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Things that haven't been monetized yet

js26568js26568 Member Posts: 0 Arc User
Alright folks, here it is. Cryptic needs our money. There are far too many systems in the game that we get for free and I think we should monetize them all. Here are my suggestions with suggested cost:

Transwarp - 1000 dil - The ability to hop across space means we spend less time flying around and therefore less time in the game.

Mission Replays - 500 dil - Consider it a residual payment for the artists involved, like paying royalties.

Sell an item on the Exchange - 1000 dil - It's like those fees Ebay takes whenever you sell something.

Reclaiming a dismissed Zen ship - 100 zen - You're not buying a new ship so Cryptic are losing out.
[SIGPIC][/SIGPIC]
Free Tibet!
Post edited by js26568 on
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Comments

  • locutusofcactuslocutusofcactus Member Posts: 651 Arc User
    edited January 2015
    js26568 wrote: »
    Alright folks, here it is. Cryptic needs our money. There are far too many systems in the game that we get for free and I think we should monetize them all. Here are my suggestions with suggested cost:

    Transwarp - 1000 dil - The ability to hop across space means we spend less time flying around and therefore less time in the game.

    Mission Replays - 500 dil - Consider it a residual payment for the artists involved, like paying royalties.

    Sell an item on the Exchange - 1000 dil - It's like those fees Ebay takes whenever you sell something.

    Reclaiming a dismissed Zen ship - 100 zen - You're not buying a new ship so Cryptic are losing out.

    They already have transwarp coils that cost dil.
    Edit: and they cost 32,000 dil for a stack of 10
  • leceterleceter Member Posts: 196 Arc User
    edited January 2015
    js26568 wrote: »
    Sell an item on the Exchange - 1000 dil - It's like those fees Ebay takes whenever you sell something.

    This one is realistic. In Eve Online, you are charged a fee, when you are selling.
  • sqwishedsqwished Member Posts: 1,475 Bug Hunter
    edited January 2015
    You forgot docking fees add another 500 dil each time you want to dock at a major starbase. Also maintenance upkeep on star ships. Let's say 200 dil for a shuttle, 1000 dil for a standard escort, 1500 for carrier escorts. 2500 for heavy and exploration cruisers and 4000 for any ship that cryptic class as a dreadnought.
    Oh, it's not broken? We can soon fix that!

  • leviathan99#2867 leviathan99 Member Posts: 7,747 Arc User
    edited January 2015
    leceter wrote: »
    This one is realistic. In Craptics Eve Online, you are charged a fee, when you are selling.

    Cryptic doesn't run Eve.
  • js26568js26568 Member Posts: 0 Arc User
    edited January 2015
    sqwished wrote: »
    You forgot docking fees add another 500 dil each time you want to dock at a major starbase. Also maintenance upkeep on star ships. Let's say 200 dil for a shuttle, 1000 dil for a standard escort, 1500 for carrier escorts. 2500 for heavy and exploration cruisers and 4000 for any ship that cryptic class as a dreadnought.

    Now we're talking. Ship repairs at a shipyard should also cost - let's say 100 dil per damaged system.
    [SIGPIC][/SIGPIC]
    Free Tibet!
  • englishnodenglishnod Member Posts: 197 Arc User
    edited January 2015
    logging into the game cost 5000 dil
  • swatopswatop Member Posts: 566 Arc User
    edited January 2015
    are you really giving them ideas here?
  • leceterleceter Member Posts: 196 Arc User
    edited January 2015
    Cryptic doesn't run Eve.

    My mind must just had scrambled its neurons...thx 4 clarification..corrected the post
  • battykoda0battykoda0 Member Posts: 959 Arc User
    edited January 2015
    Rubberbanding hasn't been yet. As much of it as I have the past two days, I could not afford it once it is.
    Wow. There is a new KDF Science ship. I'll be!
  • vegeta50024vegeta50024 Member Posts: 2,336 Arc User
    edited January 2015
    I think they should charge zen to post on the forum.

