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Dyson Ships broken

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  • kodachikunokodachikuno Member Posts: 6,020 Arc User1
    edited February 2015
    rmy1081 wrote: »
    prac·ti·cal·ly
    ˈpraktək(ə)lē/
    adverb

    virtually; almost.

    I know and Im callin BS on that... because its not impossible nor practically impossible to play the game's content w/o the commander BOFF power either sci or tac. Makes things a bit more annoying sure, but the increase in difficulty is negligible unless you're trying to push things to ultra-max
    tumblr_mr1jc2hq2T1rzu2xzo1_400.gif
    tacofangs wrote: »
    STO isn't canon, and neither are any of the books.
  • kodachikunokodachikuno Member Posts: 6,020 Arc User1
    edited February 2015
    not even a mention in the patch notes... Im not the only one to file a bug report right?
    tumblr_mr1jc2hq2T1rzu2xzo1_400.gif
    tacofangs wrote: »
    STO isn't canon, and neither are any of the books.
  • fanofallsevenfanofallseven Member Posts: 50 Arc User
    edited February 2015
    I know and Im callin BS on that... because its not impossible nor practically impossible to play the game's content w/o the commander BOFF power either sci or tac. Makes things a bit more annoying sure, but the increase in difficulty is negligible unless you're trying to push things to ultra-max

    I'll go ahead and swap 'impossible' with 'pointless' then, which may be a better fit. A T5/T5U ship without usable Commander powers is not a T5/T5U ship, full-stop. Yes, it's technically possible to complete all the solo content in a T0 Connie, but that doesn't have any bearing on the capabilities of the Dyson series.

    I see no mention of it in the patch notes, but will take another look once the server comes up.
  • kodachikunokodachikuno Member Posts: 6,020 Arc User1
    edited February 2015
    rob2485 wrote: »
    You are missing the point. IT is not a debate of completing the content without the CMDR abilities.

    It is about the fact that I personally along with many others in the game are heavily invested in the Dyson Destroyer, the 3 pack is what I originally purchased last year and then I decided to do it on a romulan. Yes I should have bought the big 9 pack and saved a load of money but I dont have a KDF and it was months later I decided to do the build on my romulan.

    To the point, the ship is or was a T5-U with the DR release and upgrade tokens. It is still a great ship and up until the Anniversary release everything was great. Now it is a broke ship and cryptic is not addressing the issue.

    That is the reason players like myself are not happy. As I said in another post, I have shutoff the cash flow from my credit card due to this and will not buy anything else because MY SHIP is broke and they don't care.

    No Im not missing the point, I know its broken and I want it fixed too. Its frustrating as all hell. But for someone to blow it out of proportion and call it impossible to use the ship or practically impossible to use the ship is just stupid. The ship works and, unless you're trying to min/max everything in elite, you are not prevented from playing the game successfully with it. rmy1081 claimed they were unusable, they are not that bad. Broken, yes. Needs to be fixed, yes. Frustrating, yes. Pointless, no. Impossible, no. Practially impossible, no.

    now since the devs usually ignore these forums, I'll ask again if everyone else filed their in game tickets on this issue.
    tumblr_mr1jc2hq2T1rzu2xzo1_400.gif
    tacofangs wrote: »
    STO isn't canon, and neither are any of the books.
  • rmy1081rmy1081 Member Posts: 2,840 Arc User
    edited February 2015
    No Im not missing the point, I know its broken and I want it fixed too. Its frustrating as all hell. But for someone to blow it out of proportion and call it impossible to use the ship or practically impossible to use the ship is just stupid. The ship works and, unless you're trying to min/max everything in elite, you are not prevented from playing the game successfully with it. rmy1081 claimed they were unusable, they are not that bad. Broken, yes. Needs to be fixed, yes. Frustrating, yes. Pointless, no. Impossible, no. Practially impossible, no.

    now since the devs usually ignore these forums, I'll ask again if everyone else filed their in game tickets on this issue.

