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D7 Equivalent to the Constitution please?

willamsheridanwillamsheridan Member Posts: 1,189 Arc User
edited April 2015 in Klingon Discussion
The feds have the Constituition with Levelling weapons so, if they want to, they don´t have to bother about weapons until they reach Lvl 50, they just put Retrofit Phasers on their ships and are fine.

Romulans and Klingons don´t have ships like that. So it would be cool if there was a D7 for Klingons (maybe a Stormbird Variant for Kling-Allied Romulans) at Lt. Level with Disruptors that level with the Player. That would also be good for Players who don´t want to use Escorts or Raptors later so they can get used to the Cruiser Playstyle right away
Post edited by willamsheridan on

Comments

  • royalsovereignroyalsovereign Member Posts: 1,344 Arc User
    edited April 2015
    Perhaps it is a (left-handed) compliment - Feddie bears need to have leveling phasers so they don't have to figure out how to "do it right". KDF and Rom players can handle it without the crutch. ;)
    "You Iconians just hung a vacancy sign on your asses and my foot's looking for a room!"
    --Red Annorax
  • majesticmsfcmajesticmsfc Member Posts: 1,401 Arc User
    edited April 2015
    Most auto-leveling weapons aren't as good as the rares (blue quality) of the same level.

    I find it quite easy running through with what I pick up in loot. Been doing it just today with my delta recruit. I really don't see the need for auto leveling phasers. I say let the Fed's have them, we don't want them crying foul because we got something that is unique to them. Oh the endless complaints if that happened. Makes my head hurt just thinking about it. lol
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  • warmaker001bwarmaker001b Member Posts: 9,205 Arc User
    edited April 2015
    I feel we don't need it. The Birds of Prey at T1 are more than enough. Plus, we actually have the D-7/K'T'Inga at T5, unlike the Constitution-class.
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  • misterde3misterde3 Member Posts: 4,195 Arc User
    edited April 2015
    I feel we don't need it. The Birds of Prey at T1 are more than enough. Plus, we actually have the D-7/K'T'Inga at T5, unlike the Constitution-class.

    My thoughts exactly.
  • oldkhemaraaoldkhemaraa Member Posts: 1,039 Arc User
    edited April 2015
    K'tinga doesn't need the help... none of the lower tier KDF ships do.

    The T-3 K'tings is pretty much hands down the best tier 3 ship in the game, and thats including the fer tier-III cash shop ships.

    It's got the best balance of firepower, defense, and manuverability of any ship at its level.
    "I aim to misbehave" - Malcolm Reynolds
  • trygvar13trygvar13 Member Posts: 697 Arc User
    edited April 2015
    Most auto-leveling weapons aren't as good as the rares (blue quality) of the same level.

    I find it quite easy running through with what I pick up in loot. Been doing it just today with my delta recruit. I really don't see the need for auto leveling phasers. I say let the Fed's have them, we don't want them crying foul because we got something that is unique to them. Oh the endless complaints if that happened. Makes my head hurt just thinking about it. lol

    The Cardassian disruptors are actually still quite good. I haven't even upgraded them yet and they get the job done.
    Dahar Master Qor'aS
  • goodscotchgoodscotch Member Posts: 1,680 Arc User
    edited April 2015
    I fly a T5-U Fleet K'tinga retrofit at end game. My favorite ship. I prefer it over my T5-U Fleet Tor'khat.
    klingon-bridge.jpg




  • ikonn#1068 ikonn Member Posts: 1,450 Arc User
    edited April 2015
    Most auto-leveling weapons aren't as good as the rares (blue quality) of the same level.

    Exactly the reason why KDF doesn't need them. They are good for leveling up, but at end-game, they will be a detriment to DPS due to their lower damage output compared to regular weapons at the same level. For theme builds, though, they would be nice to have.
    -AoP- Warrior's Blood (KDF Armada) / -AoP- Qu' raD qulbo'Degh / -AoP- Project Phoenix
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  • timelord79timelord79 Member Posts: 1,852 Arc User
    edited April 2015
    Exactly the reason why KDF doesn't need them. They are good for leveling up, but at end-game, they will be a detriment to DPS due to their lower damage output compared to regular weapons at the same level. For theme builds, though, they would be nice to have.

    What theme build? The regular disruptors will do nicely with that. I don't remember any special looking weapons from TOS on Klingon ships, certainly nothing so distinct as the dual beam blue phasers.
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  • szerontzurszerontzur Member Posts: 2,724 Arc User
    edited April 2015
    Eh, I don't really see the need for auto-leveling weapons at this point.. they stop at level50 and Klingon Disruptors didn't really have a unique effect like the TOS and TWoK era phasers.

