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Old and NEW bugs in the KDF tutorial

kagasenseikagasensei Member Posts: 526 Arc User
edited March 2015 in PC Gameplay Bug Reports
I've posted the following (mostly art-related) bugs in the KDF tutorial several times over the past 1.5 years. None of them were ever adressed... but perhaps this time, as they are actually getting MORE. After all, this is the tutorial, those first hours of the game when players decide whether to toss it or stay.

(in order of appearance)
  • The Klingon Disruptor Pistol is partially clipped by another pistol-model. (only happens during the tutorial)
  • Federation mobs keep spawning and start shooting at the player in the background during the cutscene in the brig showing the conversation with Franklin Drake.
  • Cpt. Jurlek is invisible during the cutscene showing him being stabbed by the player. (NEW glitch as of Delta Rising; tested on several machines/accounts)
  • The wings of the player's Bird-of-Prey pop back from combat mode into non-combat mode without an animation. (only happens during the tutorial)

Well, maybe this time some Dev will have mercy and at least acknowledge this post. A tutorial designed to be an advertisement for the game should NOT suffer from glitches like this.
Post edited by kagasensei on

Comments

  • crypticfrostcrypticfrost Member Posts: 1,479 Cryptic Developer
    edited March 2015
    I verified the first two issues on your list, and wrote those up, but could not reproduce the last two (Jurlek being invisible, and the BoP's wings not animating) on our newest build. So, either these have been fixed in the newest build, which hasn't gone live yet, or they're due to something outside the build such as network lag.

    Thanks for the report.
    STO QA Team
  • kagasenseikagasensei Member Posts: 526 Arc User
    edited March 2015
    I verified the first two issues on your list, and wrote those up, but could not reproduce the last two (Jurlek being invisible, and the BoP's wings not animating) on our newest build. So, either these have been fixed in the newest build, which hasn't gone live yet, or they're due to something outside the build such as network lag.

    Thanks for the report.

    Jurlek being invisible has been fixed on Live recently. As for the BoP wings fold-back issue, this seems to be persisting. While we're at it: Warden Gazzan's voice has a secondary hissing-effect during "First CIty" and "The Hunt is on". However, in "Space Chase" and "Manhunt" this effect is missing. Bit of a minor observation, but it's been bothering me for years now ^^
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