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bring back ec farming

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  • olliereportolliereport Member Posts: 721
    edited December 2014
    I see your point

    but, the longer they keep vendor prices low the lower exchange prices will go
  • qunlar2020qunlar2020 Member Posts: 281 Arc User
    edited December 2014
    I see your point

    but, the longer they keep vendor prices low the lower exchange prices will go

    This is only good for those who are already established. The decrease to the loot farmer's gross production with this nerf is where the shortfall is having the effect. They can't earn enough to even reach the lower prices they have come down too.
    [SIGPIC][/SIGPIC]
    I was Klingon before Klingon was cool.
  • olliereportolliereport Member Posts: 721
    edited December 2014
    qunlar2020 wrote: »
    This is only good for those who are already established. The decrease to the loot farmer's gross production with this nerf is where the shortfall is having the effect. They can't earn enough to even reach the lower prices they have come down too.

    I see that point too,

    when people ask ingame how to make ec, I pretty much tell them to save their ec they get from doing the questline, because after that, unless your ship can win crystal entity advanced every 1/2 hour, there's no ec to be made. and that they need to shell out $$ for keys or something to sell that on the exchange, that's the only ec to be made.

    you are right. all the ec has been made already and the people that have it are sitting pretty and if you aren't one of those people, it kind of stinks

    but, it is being leeched out of the system (I hope) and if that is the case, then that's a good thing and they should keep going with that

    where are the sinks ... I don't know. crafting? I hope that's enough, though I don't really think that is.
  • vesterengvestereng Member Posts: 2,252 Arc User
    edited December 2014
    Developer optimist eh

    You will learn soon enough
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  • sheldonlcoopersheldonlcooper Member Posts: 4,042 Arc User
    edited December 2014
    The only thing it was for is to force key purchases.

    Before this nerf from casual loot collection - no farming foundry - each character would gather between 500,000 and a million a day.

    With the same effort it's now about 150,000. This is also combined with greatly reduced loot drops in most missions.

    Without selling crafting mats and summer favors I wouldn't have gained any EC at all since the nerf. I did pretty well selling superior beams in the early days of that as well as mats and made quite a bit on the summer fest. Nothing at all in winter.

    Without playing stock market sim 1988 as a part time job, muling materials, or buying keys - I'm sorry but the brand new player will never be able to buy anything nice.
    Captain Jean-Luc Picard: "We think we've come so far. Torture of heretics, burning of witches, it's all ancient history. Then - before you can blink an eye - suddenly it threatens to start all over again."

    "With the first link, the chain is forged. The first speech censured, the first thought forbidden, the first freedom denied, chains us all irrevocably."

  • atlantraatlantra Member Posts: 0 Arc User
    edited December 2014
    coldnapalm wrote: »
    The EC nerf wasn't to LOWER prices, it was to stabilize them. Before the nerf, inflation was WAY out of hand. The only way to lower prices would have been to put in an EC sink. And they ain't doing that because if a EC nerf caused all that stink, imagine what a EC sink would do.

    I say the EC nerf wasn't enough...they needed to actually do MORE.

    Spoken like a true Republican.... >_>

    Rich get richer and poor get poorer. Before the Nerf I was able to acquire lock box/Lobi ships once a week, now it takes 7+ weeks... According to your statement you want it to take 16 weeks for me. "Nerf even more."


    Well cryptic just nerfed my TRIBBLE$ right into Star Citizen and Elite dangerous. I'm not using money in this game anymore (355 days and counting). They're being too forceful for me. At the way things are going, Cryptic is about to nerf themselves right off the face of this planet.

    Increasing the rich/poor gap it's the wrong way to go. STO will be P2W then.
    The dress is gold and white. Over 70% people says so. When viewed from a certain screen angle it appears blue and black. The dress displayed on amazon is a blue and black dress, but it's not the same dress in the picture. If you're seeing blue & black you're slightly colored blind. A normal upright screen = white and gold.
    [SIGPIC][/SIGPIC]
  • qunlar2020qunlar2020 Member Posts: 281 Arc User
    edited December 2014
    Actualy I think the ec nerf was a way to curb the value of the higher teir equipment that was introduced at around the same time. The equipment upgrade system also increases the values. This nerfing ensured the top their equipment levels maintained a specific value.

