^The above. Why would I want to do that when I have already seven characters? The profession/faction mixes I am missing are those that do not interest me at all, so even if I'd rerun another character, it'd be redundant to another one. If I'd rerun one kind of character I do not have, it would be abandoned.
So, why should I? Did you create a new character that's the exact same of another one you already have or not?
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The bonus account items are pretty nice too.
The rewards and bonuses really make it feel worth while, I'm surprised by how good of a job they did with the rewards.
By the time you hit 50, you'll have a pretty good head start on the end game grind. If you really don't feel like playing a new character and going through the story again, then there isn't really much point.
I decided to give it a try to see if I would like it, and I'm actually really enjoying it so far.
Just out of curiosity, how many characters do you actually have?
Have you played the full KDF story starting at level 0 instead of 20(?)
Have you played the revised Romulan story from LoR?
Have you played the new Fed early stories and Romulan Mystery revamp?
If you have, and you don't enjoy leveling up, then maybe you should skip it.
first one dates back to summer 2013. Latest before DR.
Level 0.
I did.
I did.
I'd be more inclined if STO was even by far alt friendly. Just sayin'
All crafted gear is alt-friendly, and many mission rewards are now account-bound instead of character.
If you have an account bank it's easy to share old gear you saved for leveling up, and you can also craft some new mark II gear and apply 1 blue tech upgrade to it so your alt can level it from II - VI/VII as they level up.
With the account bank you can also transfer credits and training manuals. With mail you can transfer boffs and doffs -- I just sent ~30 spare green doffs to my delta recruit when he hit 11.
Sure, I'd like to see Cryptic offer a cheap lobi unlock for alts for lobi and lockbox ships, but other than that the game is somewhat alt-friendly.
If it's not fun, don't.
I have to say, it's refreshing to play some of the story missions again. But if you're not into it, there's no harm not running the event.
I had the same reaction. I don't have that much free time. to start a new toon. but realy just for the rewards alone. do it. I have 5 toons already but only ever realy play the main first one. and even if you have one or one hundered others you can get rewards for all of them with this one Delta recruite.
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why not roll a delta, have some fun running through all the missions and levelling, grab all the rewards going.
dump all your fleet only rewards into your fleet and transfer all you can dil, EC ect over to your favourite character.
once you have all you want delete the character if you don't want to keep him, no one will hold it against you, not even cryptic.
if you don't think its worth the bother then carry on as you are, nobody's forcing you to do it, its entirely up to you.
When I think about everything we've been through together,
maybe it's not the destination that matters, maybe it's the journey,
and if that journey takes a little longer,
so we can do something we all believe in,
I can't think of any place I'd rather be or any people I'd rather be with.
I admit I asked the same questions when i first heard of the delta toons that you did. after I starting reading on the toons I decided to go for it. one thing that was a huge deal for me was getting the Aegis doff when you hit lvl 1 r&d for your toon. plus with all the other stuff you get it's easy to get the R&D up to benefit. You get the ec and dilithium for your other toons which is huge. it may not seem like much, but consider, the dilithium is essentially 1 free ground gear piece, half way to a rep item for space, among other things.
I myself went for a kdf tactical toon. even though I already have a kdf tactical it's the career that i've played the most. nothing says you can't have duplicate careers etc. perhaps yes it would be redundant but think of it as the ability to rake in another 8k refined dilithium per day. it may not seem like much but consider this. if you're like me you have 6 toons currently that are at 50 or above. those are the toons i cap out each day unless for whatever reason i'm unable. for me currently that's 48k dilithium per day. that's 336k dilithium per week. now once i get the other 2 non deltas i have above 50, that's another 16k per day. when i add the delta toon into the mix, that's another 8k per day. that's 72k dilithium per day when you take all 9 toons into account. overall you're looking at 502k dilithium per week. Insert comments about me having no life here etc.
The point being behind me showing those numbers is that in the long run it may seem dumb to level another toon but it adds up in terms of what you're able to do for your account. plus if you wanted you could get a friend into the game and if you have the ability to generate a good chunk of dilithium, you could get them some pretty sick gear. just some reasons.
TL;DR, The rewards for your entire account make it worth it. Plus it gives you the ability to generate an extra 8k dilithium per day for your account. Think of it in terms of the big picture instead of just as a toon.
Star Trek Online volunteer Community Moderator
If you don't find the reasons compelling enough or you just don't want to then don't.
And most of the rewards are account wide.
And it's all free. You don't pay a dime for it.
