Other than the NX Enterprise, every ship with the name seems to be an improvement over the old Constitution class. And that configuration has been in use for a very long time. Yet, the Miranda class has not changed (externally) very much. Sure there are several configurations, but it's still the same old class from the time it recieved its refit.
Is there any chance we'll ever see an improved version of the Miranda class, seeing as it's still used to this day and age?
*sings* "I like Gammera! He's so neat!!! He is full of turtle meat!!!"
"Hah! You are doomed! You're only armed with that pathetic excuse for a musical instrument!!!" *the Savage Beast moments before Lonnehart the Bard used music to soothe him... then beat him to death with his Fat Lute*
The Miranda class (and her sister classes, ShiKahr and Centaur) are still in use because they were cheap to produce back in the day, and because there's very little in space to cause a ship to decay (no rust, for instance).
An "updated" version would be about as useful as an "updated" version of a WWII destroyer. (Or refitting an old Japanese battleship to serve as humanity's first starship... ) It makes far more sense to design a brand-new ship class, taking into account what Starfleet's Corps of Engineers has learned about both design and materials science in the interim.
It's little more than a workhorse at this point, given only to rookie captains to get their feet wet and even then quickly replaced
It was never designed to be a ship of the line from the outset, more like a beefed up runabout, a retrofit whould have little effect as it's already optimized for it's primary purpose.
A utility vessel with enhanced combat capacity that can be used to train new captains lol
I doubt cryptic would make a skin re texture for a ship all of no one uses past level 10 lol
Whoa... I guess I should've been more clear. I was thinking more on the lines of new ship classes based on the Miranda design. Just like what happened with the way the Constitution went with the Galaxy, Sovereign and Odyssey designs. x_x
*sings* "I like Gammera! He's so neat!!! He is full of turtle meat!!!"
"Hah! You are doomed! You're only armed with that pathetic excuse for a musical instrument!!!" *the Savage Beast moments before Lonnehart the Bard used music to soothe him... then beat him to death with his Fat Lute*
Other than the NX Enterprise, every ship with the name seems to be an improvement over the old Constitution class. And that configuration has been in use for a very long time. Yet, the Miranda class has not changed (externally) very much. Sure there are several configurations, but it's still the same old class from the time it recieved its refit.
Is there any chance we'll ever see an improved version of the Miranda class, seeing as it's still used to this day and age?
How long will it be before miranda class gets an ugrade?....half past never o'clock
0
rattler2Member, Star Trek Online ModeratorPosts: 58,691Community Moderator
Whoa... I guess I should've been more clear. I was thinking more on the lines of new ship classes based on the Miranda design. Just like what happened with the way the Constitution went with the Galaxy, Sovereign and Odyssey designs. x_x
I can't take it anymore! Could everyone just chill out for two seconds before something CRAZY happens again?!
The nut who actually ground out many packs. The resident forum voice of reason (I HAZ FORUM REP! YAY!)
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I've said for a long time that I'd love to see a Sovereign kitbashed into a Miranda layout in this game, or even the Odyssey. New pocket cruiser would be nice. The Miranda does it for the Connie, the Centaur does it for the Excelsior, the Nebula does it for the Galaxy. Time for a new one.
Akira, too. And a case could be made for the T5 Patrol Escort, can't remember the class name - the one with the hull that looks like a manta with its wings cut short, and the nacelles suspended behind, although that's a bit upside-down from a Miranda's POV.
All the jokes aside with the Excelsior and Miranda classes about them being hundreds of years old and held together by the hull paint, the ones you see are almost certainly new-builds of the same hull shape which is actually entirely modern in every way.
Both the Miranda and Excelsior, judging subjectively by how they look, and objectively by their continued use, represent highly effective standardised hull designs for Starfleet purposes. The Excelsior is a well laid out 'cruiser' pattern for a standard middleweight ship, while the Miranda is a nicely compact design for a small corvette/frigate suited to patrol, reconnaissance, and escort duties. In both cases Starfleet has been working with these hulltypes for so long that you would expect them to be able to TRIBBLE them out in mass quantities as the fleet filler.