    Might be interesting to see a D8(Kamarag) Pilot Refit down the road after we get a proper carrier and raider/BoP though.
  • willamsheridanwillamsheridan Member Posts: 1,189 Arc User
    edited April 2015
    szerontzur wrote: »
    Eh, I don't really see the need for auto-leveling weapons at this point.. they stop at level50 and Klingon Disruptors didn't really have a unique effect like the TOS and TWoK era phasers.

    Might be interesting to see a D8(Kamarag) Pilot Refit down the road after we get a proper carrier and raider/BoP though.

    Yes they stop at Lvl 50 but then you can get the Rep. system Weapons (i am going to get Biomol. disruptors for my ship)

    With my Delta recruits i can compare all three factions now because i have new Feds, new Klingons and one Romulan for each Side.

    I can say that the TOS Phasers are better than the standard weapons the ships come with, especially if you want to use a beam boat, just claim and discard a few Connies and you have a full set. And they are even better compared to other weapons available for the rank.

    And i also have to say that they saved me a LOT of EC because i didn´t have to buy weapons from the Exchange (they can be quite pricy these days because everyonew ants to sellt heir low Level Weapons to the Delta Recruits)

    So it would be a good alternative to the klingon BoP for those who want to have a Cruiser right away, it would be reclaimable with levelling weapons which are useful (not the best, but useful) up to Lvl 50, it could save you a lot of EC. I can see anything bad here

    Again this is something that COULD be useful and nice for many players. No one gets forced to use that ship if we would get it. its all your choice. But to have a choice can´t be bad can it? Even if they were just normal Disruptors.

    I am also a bit confused about the "we don´t need it" comments. No we don´t neccessarily need it but it would be nice. We also don´t need three classes and several ships per level. You could play this game if everyone was an Engineer ot Tac or Sci and you only had one ship per Level. But it would be less fun thats why we get more and more high level ships. But is ist wrong to get another low level ship that helps you level up because you can use parts up to Lvl 50?

    i am flying Cruisers on all my Toons (i have mostly Engineers) so i´d like to command a cruiser right away and onot wait until i am Lt. Commander and get my K´Tanco (if i get it at Lt. Cdr with Doffing and other Extra XP ity possible that you get the mission that rewards your first ship only when you are almost or already Commander)

    But about the Disruptors: Didn´t the Klingons use Sonic disruptors in TOS too? at least their Pistols? That would be nice for the ships.


    And i propose a klingon TOS pack too, instead of the TOS phasers you get TOS Disruptor pistols to outfit your Away Team.
  • warmaker001bwarmaker001b Member Posts: 9,205 Arc User
    edited April 2015
    Before the whole Delta Recruit thing, I already had 12-13 toons across the 3 factions. So the routine of leveling, the pace of leveling, gear needed is a well known thing to me for the 3 factions.

    Even without the Delta Recruit event bonus thing going, one can blaze very fast through the levels, esp KDF once DOFFing is unlocked and you know what to look for.

    You can customize weapons loadout with the very cheap odd-mark, common quality gear from the Shipyard Equipment NPC and curbstomp the living **** out of this joke we call PVE in this game. You blaze through levels very quickly that it just doesn't matter. In general, playing Escorts / BOPs for leveling is a much faster, much more time efficient affair. DHCs in CRF and DBB for the BO spike was the sweet soft spot for leveling. They move very easily around whereas Cruisers are very ponderous at low levels because we don't have all the stat increases and fancy this and that to improve their performance like we do at endgame. Whether I was doing a KDF, Fed, Rom.

    Like I said, common quality gear can kick this game's silly PVE. Which is why I didn't think we need something like the auto-leveling TOS phasers. But if we were to get autoleveling disruptors, they need to be a narrow arc weapon to preserve the general nature of how Klingon ships fight in cannon. They need to be DHCs or DBBs and for the love of Kor, not Dual or Single Cannons. Or maybe even a special Photon Torpedo as an auto-leveling item.
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  • staq16staq16 Member Posts: 1,181 Arc User
    edited April 2015
    But about the Disruptors: Didn´t the Klingons use Sonic disruptors in TOS too? at least their Pistols? That would be nice for the ships.

    And i propose a klingon TOS pack too, instead of the TOS phasers you get TOS Disruptor pistols to outfit your Away Team.

