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So, those klingon command ships...

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  • reginamala78reginamala78 Member Posts: 4,593 Arc User
    edited February 2015
    I think what they tried to do was 'crossbreed' them. One looks like a Bortasqu crossed with an Orion FDC, one a Bortasqu crossed with the Gorn VoD'leh variant of the Vo'Quv, and one that I can only guess is Bortasqu + Nausicaan. "Tried" is certainly the operative term though, yikes. These things are uglier than Koren's interpersonal skills.
  • variant37variant37 Member Posts: 867 Arc User
    edited February 2015
    Ok I just read the blog post about these new ships. I see that they will NOT get the weapon systems efficiency or strategic manuvering cruiser commands, and the "inspiration" mechanic is 100% geared toward team buffing and will be useless in solo PVE. My strong initial reaction is "pass". Maybe this other mysterious KDF ship Geko was hinting at will tempt me.
  • farmallmfarmallm Member Posts: 4,630 Arc User
    edited February 2015
    They look like someone beat them to death with an ugly stick. I will not be buying this junk. I will buy a Mogh instead.
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  • warmaker001bwarmaker001b Member Posts: 9,205 Arc User
    edited February 2015
    Aesthetics aside and looking at stats alone compared to Intel, I was very surprised at first that they're feeding everyone 3 Cruisers. The Faction Cruisers at T6 right now are, IMHO, very good across the board. The choices for KDF and Roms at T6 Faction Cruisers are limited (1 only) but they're solid.

    The lack of Weapons Power Efficiency Cruiser Command is going to be a big turn off for anyone that has interest in damage/weapons power.

    Then again, the Command Spec boats being Cruisers is optimal for that Specialization. Command Spec is all about support abilities that enhance everyone's performance. Intel is all about offense, disables, debuffs, extra power.

    IF there ever was a Command Spec Escort, I would consider it a waste of damage capability. Command does not have abilities with the raw, nasty energy weapons boosts that Intel has. It does not have the power boosts that Intel has via Override Subsystem Safeties. A torp boat may find some usefulness with Command but that's a very limited aspect for that specialization.

    Which was why I said in the Fed Subforums that a BOFF layout like the Galaxy-class would actually be the best balanced layout for a Command Spec ship. You could use the Cmdr station as 100% Command and still have LtCdr and Ens fixed ENG stations... That's still a lot of survivability while still playing with the full spectrum of what Command Spec has to offer.

    Now, I was talking about the Command abilities, not the bonuses/abilities/traits/etc you get from climbing up the Command Spec Tree. Both Command & Intel have some pretty nice ones. You can have the full Command or Intel Spec Tree and those bonuses carry over to any ship you want.
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  • shpoksshpoks Member Posts: 6,967 Arc User
    edited February 2015
    variant37 wrote: »
    Looks like you kinda-sorta might be able to make a kitbashed Bortasqu' using various components from the 3 command ships. I'm assuming you'll be able to mix-and-match costume pieces if you own all 3. I also assume that a T6 3-pack will be 6000 zen. So....6k zen for the T6 Bortasqu' I've been hoping for. Cryptic is like a cruel genie that intentionally interprets your wish too literally, where you get what you asked for while at the same time NOT getting what you want. *shakes fist at the heavens*

    So, 6k Zen for something that kinda, sorta, maybe can be made to look slightly worse than a Bortasqu'......YAY?? :confused:
    Think I'll just stick with my real Bortasqu', it actually looks like a real Bortasqu' which is a really cool design and it won't cost me 6k Zen. :D

    ....................

    Anyway, observing the overwhealmingly negative reaction to these bricks I can't help but notice once again just how clueless Cryptic is when it comes to the KDF. The fact that we're drowning in cruisers/tanks while they continue feeding us more cruisers/tanks aside, just imagine if the KDF side of this "command bundle" would have consisted of brushed up Nausicaan Ravager (Tac), Gorn Balaur (Sci) and Orion Warbarge (Eng) even without them having the ability to interchange parts. Can you imagine the difference in reaction from the KDF playerbase to these, given that they've been requested for years? Not to mention the fact that being "command" ships fits those 3 like a glove.
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  • potasssiumpotasssium Member Posts: 1,226 Arc User
    edited February 2015
    There are a few hull combinations for the KDF ship I really like, so unless the stats are junk I'm planning on buying the three pack, just as I did with the Dyson Ships.