While one could argue the Defiant should replace the Miranda due to being a vastly superior combat platform for the same size, it's likely the Miranda is a far more salubrious ship to actually live on long term. The Defiant has tiny hotbunked quarters and sod-all non-combat capabilities.
For more specialised tasks Starfleet has other classes, like the Galaxy, Nebula, Intrepid, Akira, etc, but in quite obviously less ubiquitous numbers.
It was never designed to be a ship of the line from the outset, more like a beefed up runabout, a retrofit whould have little effect as it's already optimized for it's primary purpose.
The very first Miranda class ever seen was the USS Reliant, and it is most emphatically a ship of the line, easily an equal of its contemporary Constitution. The idea it was a 'beefed up runabout' is completely ridiculous.
Out of universe context, the Reliant was originally supposed to be a Constitution like the Enterprise, but they wanted both to be visually distinct from each other. The Reliant is explicitly supposed to be an equal at least.
Wha? I never said that - the Reliant was clearly a "ship of the line", referred to in supplementary materials (the same place we got the class name) as a frigate, as opposed to Enterprise's status as a heavy cruiser. (By STO standards, of course, both are severely downgraded - a Connie wouldn't cut it as a "heavy" anything, up against the latest designs from the Klingons or Romulans, much less the Voth or Vaadwaur.)
My argument is simply that it's an old design, and that building new ships using that same design makes about as much sense as building new naval cutters using the basic design of the Cutty Sark.
While one could argue the Defiant should replace the Miranda due to being a vastly superior combat platform for the same size, it's likely the Miranda is a far more salubrious ship to actually live on long term. The Defiant has tiny hotbunked quarters and sod-all non-combat capabilities.
The Defiant was meant to be a short-range Warship Escort, only suitable for quick sorties and missions. The Miranda, as far as I know, was meant to be a Cruiser/Science Vessel hybrid(using STO type analogies here) that could operate sufficiently at longer ranges and for more extended periods of time.
Wha? I never said that - the Reliant was clearly a "ship of the line", referred to in supplementary materials (the same place we got the class name) as a frigate, as opposed to Enterprise's status as a heavy cruiser. (By STO standards, of course, both are severely downgraded - a Connie wouldn't cut it as a "heavy" anything, up against the latest designs from the Klingons or Romulans, much less the Voth or Vaadwaur.)
Uhhhh, I don't know what vBulletin did there. You're tagged on a quote from another post.
My argument is simply that it's an old design, and that building new ships using that same design makes about as much sense as building new naval cutters using the basic design of the Cutty Sark.
That argument doesn't work in the slightest though. It doesn't even make sense. It assumes that anything but the hull shape is actually retained from current Miranda class vessels. Despite its size having become smaller compared to modern Starfleet vessels, it doesn't make it any less of a, as far as Star Trek goes, fairly efficient design shape-wise. It has an effective volume to mass ratio, especially compared to 'necked' Starfleet designs and horrors like the D'Deridex.
Any fleet still needs smaller ships, and that's what the Miranda design has become. And Even though it was done because of a switch to CGI models, the actual Miranda design changed in some appearances to the non-rollbar version, which indicates that it is, in fact, a 'living' class in a constant state of refinement.
Your argument hinges on the sheer layout of the hull being outdated with the weird comparison of the Cutty Sark to modern ocean-going ships....well explain that then, because it isn't. It's actually far better than practically ever other Starfleet vessel EVER SEEN in terms of being a single brick without strange, inefficient complexities like two hulls connected by a neck.
Comparing modern shipbuilding to Cutty Sark in the same way as comparing 'modern' Starfleet designs to the Miranda is acting like the two situations are in absolutely any way analogous, which they're not. We're not talking about sailing ships.
