those of Cryptic Studios or Perfect World Entertainment. You can file a "forums and website" support ticket here
    Link: How to PM - Twitter @STOMod_Bluegeek
  • lowy1lowy1 Member Posts: 964 Arc User
    edited April 2015
    I don't think it's a failure, however, it does not address the inherent issue of t amount xp required for all spec points. They are trying to push alts but people want to use the benefits on their mains because of the umpteen millions of xp to finish spec trees. Alts are a complete after thought now and until they create something or tweek spec points they will continue and most Delta recruits will be parked when the event ends.
    HzLLhLB.gif

  • edited April 2015
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  • davefenestratordavefenestrator Member Posts: 10,693 Arc User
    edited April 2015
    lowy1 wrote: »
    I don't think it's a failure, however, it does not address the inherent issue of t amount xp required for all spec points. They are trying to push alts but people want to use the benefits on their mains because of the umpteen millions of xp to finish spec trees. Alts are a complete after thought now and until they create something or tweek spec points they will continue and most Delta recruits will be parked when the event ends.

    Some people think they "need" every spec point to have fun and play the game, some don't.

    I just play the game and pick a new skill when a point happens to ding, so lack of spec points is not a problem for my DR alt.
  • thutmosis85thutmosis85 Member Posts: 2,358 Arc User
    edited April 2015
    bluegeek wrote: »

    So if people are expecting to level up a Delta Recruit to 50 in a week, sure they can do that. But they're not making it easy on themselves. It's certainly not my fault, or even Cryptic's, that people are rushing to finish off their recruits and end up being short on XP for the post-50 grind.

    If people would slow down a bit, they'd find it easier to level up and they'd be less stressed out getting there.

    Well completing as many Story Missions from 1-50 was "kind of" last weeks goal ... so it kind of is "Cryptics Fault" ... blaming "Delta Recruits" for participating in the "Delta Recruit - Event", is pretty silly ...

    btw : "Taking your time" can be more "frustrating" than "rushing through" ... it really depends on your mindset ...
    bluegeek wrote: »
    Who said 58-60 was easy? I'd never say that. It was easily the most difficult levelling experience in the entire game. Almost discouraging, in fact. It could probably use some help.

    Response to "bobtheskull" ... not sure where I would have implied you said anything like that ...
    Patch Notes : Resolved an Issue, where people would accidently experience Fun.
  • bobtheskull99bobtheskull99 Member Posts: 706 Arc User
    edited April 2015
    Some people think they "need" every spec point to have fun and play the game, some don't.

    I just play the game and pick a new skill when a point happens to ding, so lack of spec points is not a problem for my DR alt.

    ^^pretty much this....personally most of my older toons are "leveled up enough"...maxed one primary and one secondary (or in some cases more than one primary)....so I actually will continue to focus on my DR...I don't see the point in having a toon with ALL the trees filled out....seems like a waste since you can only have one active at a time
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  • lowy1lowy1 Member Posts: 964 Arc User
    edited April 2015
    Some people think they "need" every spec point to have fun and play the game, some don't.

    I just play the game and pick a new skill when a point happens to ding, so lack of spec points is not a problem for my DR alt.

    You are right, they are not needed, but the time required still does not make them alt friendly. I have 3 core players, only one has anything completed, my Tac and the pilot tree and the others, I have one that can train the Intel spec and 95% of his points have come from DoFFing. I, like many others don't have the time to spend grinding for the few points here or there.
    HzLLhLB.gif

This discussion has been closed.