    I think you're the one blowing this out of proportion. You're starting to put words in my mouth. I can't build my ship the way I want to because of a bug. There's nothing more to argue here.
    _____________________________________________________________________________

    Back on topic:

    I know you guys are busy as there's been a lot of bug fixes lately, but a fix would be greatly appreciated.

    My characters with the problem are:

    Cyy@rmy1081
    Vahel@rmy1081

    Thanks
  • crypticfrostcrypticfrost Member Posts: 1,479 Cryptic Developer
    edited February 2015
    We are aware of the issue. We don't yet have a fix. I'm doing what I can to draw extra attention to this, but I can't promise anything.
    STO QA Team
  • rmy1081rmy1081 Member Posts: 2,840 Arc User
    edited February 2015
    We are aware of the issue. We don't yet have a fix. I'm doing what I can to draw extra attention to this, but I can't promise anything.

    Any info is much appreciated! Thanks!!
  • generator88generator88 Member Posts: 698 Arc User
    edited February 2015
    Strange, but while I was among the initial folks suffering from this bug, it hasn't been affecting my character for the past week or two. I just assumed it got fixed and went on with it.

    Weird...

    Generator
    =================

    I'm sure your DPS is great, but as Kahless said, "a petaQ with high system mastery is still a petaQ." (Well, he should have said it...!)
  • kodachikunokodachikuno Member Posts: 6,020 Arc User1
    edited February 2015
    We are aware of the issue. We don't yet have a fix. I'm doing what I can to draw extra attention to this, but I can't promise anything.

    thanks frost! :) I imagine the death of server hamsters every week has more priority atm lol
    tumblr_mr1jc2hq2T1rzu2xzo1_400.gif
    tacofangs wrote: »
    STO isn't canon, and neither are any of the books.
  • jjohnson1777jjohnson1777 Member Posts: 22 Arc User
    edited February 2015
    Funny thing is my Romulan Dyson ship works fine, no issues what so ever. My Fed and KDF Dyson ships however don't work. While tactical mode is active they continuously switch back and forth between modes and I can't change the cmdr. level powers at all.
  • captaind3captaind3 Member Posts: 2,449 Arc User
    edited February 2015
    I only use my Romulan Dyson ship, and it is still stuck with basic Commander abilities.

    Thanks Frost.
    tumblr_mr1jc2hq2T1rzu2xzo9_r1_400.gif
    "Rise like Lions after slumber, In unvanquishable number, Shake your chains to earth like dew, Which in sleep had fallen on you-Ye are many — they are few"
  • umaekoumaeko Member Posts: 748 Arc User
    edited February 2015
    Ticket #3,219,714, Cannot change Cmdr powers on Dyson Science Destroyer
    I've been trying to give my T5U Dyson Science Destroyer a spin and while adjusting my powers I noticed that there weas absolutely no way to change the bridge officer powers of the "transformable" stations, the 'Commander' Tactical and 'Science'.

    I tried a few workarounds like unslotting a bridge officer, changing his default powers and slotting him back; or slotting an entirely different bridge officer that I'd preset with the desired powers... but it made no difference.

    For me, the Cmdr Tac station's 4th power is stuck at Cannon Scatter Volley III, while the Cmdr Sci station's 4th power is stuck at Viral Matrix II.

    There is no useable workaround for me at this time, and this severely devalues the function of the Dyson Science Destroyer's variable lean on either science or tactical. Please fix this.
    Just adding fuel to the fire. Just noticed this today and it is indeed still an ongoing issue.
    I'm glad to see QA knows about this, at least.
  • kodachikunokodachikuno Member Posts: 6,020 Arc User1
    edited February 2015
    not mentioned again in the known issues or fixed issues on patch notes...
    tumblr_mr1jc2hq2T1rzu2xzo1_400.gif
    tacofangs wrote: »
    STO isn't canon, and neither are any of the books.
  • mushariagainmushariagain Member Posts: 304 Arc User
    edited February 2015
    bolvarian wrote: »
    Dyson Ships Commander abilities not working regardless of what ability is selected. It doesn't even show up as an option to use. /snip.

