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Fleet Buff Provision Projects Rewards not scaling.

spencerb96spencerb96 Member Posts: 248 Media Corps
edited March 2015 in PC Gameplay Bug Reports
Howdy, this bug affects the following fleet projects on the Starbase:
  • Reinforce Local Systems
  • Ongoing Research Projects
  • Support Local Systems

At any tier, these projects reward 5 Buff Provisions, yet the cost scales up significantly as you hit higher tiers.

Here's some pictures showing the "Reinforce Local Systems" Project at Tier 1 and Tier 5.
ffluoti63bi9.png
Post edited by Unknown User on

Comments

  • grimlyonegrimlyone Member Posts: 41 Arc User
    edited March 2015
    It's a pain. It always was really.

    Then again, I'd love some more fleet functionality, so I am totally for that.
    [SIGPIC][/SIGPIC]
    The beast at Tanagra.
    Kadir beneath Mo Moteh. Kiteo, his eyes closed. Chenza at court, the court of silence. Darmok on the ocean.
    Shaka, when the walls fell.
  • hpgibbshpgibbs Member Posts: 395 Arc User
    edited March 2015
    I have to agree with this. It is a royal pain in the asal to grind up so much to gain so little. We are contributing so much more, from so many more players than the lower tier fleets, and it should scale to accordingly to the amount of stuff contributed, you know. make it worth my time and resources.
    The Grate Lorde Cheesus
    Ship build coordinator for The Breakfast Club http://WWW.TBCSTO.COM
    Doesn't Owe Anyone EC
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  • snipey47asnipey47a Member Posts: 485 Media Corps
    edited March 2015
    Yes, Spencer is wise. Do as Spencer suggests please.
  • vexthepimpvexthepimp Member Posts: 3 Arc User
    edited March 2015
    Yes, too many of my poor dilithium have given their lives for the fleet. Its a lot to put down for something as small as provisions, especially now that upgraded exchange gear can be seen as more advantageous than a lot of fleet items.
  • mmps1mmps1 Member Posts: 381 Arc User
    edited March 2015
    Bumping this up for importance here. There's enough grind for the grind gods right now.
    "Mr talks down to the peasants."
  • transwarpfire80transwarpfire80 Member Posts: 8 Arc User
    edited March 2015
    I agree Spence - the grind is to the point it makes the game not worth playing.
  • darkknightucfdarkknightucf Member Posts: 1,546 Media Corps
    edited March 2015
    I agree Spence - the grind is to the point it makes the game not worth playing.


    The more you upgrade, the more you're punished? This does not make sense.
    @Odenknight | U.S.S. Challenger | "Remember The Seven"
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  • borticuscrypticborticuscryptic Member Posts: 2,478 Cryptic Developer
    edited March 2015
    Fixed internally.

    The Tier 0 project (the one without a roman numeral) should have been rewarding 5 provisions, with each subsequent tier increasing by an additional 5. We have fixed this data oversight internally, and it will appear in a future build.

    To clarify:

    Tier 0 = 5 provisions
    Tier 1 = 10 provisions
    Tier 2 = 15 provisions
    Tier 3 = 20 provisions
    Tier 4 = 25 provisions
    Tier 5 = 30 provisions

    Thank you for the bug report. Sorry it took so long to track down and repair this.
    Jeremy Randall
    Cryptic - Lead Systems Designer
    "Play smart!"
  • spencerb96spencerb96 Member Posts: 248 Media Corps
    edited March 2015
    Fixed internally.

    The Tier 0 project (the one without a roman numeral) should have been rewarding 5 provisions, with each subsequent tier increasing by an additional 5. We have fixed this data oversight internally, and it will appear in a future build.

    To clarify:

    Tier 0 = 5 provisions
    Tier 1 = 10 provisions
    Tier 2 = 15 provisions
    Tier 3 = 20 provisions
    Tier 4 = 25 provisions
    Tier 5 = 30 provisions

    Thank you for the bug report. Sorry it took so long to track down and repair this.

    Awesome, thanks for the reply and fix Borticus! Look forward to slotting quite a few of these projects again.
    ffluoti63bi9.png
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