Hull material changes with the times, usually being made of the toughest cheaply-available material at the time of construction. (e.g. Starfleet used to use mainly Duranium but added Tritanium and now also plates hulls with thin exterior layers of especially-hard substances such as Neutronium)
Hull shape however, is mainly dictated by warp dynamics in Star Trek. That means that as long as the warp stresses remain the same (i.e. the ship goes no faster than it was originally designed for--in the case of the Miranda this is Warp Eight, TOS scale), then the shape is just as functional as it always was. Note that in the current tutorial, Elisa mentions that the ship's top speed is Warp Five (TNG scale), though it may be able to get close to Warp Six with a good engineer while overtaxing the engines.
I think these kind of debates are relative, and can't compare to the US Navy. If the US Navy was involved in global conflict comparable to that of Starfleet in STO, there would be a lot more retrofitting of old ships as a matter of survival.
Even in peace time tho, good designs last for long time, look at the B-52s and Bears still in the US and Russian frontline bomber fleets, each with no direct replacements in the foreseeable future. The C-130 has been a long serving transport, lots of differences between the original A model to the latest versions, but still a C-130 on the outside.
I think these kind of debates are relative, and can't compare to the US Navy. If the US Navy was involved in global conflict comparable to that of Starfleet in STO, there would be a lot more retrofitting of old ships as a matter of survival.
Even in peace time tho, good designs last for long time, look at the B-52s and Bears still in the US and Russian frontline bomber fleets, each with no direct replacements in the foreseeable future. The C-130 has been a long serving transport, lots of differences between the original A model to the latest versions, but still a C-130 on the outside.
Cheers
TJ
Apples and oranges.
There's really no need to replace the B-52 at the moment because there's limited use for its mission profile in current conflicts. The Stratofortress is best at delivering dozens of big bombs at a time, but fighting insurgencies requires precision, not saturation, something a fighter-bomber or drone is better at. They haven't built any new B-52s since the 1960s or so.
The C-130? Really the basic concept for a cargo aircraft hasn't changed in decades. You pretty much just need a hollow tube with good engines.
"Great War! / And I cannot take more! / Great tour! / I keep on marching on / I play the great score / There will be no encore / Great War! / The War to End All Wars"
— Sabaton, "Great War"
There's really no need to replace the B-52 at the moment because there's limited use for its mission profile in current conflicts. The Stratofortress is best at delivering dozens of big bombs at a time, but fighting insurgencies requires precision, not saturation, something a fighter-bomber or drone is better at. They haven't built any new B-52s since the 1960s or so.
The C-130? Really the basic concept for a cargo aircraft hasn't changed in decades. You pretty much just need a hollow tube with good engines.
Isn't any ship or plane built with the same basic concept....a hull/shell to hold personnel/equipment. There are quite a few differences between a DC-3 and a 777, but both are still tubes with wings. The fact that the DC-3 is still in service in remote parts of the world, some retrofitted as the BT-67 speaks volumes of its 1930s design. A ship is merely a hull with stuff in/on it, the shell on the outside, doesn't make as much of a difference as what is on the inside or attached to it. A starship is not really different, a shell that holds stuff, for which that stuff can be changed/retrofitted to do whatever set of tasks needed.
What is apples and oranges is the type of conflicts in the current world and that in the STO story arc. If the world was involved in that type of conflict, mothball fleets and aircraft boneyards would be very empty.
C-130s and B-52s are still in use, but not being built any more; and they're not considered the front-line craft for their original missions any more. Nowadays, C-130s are used when the cargo is relatively small and light, and the runway is reliable - large cargoes go on C-5As, and rough or short runways are handled by C-17s.
And while B-52s are still used for area bombardment, in the event of all-out nuclear war the main job will now fall to B-1 and B-2 bombers (with a significant fraction of the overall tonnage being carried by modified F-15s and F-18s, believe it or not - planning this stuff used to be my job).