    Charge per word like telegrams (say 5 zen per word), and have a 500 zen "swear jar" penalty for people that can't follow the forum rules.

    So no one has brought up charging to log into the game yet?

    TSC_Signature_Gen_4_-_Vegeta_Small.png
  • leceterleceter Member Posts: 196 Arc User
    edited January 2015
    I think they should charge zen to post on the forum.

    Charge per word like telegrams (say 5 zen per word), and have a 500 zen "swear jar" penalty for people that can't follow the forum rules.

    Forums are far more fun, than the game. I would buy a lifetime sub for them.:D
  • admrenlarreckadmrenlarreck Member Posts: 2,041 Arc User
    edited January 2015
    leceter wrote: »
    This one is realistic. In Eve Online, you are charged a fee, when you are selling.

    Same in Neverwinter, also the exchange should be set to Dilithium. Make masterkeys Bound to account.

    all of these are in NW, which is Cryptic owned.
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  • jstewart55jstewart55 Member Posts: 412 Arc User
    edited January 2015
    They should charge us dilithium to change bridge officer powers. Oh, wait ...
  • alex284alex284 Member Posts: 366 Arc User
    edited January 2015
    Make a usable holodeck... that just runs another PWE game. 5000 dil.
  • peterconnorfirstpeterconnorfirst Member Posts: 6,225 Arc User
    edited January 2015
    alex284 wrote: »
    Make a usable holodeck... that just runs another PWE game. 5 dil.

    There, fixed that for you. ;)
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    Looking for a fun PvE fleet? Join us at Omega Combat Division today.
    felisean wrote: »
    teamwork to reach a goal is awesome and highly appreciated
  • nicha0nicha0 Member Posts: 1,456 Arc User
    edited January 2015
    I think its outrageous we can switch costumes for free, should be at least 250 dil for that.
    Delirium Tremens
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  • edited January 2015
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  • drliriodrlirio Member Posts: 66 Arc User
    edited January 2015
    100 dilithium everytime you hit ENTER on chat. It should stop the spammers, and also reduce network traffic and help improve game stability.

    Damn.... i actually made it sound almost realistic... my bad :eek:
  • edited January 2015
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  • furiontassadarfuriontassadar Member Posts: 475 Arc User
    edited January 2015
    I'd make a joke about not giving them ideas, but if people on the forums can causally come up with further monetization schemes merely as a lark, it's quite possible someone down at Cryptic could have already thought up some of these as well.
    "There will never be enough blood to wash away my need for vengeance! A single world...I could destroy a million worlds and it would not be enough! Your existence is an insult to the memory of my people! I will continue my fight, even if I must fight alone!"
  • peterconnorfirstpeterconnorfirst Member Posts: 6,225 Arc User
    edited January 2015
    I'd make a joke about not giving them ideas, but if people on the forums can causally come up with further monetization schemes merely as a lark, it's quite possible someone down at Cryptic could have already thought up some of these as well.

    So what, they are going to happen anyway. :o
    animated.gif
    Looking for a fun PvE fleet? Join us at Omega Combat Division today.
    felisean wrote: »
    teamwork to reach a goal is awesome and highly appreciated
  • dpsloss88dpsloss88 Member Posts: 765 Arc User
    edited January 2015
    Would actually make sense for the ships to use Dilithium as fuel to travel in both sector and normal space.... That is what Dilithium is for....
  • furiontassadarfuriontassadar Member Posts: 475 Arc User
    edited January 2015
    So what, they are going to happen anyway. :o

    That was kind of the implication of my post. If the players can come up with it, so could Cryptic. There may even be plans to seriously implement some of the monetizations mentioned in this thread. Again, some of them aren't too much of a stretch.

