Lack of information from Cryptic is compounding the playerbase aggravation at grind-as-content. Some information from D'Angelo and/or Geko might soothe some nerves. Or it might not, but worth the risk maybe?
I am not entirely opposed to that, but making a post that actaully contains useful and meaningful information will actually take time.
I am a developer myself, but not in games. But If was preparing a post with useful information for a blog or a forum, I might take an hour or more to ensure that all the important information are contained and written in an understandable, clear manner. And then there would be the context switching overhead that you usually face for such kind of situations. And if I don't have all the information myself, I would need to ask others for it, which would add some time from them, including an unfortunate context switching overhead for them.
And then.. Even if it does not slow things down much overall - whatever I am working on won't be in any faster, and only when it's in (and is good) will people actually be able to be happy about it.
And what if something comes up and the ideas change?
Star Trek Online Advancement: You start with lowbie gear, you end with Lobi gear.
Well, I'm pretty sure someone in the office is keeping tabs on what's going on without being much of a developer themselves someone like a Community Manager? or lead developer? and those people letting the community know at least part of what's going on could only help.
Space the final frontier. These are the voyages of [your name here] on a five year mission to gain one level after the delta rising xp nerf.
The artists are drawing and the coders are coding, Smirk and Trendy are also hoarding the worlds bacon supply for livestreamers... There is your status report.
would be great, but one thing, as long as the fire does not break out, think about it, this is why we got none since some of the last posts, rinse, lather, repeat?
if everyone can show (even for a little bit) some self restraint and let them talk ...
Lack of information from Cryptic is compounding the playerbase aggravation at grind-as-content. Some information from D'Angelo and/or Geko might soothe some nerves. Or it might not, but worth the risk maybe?
For Craptic...business as usual...theyll will get the point once the layoffs start. If this continues DEVs might be looking for a new job next Q1 2015
Agreed, OP. Communication was the thing they put a person in charge of, and we've heard bupkiss for a while. Disingenuous, at best. Time we heard some more.
Nitpicking is a time-honored tradition of science fiction. Asking your readers not to worry about the "little things" is like asking a dog not to sniff at people's crotches. If there's something that appears to violate natural laws, then you can expect someone's going to point it out. That's just the way things are.
Keeping your head down is never the right choice during a public relations disaster.
And silence weathers the storm. Let's face it--Cryptic has never been a boon or good PR. They've never had good customer service. And more recently they have kept their updates to a minimum. Now they're posting patch as a statement of fact, rather than an open discussion to tell us why they make the changes they make.
As long as they make money, they will never care.
My Old Blog about things that could and should have been added when I wrote it. Not sure what I want to do with it now. I'll just keep it available now that most of it is outdated.
If they post about development, people are gonna complain when we develop things they don't like, or if they say something that they ultimately don't decide to do. If they don't post about development, people are gonna complain about the lack of information. People will complain anyway. So why would they waste time on posting when they could also be, ya know, developing?
If they post about development, people are gonna complain when we develop things they don't like, or if they say something that they ultimately don't decide to do. If they don't post about development, people are gonna complain about the lack of information. People will complain anyway. So why would they waste time on posting when they could also be, ya know, developing?
Also if people are going to complain anyway, there's no reason not to tell the truth
If they post about development, people are gonna complain when we develop things they don't like, or if they say something that they ultimately don't decide to do. If they don't post about development, people are gonna complain about the lack of information. People will complain anyway. So why would they waste time on posting when they could also be, ya know, developing?
looks that way, looks like the last hand might have been dealt, everyone got cake ... lol
If people are going to complain no matter what you do, why put yourself through the stress of listening to the complaints?
left unchecked, the toxic particles grow and spread--daylight is the best disinfectant
also, everybody knows what happened, credibility can still be recovered by stepping up and telling people how you are gonna fix it (or not). nothing is gained from ignoring it, only makes things worse.
Lack of information from Cryptic is compounding the playerbase aggravation at grind-as-content.
Player bases aggravate themselves. One person speaks out and is joined by another. Together they speak about some change in the game, creating an atom of social inertia. That carries on, gathering followers, because responding to and following along with social intertia is how people have been successfully operating in society for thousands of generations (at least).
Thus regardless of what happens (what else is said or what else is changed), there is a force created by mob behavior that will pursue a self-sustaining agenda. And because those agendas are operating in the context of an open social forum the strongest and most aggressive will persist the longest (in tapping into those impulses which create the greatest response among people), leading to an environment most dominated by aggravated players (so aggravated simply because of a persistent cultural meme that hits the right points to be frequently transmitted between and retained by human individuals).
Now of course throughout this "echo chamber" you may still have people trying to state their points of view, because that is also another thing humans are capable of, but you CANNOT take all complaints at face value because such feedback is not the ONLY thing humans do (particular in a format which promotes those other behaviors.)
So what does this mean for cryptic? Well its simple. There's not much to respond to. You can have angry customers through TRIBBLE development but you can also have them of their own accord. The focus should be on producing the content and announcing it in a timely enough manner to keep players interested in continued gameplay (ie. this is what I have, this is what's coming next.)