    Bit of a problem using sonic weapons in space. Think about it :).

    Yes, TOS mentioned the Klingons having sonic disruptors as handweapons. One novel later retconned this as those being cheap, antiquated tech they were selling to a potential client state. In practice their energy weapons were the same as Fed ones.

    Visually, TOS ship weapons are disruptor DHCs; however they have a slower rate of fire and a distinctive sound effect which could be cribbed for a C-store version.

    You can get a TOS Disruptor pistol from replaying "night of the comet". Actually quite a nice weapon, much more practical-looking than more modern Klingon pistols.

    Still, we mustn't grumble. At Endgame you can get free TOS Klingons via Aliengen (no need to buy a costume!) outfitted with thematically appropriate weapons (via episode replay) and flying a Fleet T5U D7 if you're willing to fork out for the modules and upgrade. This is a MUCH better position for TOS fans than either of the other factions.
  • drowrulesupremedrowrulesupreme Member Posts: 692 Arc User
    edited April 2015
    I've said in the past that this is something Kilngon players (and Romulan players by extension) would probably pay for. An equivalent to the Enterprise pack for klingons, or a DS9 pack for klinks. Obviously they cannot have the Chafee shuttle or Defiant interior (I'd settle for the Rotarran bridge instead :D) but it's surely not that hard to make it work.

    Trouble is, it is likely to be experienced players that would buy it, to show support for the faction, and they can likely faceroll the game playing with a skittle-boat or rainbow-whale (something I've been actively doing with my Delta recruits to get the damage accolades for every energy type before picking one for endgame). Aside from when all my BOFFs leave their posts and I have no skills to use (and even then it takes a while for the dominion fleet to kill me outside DS9) I have rarely died with the random tat I've picked up along the way.

    Nothing wrong with wanting the equivalent treatment to fed players, but the KDf have been doing without for so long we've gotten good at it.
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  • misterde3misterde3 Member Posts: 4,195 Arc User
    edited April 2015
    But about the Disruptors: Didn´t the Klingons use Sonic disruptors in TOS too? at least their Pistols? That would be nice for the ships.

    No they didn't. The people of Eminiar 7 in "A Taste of Armageddon" used sonic disruptors.

    http://vignette3.wikia.nocookie.net/memoryalpha/images/9/92/Sonic_disruptor.jpg/revision/latest?cb=20050924110745&path-prefix=en

    Parts of the props for these pistols were reused to build the Klingon pistols.

    http://www.racprops.com/issue4/klingondisruptor/images/KBodyCLLeftSRC.jpg

    That is where this misconception comes from.;)
  • tyriniussstyriniusss Member Posts: 317 Arc User
    edited April 2015
    timelord79 wrote: »
    What theme build? The regular disruptors will do nicely with that. I don't remember any special looking weapons from TOS on Klingon ships, certainly nothing so distinct as the dual beam blue phasers.

    Actually the K'tingas in DS9s "Way of the Warrior" fired red beams which we have nothing really close to ingame: https://www.youtube.com/watch?v=G_hZpEve6jI
    I agree that they are certainly less distinct than the blue TOS phasers, and it's DS9, not even TOS, but more canon stuff is always good IMHO!
  • rattler2rattler2 Member, Star Trek Online Moderator Posts: 58,670 Community Moderator
    edited April 2015
    misterde3 wrote: »
    No they didn't. The people of Eminiar 7 in "A Taste of Armageddon" used sonic disruptors.

    http://vignette3.wikia.nocookie.net/memoryalpha/images/9/92/Sonic_disruptor.jpg/revision/latest?cb=20050924110745&path-prefix=en

    Parts of the props for these pistols were reused to build the Klingon pistols.

    http://www.racprops.com/issue4/klingondisruptor/images/KBodyCLLeftSRC.jpg

    That is where this misconception comes from.;)

    And weren't the Klingon pistols repurposed again, with a different barrel piece, for use as Romulan pistols?
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  • misterde3misterde3 Member Posts: 4,195 Arc User
    edited April 2015
    rattler2 wrote: »
    And weren't the Klingon pistols repurposed again, with a different barrel piece, for use as Romulan pistols?

    No, those were 100% identical.:)

    http://tos.trekcore.com/hd/albums/3x02hd/theenterpriseincidenthd1168.jpg

    http://tos.trekcore.com/gallery/albums/3x02/The_Enterprise_Incident_240.JPG

    And considering the Romulans were flying around in Klingon ships in that episode is that really surpising?;)
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