    I will say the Federation ships are very tempting looking, but I barely play that faction anymore so I really find it hard to justify.

    Also while the Romulan ships are very striking in appearance I'm quite happy with the ships I'm using right now, the Faeht & T5U Fleet T'Varo, and in less than three months will be able to get the 1000 day veteran ship, and I love Destroyers almost as much as Battlecruisers.
    Thanks for the Advanced Light Cruiser, Allied Escort Bundles, Jem-Hadar Light Battlecruiser, and Mek'leth
    New Content Wishlist
    T6 updates for the Kamarag & Vor'Cha
    Heavy Cruiser & a Movie Era Style AoY Utility Cruiser
    Dahar Master Jacket

  • warmaker001bwarmaker001b Member Posts: 9,205 Arc User
    edited February 2015
    The big bonus for the KDF Command Cruisers?

    The big tip.

    Just the tip, baby.
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  • shpoksshpoks Member Posts: 6,967 Arc User
    edited February 2015
    On second thought, I might find good use for that command ship with 9000 antenas. She would make a pretty good troll ship. Hmmm........*scratches chin*

    Also, I just became much more lenient towards these KDF command ships after seeing the Federation one from up-close. Can you say a pigeon with a spinal disorder? :P :D
    Ours are at least utalitarian.
    HQroeLu.jpg
  • oakland4lifeoakland4life Member Posts: 545 Arc User
    edited February 2015
    Okay another KDF Battle Cruiser... like we needed more of them, well this will be the first and last KDF Command ship that will come out.
  • tucana66tucana66 Member Posts: 710 Arc User
    edited February 2015
    farmallm wrote: »
    They look like someone beat them to death with an ugly stick. I will not be buying this junk. I will buy a Mogh instead.

    Get yourself a Fleet T5-U Mogh. Fantastic KDF ship. :)
  • kamuii2kamuii2 Member Posts: 231 Arc User
    edited February 2015
    Just found the leaked images......seriously..........those KDF ships didn't only get hit with a fugly stick, they got's hit with the whole fugly forest.

    We are Klingon! Pretty and cute are for the weak! I like the designs of these ships. They truely look like canon Klingon Cruisers.
  • tom61stotom61sto Member Posts: 3,676 Arc User
    edited February 2015
    variant37 wrote: »
    Looks like you kinda-sorta might be able to make a kitbashed Bortasqu' using various components from the 3 command ships. I'm assuming you'll be able to mix-and-match costume pieces if you own all 3. I also assume that a T6 3-pack will be 6000 zen. So....6k zen for the T6 Bortasqu' I've been hoping for. Cryptic is like a cruel genie that intentionally interprets your wish too literally, where you get what you asked for while at the same time NOT getting what you want. *shakes fist at the heavens*

    Confirmed in today's blog, complete with a pic of a kitbash Bortasqu'. http://images-cdn.perfectworld.com/arc/8c/90/8c90c08c26e122356ca170d48233f4291423276139.png

    Can anyone pull out the individual ships from the kitbash rotation? I think this one is the Engineering variant, but I'm not sure on the neck: http://images-cdn.perfectworld.com/arc/59/2e/592e40e747d65591ecf6d80152bdbec91423276154.png

    Edit:
    A thought occurs... this is a three set T6, which means 11 console slots. Granted 3 C-Store consoles plus Samsar console for the interesting 4-piece set to vie for those slots.

    Hmm... People wanted a flight-deck added to the Bortasqu'... this is a flight deck cruiser... People wanted more turnrate, while we don't know the base turnrate, the two-set bonus is basically a Fleet RCS[ResAll].