Similarly, while the Miranda and her sister classes have their uses in modern Starfleet, it's not on the front line. The design is no longer adequate to the job, and new designs are required (and used).
As for Bears and Backfires - I thought we were discussing modern military forces. The Russian use of old Soviet designs is more akin to the Romulan Republic's use of so many T'liss- and T'varo-class ships. Except that the Republic is actually trying to modernize, and rolling out new designs, whereas the Russians, well, aren't.
Perhaps the Russians don't feel the need to reinvent the wheel, and those old designs suit their situation and needs. You could say the same thing about the US Marines, they still use the venerable Huey very effectively...albiet a highly updated version compared to the original 60s design.
I still don't think modern warfare as we understand it is comparable to the STO 'scenario'. If anything it would be more comparable to the early stages of WW2, and even that would be a stretch.
A military alliance that faces threats from other alliances that have equal or superior technology on multiple fronts is going to use whatever it takes to survive. The alliance with the ability to mass reproduce and replace personnel/equipment more quickly would eventually prevail in a long drawn out war, even against foes with superior technology.
C-130s and B-52s are still in use, but not being built any more; and they're not considered the front-line craft for their original missions any more. Nowadays, C-130s are used when the cargo is relatively small and light, and the runway is reliable - large cargoes go on C-5As, and rough or short runways are handled by C-17s.
And while B-52s are still used for area bombardment, in the event of all-out nuclear war the main job will now fall to B-1 and B-2 bombers (with a significant fraction of the overall tonnage being carried by modified F-15s and F-18s, believe it or not - planning this stuff used to be my job).
Similarly, while the Miranda and her sister classes have their uses in modern Starfleet, it's not on the front line. The design is no longer adequate to the job, and new designs are required (and used).
As for Bears and Backfires - I thought we were discussing modern military forces. The Russian use of old Soviet designs is more akin to the Romulan Republic's use of so many T'liss- and T'varo-class ships. Except that the Republic is actually trying to modernize, and rolling out new designs, whereas the Russians, well, aren't.
Last I checked it was still fast for a non-jet aircraft, and has enormous range compared to a jet. It can do 575 mph for over 9000 miles without refueling.
Heavy bombers and cargo planes from the 1950s are still relevant in their roles because the role really hasn't evolved beyond the capabilities of the airframes. The C-130 in particular is robust enough to handle a variety of tasks, many of which it was never really designed to do. (See AC-130 Spectre.)
At the same time, other combat roles have evolved significantly, to the extent that five generations of aircraft have tried to fill them, only to be rendered obsolete by the changing nature of airborne warfare. In many cases, deficiencies in the design and delays in moving the program to production render the platform obsolete before it even enters service. (See F-35.)
Naval warfare systems are much same way, with some roles and platforms changing only incrementally (like aircraft carriers) while other roles evolve and expand to the point where ships that were front line just twenty years ago aren't even recognizably the type of ship as what we're building today. (Compare a Spruance-class to a new Zumwalt.)
The role the Miranda was built for has evolved and expanded beyond the capabilities of the platform. The escort-frigate role it filled for a hundred years in peacetime has evolved post-Dominion War to require more firepower and defensive capacity than the Miranda can provide. That's why the Dervish/Tempest/Maelstrom-class was built, and the Miranda and her sisters have been relegated to light-duty support role.
...Oh, baby, you know, I've really got to leave you / Oh, I can hear it callin 'me / I said don't you hear it callin' me the way it used to do?...
- Anne Bredon
Isn't any ship or plane built with the same basic concept....a hull/shell to hold personnel/equipment. There are quite a few differences between a DC-3 and a 777, but both are still tubes with wings. The fact that the DC-3 is still in service in remote parts of the world, some retrofitted as the BT-67 speaks volumes of its 1930s design. A ship is merely a hull with stuff in/on it, the shell on the outside, doesn't make as much of a difference as what is on the inside or attached to it. A starship is not really different, a shell that holds stuff, for which that stuff can be changed/retrofitted to do whatever set of tasks needed.