    As for no new players being able to get rich I dissagree. It does take longer but it's not impossible. Once players realize that worshipping the mighty ec or that special sparkley goodness they want from the exchange is just as greedy as they portray Cryptic as being. They will get over not having stuff they want and move on to playing the game.
    [SIGPIC][/SIGPIC]
    I was Klingon before Klingon was cool.
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  • stark2kstark2k Member Posts: 1,467 Arc User
    edited December 2014
    The only sure way to make tons of EC is by selling keys and materials, as the loot nerf was done to force the player base to invest in keys. It was never meant to disrupt prices on the exchange. To be honest the prices on the exchange has not changed much, and nerfing loot value and loot drop has not curtailed price gouging, so that argument is out the window.

    What is effecting prices is the R&D system, and the sheer amount of items being produced with the new procs, that and the Dilithium exchange, which players are using to convert to zen, hence keys. This in turn is effecting the prices of keys, as they dropped considerably. The market will always fluctuate back and forth, but the loot nerfing in value & in drop rate was unnecessary, as it hurt the player base in total, causing those with little to no wealth to struggle. So in a way Cryptic's plan did work in keeping players in the game, that topped with the changes that DR dragged in.
    StarTrekIronMan.jpg
  • sheldonlcoopersheldonlcooper Member Posts: 4,042 Arc User
    edited December 2014
    Malarki. The only thing that has reduced the price of some items is crafting - and kudos to Cryptic for adding a real crafting system.

    In the old days I had 1 character with a blue 12 field gen (5 million EC). The others had blue 11. Purple 12 was over 20 million and I have always been EC poor and dilithium rich so I didn't buy it.

    Now all characters have purple 14 for free.

    The only things that continue to skyrocket in price are noncrafting items such as the leech. And this is because of extreme scarcity. During lockbox rehash you can buy leech for 20 million instead of 35.

    Lobi ships are cheaper because they are no longer as desirable being T5U or lousy T6.
    Captain Jean-Luc Picard: "We think we've come so far. Torture of heretics, burning of witches, it's all ancient history. Then - before you can blink an eye - suddenly it threatens to start all over again."

    "With the first link, the chain is forged. The first speech censured, the first thought forbidden, the first freedom denied, chains us all irrevocably."

  • stark2kstark2k Member Posts: 1,467 Arc User
    edited December 2014
    Malarki.....

    Malarki to what? Or is that someone's user name?
    StarTrekIronMan.jpg
  • sheldonlcoopersheldonlcooper Member Posts: 4,042 Arc User
    edited December 2014
    stark2k wrote: »
    Malarki to what? Or is that someone's user name?

    To the guy before you, mate. You slipped in before my response.
    Captain Jean-Luc Picard: "We think we've come so far. Torture of heretics, burning of witches, it's all ancient history. Then - before you can blink an eye - suddenly it threatens to start all over again."

    "With the first link, the chain is forged. The first speech censured, the first thought forbidden, the first freedom denied, chains us all irrevocably."

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  • sheldonlcoopersheldonlcooper Member Posts: 4,042 Arc User
    edited December 2014
    coldnapalm wrote: »
    The leech before the nerf went from 20 mil to 40 mil...and that was WHILE they were doing a lockbox rehash event during part of that. I actually made a pretty penny during that time when I got a few leech boxes at 25 mil (the only reason I was at 80 mil actually). The fact that leech stop going up after the nerf shows that it did stabilize the market...weither cryptic meant to or not. Same deal with the keys. They were at one point selling for around 3 mil during a key sale. That is stupid silly. No seriously, the EC nerf was a bloody good thing.

    ummm - it's about 40 million now... 36 the last I looked.

    The reason keys are down is there is no lockbox anyone wants. I have 30 keys right now and will be waiting for the vaardwar box to sell them at 3 million plus each.
    Captain Jean-Luc Picard: "We think we've come so far. Torture of heretics, burning of witches, it's all ancient history. Then - before you can blink an eye - suddenly it threatens to start all over again."