    Now to see if they can actually make it fun to fly, which was always my biggest issue with the Bortas
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  • szerontzurszerontzur Member Posts: 2,724 Arc User
    edited February 2015
    It'll only be a Flight-Deck Bortasqu if it has 5 tac consoles and the Attack/Maneuvering Comm. That said, I may consider it if a variant has 4 tac consoles and 5 tac bridge seat slots.

    Given the Comm Array Availability, it looks like these are successors to the Orion FDCs. Unfortunately, I already traded mine in for a Bastion and there's no way these will be able to get me out of that beast of a ship(Aceton Mode and RIM are fantastic).

    Still, I can't deny that is a ship class that HAS needed some more love for a while. Star Cruisers(if they end up like that) actually do have more potential than most people give them credit for(very easy to hybrid into Exotic Damage or Control).
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  • virusdancervirusdancer Member Posts: 18,687 Arc User
    edited February 2015
    Somebody mentioned in the main thread you could hover over one to get it to pause on the animated gif, which also means that you can click each to get a hi-res view of it...

    How about these two beauts, eh?

    http://images-cdn.perfectworld.com/arc/3f/f9/3ff9670656e00ca2fee71839f97f68a61423276426.png

    http://images-cdn.perfectworld.com/arc/de/d8/ded82b724fc7c3f96fc180cf8d74c9911423276191.png
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  • virusdancervirusdancer Member Posts: 18,687 Arc User
    edited February 2015
    patrickngo wrote: »
    They're...really...

    Generic. The one looks like a Bort hull rammed nose to nose with a Star Destroyer, the other one looks like it might have some ancestry common to...what, Stargate Universe? that Ancient ship?

    Hrmmm, I was thinking more Laurel and Hardy with them...maybe Abbott and Costello.

    They're just, painful...meh.

    I'm here on my character select screen looking at my guys...

    There's this awesome looking Bortasqu' Command. There's this brutal looking Mogh. Evil looking Kar'Fi. Even the Marauder looks like it's...something. Varanus looks a little generic. The Guramba just wants to hug somebody's face to wee pieces. The B'rel...cry havoc and wheeeee!

    Those Command boats? What are they for? Storing recipes or buttons?
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  • szerontzurszerontzur Member Posts: 2,724 Arc User
    edited February 2015
    Sorry, I cannot unsee "Backwards Cardassian Ships" with all the varations now.. You're welcome.
  • shpoksshpoks Member Posts: 6,967 Arc User
    edited February 2015
    tom61sto wrote: »
    Edit:
    A thought occurs... this is a three set T6, which means 11 console slots. Granted 3 C-Store consoles plus Samsar console for the interesting 4-piece set to vie for those slots.

    Hmm... People wanted a flight-deck added to the Bortasqu'... this is a flight deck cruiser... People wanted more turnrate, while we don't know the base turnrate, the two-set bonus is basically a Fleet RCS[ResAll].

    And I'm glad this is being delivered instead of butchering the Bortasqu' with a hangar bay. I like my Bortas just the way it is. It's a sorta win-win situation for both sides, granted the Bortasqu' looks better, but players insisting on FDC-s will have a mesh that could look very similar. It's not the same, but hey, I still haven't got that good preforming Galaxy Class, so....
    tom61sto wrote: »
    Now to see if they can actually make it fun to fly, which was always my biggest issue with the Bortas

    That'll most certainly be down to personal preferences. I personally find the Bortasqu' very fun to fly - in fact 3 years later it's still my second favourite ship in the game right after the Mat'Ha and amongst the most fun to fly together with the Mat'Ha, Excelsior and BoPs. But then again, I love slow heavy cruisers.
    Based on what I see, we should probably expect robust, slow, heavy battleships out of these. Unless the first impression from picture lies and they're the size of a.....let's say - Kamarag. Then, it's a whole new ball game. But the way they look and being "command ships"....yeah, something tells me they are very large, slow, heavy-hitting battleships.
    patrickngo wrote: »
    IOW, I expect all three "Command" ships for KDF to be subtly-to-overtly crippled compared to their peers.