I don't see why you wouldn't do it.
Compared to other additions to the game, the complaining about Delta recruit is pretty low.
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Because DR players will reserve the right to blame the non-DR players for not helping with the DR Progress Bar, and reserve the right to insult the non-DR players for expecting them to do all the work.
First Week reward is XP bonus; T1 grants 1.5x, T2 grants 2x, and T3 (which we're unlikely to reach before Thursday) grants 2.5x XP bonus.
Unknown what the subsequent week bonuses are and what the requirements will be.
Personally, I'm hoping week 2's reward will unlock replay of Featured Episodes for rare equipment (the Tiers unlocking more than 1 at one time or something). And that week 3's reward will unlock old CC/Mirror event gear/equipment (the higher the tier, the more available returning event projects).
Ironic that the event is supposed to close the gap between new and established chars, but the day the event ends the gap will be even larger.
Cryptic did not need to include the trait. Its inclusion is the kind of casual destruction that's defined the game.
Also, leveling the character is actually fun, since it is most of what makes the game nice, and avoid all the DR unpleasantness.
So there really is no excuse not to at least try for it, unless:
1. You have no access or time to a machine with the game installed on it for various real-life reasons.
2. You have refused out of pure spite.
Still waiting to be able to use forum titles
because cryptic really really needed a way to show the been counters that people still are still playing, and creating new characters, you know, the metrics.. that is the "only" reason delta recruits we dreamed up..
special? me? What the heck are you talking about?
I was essentially asking feedback on how people reacted to Delta Recruit, there's no need to be hostile, bah.
Here's my story, if the OP can relate to it, to hopefully help ponder on whether to go for it or not. It will get confusing, but that's part of the story:
I consider 1 main toon (fed sci, first ever created) as the one who gets most of the goods simply because they have the most ships to fly. Then there's a Romulan and a KDF that are equally well equipped and otherwise on par with the fed-main.
Before that, I made another fed sci to double the Dil cap, but have since started really liking them after numerous attempts to adjust their appearance, and so equipped them with fleet ground gear, plus I like Bajorans and very lightly role play it when the chance arises.
The previous Rom-KDF tac was made to have access to the Rom DR ships and because I never thought I'd have the time to do more than contraband with them. Then I started missing my fleet on the fed side, so made a 2nd Rom tac, fed-aligned, which I now regard as a main.
The KDF tac was also originally for access to DR ships, which along with the Rom-kdf were leveled up real fast with those bonus XPs just before DR launched. I discovered a fleet on KDF that's been awesome, and so geared them well before realizing I can't be without a Sci there too, so out came the 2nd KDF, now at 59 waiting for the gold membership box to arrive for that respec token.
Somewhere in between there, during a bonus XP weekend event, a 3rd fed Sci was created, also stalled at L59 waiting for gold. Although each Fed has been of a different species that I like, along with the subtle differences in appearance and passive traits, this one does feel 'too much' and excessively redundant, although at the time it was fun leveling one more along with a friend 'just because.' I also used them for when the fleet would play STFs on normal, but soon found even that's not suitable even with fairly basic gear.
The current Delta Recruit was made a Sci Romulan-Fed in anticipation of a real Romulan science ship that would rely on many abilities and be a real challenge to fly. Surprisingly enough, for a 3rd Romulan character, they each still retain something unique about them in their physical appearance and mold automatically in a role-play perspective accordingly as the story progresses.
Now for the 9th character, and 2nd Delta recruit who hasn't yet been created, I decided literally on the last minute of the service sale to be a Joined Trill, quite likely Fed Tac because I don't have one (nevermind zero Engis with no desire to make any), and paired with gold membership should make for a good few respec tokens to experiment with. The decision is puzzling as I've never felt any affinity to the species, unlike all the others, but among the special C-store species this one felt the most compelling. I have no idea how they will turn out, what unique obstacles they will encounter to shape them in particular ways, and that makes it different from all the other toons worth exploring.
Yes, at this point it feels way overboard, especially given that I do like playing most of them, and plan on equipping the newer Rom & KDF Sci's on to be equally capable for both ground and space. Without most of them, however, it just wouldn't be complete.
The point of this long story is it's hard to predict ahead of time what the outcome will be of any one choice. Some toons will end up feeling redundant (3rd fed sci), while others might come to the forefront unexpectedly (2nd fed sci, Roms, KDF), along with glaring gaps that can only be filled by new toons (Sci KDF & Rom).