What is apples and oranges is the type of conflicts in the current world and that in the STO story arc. If the world was involved in that type of conflict, mothball fleets and aircraft boneyards would be very empty.
Cheers
TJ
the issue was stated before. the materials used in construction differs from Miranda to a modern design starship.
Kirks enterprise could only go so fast, otherwise her structural integrity would fail as noted in several episodes.
there would be no reason at all to reproduce that design with modern materials, when a more effective design exists.
I can understand that, aircraft design has shifted to composites, and glass cockpits from the old aluminum and steam gauges, but still the overall shape is generally the same. A naval warship is still generally built on big hull. Helicopter design hasn't changed too drastically over the years, despite a few offshoots, the main rotor/tail rotor arrangement is still produced.
I can understand the desire to keep STO warfare comparable modern day warfare/technology scaling, because thats what people are familiar with. It seems if thats the case, then ships and personnel in STO should be limited to carry 'canon' weapons from the series, or at least weapons 'scaled' from the canon technology. I doubt you would see a Russian missile sub carrying American missiles. Also if we are relating STO to modern warfare, this archaic ironclad type combat seen ingame should be replaced with more BVR (Beyond Visual Range) combat, since that technology is in use today. If anything starship combat should feel more like submarine combat. Personally I think some submarine type combat would be great, submarine movies make for great suspense.
Of course people would not like those kind of restrictions or would probably find that kind of combat 'boring' In that case, I think Cryptc should just open it up and let trekkies fly their favorite ships in the endgame. Who cares what other people fly anyway in their own client side universe, if it makes them happy and makes Cryptic $$ It's not like any one fantasy is upheld in STO anyway when you can run around, engaging hostiles on New Romulus in what looks like a prom dress while carrying a Bat'leth
Perhaps a compromise, for X zen or whatever you can get holoprojectors, and fly Y ship.
Comments
An "updated" version would be about as useful as an "updated" version of a WWII destroyer. (Or refitting an old Japanese battleship to serve as humanity's first starship... ) It makes far more sense to design a brand-new ship class, taking into account what Starfleet's Corps of Engineers has learned about both design and materials science in the interim.
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It's little more than a workhorse at this point, given only to rookie captains to get their feet wet and even then quickly replaced
It was never designed to be a ship of the line from the outset, more like a beefed up runabout, a retrofit whould have little effect as it's already optimized for it's primary purpose.
A utility vessel with enhanced combat capacity that can be used to train new captains lol
I doubt cryptic would make a skin re texture for a ship all of no one uses past level 10 lol
Mwahahahahahahaha
"Hah! You are doomed! You're only armed with that pathetic excuse for a musical instrument!!!" *the Savage Beast moments before Lonnehart the Bard used music to soothe him... then beat him to death with his Fat Lute*
How long will it be before miranda class gets an ugrade?....half past never o'clock
Nebula class. :cool:
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colored text = mod mode
Both the Miranda and Excelsior, judging subjectively by how they look, and objectively by their continued use, represent highly effective standardised hull designs for Starfleet purposes. The Excelsior is a well laid out 'cruiser' pattern for a standard middleweight ship, while the Miranda is a nicely compact design for a small corvette/frigate suited to patrol, reconnaissance, and escort duties. In both cases Starfleet has been working with these hulltypes for so long that you would expect them to be able to TRIBBLE them out in mass quantities as the fleet filler.
While one could argue the Defiant should replace the Miranda due to being a vastly superior combat platform for the same size, it's likely the Miranda is a far more salubrious ship to actually live on long term. The Defiant has tiny hotbunked quarters and sod-all non-combat capabilities.
