Update next week, not this week.
Should be some fun goodies next week though.
Do you know if any bugs were fixed other than for the art? There are multiple problems with zoom, the doff system, and "Tour the Galaxy", as well as many miscellaneous bugs. See the post below.
Update next week, not this week.
Should be some fun goodies next week though.
Drooling in anticipation boss.
"Rise like Lions after slumber, In unvanquishable number, Shake your chains to earth like dew, Which in sleep had fallen on you-Ye are many they are few"
Something weird happened to me this afternoon. I was going through Mindscape. Now yesterday I actually went to the Sylleran system. When I exited the mission today, the map was different and it was all one piece in the new sector space style. Very noticeable since the system is now a lot closer to the Jenolan Sphere. I didn't know they could update big things like that without a patch.
"Rise like Lions after slumber, In unvanquishable number, Shake your chains to earth like dew, Which in sleep had fallen on you-Ye are many they are few"
Something weird happened to me this afternoon. I was going through Mindscape. Now yesterday I actually went to the Sylleran system. When I exited the mission today, the map was different and it was all one piece in the new sector space style. Very noticeable since the system is now a lot closer to the Jenolan Sphere. I didn't know they could update big things like that without a patch.
It wasn't updated without a patch.
The new Delta Quadrant map did make it into the build. What is not working right now, is the initial (and perhaps other) door that takes you there. That door is still pointing to the old map. But if you (as you did) run a mission, and then exist that mission, the exit may take you to the new map.
All of this is known, and should be fixed soon. (not sure if it's in this week's build or not)
The new Delta Quadrant map did make it into the build. What is not working right now, is the initial (and perhaps other) door that takes you there. That door is still pointing to the old map. But if you (as you did) run a mission, and then exist that mission, the exit may take you to the new map.
All of this is known, and should be fixed soon. (not sure if it's in this week's build or not)
OOOOOH, awesome. I misinterpreted what you said earlier as the Delta Quadrant was made but not hooked up.
That makes sense. It's like when you added the New ESD, but depending on how we entered we could end up beaming onto old ESD.
Gotta say, like the new Delta Quadrant map, looking forward to see how the new travel times work out in the patrol missions. With it all one map though it suddenly has the feel of being a section of the trail that Voyager took to get home, a long road.
"Rise like Lions after slumber, In unvanquishable number, Shake your chains to earth like dew, Which in sleep had fallen on you-Ye are many they are few"
The new Delta Quadrant map did make it into the build. What is not working right now, is the initial (and perhaps other) door that takes you there. That door is still pointing to the old map. But if you (as you did) run a mission, and then exist that mission, the exit may take you to the new map.
FYI, the "Beam Up" windows on Defera and the Defera Invasion Zone also seem to be pointing to the wrong map.
12. The "Beam Up" window at Starfleet Academy still refers to the "Sirius Sector Block". The "Beam Out" window at Klingon Academy still refers to the "Omega Leonis Sector Block". The "Beam Up" windows on Defera and the Defera Invasion Zone still refer to the "Deferi Sector Block". If you beam up from Defera or the Defera Invasion Zone to sector space, the system first sends you the Orellius Sector Block before sending you the Alpha Quadrant.
OOOOOH, awesome. I misinterpreted what you said earlier as the Delta Quadrant was made but not hooked up.
That makes sense. It's like when you added the New ESD, but depending on how we entered we could end up beaming onto old ESD.
Gotta say, like the new Delta Quadrant map, looking forward to see how the new travel times work out in the patrol missions. With it all one map though it suddenly has the feel of being a section of the trail that Voyager took to get home, a long road.
Ya, turns out there are like 4.28 billion times as many hook ups to Sector Space as there are to ESD. Fun.
Comments
Do you know if any bugs were fixed other than for the art? There are multiple problems with zoom, the doff system, and "Tour the Galaxy", as well as many miscellaneous bugs. See the post below.
http://sto-forum.perfectworld.com/showpost.php?p=22821001&postcount=235
Drooling in anticipation boss.
Taco there you are! stop playing STO dinner is waiting!
Tribble ticket #49,426: New assignments disappear when ship crosses sector border
Tribble ticket #49,427: Assignment list does not change when ship crosses sector border
Tribble ticket #49,428: New assignments from first officer do not show up when ship crosses sector border
Tribble ticket #49,429: Department heads do not refresh when ship crosses sector border
Tribble ticket #49,430: Assignment list changes in the middle of the Bajor Sector
It wasn't updated without a patch.
The new Delta Quadrant map did make it into the build. What is not working right now, is the initial (and perhaps other) door that takes you there. That door is still pointing to the old map. But if you (as you did) run a mission, and then exist that mission, the exit may take you to the new map.
All of this is known, and should be fixed soon. (not sure if it's in this week's build or not)
What about the ship issues? Are they getting looked into? And if so, how soon will that patch hit Tribble? Thanks
OOOOOH, awesome. I misinterpreted what you said earlier as the Delta Quadrant was made but not hooked up.
That makes sense. It's like when you added the New ESD, but depending on how we entered we could end up beaming onto old ESD.
Gotta say, like the new Delta Quadrant map, looking forward to see how the new travel times work out in the patrol missions. With it all one map though it suddenly has the feel of being a section of the trail that Voyager took to get home, a long road.
FYI, the "Beam Up" windows on Defera and the Defera Invasion Zone also seem to be pointing to the wrong map.
Ya, turns out there are like 4.28 billion times as many hook ups to Sector Space as there are to ESD. Fun.
You get the funnest jobs. Love ya Nick!