    Considering past Cryptic trends, it's almost less of a question of "if", and more "when".
    "There will never be enough blood to wash away my need for vengeance! A single world...I could destroy a million worlds and it would not be enough! Your existence is an insult to the memory of my people! I will continue my fight, even if I must fight alone!"
  • astimingpyleastimingpyle Member Posts: 0 Arc User
    edited January 2015
    How about...
    1 Dil for every Bridge Officer ability activation
    2 Dil for every Weapon activation
    3 Dil for every innate Captain ability activation
    100 Dil penalty for any unnecessary Combat related ability activation, while not in combat
    Then before you enter a mission, you may get a message saying something like: "You must have a minimum of 'X' amount of refined Dil to participate in this mission. Given your current ship weaponry, Bridge Officer, and Captain abilities, you do not meet the minimum financial requirement." You will not be able to enter the mission because you will very likely run out of Dil before you can complete the mission. So you can either attempt to improve (upgrade) your gear, or acquire more Dil until you have enough dil to pay for enough weapon and ability activations to complete the mission.

    Furthermore it would be entirely possible to meet the minimum financial requirement, but still run out of dil before you compete the mission. Your weapons and abilities simply stop activating, maybe the tray turns grey, and you have to leave the mission incomplete and go grind for, or buy more Dil then go back to complete the mission. You will have, say, a 2 day "Grace period" to complete the mission, or it resets and you have to start the mission from the beginning once you have the Dil.

    Also prior to entering a mission you can decide things such as how many ships your Gravity Well can hold, how long, and how strong the hold is, by how much Dil you commit to it.

    Then once you complete a mission and contact the mission giver to "turn it in" you can pay 100 Dil to claim your mission rewards.
  • taylor1701dtaylor1701d Member Posts: 3,099 Arc User
    edited January 2015
    1,000,000 Dil per Alt


    That'll stop the Dilithium slaving Alts in one fell swoop.

    And a 1,000,000 Dil charge to reinstate any of your previously created Alts made before the changes.


    That'll get those dirty rotten Dil slavers who have 15-20 Alts.
    [img][/img]OD5urLn.jpg
  • donkeybong420donkeybong420 Member Posts: 97 Arc User
    edited January 2015
    queing for a advanced stf 850 dill
    queing for a elite stf 1550 dill
    repairing a ship 1000 dill per injury
    giving your boffs bathroom breaks after each stf, 500 dill per boff
    talking on zone chat 100 dill per post
  • antoniosalieriantoniosalieri Member Posts: 0 Arc User
    edited January 2015
    1,000,000 Dil per Alt


    That'll stop the Dilithium slaving Alts in one fell swoop.

    And a 1,000,000 Dil charge to reinstate any of your previously created Alts made before the changes.


    That'll get those dirty rotten Dil slavers who have 15-20 Alts.

    Don't give them any ideas... I am waiting for the Contraband Officer and the Rich D field to move to a Level 60 only sector at some point. lmao
    [SIGPIC][/SIGPIC]
    Dignity and an empty sack is worth the sack.
  • crm14916crm14916 Member Posts: 1,536 Arc User
    edited January 2015
    englishnod wrote: »
    logging into the game cost 5000 dil

    You know what you'd see then? The server would kick us out more often... Then when we cried for the bug fix, Cryptic would tell us "it works as intended."

    :)
    CM
    "Equipped with his five senses, man explores the universe around him and calls the adventure science." - Edwin Hubble
  • basilisk1979basilisk1979 Member Posts: 18 Arc User
    edited January 2015
    Charhopping should definetly cost 500 Dilithium per char and login atemp.

    I also could imagine a scaling price first 3 chars are 500 dil per char and the fourth will cost 250 extra. +250 each following char. Klingons cost 1000 dili extra because they actually could help a player gathering ressources.

    Or an STF leaver/quick resolution penalty 10000 dili for any STF taking under 45 min.
    Of course you will be fined for getting disconnected during STFs since its always your crappy internet connection bothering poor cryptic servers.
  • sinn74sinn74 Member Posts: 1,149 Arc User
    edited January 2015
    Logging into Federation characters: 2 dilithium per login.

    Logging into Romulan or KDF characters: 5000 dilithium per login.

    "Cryptic logic" is fun!
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