For more specialised tasks Starfleet has other classes, like the Galaxy, Nebula, Intrepid, Akira, etc, but in quite obviously less ubiquitous numbers.
The very first Miranda class ever seen was the USS Reliant, and it is most emphatically a ship of the line, easily an equal of its contemporary Constitution. The idea it was a 'beefed up runabout' is completely ridiculous.
Out of universe context, the Reliant was originally supposed to be a Constitution like the Enterprise, but they wanted both to be visually distinct from each other. The Reliant is explicitly supposed to be an equal at least.
My argument is simply that it's an old design, and that building new ships using that same design makes about as much sense as building new naval cutters using the basic design of the Cutty Sark.
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Uhhhh, I don't know what vBulletin did there. You're tagged on a quote from another post.
That argument doesn't work in the slightest though. It doesn't even make sense. It assumes that anything but the hull shape is actually retained from current Miranda class vessels. Despite its size having become smaller compared to modern Starfleet vessels, it doesn't make it any less of a, as far as Star Trek goes, fairly efficient design shape-wise. It has an effective volume to mass ratio, especially compared to 'necked' Starfleet designs and horrors like the D'Deridex.
Any fleet still needs smaller ships, and that's what the Miranda design has become. And Even though it was done because of a switch to CGI models, the actual Miranda design changed in some appearances to the non-rollbar version, which indicates that it is, in fact, a 'living' class in a constant state of refinement.
Your argument hinges on the sheer layout of the hull being outdated with the weird comparison of the Cutty Sark to modern ocean-going ships....well explain that then, because it isn't. It's actually far better than practically ever other Starfleet vessel EVER SEEN in terms of being a single brick without strange, inefficient complexities like two hulls connected by a neck.
Comparing modern shipbuilding to Cutty Sark in the same way as comparing 'modern' Starfleet designs to the Miranda is acting like the two situations are in absolutely any way analogous, which they're not. We're not talking about sailing ships.
Hull shape however, is mainly dictated by warp dynamics in Star Trek. That means that as long as the warp stresses remain the same (i.e. the ship goes no faster than it was originally designed for--in the case of the Miranda this is Warp Eight, TOS scale), then the shape is just as functional as it always was. Note that in the current tutorial, Elisa mentions that the ship's top speed is Warp Five (TNG scale), though it may be able to get close to Warp Six with a good engineer while overtaxing the engines.
Even in peace time tho, good designs last for long time, look at the B-52s and Bears still in the US and Russian frontline bomber fleets, each with no direct replacements in the foreseeable future. The C-130 has been a long serving transport, lots of differences between the original A model to the latest versions, but still a C-130 on the outside.
Cheers
TJ
There's really no need to replace the B-52 at the moment because there's limited use for its mission profile in current conflicts. The Stratofortress is best at delivering dozens of big bombs at a time, but fighting insurgencies requires precision, not saturation, something a fighter-bomber or drone is better at. They haven't built any new B-52s since the 1960s or so.
The C-130? Really the basic concept for a cargo aircraft hasn't changed in decades. You pretty much just need a hollow tube with good engines.
— Sabaton, "Great War"
Check out https://unitedfederationofpla.net/s/
Isn't any ship or plane built with the same basic concept....a hull/shell to hold personnel/equipment. There are quite a few differences between a DC-3 and a 777, but both are still tubes with wings. The fact that the DC-3 is still in service in remote parts of the world, some retrofitted as the BT-67 speaks volumes of its 1930s design. A ship is merely a hull with stuff in/on it, the shell on the outside, doesn't make as much of a difference as what is on the inside or attached to it. A starship is not really different, a shell that holds stuff, for which that stuff can be changed/retrofitted to do whatever set of tasks needed.
What is apples and oranges is the type of conflicts in the current world and that in the STO story arc. If the world was involved in that type of conflict, mothball fleets and aircraft boneyards would be very empty.