    "With the first link, the chain is forged. The first speech censured, the first thought forbidden, the first freedom denied, chains us all irrevocably."

  • qunlar2020qunlar2020 Member Posts: 281 Arc User
    edited December 2014
    For me being dilithium rich is being everything rich. Not a whale per say becouse you don't need real money but if I see something I want I generate the needed resource and get it. Don't even need ec on hand. Large purchases I have to grind for. Like the bug ship took 3 weeks to purchase out right.
    [SIGPIC][/SIGPIC]
    I was Klingon before Klingon was cool.
  • atlantraatlantra Member Posts: 0 Arc User
    edited December 2014
    coldnapalm wrote: »
    Since the EC nerf, I made over half a billion EC. There are ways to make EC in this game as new players...it's just not as simple as running loot-o-matic foundry anymore (and the foundry was never meant for it to be used this way and all you know it).

    I never ever used the foundry for EC, don't assume I did. I made all my EC from N'vak zone. You know a legal KDF zone with no drop rate cap.
    coldnapalm wrote: »
    And star citizen and elite dangerous while nice games ain't anything even remotely like STO...other then they both happen in space. Oh and your saying that STO is P2W but elite dangerous isn't?!? I'm sorry, but the amount of content you have to grind out in that game is silly high compared to STO...unless you pay (it's still not P2W however).

    I don't really care to be honest. Not a star trek fan here, and I don't like incompetent devs... I rather use money on supported games and devs that actually play the darn game. Even if SC and ED is hella P2W, I rather play those. STO is at the point where I don't even play anymore. Just too boring, too many bugs, and I feel the devs just don't care. Nerf is all they ever do. Each month the game gets less fun.
    coldnapalm wrote: »
    And fyi, inflation hurts the poor WAY more then the rich. If you were able to afford a lockbox ship every weak, it means you were making 120+ mil a week in EC. You were definatly not poor.

    It's called working hard. Playing N'vak zone for 102+ hours. EC nerf destroyed N'vak zone. It's no longer effective. Instead of our devs just nerfing the stupid foundry-- They did a global EC nerf. Hurting everyone. This is what I mean by incompetence. Can't seem to do anything right... Ever.
    coldnapalm wrote: »
    Sounds like you didn't much care about the inflation issue or the poor who could never grind out what they needed due to continually increasing prices and just your own revinue stream to me. Oh and before the nerf, I was actually one of the poor with only around 80 mil EC between all my toons...and because of the inflation issue, I completely supported the nerf.

    Hey, it's not my fault you didn't want to play KDF to earn around 5 million EC an hour. Your lack of knowledge is why you were poor. It don't matter now, 5 million an hour is now 950K an hour. lock box ships were 75m at that time, now they're 130m-220m.

    Earn less and pay more sucks. I'll never support that. I'll let you do it ( like a true republican ).
    The dress is gold and white. Over 70% people says so. When viewed from a certain screen angle it appears blue and black. The dress displayed on amazon is a blue and black dress, but it's not the same dress in the picture. If you're seeing blue & black you're slightly colored blind. A normal upright screen = white and gold.
    [SIGPIC][/SIGPIC]
  • ghyudtghyudt Member Posts: 1,112 Arc User
    edited December 2014
    Its not Cryptic you should be complaining to. The players who run the exchange are why its so hard to have enough ec to buy anything useful. Stop giving giving them ec and they'll stop charging such ridiculous amounts. Nothing in this game is worth nearly what they charge for it, so stop paying it.
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  • jorantomalakjorantomalak Member Posts: 7,133 Arc User
    edited December 2014
    BRRiiing back Bring back

    Bring back EC farming to me to me

    brriing back bring back

    oh

    bring back EC farming to me

    EVERYONE SING ALONG!!!
  • jorantomalakjorantomalak Member Posts: 7,133 Arc User
    edited December 2014
    The ec nerf didn't work because it was only part of what the devs should have done. I'd call it a half-assed job but it doesn't come close to being half-assed. A tenth of 1 percent of a half-assed job.