    I don't have any of the Dyson/command ships yet so I'm mostly just guessing, when you say they don't show up as an option to use, are they in their own tray and do you mean that the tray isn't showing up? If that's the case then this might help; when flying a sci vessel, sometimes the unique tray for the sensor scan buff friend/debuff foe thingy (I forget what it's called) doesn't show up for me, the quickest way I've found to fix it is to open the main menu next to the minimap and click on "adjust hud", then hit escape and it should show up. Hope this helps. :)
    [SIGPIC][/SIGPIC]

    I'm not THAT difficult to please, I just have a very low tolerance threshold for stupid BS! - George Carlin.
  • doctheopdoctheop Member Posts: 34 Arc User
    edited March 2015
    Read the posts and know it's being addressed but adding:
    Am unable to change Cmdr Tac power from default to Cannon Rapid Fire III or Scatter Volley III.

    Will show as changed in the Boff skills tab, but reverts to default power in Stations tab and unable to select any new Cmdr power. Tried in space and ground, no change. Tried in Tac mode and regular mode, no change. Strangely, no issue with Sci Cmdr power (GWIII works when not in Tactical mode).

    Also, hadn't been to Tribble server in a year and surprised to find that the Dyson ship there (must have been the last ship I played with on Tribble in early 2014) had SUBSPACE FOLD as a tray power. Is that not available anymore as an option on Dyson ships?
  • antzudanantzudan Member Posts: 231 Arc User
    edited March 2015
    Has this been fixed yet?
  • kodachikunokodachikuno Member Posts: 6,020 Arc User1
    edited March 2015
    antzudan wrote: »
    Has this been fixed yet?

    not mentioned in patch notes again nor in known issues so Imma gonna go with 'no'
    tumblr_mr1jc2hq2T1rzu2xzo1_400.gif
    tacofangs wrote: »
    STO isn't canon, and neither are any of the books.
  • crypticfrostcrypticfrost Member Posts: 1,479 Cryptic Developer
    edited March 2015
    If you're still seeing this, try reseating your Bridge Officers, and/or switching to a different ship and back to your Dyson. You might also need to change maps to force the ship to update.

    If all that fails, and you still experience the bug, please reply with your character's name@handle.
    STO QA Team
  • kencyr11kencyr11 Member Posts: 22 Arc User
    edited March 2015
    Still have this issue for science Boff. Commander tactical boff is registering in both science and tactical modes

    Ship is the freebie KDF Dyson destroyer

    tried the following:
    reseating boff
    reseating boff with map transition

    changing ships
    changing sips with map transition

    handle: Ooala@kencyr
  • rmy1081rmy1081 Member Posts: 2,840 Arc User
    edited March 2015
    it's also not working for me. Both the Tactical and Science commander power are unchangeable.

    Cyy@rmy1081 KDF Tactical DSD
    Vahel@rmy1081 Romulan Tactical DSD


    Thanks
  • khamseenairkhamseenair Member Posts: 2,640 Bug Hunter
    edited March 2015
    Also still experiencing this. I've tried switching to a different ship and back, no effect. Tried changing to a different boff, no effect. Tried changing the boff powers whilst on a different ship, no effect.

    S'anra@khamseen

    Bet you're loving the guy who came up with the idea of a dual commander switching boff layout right now eh. :P
    Join date is wrong, I've actually been around since STO Beta.
    True alters don't have a "main". Account wide unlocks for all unique event rewards!!
  • monkeyknigmonkeyknig Member Posts: 9 Arc User
    edited March 2015
    Tried to fix my KDF Dyson Command Science Destroyer. Swapped ships back and forth, both in dock and using Switch Starship in sector space. Swapped bridge officers each time. Went back and forth between DS9 and sector space to try to update the ship, but to no avail. Still not able to change my 4th tactical and science BOff powers.

