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remove leaver penalty on ALL pve queues.

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  • shinnok918shinnok918 Member Posts: 312 Arc User
    edited January 2015
    battykoda0 wrote: »
    Sure, why not. It's not like quitting a team and dumping the others to certain failure by being short members is any different than someone who is "worthless" causing the team to meet with certain failure. Quitting is for winners. Causing failures is for the worthless and the worthless must perish.

    "worthless fracks" has been well defined. also remember i agree with removal of cooldown after a fail over removal of the leaver penalty.
  • biersteinbierstein Member Posts: 0 Arc User
    edited January 2015
    shinnok918 wrote: »
    oh you are so good at not reading or not understanding. maybe u should check ur grasp of the english language.

    I'm not sure if this is supposed to be a compliment but thanks? Companies have spent billions of dollars perfecting software to correct grammar and spelling mistakes yet it still can't correct your sentences. I can't even imagine how that feels.
  • edited January 2015
    This content has been removed.
  • eldarion79eldarion79 Member Posts: 1,679 Arc User
    edited January 2015
    Keep the leaver penalty. Prior to the penalty's implementation, the quitters ruled the STF skies especially during the longer STFs.
  • immudzenimmudzen Member Posts: 145 Arc User
    edited January 2015
    It is kind of sad but I would almost like to see some kind of DPS penalty for doing advanced and elite STF when WAY under what you should be.

    Was just in an advanced run that failed and 3 of the teammates did not even have 1K dps and they popped like balloons. Also no talking from anyone.

    I am not saying that you should have high dps to do these things. I am a pure drain boat and I am only at about 11K right now but it really seems that sub 1K or 2K is just not helping no matter what abilities you bring.

    In the end going into an STF that you are in no way prepared for is really not that much different than leaving.

    I would love to help these players but so far I can't seem to get almost any of them to even acknowledge any thing at all. It is like they have the chat windows turned off entirely.

    Borg disconnected is a great example, so many people just go in an burn stuff, TRIBBLE the optionals and the reward is massively reduced. However nothing you say has any impact, they just keep on blasting everything as quickly as possible and you end up with cubes spawning before the first wave is done and the undine show up.
  • gaevsmangaevsman Member Posts: 3,190 Arc User
    edited January 2015
    No!, too many times idiots leave the mission because one or two are low level ships or someone, even me, makes a mistake from time to tima, well no matter what, i stay, never leave, guess what? 75% of the tiem, we win, without the loser that leaves, maybe we lost the optionals, so what?, i help them, coordinate, and go.

    Not so long ago was undine assault, with my son and a Pug, things where slow, people didint knew what to do, 2 left, i contacted the other guy, in a voq'uv and we coordinated the strike, we won, took time, but we won.

    It was a great mission, so yes, i pug all the time, you mever know what you will get, and it could be incredibly fun

    About the faliure penalty, that one has to go, you failed, never leaved!
    The forces of darkness are upon us!
  • vawlkusvawlkus Member Posts: 348 Arc User
    edited January 2015
    It'd be great not to have to suffer a leaver penalty AFTER an STF has ALREADY BEEN LOST.

    As in, get the 10 "pity mark" popup, leave the map and get stuck with a leaver penalty. So what Cryptic wants is people to finish an already failed mission and receive **** all for doing so. Yeah, that's just dandy. GREAT game design there.

    I suppose it helps when over 90% of PUG'd ASTFs fail these days.

    Right.
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