    Slowing the amount of EC into the economy isn't going to stop or reduce inflation. Removing existing EC from the economy is what needs to be done, and done in a way that doesn't punish/rip off the players.

    What the EC economy desperately needs is a feature frequently asked for by the players which will act as an EC sink.
    • Make it character bound upon purchase.
    • Make everything pertaining to it only purchasable from an NPC for EC, thus permanently removing EC from the economy permanently.
    • Don't allow anything to be sold back to an NPC.

    And since I was thinking housing would a popular way of doing this, make it so characters could have customizable housing on different planets/space stations.

    There's a lot of players that'd joyously permanently burn all the EC they could get their hands on to buy and decorate housing.

    Imo the devs failed at attempting a half assed half hearted job
  • sheldonlcoopersheldonlcooper Member Posts: 4,042 Arc User
    edited December 2014

    And since I was thinking housing would a popular way of doing this, make it so characters could have customizable housing on different planets/space stations.

    There's a lot of players that'd joyously permanently burn all the EC they could get their hands on to buy and decorate housing.

    Where do I sign up for this and is there a cap to what I can spend??? :o
    Captain Jean-Luc Picard: "We think we've come so far. Torture of heretics, burning of witches, it's all ancient history. Then - before you can blink an eye - suddenly it threatens to start all over again."

    "With the first link, the chain is forged. The first speech censured, the first thought forbidden, the first freedom denied, chains us all irrevocably."

  • qunlar2020qunlar2020 Member Posts: 281 Arc User
    edited December 2014
    The ec nerf didn't work because it was only part of what the devs should have done. I'd call it a half-assed job but it doesn't come close to being half-assed. A tenth of 1 percent of a half-assed job.

    Slowing the amount of EC into the economy isn't going to stop or reduce inflation. Removing existing EC from the economy is what needs to be done, and done in a way that doesn't punish/rip off the players.

    What the EC economy desperately needs is a feature frequently asked for by the players which will act as an EC sink.
    • Make it character bound upon purchase.
    • Make everything pertaining to it only purchasable from an NPC for EC, thus permanently removing EC from the economy permanently.
    • Don't allow anything to be sold back to an NPC.

    And since I was thinking housing would a popular way of doing this, make it so characters could have customizable housing on different planets/space stations.

    There's a lot of players that'd joyously permanently burn all the EC they could get their hands on to buy and decorate housing.

    Housing, of all things housing. would be great.
    [SIGPIC][/SIGPIC]
    I was Klingon before Klingon was cool.
  • jorantomalakjorantomalak Member Posts: 7,133 Arc User
    edited December 2014
    heres an idea unique captain qurters design and the ability to buy furniture and decorations for your captains quarters .

    you could have a unique captains quarters for each ship
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  • sheldonlcoopersheldonlcooper Member Posts: 4,042 Arc User
    edited December 2014
    Housing could be a revenue stream also. If I could have a home on Andoria I would gladly pay 2000 zen for it, or on DS9 etc... Note that I don't believe we will ever get housing, but it could be a nice moneymaker.
    Captain Jean-Luc Picard: "We think we've come so far. Torture of heretics, burning of witches, it's all ancient history. Then - before you can blink an eye - suddenly it threatens to start all over again."

    "With the first link, the chain is forged. The first speech censured, the first thought forbidden, the first freedom denied, chains us all irrevocably."

  • edited December 2014
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  • sheldonlcoopersheldonlcooper Member Posts: 4,042 Arc User
    edited December 2014
    coldnapalm wrote: »
    Which would do nothing about the glut of EC honestly since you can not convert EC to zen in any effective manner.

    I'm saying you could have both. You can have an apartment in San Francisco for 1 million EC a month. You can also have a ski lodge on Andoria for 2000 zen plus 2 million EC per month.

    You can buy the regular fireplace for 100,000 EC or the awesome gold fireplace for 300 zen.
    Captain Jean-Luc Picard: "We think we've come so far. Torture of heretics, burning of witches, it's all ancient history. Then - before you can blink an eye - suddenly it threatens to start all over again."

    "With the first link, the chain is forged. The first speech censured, the first thought forbidden, the first freedom denied, chains us all irrevocably."

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