    I know where you're comming from and it certainly has basis, but I think that the era of making sub-par KDF ships is over.
    Why do I say this? Because Cryptic suceeded in killing the only reason that happened and where the performance mattered enough to inspire rivers of tears from a certain playerbase. Now that PvP is in every way and shape - dead, the performance of ships or how OP new toys are doesn't really matter anymore. Note that I'm nost claiming this myself, just observing what's going on lately.
    However, the last 6 KDF ships that were released are excellent, at least IMHO.

    Perfect!!! It will make an amazing troll ship!!! :P :D
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  • icsairgunsicsairguns Member Posts: 1,504 Arc User
    edited February 2015
    all i can think when looking at them is, designed to fail to prove their point and give an excuse for lack of content.


    cruisers a plenty on kdf side bort they already know was not a great seller so what to the do. make 3 cruiser to enter a saturated market instead of giving us what we want. why not a BoP 3 pack? a whole lot less work for them they could have used skins we already have. interior we already have just give us the stats.


    I just don't get these companies way of thinking. they say we area minority ok understood . so all they have to do was give us what we wanted and they will get the sales numbers they want . and less work involved than making these ugly monsters.

    same with the flight deck cruiser just sell us a t6 version ....jeese they could really make money and save more money over all if they just had a build your own t6 upgrade option for 3k zen. each ship have set amount of allowable upgrades and we pic and choose how we do them.

    hell if i could do that id probly by 3 of them for my main Klignon and set up my tork 3 different ways.


    pull into a ship yard talk to ship guy select changes pay TRIBBLE load of dil or zen right there leave and play . happy customers more money to be made. and less work involved for them after the start up costs. and im not talking art assets or kit bashing ships to make out oun i mean bridge officer layouts console layouts and things like that.


    like a ship can have no more than 5 of any console but we choose which 5 or a ship can have 1 commander two lt commander and so on but we choose what they are.
    Trophies for killing FEDS ahh those were the days. Ch'ar%20POST%20LoR.JPG


  • sinn74sinn74 Member Posts: 1,149 Arc User
    edited February 2015
    Klingon players:

    "We want Intel BOPs, and an Intel science ship. Maybe a T6 carrier. We have enough Battle Cruisers."

    Cryptic:

    "Here are your command battle cruisers. One of them is science flavored!"

    Huh?
  • warmaker001bwarmaker001b Member Posts: 9,205 Arc User
    edited February 2015
    Hrmmm, I was thinking more Laurel and Hardy with them...maybe Abbott and Costello.

    They're just, painful...meh.

    I'm here on my character select screen looking at my guys...

    There's this awesome looking Bortasqu' Command. There's this brutal looking Mogh. Evil looking Kar'Fi. Even the Marauder looks like it's...something. Varanus looks a little generic. The Guramba just wants to hug somebody's face to wee pieces. The B'rel...cry havoc and wheeeee!

    Those Command boats? What are they for? Storing recipes or buttons?

    They don't really serve that huge a purpose other than being a healboat. The problem IMHO is that Command just doesn't have that variable "oomph" Intel has. A little debuffs here and there, some fancy heals there. But nothing at all that has made anyone anywhere say, "There's this really cool ability in Command..." At least not from me and I've been experimenting with Command. There's no powerful offensive boosts.

    Intel on the other hand is great in many ways. OSS for Power Surging and comlementing your existing EPTx abilities. SS for buffing all energy weapons for some stupidly high numbers. A variety of good to very OP debuffs and disables.

    When you have PVPers complaining about how OP some of the Intel stuff is, while nobody anywhere has made that claim about anything Command related, you know it's underwhelming :D

    The coolest thing in Command spec is a awesome looking ability with ships coming in blasting a path for you. Then you look at the damage and realize it was so worthless, you may as well ahve been shooting Event Party Horns at the enemy.
    sinn74 wrote: »
    Klingon players:

    "We want Intel BOPs, and an Intel science ship. Maybe a T6 carrier. We have enough Battle Cruisers."

