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Manheim Effect

fadmbambamfadmbambam Member Posts: 656 Arc User
edited March 2015 in PC Gameplay Bug Reports
I've been using a Temporal Destroyer for quite a while and loved using my Manheim Device to send off a couple of quantum "duplicates" to take care of an enemy. Sometimes, they took care of an enemy before I could even engage it (or while I took on another one.) And best of all, if they were destroyed, I never received any damage to my ship.


Now.... (actually, for the last few months - probably around the time I did the 5U upgrade,) almost every time I use the Manheim Device, the two quantum duplicates (they're NOT really duplicates as they don't use the same armament or weapons as I do) almost always get destroyed within 5-10 seconds and I die as well (even though my ship never got hit.) I could swear that the duplicates have absolutely no shields, or hull points etc. as they're getting destroyed so fast... and all the damage they receive are going against me. Almost every time I'm destroyed while the Manheim Device is in play, the kill info shows I was destroyed by the Manheim Effect.

Nowadays, the Manheim Device is more of a liability than an asset. :eek: (And I don't remember seeing any release notes saying they were changing it.)
Post edited by Unknown User on

Comments

  • section31agent#8506 section31agent Member Posts: 665 Arc User
    edited March 2015
    SUPRISE!!!!!!!!!!!!!!!!!!!! the almighty nerf hammer strikes again and without warning. We called the Manheim Device the Suicide console for a reason. No self respecting temporal captain uses it. The duplicates are not exact duplicates of your ship and are at 25% of what your shields and hull are. Bottom line good idea bad execution.
  • virusdancervirusdancer Member Posts: 18,687 Arc User
    edited March 2015
    arnthebard wrote: »
    SUPRISE!!!!!!!!!!!!!!!!!!!! the almighty nerf hammer strikes again and without warning. We called the Manheim Device the Suicide console for a reason. No self respecting temporal captain uses it. The duplicates are not exact duplicates of your ship and are at 25% of what your shields and hull are. Bottom line good idea bad execution.

    The two highlighted bits...kind of contradict themselves. Unless you were having some temporal fun there. ;)
  • section31agent#8506 section31agent Member Posts: 665 Arc User
    edited March 2015
    The two highlighted bits...kind of contradict themselves. Unless you were having some temporal fun there. ;)

    Actually when it came out I used it on my Wells and discovered the problem years ago. But since my discovery and discontinuance of the use of the device some one fixed it. Now it has drawn the attention of the nerf hammer AGAIN I will defer to the OP's experience that it is back to nerfdom. I think therefore I am I was and I will be..... Only temporal captains can say that.
  • odinforever20000odinforever20000 Member Posts: 1,849 Arc User
    edited March 2015
    Maybe one day Devs will make a change to that console that will be less "teh suck"..

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    Rouge Sto Wiki Editor.


  • virusdancervirusdancer Member Posts: 18,687 Arc User
    edited March 2015
    arnthebard wrote: »
    Actually when it came out I used it on my Wells and discovered the problem years ago. But since my discovery and discontinuance of the use of the device some one fixed it. Now it has drawn the attention of the nerf hammer AGAIN I will defer to the OP's experience that it is back to nerfdom. I think therefore I am I was and I will be..... Only temporal captains can say that.

    Wow, I didn't realize they'd ever addressed it...thought it had started out a suicide console and had remained so. While it's no guarantee, a search of the release notes never show them touching it.

    Even this thread just last September was having the suicide discussion: http://sto-forum.perfectworld.com/showthread.php?t=1233651
  • tailraisertailraiser Member Posts: 0 Arc User
    edited March 2015
    Activating the Manheim Device creates two temporal duplicates of your ship - one from the future, and one from the past. Any hull damage or healing your past duplicate receives will pass onto you, and any hull damage or healing you receive will pass onto your future counterpart. http://sto.gamepedia.com/Ability:_Manheim_Effect

    this is not a bug or a nerf, this is the way the console was originally designed. it has ALWAYS been like that. but yeah, it's pretty much a suicide button.
  • fadmbambamfadmbambam Member Posts: 656 Arc User
    edited March 2015
    tailraiser wrote: »
    Activating the Manheim Device creates two temporal duplicates of your ship - one from the future, and one from the past. Any hull damage or healing your past duplicate receives will pass onto you, and any hull damage or healing you receive will pass onto your future counterpart. http://sto.gamepedia.com/Ability:_Manheim_Effect

    this is not a bug or a nerf, this is the way the console was originally designed. it has ALWAYS been like that. but yeah, it's pretty much a suicide button.

    I'm familiar with the Wiki, but that's not what was happening when I first got the ship. Although the ships have never been a true duplicate, I wasn't receiving any damage from those other ships (past or future.) Now, I'm getting killed in 5-10 seconds (sometimes less.) Before, I would never get damage (or die) based on the damage they receive.
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