Reporting on how things are shaping up (in relationship to the loudest voices on the forum) will not fix the forums because even if you purge one angry meme from this echo chamber another WILL come to the fore (given that you have only removed that one which was most able to compete against other complaints. There's another organism out there ready to fill the same niche if only given the opportunity) and without any assurances that satisfying those arguments will in fact satisfy the population (because of the potential disconnect between complaint and in-game happenings. The former can perpetuate itself with little input from the latter. [Ex. "grind as content". Sure, there is a lot of grind with DR. But there's also comparable content to the last expansion in between the repetitive buffers. Compare for example Nimbus with the Kobali Battlezone. Substitution isn't the name of the game here. Its the inflation of a big STO release into an even more massive entity (by intention, perhaps not by execution). That still represents needless fluff, but not in the way presented by most forum posts.])
Bipedal mammal and senior Foundry author.
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One person speaks out and is joined by another. Together they speak about some change in the game, creating an atom of social inertia. That carries on, gathering followe.....
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You will lower your shields and prepare for assimilation, your cultural and technological distinctiveness will be added to our own, resistance, is futile, we only wish to raise the quality of life for all species.
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Comments
I am a developer myself, but not in games. But If was preparing a post with useful information for a blog or a forum, I might take an hour or more to ensure that all the important information are contained and written in an understandable, clear manner. And then there would be the context switching overhead that you usually face for such kind of situations. And if I don't have all the information myself, I would need to ask others for it, which would add some time from them, including an unfortunate context switching overhead for them.
And then.. Even if it does not slow things down much overall - whatever I am working on won't be in any faster, and only when it's in (and is good) will people actually be able to be happy about it.
And what if something comes up and the ideas change?
*strokes pitchfork*
if everyone can show (even for a little bit) some self restraint and let them talk ...
they "might" say hi lol...
For Craptic...business as usual...theyll will get the point once the layoffs start. If this continues DEVs might be looking for a new job next Q1 2015
:mad:
Keeping your head down is never the right choice during a public relations disaster. Only proactive action is a solution.
That being said, @ OP: it was a long holiday weekend. You expected them to keep working?
Joined January 2009
And silence weathers the storm. Let's face it--Cryptic has never been a boon or good PR. They've never had good customer service. And more recently they have kept their updates to a minimum. Now they're posting patch as a statement of fact, rather than an open discussion to tell us why they make the changes they make.
As long as they make money, they will never care.
If they post about development, people are gonna complain when we develop things they don't like, or if they say something that they ultimately don't decide to do. If they don't post about development, people are gonna complain about the lack of information. People will complain anyway. So why would they waste time on posting when they could also be, ya know, developing?
Join the Deltas today!
Also if people are going to complain anyway, there's no reason not to tell the truth
looks that way, looks like the last hand might have been dealt, everyone got cake ... lol
If people are going to complain no matter what you do, why put yourself through the stress of listening to the complaints?
(UFP) Ragnar
also, everybody knows what happened, credibility can still be recovered by stepping up and telling people how you are gonna fix it (or not). nothing is gained from ignoring it, only makes things worse.
If they are smart the will keep it there...unless they want to lose it...figuratively speaking of course.
Take back your home,end the grind!
Volunteer moderators policing the forums is like a mall cop trying to solve a murder.
Player bases aggravate themselves. One person speaks out and is joined by another. Together they speak about some change in the game, creating an atom of social inertia. That carries on, gathering followers, because responding to and following along with social intertia is how people have been successfully operating in society for thousands of generations (at least).
Thus regardless of what happens (what else is said or what else is changed), there is a force created by mob behavior that will pursue a self-sustaining agenda. And because those agendas are operating in the context of an open social forum the strongest and most aggressive will persist the longest (in tapping into those impulses which create the greatest response among people), leading to an environment most dominated by aggravated players (so aggravated simply because of a persistent cultural meme that hits the right points to be frequently transmitted between and retained by human individuals).
Now of course throughout this "echo chamber" you may still have people trying to state their points of view, because that is also another thing humans are capable of, but you CANNOT take all complaints at face value because such feedback is not the ONLY thing humans do (particular in a format which promotes those other behaviors.)
So what does this mean for cryptic? Well its simple. There's not much to respond to. You can have angry customers through TRIBBLE development but you can also have them of their own accord. The focus should be on producing the content and announcing it in a timely enough manner to keep players interested in continued gameplay (ie. this is what I have, this is what's coming next.)
Reporting on how things are shaping up (in relationship to the loudest voices on the forum) will not fix the forums because even if you purge one angry meme from this echo chamber another WILL come to the fore (given that you have only removed that one which was most able to compete against other complaints. There's another organism out there ready to fill the same niche if only given the opportunity) and without any assurances that satisfying those arguments will in fact satisfy the population (because of the potential disconnect between complaint and in-game happenings. The former can perpetuate itself with little input from the latter. [Ex. "grind as content". Sure, there is a lot of grind with DR. But there's also comparable content to the last expansion in between the repetitive buffers. Compare for example Nimbus with the Kobali Battlezone. Substitution isn't the name of the game here. Its the inflation of a big STO release into an even more massive entity (by intention, perhaps not by execution). That still represents needless fluff, but not in the way presented by most forum posts.])
Notable missions: Apex [AEI], Gemini [SSF], Trident [AEI], Evolution's Smile [SSF], Transcendence
Looking for something new to play? I've started building Foundry missions again in visual novel form!
We are the Borg.
You will lower your shields and prepare for assimilation, your cultural and technological distinctiveness will be added to our own, resistance, is futile, we only wish to raise the quality of life for all species.
Join our quest for perfection.