    And on top of everything else, as of the Feb 25 patch, it's no longer showing the correct ship silhouette on my HUD. The shield and hull indicator now shows a generic Federation ship instead of the KDF science destroyer silhouette.

    Kalek@MonkeyKnig, KDF Dyson Command Science Destroyer T5-U

    I checked on three other characters from each faction who have the original anniversary Dyson Science Destroyer as well. Tried the same fixes, still can't change the top BOff abilities. The HUD icon is correct on these ships, though.

    Applegate@MonkeyKnig - Federation Dyson Science Destroyer T5-U
    D'Varis@MonkeyKnig - Romulan
    Rougsea@MonkeyKnig - KDF
  • kodachikunokodachikuno Member Posts: 6,020 Arc User1
    edited March 2015
    ^what they said

    aside from that.... thanks for still payin attention frost! :)
    tumblr_mr1jc2hq2T1rzu2xzo1_400.gif
    tacofangs wrote: »
    STO isn't canon, and neither are any of the books.
  • doctheopdoctheop Member Posts: 34 Arc User
    edited March 2015
    We are aware of the issue. We don't yet have a fix. I'm doing what I can to draw extra attention to this, but I can't promise anything.

    +1 Please fix asap!
  • saejin2000saejin2000 Member Posts: 10 Arc User
    edited March 2015
    Done times 100+ for almost a month now (submitted ticket 2/12/15). Please take pity on me and fix.

    On a positive note I have developed some pretty good ramming skills from all the frustration. :D
  • saejin2000saejin2000 Member Posts: 10 Arc User
    edited March 2015
    saejin2000 wrote: »
    Done times 100+ for almost a month now (submitted ticket 2/12/15). Please take pity on me and fix.

    On a positive note I have developed some pretty good ramming skills from all the frustration. :D

    saejinx@saejin2000
  • anterresthethirdanterresthethird Member Posts: 6 Arc User
    edited March 2015
    Indeed, lets jump on this devs, please!
  • mrseelemrseele Member Posts: 5 Arc User
    edited March 2015
    I have the same problem on my FED Dyson Science Destroyer: I can't change my commander science ability - it is locked at the first default commander ability my boffs had. Regarding the tactical slot I do not have a tactical boff with two commander abiliies (yet), so I do not know.

    Character is Venari@mrseele

    Also, there is a fifth (unusable) ability slot for the commander science ability on that ship for my main science boff. I have had those on other occasions as well, but I could always fix them via "Reset to Default", but here it does not help.
  • tradiktradik Member Posts: 86 Arc User
    edited March 2015
    Still an issue. tried changing the abilities while in space in tac and sci mode, changing boffs ground and space, etc.

    I am able to use my cmdr sci ability all the time (ship was in sci mode at time of change), but unable to change my tac cmdr ability from one trained ability to another.


    Taibin@kardat



    and blatant bump. These ships are one of the better options for Rom Sci's, please address.
  • andyy22andyy22 Member Posts: 109 Arc User
    edited March 2015
    Here is a workaround for this issue, so you can use the commander slots with the skill you want.

    The commander ability that gets "auto" selected is always the ability that is "last", based on alphabetically order.

    As example Sci Boffs that have viral matrix 2/3 will always use this ability. So you need to make sure the skill you want as commander ability is the one that is last in the page layout. So viral matrix overrides Tycons2/3 and tycons overrides GW2/3.
    So if you want to use GW3 you need a boff that has a pre learned skill that starts before the letter "G" or has the tier 2 version, which you can override with the tier 3.
    This means "V"iral matrix boffs are the worst and "C"harged particle and "E"nergy siphon boffs are the best, since those skills are top left and come early in the alphabet.

    This also means you need one boff per commander skill you want to use.
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