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release notes Nov 13.....can't discuss

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  • zero2362zero2362 Member Posts: 436 Arc User
    edited November 2014
    xaraman wrote: »
    So,

    Why not discuss the patch here? :)

    They are saying that the power tray issue will be fixed. Good :)

    Also some vaadwuar battleships were spawning with too many HP. That makes sense as there have been a few I've come up against that were way too much hard work to kill. Good

    However, some of the known issues are still there. Bad

    Can Mac users play yet? I'm not sure if that was addressed in a previous patch.

    They claimed they fixed the tray last patch as well. Didn't work out so well
    343rguu.jpg

  • carlosbflycarlosbfly Member Posts: 682 Arc User
    edited November 2014
    I agree. This is a perplexing and troubling move. If you were to look at it logically it would seem to indicate that failqueues are here to stay. Which I think is a very bad move for the game.

    You may, unfortunately, be right. I was hoping to actually see this weeks patch resolve more of the damage from the DR queues but its been completely ignored. There are still too many queues with broken optionals that are simply impossible for 90% of the players. Azure Nebula and Rhio Station are two obvious examples.
  • anothervisitoranothervisitor Member Posts: 414 Arc User
    edited November 2014
    The reduction in skillpoints required to upgrade your ship tier totally puzzles me as it already didn't take that long to max out, while the excessively long and tedious R&D system remains untouched. I'd rather see a reduction of 50% required points in that instead.
    Tyr shall give me strength!
    For the glory of Tempus!
    I am the hands of Shar!
    Flames of Kossuth, protect me!
    Oghma, grant me knowledge!
    Lolth commands, and I obey!
  • sennahcheribsennahcherib Member Posts: 2,823 Arc User
    edited November 2014
    I agree. This is a perplexing and troubling move. If you were to look at it logically it would seem to indicate that failqueues are here to stay. Which I think is a very bad move for the game.

    yes, indeed.

    this is the end of a friendly game. no we must be pro/elite players to do even the advanced stfs. they destroy all the fun. I don't like elite channels, i just want to pug in a stf when i want, and play with new players each time. sometimes you meet really friendly players.

    devs don't know their game and don't play at it.

    khitomer in stasis advanced was funny like it was; but now this will be just a dps race like in space; buy your tr-something or don't do the stf. same thing for rho'hi station advanced.

    day after day, i'm more and more disppointed.

    and no fix for viscous cycle advanced ???
  • xtern1tyxtern1ty Member Posts: 796 Arc User
    edited November 2014
    where are the patch notes anyway? all I see is the thread for tribble maintenance...
  • thutmosis85thutmosis85 Member Posts: 2,358 Arc User
    edited November 2014
    xtern1ty wrote: »
    where are the patch notes anyway? all I see is the thread for tribble maintenance...

    http://sto-forum.perfectworld.com/forumdisplay.php?f=118
    Patch Notes : Resolved an Issue, where people would accidently experience Fun.
  • maxvitormaxvitor Member Posts: 2,213 Arc User
    edited November 2014
    They had trouble getting Gecko out from under his desk since DR came out, so they thought this would end all that.

    He now hides behind the potted plant by the elevators.
    Sometimes when I read some of the things he comes out with I inclined to think he doesn't hide nearly enough.
    If something is not broken, don't fix it, if it is broken, don't leave it broken.
    Oh Hell NO to ARC
  • xtern1tyxtern1ty Member Posts: 796 Arc User
    edited November 2014
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