    Cryptic:

    "Here are your command battle cruisers. One of them is science flavored!"

    Huh?

    Picking the scabs, man :D
    icsairguns wrote: »
    I just don't get these companies way of thinking. they say we area minority ok understood . so all they have to do was give us what we wanted and they will get the sales numbers they want . and less work involved than making these ugly monsters.

    It doesn't matter, man. Considering the size of the KDF faction, when a new KDF ship comes out how often do we see it being pimped out by the playerbase? A lot.

    Our C-Store ships had been snagged up. Marauder FDCs, Bortasqu's, lots and lots of Moghs, Kar'Fis... the premium C-Store ships, the playerbase had bought them up. When this game was new, there was no endgame B'Rel. We campaigned HARD to get that ship in the game and Cryptic obliged. And the B'Rel is still frequently flown after all these years.

    From Faction C-Store ships and Fleet variants (if they had it), they've been bought up.

    Yet here we are.
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  • icsairgunsicsairguns Member Posts: 1,504 Arc User
    edited February 2015
    well looking at the stats they are still gimping us shield mod is lower than fed versions and crew size is double the amount .

    standard cloaking device. which is still costing us a bridge officer power giving us 10 instead of fed 11

    and a ever so slightly better hull rating over the feds but not enough to make up for the crew heal gimp of the larger crew.

    all in all feddy bears should love the deal as for me not so much...... for the life of me i can not figure out why they refuse to make and sell us what we want and need instead of the same ole TRIBBLE.

    and they seemed to fix the console problem by making them all the same so no uniqueness what so ever between the faction. just = lazy
    Trophies for killing FEDS ahh those were the days. Ch'ar%20POST%20LoR.JPG


  • captz1ppcaptz1pp Member Posts: 931 Arc User
    edited February 2015
    Anyone else think its too bad the new ships are too Klingon, and not an Orion design instead.
  • lordmalak1lordmalak1 Member Posts: 4,681 Arc User
    edited February 2015
    Geko said they wanted out of the business of making KDF content. These ships are designed to fail so they can use them as a reason they won't do KDF items in the future.
    KBF Lord MalaK
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  • icsairgunsicsairguns Member Posts: 1,504 Arc User
    edited February 2015
    lordmalak1 wrote: »
    Geko said they wanted out of the business of making KDF content. These ships are designed to fail so they can use them as a reason they won't do KDF items in the future.

    lol look 5 post up from your post and i think page two has another similar statement as well. they just dont like us. i thought CBS said they had to have a kdf faction in game? i guess they just assumed the devs would treat it as other games treat other factions and give kdf some attention rather than just having it to meet the legal contract requirements and not try to force us out of playing the faction.
    Trophies for killing FEDS ahh those were the days. Ch'ar%20POST%20LoR.JPG


  • variant37variant37 Member Posts: 867 Arc User
    edited February 2015
    lordmalak1 wrote: »
    Geko said they wanted out of the business of making KDF content. These ships are designed to fail so they can use them as a reason they won't do KDF items in the future.

    And the only way for us to prove them wrong is for all of us to buy the KDF command ships! Thus making them tons of money! They win either way! Diabolical.
  • shpoksshpoks Member Posts: 6,967 Arc User
    edited February 2015
    captz1pp wrote: »
    Anyone else think its too bad the new ships are too Klingon, and not an Orion design instead.

    Ideally, these would have been the Ravager (Tac), Balaur (Sci) and Warbarge (Eng). I can't for the love of me undersrtand why they didn't think of that. Those 3 have been very sought after and would probably be more desirable purchases. Then again, Geko made it clear some time ago that all KDF ships comming in the near future will be of Klingon origin. Maybe they're keeping those 3 for some other Boff spec/career they have in plan, Kahless knows how many different specs. they have on their minds.

    That said, that Ty'Gokor Class doesn't look bad at all. It looked much worse in the leaked pics and the pics from yesterday's blog, but looking at it for a while today - it's not a bad looking ship at all.
    HQroeLu.jpg
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