Cheers
TJ
And while B-52s are still used for area bombardment, in the event of all-out nuclear war the main job will now fall to B-1 and B-2 bombers (with a significant fraction of the overall tonnage being carried by modified F-15s and F-18s, believe it or not - planning this stuff used to be my job).
Similarly, while the Miranda and her sister classes have their uses in modern Starfleet, it's not on the front line. The design is no longer adequate to the job, and new designs are required (and used).
As for Bears and Backfires - I thought we were discussing modern military forces. The Russian use of old Soviet designs is more akin to the Romulan Republic's use of so many T'liss- and T'varo-class ships. Except that the Republic is actually trying to modernize, and rolling out new designs, whereas the Russians, well, aren't.
I still don't think modern warfare as we understand it is comparable to the STO 'scenario'. If anything it would be more comparable to the early stages of WW2, and even that would be a stretch.
A military alliance that faces threats from other alliances that have equal or superior technology on multiple fronts is going to use whatever it takes to survive. The alliance with the ability to mass reproduce and replace personnel/equipment more quickly would eventually prevail in a long drawn out war, even against foes with superior technology.
Cheers
TJ
OOOHH!!! the wiki page even has a current photo of one!
Heh, the cover phot was taken by a Typhoon as the Bear was flying in international airspace near Britain.
My character Tsin'xing
The Miranda and Oberth appeared in the movies first, and later on TV.
Atari was able to get low Tier ships, so maybe Paramount and/or CBS can't agree for higher Tier ships?
At the same time, other combat roles have evolved significantly, to the extent that five generations of aircraft have tried to fill them, only to be rendered obsolete by the changing nature of airborne warfare. In many cases, deficiencies in the design and delays in moving the program to production render the platform obsolete before it even enters service. (See F-35.)
Naval warfare systems are much same way, with some roles and platforms changing only incrementally (like aircraft carriers) while other roles evolve and expand to the point where ships that were front line just twenty years ago aren't even recognizably the type of ship as what we're building today. (Compare a Spruance-class to a new Zumwalt.)
The role the Miranda was built for has evolved and expanded beyond the capabilities of the platform. The escort-frigate role it filled for a hundred years in peacetime has evolved post-Dominion War to require more firepower and defensive capacity than the Miranda can provide. That's why the Dervish/Tempest/Maelstrom-class was built, and the Miranda and her sisters have been relegated to light-duty support role.
...Oh, baby, you know, I've really got to leave you / Oh, I can hear it callin 'me / I said don't you hear it callin' me the way it used to do?...
- Anne Bredon
the issue was stated before. the materials used in construction differs from Miranda to a modern design starship.
Kirks enterprise could only go so fast, otherwise her structural integrity would fail as noted in several episodes.
there would be no reason at all to reproduce that design with modern materials, when a more effective design exists.
I can understand the desire to keep STO warfare comparable modern day warfare/technology scaling, because thats what people are familiar with. It seems if thats the case, then ships and personnel in STO should be limited to carry 'canon' weapons from the series, or at least weapons 'scaled' from the canon technology. I doubt you would see a Russian missile sub carrying American missiles. Also if we are relating STO to modern warfare, this archaic ironclad type combat seen ingame should be replaced with more BVR (Beyond Visual Range) combat, since that technology is in use today. If anything starship combat should feel more like submarine combat. Personally I think some submarine type combat would be great, submarine movies make for great suspense.
Of course people would not like those kind of restrictions or would probably find that kind of combat 'boring' In that case, I think Cryptc should just open it up and let trekkies fly their favorite ships in the endgame. Who cares what other people fly anyway in their own client side universe, if it makes them happy and makes Cryptic $$ It's not like any one fantasy is upheld in STO anyway when you can run around, engaging hostiles on New Romulus in what looks like a prom dress while carrying a Bat'leth
Perhaps a compromise, for X zen or whatever you can get holoprojectors, and fly Y ship.
Cheers
TJ